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Post Patch Arty 6.1.5

Дата: 12.11.2010 11:44:26
LiannaSilverwind: My feelings after 6 hours of gameplay on normal tanks and S-51.
1) 10% accuracy nerf is definitely present, making SPG fire more random than before. If Random Gods did not like you before, you would only scratch other vehicles with splash. If they decided to like you, you would oneshot everything 5 times in a row. Now randomness is increased.
2) Due to lower shell velocity it's harder to hit properly driven targets at long range. Fortunately most people did not drive properly before... will they now?
3) Counterbattery is much harder now due to points 1+2. Hummels and S-51s are now completely safe against non-SPG platoons trying to counterbattery them unless being completely unlucky. SU-14 chances to survive increased a lot.
4) US SPG Tier 2 is so perfectly armoured that most tanks ding their shots off it, having very nice speed it's also able to work as... Scout.
5) As a tank driver I was destroyed by enemy SPGs only once, because I made stupid mistake. Situation did not change here.
My conclusions based on very short period of time after the patch:
1) SPG weapon are now more random than before which is not good. Personally I'd rather see damage decrease (if nerf is needed) than accuracy decrease.
2) People who will not learn how to cover or how to drive properly will still ask for more SPG nerfs because they will be destroyed quickly. Before patch my IS-7 nor my ISU-152 were ever destroyed by SPGs, I doubt situation will be harder for them now.
3) Forget about counterbattering good SPG drivers. Now it's upon you, dear tankist, to deal with enemy artillery. <_<

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