EU Questions & Answers
Дата: 02.12.2011 16:35:17
Szalona, on 02 December 2011 - 03:21 PM, said: It is not to rant - but if you are not answering actual questions,
but questions you think we ask - no supprice there are
misunderstandings between devs and players.
It is not to rant, but from 2 posts about the "nerfed income" - you selected one, and assumed we are talking about test - that's why your answer was ... in WG.net terms - crit
At least I was asking about impact of bigger amount of critical hits on lower income. And if you are going to fix that - either by changing the income from the hits you are rewarding now, or by rewarding critical hits.
Question was not about stelth direct nerf - but INDIRECT impact of other game mechanics on the profitability of mid tiers!
Increased number of critical hits - probably something with damage model. For example.
It is not to rant, but from 2 posts about the "nerfed income" - you selected one, and assumed we are talking about test - that's why your answer was ... in WG.net terms - crit
At least I was asking about impact of bigger amount of critical hits on lower income. And if you are going to fix that - either by changing the income from the hits you are rewarding now, or by rewarding critical hits.
Question was not about stelth direct nerf - but INDIRECT impact of other game mechanics on the profitability of mid tiers!
Increased number of critical hits - probably something with damage model. For example.
Overlord: Last major update was 6.0. Since then there were no major changes
relating to general mechanics. Hitboxes overhaul couldn't affect
profitability figures, stat-wise no significant change was
detected.
So it looks like generalization and extrapolation of personal experience to a higher level.
So it looks like generalization and extrapolation of personal experience to a higher level.
Game Discussion\Gameplay Discussion\EU Questions & Answers