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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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lord_farquad
Skirmish IX
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30.07.2012 23:41:28
 
Subject: Skirmish IX
Link on message: #2348768

lord_farquad: Could all those who did not receive their gold please PM me telling me what team you were on and that you did not receive your gold? I think this will be the fastest way to resolve the issue.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 23:36:38
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348744

Vallter: Please, it would me much appreciated, if we would stay closer to the topic.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 23:36:38
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348744

Vallter: Please, it would me much appreciated, if we would stay closer to the topic.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 23:36:38
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348744

Vallter: Please, it would me much appreciated, if we would stay closer to the topic.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 23:23:47
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348664

View PostDiastant, on Jul 30 2012 - 22:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.

Vallter: Most probably we will not implement this for saving in-game balance.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 23:23:47
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348664

View PostDiastant, on Jul 30 2012 - 21:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.


Vallter:
Most probably we will not implement this for saving in-game balance.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 23:23:47
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348664

View PostDiastant, on Jul 30 2012 - 21:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.


Vallter:
Most probably we will not implement this for saving in-game balance.


GeneralDirection
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:55:02
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348502

View PostCinnibar, on Jul 30 2012 - 21:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?

GeneralDirection: Yes, you read it correctly. A major client revision is generally for client-based features, significant engine updates or major serverside changes. For example, the French tech tree was not 7.0--multicluster technology was. 8.0's main focus will be client-based game engine updates.
But we do have some other cool stuff in the update, which as I mentioned earlier in the thread, we'll have more details on soon.

View Postkiwiarse, on Jul 30 2012 - 21:50, said: I love the idea of being delivered more detailed battle stats with a longer time to view them, but I would like to point out how much fun it would be if this happened before players returned to their garages so that they/we could chat about it with our team mates for a minute or so after the battle. Often battles end and I wanted to mesasage the other tanks on my team (and sometimes the enemy) but the text/chat function ceases immediately the battle ends, when we still had stuff to say. Thanks.

GeneralDirection: This will require a chat system overhaul before it's possible. That's something we plan to work on once 8.0 is live.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:51:40
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348483

View PostCinnibar, on Jul 30 2012 - 21:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?

Vallter: I think physics and new rendering engine are pretty major.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:51:40
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348483

View PostCinnibar, on Jul 30 2012 - 20:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?


Vallter:
I think physics and new rendering engine are pretty major.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:51:40
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348483

View PostCinnibar, on Jul 30 2012 - 20:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?


Vallter:
I think physics and new rendering engine are pretty major.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:50:40
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348478

View Postfsjd, on Jul 30 2012 - 20:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.

Vallter: It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:50:40
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348478

View Postfsjd, on Jul 30 2012 - 19:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])

as i said earlier, cant wait for 8.0.


Vallter:
It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:50:40
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348478

View Postfsjd, on Jul 30 2012 - 19:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])

as i said earlier, cant wait for 8.0.


Vallter:
It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.


GeneralDirection
Is KV-5 getting a nerf?
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30.07.2012 22:39:52
 
Subject: Is KV-5 getting a nerf?
Link on message: #2348413

View Postbobobobobiy, on Jul 30 2012 - 20:48, said: Someone recently posted a 7.5 updated wotdb.info, and it says the KV-5 has 170/150/90 hull armor.
Is it really getting this unnecessary nerf? The current values, 180/150/130 are okay as they are, what with the R2D2 on it.
I really don't want my premium nerfed to complete obsoletion, but this wasn't in the patch notes.
EDIT: link: http://www.wotdb.inf...m-tree-18039354

GeneralDirection: That information is not correct. In 7.5 the hull is still at its current values.


GeneralDirection
Version 8.0 Preview: After Battle Statistics
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30.07.2012 22:25:20
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348312

View PostTenderBabyMeat, on Jul 30 2012 - 21:16, said: This probably isn't quite the right place to ask, but seeing as how I won't be the first going off topic from the original post...
Any idea if 8.0 will have any form of clan management built into it? Even just simple stuff such as Invite, dismiss, gold management, etc would be such an awesome improvement.

GeneralDirection: 8.0 will not include any in-game clan management as of right now. We'll have more info on the update soon.


Vallter
7.5 Update Note
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30.07.2012 21:59:45
 
Subject: 7.5 Update Note
Link on message: #2348134

View PostSgtFtKnox, on Jul 29 2012 - 05:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?

Vallter: Yes, you will reiceive the XP compensation.

View PostAelomnomnom, on Jul 29 2012 - 06:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date.  Tropical Wargaming.

Vallter: The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.

View PostMethos319, on Jul 29 2012 - 10:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L

Vallter: Because with tighten MM spread it would be too dominating with it.

View PostNynjaSquirrel, on Jul 30 2012 - 16:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.

Vallter: Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.


Vallter
7.5 Update Note
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30.07.2012 21:59:45
 
Subject: 7.5 Update Note
Link on message: #2348134

View PostSgtFtKnox, on Jul 29 2012 - 04:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?


Vallter:
Yes, you will reiceive the XP compensation.


View PostAelomnomnom, on Jul 29 2012 - 05:06, said: Sooooooooooooooooooooooo...

RU has the patch, US doesn't even have a release date.  Tropical Wargaming.


Vallter:
The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.


View PostMethos319, on Jul 29 2012 - 09:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L


Vallter:
Because with tighten MM spread it would be too dominating with it.


View PostNynjaSquirrel, on Jul 30 2012 - 15:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.


Vallter:
Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.


Vallter
7.5 Update Note
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30.07.2012 21:59:45
 
Subject: 7.5 Update Note
Link on message: #2348134

View PostSgtFtKnox, on Jul 29 2012 - 04:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?


Vallter:
Yes, you will reiceive the XP compensation.


View PostAelomnomnom, on Jul 29 2012 - 05:06, said: Sooooooooooooooooooooooo...

RU has the patch, US doesn't even have a release date.  Tropical Wargaming.


Vallter:
The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.


View PostMethos319, on Jul 29 2012 - 09:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L


Vallter:
Because with tighten MM spread it would be too dominating with it.


View PostNynjaSquirrel, on Jul 30 2012 - 15:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.


Vallter:
Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:48:53
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348056

View PostITDUDE, on Jul 30 2012 - 20:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home. :Smile_glasses:

Vallter: Well, it's something that can wait 24 hours ;)


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:48:53
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348056

View PostITDUDE, on Jul 30 2012 - 19:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home. :Smile_glasses:


Vallter:
Well, it's something that can wait 24 hours ;)


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:48:53
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348056

View PostITDUDE, on Jul 30 2012 - 19:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home. :Smile_glasses:


Vallter:
Well, it's something that can wait 24 hours ;)


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:36:04
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347972

View PostITDUDE, on Jul 30 2012 - 20:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.

Vallter: But we are not at work either -) Well... Most of us-) Passed some information to General.

View PostCapcon, on Jul 30 2012 - 20:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!

Vallter: WoB won't be released this year. Probably Alpha will start this winter.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:36:04
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347972

View PostITDUDE, on Jul 30 2012 - 19:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.


Vallter:
But we are not at work either -) Well... Most of us-) Passed some information to General.


View PostCapcon, on Jul 30 2012 - 19:16, said: Fantastic! Bring on 8.0!

and

World of Battleships!!!!!!!!


Vallter:
WoB won't be released this year. Probably Alpha will start this winter.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:36:04
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347972

View PostITDUDE, on Jul 30 2012 - 19:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.


Vallter:
But we are not at work either -) Well... Most of us-) Passed some information to General.


View PostCapcon, on Jul 30 2012 - 19:16, said: Fantastic! Bring on 8.0!

and

World of Battleships!!!!!!!!


Vallter:
WoB won't be released this year. Probably Alpha will start this winter.


GeneralDirection
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:25:54
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347893

View PostGrampy, on Jul 30 2012 - 20:12, said: Very nice, thank you. Does it also provide a way for you to see and compare your statistics over time? So that you can chart your personal skills progress in any particular tank and be able to compare your stats from say last year with your current stats over say the last week, to see if your (hopefully) different and improved techniques are better or not?
Something you might think of adding along this line would be a time/stats chart similar to a profit and loss chart that shows the ups and downs, highs and lows for a given tank over time. Then you could readily see when you were doing good, and when you were doing terrible, and know immediately what was working and what wasn't. I am sure that would be appreciated.

GeneralDirection: Not for now, but that's an interesting idea. Will pass that feedback on.

View PostITDUDE, on Jul 30 2012 - 20:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.

GeneralDirection: Fine, fine, they're out celebrating being done with 7.5. :Smile-tongue:


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:15:03
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347825

Vallter: British Tanks won't be released in the 8.0. Only one Premium vehicle will be added, but nothing more than that.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:15:03
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347825

Vallter: British Tanks won't be released in the 8.0. Only one Premium vehicle will be added, but nothing more than that.


Vallter
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:15:03
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347825

Vallter: British Tanks won't be released in the 8.0. Only one Premium vehicle will be added, but nothing more than that.


GeneralDirection
Version 8.0 Preview: After Battle Statistics
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30.07.2012 21:06:00
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347750

View PostYoott, on Jul 30 2012 - 19:52, said: Question...... in the current replay system if you watch a replay you get the screen at the end with all the info.... what happens now that your dropped back to the garage(which does not exist in replay mode)  is that screen gone forever?

GeneralDirection: Edit: Will follow up with the designers to confirm the answer to this. Unfortunately they're asleep right now. :)

View PostGyarados, on Jul 30 2012 - 19:55, said: Heavily modified enough to bring multicore and possibly multiGPU support?

GeneralDirection: Yep. Multicore support is being worked on right now.


GeneralDirection
Version 8.0 Preview: After Battle Statistics
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30.07.2012 20:52:56
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347670

View Postbashotokoro, on Jul 30 2012 - 19:37, said: what tank is that next to PanzerWaffe_ART_7?
cool new interface :Smile_great:
+1

GeneralDirection: It's placeholder art. :)

View Posttheasshat84, on Jul 30 2012 - 19:39, said: what engine is 8.0 being run on?

GeneralDirection: Still runs on Big World, though a very heavily modified version.

View Posttlun315, on Jul 30 2012 - 19:44, said: This maybe a little off topic, but does Germany Second TD line comes in 8.0?

GeneralDirection: It's not currently scheduled for 8.0.

View PostOrange_Oberst, on Jul 30 2012 - 19:50, said: Its nice , however I believe you guys should focus on the social aspect / ie chat first since what lacks in pubs is not stats but teamwork .

GeneralDirection: Chat revamp is coming. It's a little larger of a task than this though.


lord_farquad
Skirmish IX
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30.07.2012 20:34:23
 
Subject: Skirmish IX
Link on message: #2347524

View PostRelativisticIntroduction, on Jul 30 2012 - 19:30, said: .......nope? Some of our team have been paid out incorrect amounts, while the majority haven't received anything....

lord_farquad: Ok, I will look into it ASAP.


lord_farquad
Skirmish IX
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30.07.2012 20:34:23
 
Subject: Skirmish IX
Link on message: #2347524

View PostRelativisticIntroduction, on Jul 30 2012 - 18:30, said: .......nope? Some of our team have been paid out incorrect amounts, while the majority haven't received anything....


lord_farquad:
Ok, I will look into it ASAP.


GeneralDirection
Version 8.0 Preview: After Battle Statistics
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30.07.2012 20:32:16
 
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347508

GeneralDirection: Note: Screenshots display text in Russian language due to localization of version 8.0 still being a work-in-progress. We do not currently have the English UI elements available. We have tried to explain everything in the screenshots below each image.
Tankers!
The developers have been asked many times to improve the after battle screen, and in the 8.0 update we’re more than likely going to be implementing some of the changes we’ve been working on. Right now, you get a very limited screen displaying information that only stays active for one minute after the battle. With the 8.0 update you’ll be immediately returned to the garage, but the after battle report will open up in the garage itself and will have no time limit. Here’s an example of what the new window will look like:
Posted Image
All battle achievements and combat stats will be represented in a new, hopefully more easily understood, fashion; without the need to dive into your Service Record or other menus.
Here are the new icons you’ll be seeing:
Posted Image
Starting from left to right:Enemy vehicle was spotted by the player, and was damaged by the player’s team mates
Enemy was spotted by the player
Player damaged the enemy (it’s possible we’ll be including the amount of damage done in percentage form)
Enemy received a critical hit from the player (including the amount of internal modules crew damaged/knocked out)
Player destroyed enemy vehicle
Player destroyed allied vehicle Here is the team statistics tab:
Posted Image
Here is the information in the yellow box, starting from the top:Shells fired
Direct hits
HE damage
PenetrationsDamage dealt
Hits received
Damage to allies
Spotted enemies
Damaged enemies
Destroyed enemies
Damage dealt by teammates to enemy per player’s spotted target
Base Capture
Base Defense
Mileage Here’s a look at the detailed statistics tab:
Posted Image
The yellow box contains the same information in the previous screen shot.
The green square contains all the information for when the battle started and stopped and when the player’s vehicle was destroyed.
The blue square contains information about the credit income for the battle and the repair and resupply costs.
Starting from the top, here’s a breakdown of the information:Credits received for the battle
For Tank Company battle
Special bonusAmmunition resupplying
Repair costs
Fine for causing team damage
Compensation for damage received from allies
Credits after adjustments The red square details all of the experience information for the battle:XP received for battle
XP modifiers (first victory, bonus, etc…)
Fine for causing team damage
Experience after adjustments After the 8.0 update we’ll be focusing on revamping the chat system, including a chat space in the after battle report. We don’t have any details to share about that just yet.
This is all work-in-progress, so it’s possible that what you see here will be different from the final product.
We want to hear from our community, let us know what you think of the proposed changes!


lord_farquad
Skirmish IX
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30.07.2012 20:09:22
 
Subject: Skirmish IX
Link on message: #2347327

View Postcallmesarge, on Jul 30 2012 - 18:42, said: Hey lord_farquad,
Any word of when the prizes for Skirmish 9 will be paid out?
Cheers,

lord_farquad: They have already been payed out :Smile_Default:


lord_farquad
Skirmish IX
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30.07.2012 20:09:22
 
Subject: Skirmish IX
Link on message: #2347327

View Postcallmesarge, on Jul 30 2012 - 17:42, said: Hey lord_farquad,

Any word of when the prizes for Skirmish 9 will be paid out?

Cheers,


lord_farquad:
They have already been payed out :Smile_Default:


Tanitha
Honesty
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30.07.2012 19:33:50
 
Subject: Honesty
Link on message: #2347110

View Postfiddler54, on Jul 30 2012 - 17:06, said: So Tanitha, let me get this straight.
You work for WG NA but you are based in Australia.
Right?

Tanitha: Correct.


Gaea
Operation Bacon Twitter Quiz Winners
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30.07.2012 19:28:17
 
Subject: Operation Bacon Twitter Quiz Winners
Link on message: #2347073

Gaea: Hey guys! Sorry for the delay, we were having some difficulties with our system but the payments have been sent out! Please check your accounts :)


Gaea
Operation Bacon Twitter Quiz Winners
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30.07.2012 19:28:17
 
Subject: Operation Bacon Twitter Quiz Winners
Link on message: #2347073

Gaea: Hey guys! Sorry for the delay, we were having some difficulties with our system but the payments have been sent out! Please check your accounts :)


Gaea
Operation Bacon Twitter Quiz Winners
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30.07.2012 19:28:17
 
Subject: Operation Bacon Twitter Quiz Winners
Link on message: #2347073

Gaea: Hey guys! Sorry for the delay, we were having some difficulties with our system but the payments have been sent out! Please check your accounts :)


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