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EU Questions & Answers

Дата: 29.05.2011 22:25:42
View Postshugendo, on 28 May 2011 - 03:59 PM, said: overlord, last few days i have ping: 999 in game very often about four or five times per game and i am stack and can't do anything , is it my internets fault or something wrong with server? thanks

Overlord: Most likely it was a local issue.

View PostNathaniak, on 28 May 2011 - 05:32 PM, said: Rough ETA on planned UK tree reveal? Or is that classified?

Overlord: I think it will be announced when French tree is added to the game.

View PostSturmtiger_304, on 28 May 2011 - 05:46 PM, said: Regarding the tracer effect removal, are you aware of what is going on in the random & company battles now? Absolutly no counter battery, no indication of where the enemy spg is shooting from & as well as the normal tank. You just get hit randomly & got no clue where the fire is comming from besides the built-in damage notifiers that will tell you the general direction of the fire.
The question becomes: Possible with a city priority before open maps? Making one class that 10% of the whole community plays suffer compared to the other 90% of the other players which are playing the other classes, but suffering becouse the other 10% is having the time of their life?
Oh, and I'll risk the: Ask a question & you have a 50/50% chance of getting banned randomly-whack-of-meter.

Overlord: 1. We do play the game and know what the removal of tracer effects mean. It was a coercive measure.
2. Nope, not going to change it.

View PostChaos123, on 28 May 2011 - 08:19 PM, said: Are you planning to introduce credits transfer to other players?
Since gold button is already there why not creds?
EX:I have 6 mil creds and my mate needs 800k to a new tank,module whatever....i want to help him but cant :Smile_harp:

Overlord: Credit transfers are very unlikely to be added because of the clickers/keyloggers/bots that allow to farm credits easily. Only if we get rid of them all one day.

View PostKrautPanzer, on 28 May 2011 - 11:08 PM, said: dont know if this was asked before, but i dont see any fixes of the spotting system in the patchnotes of both announced patches, but its worse than before the last patch, are you working on it ?
second question: when will we ever see new playmodes ?

Overlord: 1. It has not gone any worse. 6.5 and 6.6 are content updates.
2. Yes.

View Postcedars, on 28 May 2011 - 11:54 PM, said: may i ask when will cw map will be reset - a rough guideline - 1 week, 1 month or more?
may i also ask how victories are counted - we took 3 technical victories and 1 landing victory - but it appears that we were only credited with 3 wins :P

Overlord: 1. Not planning any resets currently.
2. Don't know. Submit a ticket to support.

View PostNathaniak, on 29 May 2011 - 10:48 AM, said: When the T5 lights are introduced, will the T4 lights no longer be allocated to high tier games?

Overlord: Tier 4 lights will have their MM spread decreased then.

View PostFimp3n, on 29 May 2011 - 10:20 AM, said: On the subject of the slope of the Hetzer's armour: The M4 Sherman is higher than the Hetzer so you won't get the full 60 degrees no matter what distance on flat surface you position your tanks.
Question: I understand the US tank destroyer branch will be introduced in two parts and that the M18 will be part of the second part. Have I understood this correctly?

Overlord: Yes, correct.

View PostZeshin, on 29 May 2011 - 11:24 AM, said: Does shells need to travel a certain distance to reach full penetration?
The real question is, is your penetration worse at 0m (tank right next to you, barrel inside him) than at 20m?
I ask because it's not the first time I've shot a tank (M6 in this case) coming straight at my T-34 with 57mm ZiS gun. I fire 6 shells straight into his front armor, all penetrate doing in total 85% damage. Once he ram into me, I fire another 5 shells, none penetrate, before he kills me.

Overlord: Max penetration is achievable within 0-100m range.

View PostTerrorsatan, on 29 May 2011 - 12:41 PM, said: What purpose has the Log, the Object 212 carries with it?
It clearly wont help the tank get through muddy holes or stuff, since the obj weights 55 Tons
Its not important, just want to know why its there ^^ ( i think the T54 has a log too )

Overlord: "Logs" were used for pulling tanks out if they got stuck.

View Postvince_grant, on 29 May 2011 - 06:25 PM, said: According to the new tech tree, Dickermax can be researched from Stug III, will it have around the same experience requirements as stug III to unlock, approximately 12.500?

Overlord: N/A at this time.

View PostStubentiger, on 29 May 2011 - 06:55 PM, said: Will you add a tracers hotfix prior to 0.6.5? Without tracers, the game has much less atmosphere and lacks an important element of gameplay, since tracers are a hint of enemy positions in battle.
If not, will you give any kind of compensation for premium users, who pay for a game which is partially broken now?

Overlord: 1. Yes, most likely.
2. Premium users don't pay for tracer effects.

View PostTerrorsatan, on 29 May 2011 - 07:22 PM, said: Why does the Battletimes in Clanwars switch from 1 Turn to another?
Today we wanted to attack a land, and we need to defend our landing zone.
This morning the Battle time for the Attack was 19:30.
Our defend was set to 20:41.
And at the 19:00 Turn it suddenly became 20:30+ attack and 20:41 defend.
So what is this?
this is seriously ********...
How are we supposed to do this ( since were a relatively small clan ) ( lotta members but not that frequent players [we can get 1 full company out of it ] ).
Thanks in advance.

Overlord: http://uc.worldoftan.../expansion.html
Encounter battles always start in 30 minutes after Prime Time. If an encounter battle ends in a draw, both clans are considered defeated. All defeated chips are removed to reserve. All chips from the winning clan continue their movement and participate in the battle for province, which starts in 90 minutes after Prime Time.
The first battle will occur in 90 minutes after Prime Time between the owner and one of the attacking clans. All battles for the province which is attacked by several clans will occur one after another with 30 minutes interval between each battle. The winner of the last battle in such series becomes a new owner. For the battle with the owner, clans are picked randomly out of the list of all clans applied for that battle.

View PostIsoA, on 29 May 2011 - 09:31 PM, said: When IS-4 is moved to tier 10, will it automatically have the best guns etc and no researchable stuff, as the tier 10 tanks currently?

Overlord: Haven't decided on it yet.

View PostBaldfish, on 30 May 2011 - 03:35 AM, said: No we pay for you to improve the game. not make it unplayable.
Any reason why the decision was made to change it now when its been around for a while?

Overlord: The reasoning behind this was to combat massive cheating, not to deprive players of an important part of gameplay.

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