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Russian forum Questions & Answers

Дата: 07.09.2011 16:46:35
LiannaSilverwind: Russian forum Developers Questions and Answers
Date: 7th September 2011
Link: http://forum.worldof...B2%D0%B5%D1%82/
Translation: by me, one RU server-only question removed.
Did you decide how will Jagdpanzer E-100 (Stug E-100) look like? Will its superstructure be front-based or rear-based?
Rear-based.
When will you add password for selling tanks?
We work on that, cannot promise exact date for now. We are constantly improving our security.
Will all tanks from countries like Italy, Hungary, Sweden, etc. be available only for gold? Or they will get non-complete tech trees for credits?
It is possible that we will make one mixed tech tree for several European countries. For credits.
Do you plan to add premium SPGs or TDs? When will they appear ingame?
Yes, we do. We estimate them to appear later this year.
When actual, not theoretical, tanks data will be displayed in garage? Will they change dynamically when we change modules, consumables etc.?
We cannot provide exact date; this task is not our immediate priority. Parametres shown will be based on crew’s skills and additional modules.
May you tell us the date and price for Type 59? Which servers will get this tank?
It is premium 8th tier medium tank. It will cost 7.500 gold and will appear very soon, in patch 6.7.
Will you show actual range to the point we aim at, not only if crosshair is targeting an enemy or an ally?
We do not plan to implement that yet.
Can you make observation mode for clan members who are not engaged in battle?
It is not possible yet due to certain technical issues.
When will Soviets get second TD tree? Do you work on that?
We do. This year.
Will you add different engine sounds? There should be different sounds for diesels and petrol engines.
We will.
Will it be possible to use adaptive camouflage in historical battles? Will it rise vehicle‘s "balance cost" compared to the same vehicle without adaptive camouflage?
We did not decide this question yet.
Do you plan to publish longtime game development plan? There is no need to provide exact dates, just tell us what we could expect in immediate future.
Yes, we will publish it soon. Stay tuned!
Do you plan to use different versions of already existing maps? For example the same map, but with bases situated at different places?
Not planned yet.
Do you have statistics for the maps considering which base wins the battle more often?
Yes, but we do not publish them.
Do you plan to add the following information to the afterbattle screen – nickname of the players who have damaged the tank, time of battle, name of tank that was used near the nickname, ability to open such a window after it was closed?
Afterbattle screen will be completely reworked in one of the patches past 7.0.
Will you add Polish tanks? Will they get separate tree or mixed one?
Most probably they will get into mixed European tree.
Will you add any obstacles for the cannon? Right now cannon passes through every object.
It will be left as it is. If we block cannon or turret with obstacles, the game becomes unplayable.
May we get an ability to paint clan’s logo on the tank?
Yes, it will be added.
Will you add an ability to own the same tank twice?
No.
Do you plan to add night battles with an ability to turn tank lights on and off?
We do not plan to add them now due to technical difficulties with dynamic lighting during the night.
Will teammates get information where does allied SPG aim?
No.
Will you change Clan Wars in patch 6.7?
Not in that patch. They will be changed later.
Do you plan to modify ignore function so that the system will ignore pings and automatical commands like Help!, Affirmative!, etc. from the ignored player? The aim is to get rid of spammers. It will help a lot.
We work on improving chat functions.
Will I meet Jessica Alba during the immediate 2-3 days?
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