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EU Questions & Answers

Дата: 02.12.2011 16:18:20
View PostSzalona, on 02 December 2011 - 02:59 PM, said: That I'm saying is, even if the income of tanks is not changed, the changed mechanics caused the nerf indirectly (by more often critical hits)- without any adjustments to compensate. And it wasn't even looked into it seems.
Edit after Overlord post:
We are not talking about income on test. We are talking about noticeable change of income after introducing more often critical hits. Critical hit is not giving exp/credits, and is nowadays very very, very, very often. Are you going to change that - and if not - why?
Oh - and a subjective and personal notice from lates VK3601(H) games: ding, crit for nothing, ding, change to HE, crit, change to AP, ding, /facepalm, dead.

Overlord: After which changes specifically?

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