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Ingame missions

Дата: 25.01.2011 14:31:22
LiannaSilverwind: I must agree with Vuk.
Imagine scout gets mission: "Scout A0", he will drive there for XP/credits/achievements even if it is obvious that location is deathtrap or entirely empty, just because that's his war-order.
In WAR there was event when certain players were randomly marked by Khaine, so you gained achievements or nice bonuses for killing them. But even that would mean, that all people would shoot poor Hetzer in the far bushes, instead of T30 tearing them apart right in front of them, because they want XP/credits/achievements.
Even missions like "Team must win the battle with 3:1 destroyed tanks ratio" or "Win with no more than 2 losses" can change the gameplay a lot - people may start camping at all costs to avoid losses.
I would like to get some interesting kind of missions for personal glory, but they should never damage teamplay.

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