Wargaming News About Graphics To Come
Дата: 06.08.2011 21:35:14
jakob, on 05 August 2011 - 09:56 PM, said: Really nice about the graphics, but guys, when shel detonates on
ground its not only smoke and fire, first should be the shock wave,
to move grass and trees, then smoke...etc.
Stil cant wait.
remember shock wave
ASnd would be nice to see turets pop off, like they do in actual combat,T54 looses turet if amo is detonatet, hell, even only Maus ever destroyed lost its turret.
Might i mention it was destroyed by its crew, no way anybody could destroy Tha Mous in combat
Remember : SHOCKWAvES
Remember: TURRETS POP OFF-IF AMMORACK DETONATED
Kaffekasken, on 05 August 2011 - 10:01 PM, said: Looks nice...but...
..I hope you guys are working on optimizing the engine as well...
MuffinMan90, on 06 August 2011 - 06:56 AM, said: Very nice guys but first fix everything else i think your jumping the gun a little here.
Multi Core Rendering.
Pixel Fixing.
Stuck on walls.
Gravity.
Optimized better for I7 Quad mobile processors.
Thats all i ask and i shall keep getting premium each and every month.
satarica, on 06 August 2011 - 10:41 AM, said: just hope that u will add option to remove or simplify smoke effects like someone before me already said its annoying my computer is already at the edge of normal gameplay and many times i died bcs of low fps...pls...make more graphic settings optional.
Stil cant wait.
remember shock wave
ASnd would be nice to see turets pop off, like they do in actual combat,T54 looses turet if amo is detonatet, hell, even only Maus ever destroyed lost its turret.
Might i mention it was destroyed by its crew, no way anybody could destroy Tha Mous in combat
Remember : SHOCKWAvES
Remember: TURRETS POP OFF-IF AMMORACK DETONATED
Vallter: I will pass it to game designers.
Kaffekasken, on 05 August 2011 - 10:01 PM, said: Looks nice...but...
..I hope you guys are working on optimizing the engine as well...
Vallter: Yes, for sure. We are constantly working on it's optimization.
MuffinMan90, on 06 August 2011 - 06:56 AM, said: Very nice guys but first fix everything else i think your jumping the gun a little here.
Multi Core Rendering.
Pixel Fixing.
Stuck on walls.
Gravity.
Optimized better for I7 Quad mobile processors.
Thats all i ask and i shall keep getting premium each and every month.
Vallter: We are currently working on everything listed besides Multicore.
Multicore support is one of the key engine feature, that is
currently being developed by our main partners - BigWorld . As soon
as they develop stable engine with such support for WoT we will
start working on it's integration.
satarica, on 06 August 2011 - 10:41 AM, said: just hope that u will add option to remove or simplify smoke effects like someone before me already said its annoying my computer is already at the edge of normal gameplay and many times i died bcs of low fps...pls...make more graphic settings optional.
Vallter: We will think about enabling such settings.
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