Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Skirmish IX
Link on message: #2348768
Link on message: #2348768
lord_farquad: Could all those who did not receive their gold please PM me telling
me what team you were on and that you did not receive your gold? I
think this will be the fastest way to resolve the issue.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348744
Link on message: #2348744
Vallter: Please, it would me much appreciated, if we would stay closer to
the topic.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348744
Link on message: #2348744
Vallter: Please, it would me much appreciated, if we would stay closer to
the topic.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348744
Link on message: #2348744
Vallter: Please, it would me much appreciated, if we would stay closer to
the topic.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348664
Diastant, on Jul 30 2012 - 22:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.
Link on message: #2348664
Diastant, on Jul 30 2012 - 22:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.
Vallter: Most probably we will not implement this for saving in-game
balance.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348664
Diastant, on Jul 30 2012 - 21:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.
Link on message: #2348664
Diastant, on Jul 30 2012 - 21:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.
Vallter:
Most probably we will not implement this for saving in-game balance.
Most probably we will not implement this for saving in-game balance.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348664
Diastant, on Jul 30 2012 - 21:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.
Link on message: #2348664
Diastant, on Jul 30 2012 - 21:16, said: About physics, just a little question. IRL some tanks couldn't turn their turrets if they weren't on flat ground because they were too heavy (KV2, Maus, etc)
Not saying I want this but will this be somewhat put in the game? E.x. your turret will turn slower to the left if your tank is leaning toward the right, and vice versa.
Vallter:
Most probably we will not implement this for saving in-game balance.
Most probably we will not implement this for saving in-game balance.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348502
Cinnibar, on Jul 30 2012 - 21:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
kiwiarse, on Jul 30 2012 - 21:50, said: I love the idea of being delivered more detailed battle stats with a longer time to view them, but I would like to point out how much fun it would be if this happened before players returned to their garages so that they/we could chat about it with our team mates for a minute or so after the battle. Often battles end and I wanted to mesasage the other tanks on my team (and sometimes the enemy) but the text/chat function ceases immediately the battle ends, when we still had stuff to say. Thanks.
Link on message: #2348502
Cinnibar, on Jul 30 2012 - 21:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
GeneralDirection: Yes, you read it correctly. A major client revision is generally
for client-based features, significant engine updates or major
serverside changes. For example, the French tech tree was not
7.0--multicluster technology was. 8.0's main focus will be
client-based game engine updates.
But we do have some other cool stuff in the update, which as I mentioned earlier in the thread, we'll have more details on soon.
But we do have some other cool stuff in the update, which as I mentioned earlier in the thread, we'll have more details on soon.
kiwiarse, on Jul 30 2012 - 21:50, said: I love the idea of being delivered more detailed battle stats with a longer time to view them, but I would like to point out how much fun it would be if this happened before players returned to their garages so that they/we could chat about it with our team mates for a minute or so after the battle. Often battles end and I wanted to mesasage the other tanks on my team (and sometimes the enemy) but the text/chat function ceases immediately the battle ends, when we still had stuff to say. Thanks.
GeneralDirection: This will require a chat system overhaul before it's possible.
That's something we plan to work on once 8.0 is live.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348483
Cinnibar, on Jul 30 2012 - 21:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
Link on message: #2348483
Cinnibar, on Jul 30 2012 - 21:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
Vallter: I think physics and new rendering engine are pretty major.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348483
Cinnibar, on Jul 30 2012 - 20:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
Link on message: #2348483
Cinnibar, on Jul 30 2012 - 20:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
Vallter:
I think physics and new rendering engine are pretty major.
I think physics and new rendering engine are pretty major.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348483
Cinnibar, on Jul 30 2012 - 20:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
Link on message: #2348483
Cinnibar, on Jul 30 2012 - 20:42, said: Uh, did I just read that correctly? Brit tanks were to be the focus of the 8.0 patch (new tree = major point release), but now no new brit tree?
Vallter:
I think physics and new rendering engine are pretty major.
I think physics and new rendering engine are pretty major.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348478
fsjd, on Jul 30 2012 - 20:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.
Link on message: #2348478
fsjd, on Jul 30 2012 - 20:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.
Vallter: It was a work model of icon, which would display whether you've set
enemy vehicle on fire, but at the end we decided not to use it due
to many technical glitches coming with it. We will probably add it
later.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348478
fsjd, on Jul 30 2012 - 19:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.
Link on message: #2348478
fsjd, on Jul 30 2012 - 19:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.
Vallter:
It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.
It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348478
fsjd, on Jul 30 2012 - 19:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.
Link on message: #2348478
fsjd, on Jul 30 2012 - 19:58, said: it looks like it will show if you lit someone on fire. (second column to the right from tank name, to the left of damaged module counter?[the gear])
as i said earlier, cant wait for 8.0.
Vallter:
It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.
It was a work model of icon, which would display whether you've set enemy vehicle on fire, but at the end we decided not to use it due to many technical glitches coming with it. We will probably add it later.
Subject: Is KV-5 getting a nerf?
Link on message: #2348413
bobobobobiy, on Jul 30 2012 - 20:48, said: Someone recently posted a 7.5 updated wotdb.info, and it says the KV-5 has 170/150/90 hull armor.
Is it really getting this unnecessary nerf? The current values, 180/150/130 are okay as they are, what with the R2D2 on it.
I really don't want my premium nerfed to complete obsoletion, but this wasn't in the patch notes.
EDIT: link: http://www.wotdb.inf...m-tree-18039354
Link on message: #2348413
bobobobobiy, on Jul 30 2012 - 20:48, said: Someone recently posted a 7.5 updated wotdb.info, and it says the KV-5 has 170/150/90 hull armor.
Is it really getting this unnecessary nerf? The current values, 180/150/130 are okay as they are, what with the R2D2 on it.
I really don't want my premium nerfed to complete obsoletion, but this wasn't in the patch notes.
EDIT: link: http://www.wotdb.inf...m-tree-18039354
GeneralDirection: That information is not correct. In 7.5 the hull is still at its
current values.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348312
TenderBabyMeat, on Jul 30 2012 - 21:16, said: This probably isn't quite the right place to ask, but seeing as how I won't be the first going off topic from the original post...
Any idea if 8.0 will have any form of clan management built into it? Even just simple stuff such as Invite, dismiss, gold management, etc would be such an awesome improvement.
Link on message: #2348312
TenderBabyMeat, on Jul 30 2012 - 21:16, said: This probably isn't quite the right place to ask, but seeing as how I won't be the first going off topic from the original post...
Any idea if 8.0 will have any form of clan management built into it? Even just simple stuff such as Invite, dismiss, gold management, etc would be such an awesome improvement.
GeneralDirection: 8.0 will not include any in-game clan management as of right now.
We'll have more info on the update soon.
Subject: 7.5 Update Note
Link on message: #2348134
SgtFtKnox, on Jul 29 2012 - 05:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?
Aelomnomnom, on Jul 29 2012 - 06:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date. Tropical Wargaming.
Methos319, on Jul 29 2012 - 10:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L
NynjaSquirrel, on Jul 30 2012 - 16:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.
Link on message: #2348134
SgtFtKnox, on Jul 29 2012 - 05:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?
Vallter: Yes, you will reiceive the XP compensation.
Aelomnomnom, on Jul 29 2012 - 06:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date. Tropical Wargaming.
Vallter: The update released will be this week most probably. For sure after
the 'Tier IX Dispatch' special.
Methos319, on Jul 29 2012 - 10:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L
Vallter: Because with tighten MM spread it would be too dominating with it.
NynjaSquirrel, on Jul 30 2012 - 16:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.
Vallter: Aside of reports, I'm sure that such players will be catched by our
semi-automatic system. Though we do agree that players need a
possbility to choose a game mode in some manner, we won't tolerate
such in-game behaviour.
Subject: 7.5 Update Note
Link on message: #2348134
SgtFtKnox, on Jul 29 2012 - 04:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?
Aelomnomnom, on Jul 29 2012 - 05:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date. Tropical Wargaming.
Methos319, on Jul 29 2012 - 09:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L
NynjaSquirrel, on Jul 30 2012 - 15:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.
Link on message: #2348134
SgtFtKnox, on Jul 29 2012 - 04:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?
Vallter:
Yes, you will reiceive the XP compensation.
Yes, you will reiceive the XP compensation.
Aelomnomnom, on Jul 29 2012 - 05:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date. Tropical Wargaming.
Vallter:
The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.
The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.
Methos319, on Jul 29 2012 - 09:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L
Vallter:
Because with tighten MM spread it would be too dominating with it.
Because with tighten MM spread it would be too dominating with it.
NynjaSquirrel, on Jul 30 2012 - 15:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.
Vallter:
Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.
Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.
Subject: 7.5 Update Note
Link on message: #2348134
SgtFtKnox, on Jul 29 2012 - 04:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?
Aelomnomnom, on Jul 29 2012 - 05:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date. Tropical Wargaming.
Methos319, on Jul 29 2012 - 09:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L
NynjaSquirrel, on Jul 30 2012 - 15:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.
Link on message: #2348134
SgtFtKnox, on Jul 29 2012 - 04:00, said: If you had the T-28, fully researched, but sold it, do you still get compensted?
Vallter:
Yes, you will reiceive the XP compensation.
Yes, you will reiceive the XP compensation.
Aelomnomnom, on Jul 29 2012 - 05:06, said: Sooooooooooooooooooooooo...
RU has the patch, US doesn't even have a release date. Tropical Wargaming.
Vallter:
The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.
The update released will be this week most probably. For sure after the 'Tier IX Dispatch' special.
Methos319, on Jul 29 2012 - 09:59, said: Why in the world would you nerf the T-28? How will players ever get past that tank to the KV-1? It's got terrible armor and the only thing that can save it is it's gun! You're just making it harder for us T-28 tankers to play. :L
Vallter:
Because with tighten MM spread it would be too dominating with it.
Because with tighten MM spread it would be too dominating with it.
NynjaSquirrel, on Jul 30 2012 - 15:10, said: And hopefully the ban you get after players continually report you will be permanent. We do not need players like you - at all.
Vallter:
Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.
Aside of reports, I'm sure that such players will be catched by our semi-automatic system. Though we do agree that players need a possbility to choose a game mode in some manner, we won't tolerate such in-game behaviour.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348056
ITDUDE, on Jul 30 2012 - 20:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home.
Link on message: #2348056
ITDUDE, on Jul 30 2012 - 20:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home.
Vallter: Well, it's something that can wait 24 hours ;)
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348056
ITDUDE, on Jul 30 2012 - 19:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home.
Link on message: #2348056
ITDUDE, on Jul 30 2012 - 19:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home.
Vallter:
Well, it's something that can wait 24 hours ;)
Well, it's something that can wait 24 hours ;)
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2348056
ITDUDE, on Jul 30 2012 - 19:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home.
Link on message: #2348056
ITDUDE, on Jul 30 2012 - 19:44, said: I am sure you guys have VPN, and webmail, and mobile phones. I know that my work day doesn't end when I go home.
Vallter:
Well, it's something that can wait 24 hours ;)
Well, it's something that can wait 24 hours ;)
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347972
ITDUDE, on Jul 30 2012 - 20:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Capcon, on Jul 30 2012 - 20:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!
Link on message: #2347972
ITDUDE, on Jul 30 2012 - 20:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Vallter: But we are not at work either -) Well... Most of us-) Passed some
information to General.
Capcon, on Jul 30 2012 - 20:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!
Vallter: WoB won't be released this year. Probably Alpha will start this
winter.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347972
ITDUDE, on Jul 30 2012 - 19:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Capcon, on Jul 30 2012 - 19:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!
Link on message: #2347972
ITDUDE, on Jul 30 2012 - 19:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Vallter:
But we are not at work either -) Well... Most of us-) Passed some information to General.
But we are not at work either -) Well... Most of us-) Passed some information to General.
Capcon, on Jul 30 2012 - 19:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!
Vallter:
WoB won't be released this year. Probably Alpha will start this winter.
WoB won't be released this year. Probably Alpha will start this winter.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347972
ITDUDE, on Jul 30 2012 - 19:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Capcon, on Jul 30 2012 - 19:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!
Link on message: #2347972
ITDUDE, on Jul 30 2012 - 19:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Vallter:
But we are not at work either -) Well... Most of us-) Passed some information to General.
But we are not at work either -) Well... Most of us-) Passed some information to General.
Capcon, on Jul 30 2012 - 19:16, said: Fantastic! Bring on 8.0!
and
World of Battleships!!!!!!!!
Vallter:
WoB won't be released this year. Probably Alpha will start this winter.
WoB won't be released this year. Probably Alpha will start this winter.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347893
Grampy, on Jul 30 2012 - 20:12, said: Very nice, thank you. Does it also provide a way for you to see and compare your statistics over time? So that you can chart your personal skills progress in any particular tank and be able to compare your stats from say last year with your current stats over say the last week, to see if your (hopefully) different and improved techniques are better or not?
Something you might think of adding along this line would be a time/stats chart similar to a profit and loss chart that shows the ups and downs, highs and lows for a given tank over time. Then you could readily see when you were doing good, and when you were doing terrible, and know immediately what was working and what wasn't. I am sure that would be appreciated.
ITDUDE, on Jul 30 2012 - 20:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
Link on message: #2347893
Grampy, on Jul 30 2012 - 20:12, said: Very nice, thank you. Does it also provide a way for you to see and compare your statistics over time? So that you can chart your personal skills progress in any particular tank and be able to compare your stats from say last year with your current stats over say the last week, to see if your (hopefully) different and improved techniques are better or not?
Something you might think of adding along this line would be a time/stats chart similar to a profit and loss chart that shows the ups and downs, highs and lows for a given tank over time. Then you could readily see when you were doing good, and when you were doing terrible, and know immediately what was working and what wasn't. I am sure that would be appreciated.
GeneralDirection: Not for now, but that's an interesting idea. Will pass that
feedback on.
ITDUDE, on Jul 30 2012 - 20:16, said: It's only 9:15pm in Minsk. I don't think they are asleep quiet yet. Everyone is watching Olympics anyway.
GeneralDirection: Fine, fine, they're out celebrating being done with 7.5.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347825
Link on message: #2347825
Vallter: British Tanks won't be released in the 8.0. Only one Premium
vehicle will be added, but nothing more than that.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347825
Link on message: #2347825
Vallter: British Tanks won't be released in the 8.0. Only one Premium
vehicle will be added, but nothing more than that.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347825
Link on message: #2347825
Vallter: British Tanks won't be released in the 8.0. Only one Premium
vehicle will be added, but nothing more than that.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347750
Yoott, on Jul 30 2012 - 19:52, said: Question...... in the current replay system if you watch a replay you get the screen at the end with all the info.... what happens now that your dropped back to the garage(which does not exist in replay mode) is that screen gone forever?
Gyarados, on Jul 30 2012 - 19:55, said: Heavily modified enough to bring multicore and possibly multiGPU support?
Link on message: #2347750
Yoott, on Jul 30 2012 - 19:52, said: Question...... in the current replay system if you watch a replay you get the screen at the end with all the info.... what happens now that your dropped back to the garage(which does not exist in replay mode) is that screen gone forever?
GeneralDirection: Edit: Will follow up with the designers to confirm the answer to
this. Unfortunately they're asleep right now.
Gyarados, on Jul 30 2012 - 19:55, said: Heavily modified enough to bring multicore and possibly multiGPU support?
GeneralDirection: Yep. Multicore support is being worked on right now.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347670
bashotokoro, on Jul 30 2012 - 19:37, said: what tank is that next to PanzerWaffe_ART_7?
cool new interface
+1
theasshat84, on Jul 30 2012 - 19:39, said: what engine is 8.0 being run on?
tlun315, on Jul 30 2012 - 19:44, said: This maybe a little off topic, but does Germany Second TD line comes in 8.0?
Orange_Oberst, on Jul 30 2012 - 19:50, said: Its nice , however I believe you guys should focus on the social aspect / ie chat first since what lacks in pubs is not stats but teamwork .
Link on message: #2347670
bashotokoro, on Jul 30 2012 - 19:37, said: what tank is that next to PanzerWaffe_ART_7?
cool new interface
+1
GeneralDirection: It's placeholder art.
theasshat84, on Jul 30 2012 - 19:39, said: what engine is 8.0 being run on?
GeneralDirection: Still runs on Big World, though a very heavily modified version.
tlun315, on Jul 30 2012 - 19:44, said: This maybe a little off topic, but does Germany Second TD line comes in 8.0?
GeneralDirection: It's not currently scheduled for 8.0.
Orange_Oberst, on Jul 30 2012 - 19:50, said: Its nice , however I believe you guys should focus on the social aspect / ie chat first since what lacks in pubs is not stats but teamwork .
GeneralDirection: Chat revamp is coming. It's a little larger of a task than this
though.
Subject: Skirmish IX
Link on message: #2347524
RelativisticIntroduction, on Jul 30 2012 - 19:30, said: .......nope? Some of our team have been paid out incorrect amounts, while the majority haven't received anything....
Link on message: #2347524
RelativisticIntroduction, on Jul 30 2012 - 19:30, said: .......nope? Some of our team have been paid out incorrect amounts, while the majority haven't received anything....
lord_farquad: Ok, I will look into it ASAP.
Subject: Skirmish IX
Link on message: #2347524
RelativisticIntroduction, on Jul 30 2012 - 18:30, said: .......nope? Some of our team have been paid out incorrect amounts, while the majority haven't received anything....
Link on message: #2347524
RelativisticIntroduction, on Jul 30 2012 - 18:30, said: .......nope? Some of our team have been paid out incorrect amounts, while the majority haven't received anything....
lord_farquad:
Ok, I will look into it ASAP.
Ok, I will look into it ASAP.
Subject: Version 8.0 Preview: After Battle Statistics
Link on message: #2347508
Link on message: #2347508
GeneralDirection: Note: Screenshots display text in Russian language due to
localization of version 8.0 still being a work-in-progress. We do
not currently have the English UI elements available. We have tried
to explain everything in the screenshots below each image.
Tankers!
The developers have been asked many times to improve the after battle screen, and in the 8.0 update we’re more than likely going to be implementing some of the changes we’ve been working on. Right now, you get a very limited screen displaying information that only stays active for one minute after the battle. With the 8.0 update you’ll be immediately returned to the garage, but the after battle report will open up in the garage itself and will have no time limit. Here’s an example of what the new window will look like:
All battle achievements and combat stats will be represented in a new, hopefully more easily understood, fashion; without the need to dive into your Service Record or other menus.
Here are the new icons you’ll be seeing:
Starting from left to right:Enemy vehicle was spotted by the player, and was damaged by the player’s team mates
Enemy was spotted by the player
Player damaged the enemy (it’s possible we’ll be including the amount of damage done in percentage form)
Enemy received a critical hit from the player (including the amount of internal modules crew damaged/knocked out)
Player destroyed enemy vehicle
Player destroyed allied vehicle Here is the team statistics tab:
Here is the information in the yellow box, starting from the top:Shells fired
Direct hits
HE damage
PenetrationsDamage dealt
Hits received
Damage to allies
Spotted enemies
Damaged enemies
Destroyed enemies
Damage dealt by teammates to enemy per player’s spotted target
Base Capture
Base Defense
Mileage Here’s a look at the detailed statistics tab:
The yellow box contains the same information in the previous screen shot.
The green square contains all the information for when the battle started and stopped and when the player’s vehicle was destroyed.
The blue square contains information about the credit income for the battle and the repair and resupply costs.
Starting from the top, here’s a breakdown of the information:Credits received for the battle
For Tank Company battle
Special bonusAmmunition resupplying
Repair costs
Fine for causing team damage
Compensation for damage received from allies
Credits after adjustments The red square details all of the experience information for the battle:XP received for battle
XP modifiers (first victory, bonus, etc…)
Fine for causing team damage
Experience after adjustments After the 8.0 update we’ll be focusing on revamping the chat system, including a chat space in the after battle report. We don’t have any details to share about that just yet.
This is all work-in-progress, so it’s possible that what you see here will be different from the final product.
We want to hear from our community, let us know what you think of the proposed changes!
Tankers!
The developers have been asked many times to improve the after battle screen, and in the 8.0 update we’re more than likely going to be implementing some of the changes we’ve been working on. Right now, you get a very limited screen displaying information that only stays active for one minute after the battle. With the 8.0 update you’ll be immediately returned to the garage, but the after battle report will open up in the garage itself and will have no time limit. Here’s an example of what the new window will look like:
All battle achievements and combat stats will be represented in a new, hopefully more easily understood, fashion; without the need to dive into your Service Record or other menus.
Here are the new icons you’ll be seeing:
Starting from left to right:Enemy vehicle was spotted by the player, and was damaged by the player’s team mates
Enemy was spotted by the player
Player damaged the enemy (it’s possible we’ll be including the amount of damage done in percentage form)
Enemy received a critical hit from the player (including the amount of internal modules crew damaged/knocked out)
Player destroyed enemy vehicle
Player destroyed allied vehicle Here is the team statistics tab:
Here is the information in the yellow box, starting from the top:Shells fired
Direct hits
HE damage
PenetrationsDamage dealt
Hits received
Damage to allies
Spotted enemies
Damaged enemies
Destroyed enemies
Damage dealt by teammates to enemy per player’s spotted target
Base Capture
Base Defense
Mileage Here’s a look at the detailed statistics tab:
The yellow box contains the same information in the previous screen shot.
The green square contains all the information for when the battle started and stopped and when the player’s vehicle was destroyed.
The blue square contains information about the credit income for the battle and the repair and resupply costs.
Starting from the top, here’s a breakdown of the information:Credits received for the battle
For Tank Company battle
Special bonusAmmunition resupplying
Repair costs
Fine for causing team damage
Compensation for damage received from allies
Credits after adjustments The red square details all of the experience information for the battle:XP received for battle
XP modifiers (first victory, bonus, etc…)
Fine for causing team damage
Experience after adjustments After the 8.0 update we’ll be focusing on revamping the chat system, including a chat space in the after battle report. We don’t have any details to share about that just yet.
This is all work-in-progress, so it’s possible that what you see here will be different from the final product.
We want to hear from our community, let us know what you think of the proposed changes!
Subject: Skirmish IX
Link on message: #2347327
callmesarge, on Jul 30 2012 - 18:42, said: Hey lord_farquad,
Any word of when the prizes for Skirmish 9 will be paid out?
Cheers,
Link on message: #2347327
callmesarge, on Jul 30 2012 - 18:42, said: Hey lord_farquad,
Any word of when the prizes for Skirmish 9 will be paid out?
Cheers,
lord_farquad: They have already been payed out
Subject: Skirmish IX
Link on message: #2347327
callmesarge, on Jul 30 2012 - 17:42, said: Hey lord_farquad,
Any word of when the prizes for Skirmish 9 will be paid out?
Cheers,
Link on message: #2347327
callmesarge, on Jul 30 2012 - 17:42, said: Hey lord_farquad,
Any word of when the prizes for Skirmish 9 will be paid out?
Cheers,
lord_farquad:
They have already been payed out
They have already been payed out
Subject: Operation Bacon Twitter Quiz Winners
Link on message: #2347073
Link on message: #2347073
Gaea: Hey guys! Sorry for the delay, we were having some difficulties
with our system but the payments have been sent out! Please check
your accounts
Subject: Operation Bacon Twitter Quiz Winners
Link on message: #2347073
Link on message: #2347073
Gaea: Hey guys! Sorry for the delay, we were having some difficulties
with our system but the payments have been sent out! Please check
your accounts
Subject: Operation Bacon Twitter Quiz Winners
Link on message: #2347073
Link on message: #2347073
Gaea: Hey guys! Sorry for the delay, we were having some difficulties
with our system but the payments have been sent out! Please check
your accounts
Реклама | Adv