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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Tanitha
Why is naming and shaming such a big deal with this mmo?
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29.07.2012 15:55:09
 
Subject: Why is naming and shaming such a big deal with this mmo?
Link on message: #2340433

View PostGhostUSN, on Jul 29 2012 - 14:47, said: I have been playing mmo's since 1999 with the launch of Asherons Call and many more since then and this is the first mmo that I remember name and shaming being a bannable offense.
Why is that?

Tanitha: "Bannable offense" is a debatable term, its actually a minor offense which usually results in a warning.
Depending on the situation it can incur a small short forum mute.
Unlike most other games, forum offenses "usually" don't receive any game sanctions at all.
Forum sanctions are "usually" separate to game sanctions, however we can place game sanctions for forum offenses when needed.

View PostPrivate_Public, on Jul 29 2012 - 14:49, said: russians have a very different take on how to shame people into stopping their abhorrent actions  than we do here in america

Tanitha: Probably true, however not relevant in this case. 90% of the rulings/procedures for the NA / EU /SEA servers were written by NA office staff.
Regards
Tan.


Tanitha
Welcome to The Clan Council
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29.07.2012 15:29:08
 
Subject: Welcome to The Clan Council
Link on message: #2340383

Tanitha: You are very welcome.
Enjoy your stay. :Smile_honoring:


Tanitha
7.5 Update Notes
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29.07.2012 15:00:55
 
Subject: 7.5 Update Notes
Link on message: #2340346

Tanitha: Dear Players.
Thank you very much for your bug reports, suggestions and feedback throughout the 7.5 Public test.
With 600+ topics & 8,250+ replies your feedback has been very thorough and valued as usual.
A lot of your feedback and suggestions have already been implemented within the current 7.5 update, a lot of others will be considered for future updates, but rest assured "all" of your feedback has at least been heard and considered.
For continued discussion on the up coming update, please use the thread linked below, as the public test section of the forums is now closed.
http://forum.worldof...75-update-note/
Regards
Tan. :Smile_honoring:
7.5 Update Notes
26.07.2012 01:27 General News Comments
Posted Image
Tankers!
The World of Tanks development team is excited to announce that update 7.5 will be released soon for the NA server. We will announce the exact date soon and for now you can take a look on final list of changes between versions 7.5 and 7.4.1:
New Content:Added 3 new maps: Seaport, Highway, Serene Coast
Added new tier X medium tanks: Е-50 Ausf.M, Т-62А, M48A1
Added new tier V French light tank: ELC AMX
Added new tier VIII German tank destroyer: Jagdpanther II
Added new tier X tank destroyers: JagdPz E-100, Object 268, AMX 50 Foch 155, T110E3, T110E4
Finalized parameters for tier 6  Premium TD Dickermax and tier 8 Medium Tank Superpershing. Both added to the in-game shop
Added 'planes in the sky' environment effect to ‘Airfield’ map. Game Mechanics Changes:Following French light and medium tanks have moved one tier up: AMX 12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t (details can be found here)
Added a research path from Tiger P to Ferdinand (150 000 exp.)
Added a research path from AMX 12t to Lorraine 155 50 (140 000 exp.)
Credit revenue and repair cost rebalanced for some tanks basing on statistics results (details can be found here)
Reworked Match-Making for the majority of vehicles. Now players won't normally see vehicles of more than two tiers difference to the tier of his/her own vehicle (new MM chart can be found here)
All experience from elite Ferdinand transferred to Jagdtiger
KV-5 removed from the in-game shop
Reworked mechanism of knocking out crew members with HE shells
Now a hit to an internal module will still deal damage even if the armour wasn’t penetrated. Vehicle Model Changes and Rebalance:Rebalanced tier II and III tank destroyers
Basing on statistics results, French TD’s and SPGs, which were added in 7.4 update, slightly rebalanced
Rebalanced parameters of second USSR Heavy Line: Т-150, КV-3, КV-4, SТ-1, IS-4.
E-100 and Maus rebalanced according to the statistics results
Due to the introduction of tier X Medium tanks, the following tier IX vehicles have been rebalanced: E-50, M46 Patton, Т-54
Due to MatchMaker changes, parameters of following USSR Medium tanks and TD’s were rebalanced: Т-28, Т-34-85, Т-43, КV-13, SU-85
KV-5 slightly buffed
Changed IS-8 armouring in the lower plate. Details on USA Vehicles changes can be found here
Details on German Vehicles changes can be found here
Details on French Vehicles changes can be found here
Details on Soviet Vehicles changes can be found here
UI Changes:Added and reworked some battle hints.
Reworked hint pop-up text on buttons in replays
Added option to restore converted XP to the original vehicle by clicking on the vehicle checkbox in the XP exchange window.
Made some additions to the battle hint window which pops-up when pressing 'F1' in battle.
Added a notification for when Premium Account compensation has been made due to server maintenance.
Slightly changed mini-map icon colours. Fixes:Fixed the icon for French SPG: AMX 105 AM
Fixed the name and characteristics of Lorraine 155 51 top suspension
Fixed the display of "ZigZag" camouflage on M18 Hellcat TD
Fixed a bug which made it impossible to buy а M24 Chaffee stock engine after selling it
Fixed some errors in the visual models of the following vehicles: AMX AC Mle 1948, ARL 44, IS-8
Fixed errors in armouring of AMX 50 Foch TD.
Fixed name of Somua Sau 40 TD.
Fixed the extended view range of  T1 Cunningham.
Fixed some errors in visual model of the Super Pershing tank.
Fixed the 'We hit them hard' voice replay when setting an enemy tank on fire.
Fixed the  bug of not damaging enemy vehicle by getting the suspension, which was destroyed prior to that.
Fixed a bug causing game crash when leaving battle to garage
Fixed the density of some bushes.  This influences camouflage level.
Fixed the WoT symbol not appearing on the white banner in 'Encounter' battle mode.
Fixed some rare cases of training room chat not being removed once the room is dismissed.
Fixed the login screen not displaying correctly when quickly pressing ‘Enter’ after the client loads.
Fixed the display of damaged modules when watching an ally vehicle in 'postmortem' mode.
Fixed suspension repair option when using 'Ctrl + LMB' click on the image.
Fixed a disparity between the actual state of the scrolling buttons and their display in 'carousel' of chat channels.
Fixed storage of the platoon window in garage.
Fixed the shortened names of tanks in the battle loading screen.
Fixed the position of vehicle icons in historical description.
Fixed the description and conditions for obtaining Fadin's medal.
Fixed some errors in chat filter.
Fixed the display of durability marker over tanks with all crew wounded.
Fixed the functionality of 'Attention to the sector X' with max-scaled mini-map.
Fixed the pop-up hint for mastery badges.
Fixed the change of marker colours when toggling 'alternative colour scheme' on and off.
Fixed the functionality of alternative colour scheme in training rooms.
Fixed the description for 'Ace Tanker' mastery badge.
Fixed the description of some crew skills and perks.
Fixed some errors in the interface training.
Fixed some places where it is possible to get ‘stuck’ on 'Wide Park' map.


Tanitha
New Map Polls and Feedback
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29.07.2012 14:25:03
 
Subject: New Map Polls and Feedback
Link on message: #2340291

Tanitha: Thanks for the feedback within this thread.
I'll make a similar poll for other updates that contain new maps in future.
It makes it much easier to grab your feedback!
Regards
Tan.


Tanitha
Urgent request for 7.5-brighter range numbers
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29.07.2012 14:18:36
 
Subject: Urgent request for 7.5-brighter range numbers
Link on message: #2340282

Tanitha: Thanks for the suggestion.
I'll forward it off to the development team for you.
Regards
Tan.


Tanitha
Bugs on Mines map, T-50 inside rocks and IS6 on top
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29.07.2012 14:10:05
 
Subject: Bugs on Mines map, T-50 inside rocks and IS6 on top
Link on message: #2340272

Tanitha: Thanks for the report, and the photo.
Have fun
/Tan


Tanitha
Fell through wharf into water on map Seaport
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29.07.2012 13:56:51
 
Subject: Fell through wharf into water on map Seaport
Link on message: #2340260

Tanitha: Thanks for the bug report, and especially the screen-shots and replay!.
Have fun
/Tan


Tanitha
Two Minor Tweaks
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29.07.2012 13:53:41
 
Subject: Two Minor Tweaks
Link on message: #2340257

Tanitha: Ive sent this through to the development team today, so I'll close this thread now.
Thanks again for the suggestions.
/Tan.


Tanitha
General Patton's 3rd Army
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29.07.2012 12:58:56
 
Subject: General Patton's 3rd Army
Link on message: #2340170

Tanitha: Dear OP.
Please do not use clan artwork made by other clans.
Dear Repliers
No replies are permitted within a clan recruiting thread that are not related to joining the clan.
Please do not off topic post in future. This dispute should have been handle via support, or via pm's, but not within this recruiting thread.
Closing the thread since the issue is now resolved, and this thread is derailed.
Feel free to open up a new recruiting thread for your clan without using other clans artwork, and please press report on any off-topic replies within the new thread which will be acted on.
Have fun
/Tan.


Tanitha
13th Cavalry Regiment "Lucky 13"
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29.07.2012 12:09:50
 
Subject: 13th Cavalry Regiment "Lucky 13"
Link on message: #2340091

Tanitha: Closing for replacement at clan leaders request.


GeneralDirection
EU guys seem pissed about their "Special" this weekend
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28.07.2012 18:59:28
 
Subject: EU guys seem pissed about their "Special" this weekend
Link on message: #2336546

View PostMillardthemk, on Jul 28 2012 - 17:41, said: They think we on the NA get better news and specials. And get a community moderator base that listens. :Smile_veryhappy:

GeneralDirection: :Smile-hiding:


Tanitha
7.5 Test
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28.07.2012 13:04:23
 
Subject: 7.5 Test
Link on message: #2335841

View PostLegiondude, on Jul 28 2012 - 06:09, said: Didn't the 7.4 test go on a little bit AFTER 7.4 was released?

Tanitha: Yes a few days.

View PostHOTA_CHATON, on Jul 28 2012 - 06:01, said: Has the Test ended yet and why not, if it hasn't?  I think it's been around long enough don'y you?

Tanitha: It should close early to mid next week.
/Tan


Tanitha
People leaving WoT
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28.07.2012 12:53:31
 
Subject: People leaving WoT
Link on message: #2335829

View Postchino305, on Jul 17 2012 - 23:56, said: There are several reasons why this game's population may be dropping

Tanitha: Thanks for your feedback points, however to correct this point the games population is not dropping.
The OP's quoted 40k online numbers are not accurate.
/Tan


Tanitha
Two Minor Tweaks
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28.07.2012 11:53:53
 
Subject: Two Minor Tweaks
Link on message: #2335748

View PostExigency, on Jul 25 2012 - 23:16, said: I'm not sure if these can actually be considered bugs, but they may want to get fixed in 7.5 anyway.
First: the damn clock ticking at the beginning of every match.... it isn't timed to the actual countdown.  It sounds stupid, but it bugs me... EVERY... SINGLE... TIME.  So if the ticking could actually match the numbers changing on the countdown, that'd be awesome, haha.
Second: when you convert free experience, since it goes by 25, it uses up the experience from the tank with the greatest amount available before filling in with experience from other elites.  This often leaves you with tanks that have a weird small  quantity of experience that you can basically NEVER get rid of.
Like I said, pretty minor compared to some of the other mechanics issues and bugs out there in the test, but my hope is to bring some attention to these.  If the feedback is positive then great, I'm not alone; if it's negative then I'll shut up and crawl back under my rock.

Tanitha: Thanks, they sounds like great suggestions.
/Tan


GeneralDirection
Players Questions and Developers Answers
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28.07.2012 08:51:35
 
Subject: Players Questions and Developers Answers
Link on message: #2335426

View PostWarStore, on Jul 28 2012 - 05:46, said: In  7.5, will we be able to choose whether we want to play assault or not?

GeneralDirection: No. We weren't able to get the feature finished in time for 7.5, but it's something we're working on right now.


lord_farquad
Skirmish X
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28.07.2012 02:17:09
 
Subject: Skirmish X
Link on message: #2334033

View PostBigSpot, on Jul 28 2012 - 01:07, said: Is this still true?
Tier & Point Limits
With maximum number of 9 players per battle, a team must field a selection of tanks based on the below tier limits.Tier 2 for all vehicles If so then why are we having to play teams of 10

lord_farquad: If this is occurring then as with all such incidences please follow the procedures outlined in the "Disputes" section of the rules.


lord_farquad
Skirmish X
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28.07.2012 02:17:09
 
Subject: Skirmish X
Link on message: #2334033

View PostBigSpot, on Jul 28 2012 - 00:07, said: Is this still true?

Tier & Point Limits

With maximum number of 9 players per battle, a team must field a selection of tanks based on the below tier limits.Tier 2 for all vehicles If so then why are we having to play teams of 10


lord_farquad:

If this is occurring then as with all such incidences please follow the procedures outlined in the "Disputes" section of the rules.


lord_farquad
Any chance of going back to 3 wins?
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28.07.2012 01:59:37
 
Subject: Any chance of going back to 3 wins?
Link on message: #2333942

View PostCptBlood, on Jul 27 2012 - 05:10, said: I know there was a poll but I MUCH prefer 'first too 3 wins'.
It gives much more chance to try different strats and makes the mind games much more dynamic between teams.
More games also dimishes elements of luck and generally benefits the more skilled team.
Anyone else want to weigh in?
Blood

lord_farquad: We have not done away with first to 3, simply trying first to 2 as there were some who preferred it.


lord_farquad
Any chance of going back to 3 wins?
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28.07.2012 01:59:37
 
Subject: Any chance of going back to 3 wins?
Link on message: #2333942

View PostCptBlood, on Jul 27 2012 - 04:10, said: I know there was a poll but I MUCH prefer 'first too 3 wins'.
It gives much more chance to try different strats and makes the mind games much more dynamic between teams.
More games also dimishes elements of luck and generally benefits the more skilled team.
Anyone else want to weigh in?
Blood

lord_farquad: We have not done away with first to 3, simply trying first to 2 as there were some who preferred it.


GeneralDirection
Tier IX Dispatch
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28.07.2012 00:19:14
 
Subject: Tier IX Dispatch
Link on message: #2333582

View PostGiantMistake, on Jul 27 2012 - 23:09, said: WTF Batchat dont get to go on sale, so stupid only 1m away from mine

GeneralDirection: The BatChat is not going on sale because it is effectively not a tier 9 vehicle anymore. Once 7.5 releases it is a tier 10.


GeneralDirection
Tier IX Dispatch
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28.07.2012 00:18:31
 
Subject: Tier IX Dispatch
Link on message: #2333578

View PostZulu__Dawn, on Jul 27 2012 - 21:34, said: This has to be done...and it is not being done to benefit the players although it will.  It has to be done for game play.  If you have played on the 7.5 test server you will notice that the game will become flooded with tier 10's to the point that game balance is lost at the tier 9-10 mark.  Tier 8's have now become like T50-2's and Chaffee's.  My Pershing took up the a scout role in several matches and in one match I was 2 shot.  1 hit from a IS7 and 1 hit from a Tier 10 JagdPZE100.

GeneralDirection: There will only be a flood of tier 10 mediums and TDs initially, because they are new. Everyone likes to try out new toys. But at some point, the general populace will go back to playing a mix of vehicles. It happens that way any time new vehicle content is introduced.


GeneralDirection
Tier IX dispatch sales good or bad?
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27.07.2012 21:38:56
 
Subject: Tier IX dispatch sales good or bad?
Link on message: #2332697

View PostMysteryINF, on Jul 27 2012 - 18:36, said: if you look at it the way i do, the only good thing is the lorraine, because it getting a buff. the tier 9 listed will have a good discount BUT you cant sell them to get the tier x because you will only get half the price of the special, you will have to wait untill the sell is over and/or wait untill the patch is released (i predict august 2/3) right.
just a heads up, Do not sell your tier 9 now.

GeneralDirection: This special will be over before 7.5 is released on the NA cluster.


GeneralDirection
WUT!? They are selling TIER IX!?!?!?!?
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27.07.2012 21:18:57
 
Subject: WUT!? They are selling TIER IX!?!?!?!?
Link on message: #2332601

View PostSeanPwnery, on Jul 27 2012 - 16:31, said: Maybe it's a marketing gimmick to attract more people to that server?

GeneralDirection: Or we were just sleeping? :Smile-tongue:


GeneralDirection
Operation Cobra Special
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27.07.2012 21:03:12
 
Subject: Operation Cobra Special
Link on message: #2332502

View Postquattroboy, on Jul 27 2012 - 19:23, said: Just a question. Is this amount of xp (won not on the first battle of the day) double xp? Prem Account.
Victory!
Battle: Fisherman's Bay 27 July 2012 18:11:48
Vehicle: Grille
Experience received: 541
Credits received: 22,742
Battle Achievements: Mastery Badge: "III Class

GeneralDirection: Only your vehicle crew will earn double experience, not the tank itself.


Mugsy_
Mercenary players
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27.07.2012 20:51:30
 
Subject: Mercenary players
Link on message: #2332442

Mugsy_: Hey Everyone, thank you for your continued suggestions and well conceived ideas. ~ Mugsy_


Vallter
ASAP part 2 #3 Exclusive
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27.07.2012 19:19:34
 
Subject: ASAP part 2 #3 Exclusive
Link on message: #2331856

View PostAGK, on Jul 27 2012 - 16:21, said: This is good news indeed!
Now my question is are we going to see crew members evacuate from the tank's hatch when it caught fire for the 2nd time where a player already used the fire extiguisher on the first time? :Smile-hiding:

Vallter: Nope, we do not want to add any human like figures to the battlefield due to many reasons. The most important of them - it would close the game for many players due to age ratings raise


Vallter
ASAP part 2 #3 Exclusive
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27.07.2012 19:19:34
 
Subject: ASAP part 2 #3 Exclusive
Link on message: #2331856

View PostAGK, on Jul 27 2012 - 15:21, said: This is good news indeed!
Now my question is are we going to see crew members evacuate from the tank's hatch when it caught fire for the 2nd time where a player already used the fire extiguisher on the first time? :Smile-hiding:


Vallter:
Nope, we do not want to add any human like figures to the battlefield due to many reasons. The most important of them - it would close the game for many players due to age ratings raise


Vallter
ASAP part 2 #3 Exclusive
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27.07.2012 19:19:34
 
Subject: ASAP part 2 #3 Exclusive
Link on message: #2331856

View PostAGK, on Jul 27 2012 - 15:21, said: This is good news indeed!
Now my question is are we going to see crew members evacuate from the tank's hatch when it caught fire for the 2nd time where a player already used the fire extiguisher on the first time? :Smile-hiding:


Vallter:
Nope, we do not want to add any human like figures to the battlefield due to many reasons. The most important of them - it would close the game for many players due to age ratings raise


Vallter
Tier IX Dispatch
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27.07.2012 19:15:07
 
Subject: Tier IX Dispatch
Link on message: #2331831

View Postpanzerdan412, on Jul 27 2012 - 18:11, said: Dear WG
DO MORE of these events
That is all

Vallter: I doubt that we will repeat something like this in 2012. So do not miss your chance!


Vallter
Tier IX Dispatch
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27.07.2012 19:15:07
 
Subject: Tier IX Dispatch
Link on message: #2331831

View Postpanzerdan412, on Jul 27 2012 - 17:11, said: Dear WG

DO MORE of these events

That is all


Vallter:
I doubt that we will repeat something like this in 2012. So do not miss your chance!


Vallter
Tier IX Dispatch
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27.07.2012 19:15:07
 
Subject: Tier IX Dispatch
Link on message: #2331831

View Postpanzerdan412, on Jul 27 2012 - 17:11, said: Dear WG

DO MORE of these events

That is all


Vallter:
I doubt that we will repeat something like this in 2012. So do not miss your chance!


Vallter
Tier IX Dispatch
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27.07.2012 19:09:32
 
Subject: Tier IX Dispatch
Link on message: #2331798

View PostInvidius, on Jul 27 2012 - 18:07, said: Will the cost of these Tiere 9 tanks be nerfed after the patch permanently though?  Maybe not to the current special price, but less than they have been as "tier 9.5's"  Does anyone know?

Vallter: The actual cost of Tier 9 vehicles, listed in the special, will be the same as it was in 7.4.
Also all changes are listed in update notes. You can check it yourself here


Vallter
Tier IX Dispatch
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27.07.2012 19:09:32
 
Subject: Tier IX Dispatch
Link on message: #2331798

View PostInvidius, on Jul 27 2012 - 17:07, said: Will the cost of these Tiere 9 tanks be nerfed after the patch permanently though?  Maybe not to the current special price, but less than they have been as "tier 9.5's"  Does anyone know?


Vallter:
The actual cost of Tier 9 vehicles, listed in the special, will be the same as it was in 7.4.

Also all changes are listed in update notes. You can check it yourself here


Vallter
Tier IX Dispatch
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27.07.2012 19:09:32
 
Subject: Tier IX Dispatch
Link on message: #2331798

View PostInvidius, on Jul 27 2012 - 17:07, said: Will the cost of these Tiere 9 tanks be nerfed after the patch permanently though?  Maybe not to the current special price, but less than they have been as "tier 9.5's"  Does anyone know?


Vallter:
The actual cost of Tier 9 vehicles, listed in the special, will be the same as it was in 7.4.

Also all changes are listed in update notes. You can check it yourself here


Vallter
Tier IX Dispatch
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27.07.2012 19:07:03
 
Subject: Tier IX Dispatch
Link on message: #2331788

View PostVyviel, on Jul 27 2012 - 18:05, said: WHY NO BATCHAT?
ISNT IT A T9 MEDIUM??

Vallter: Because it will soon become Tier X.
So, no, it's not from 7.5 -)


Vallter
Tier IX Dispatch
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27.07.2012 19:07:03
 
Subject: Tier IX Dispatch
Link on message: #2331788

View PostVyviel, on Jul 27 2012 - 17:05, said: WHY NO BATCHAT?

ISNT IT A T9 MEDIUM??


Vallter:
Because it will soon become Tier X.

So, no, it's not from 7.5 -)


Vallter
Tier IX Dispatch
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27.07.2012 19:07:03
 
Subject: Tier IX Dispatch
Link on message: #2331788

View PostVyviel, on Jul 27 2012 - 17:05, said: WHY NO BATCHAT?

ISNT IT A T9 MEDIUM??


Vallter:
Because it will soon become Tier X.

So, no, it's not from 7.5 -)


Vallter
Tier IX Dispatch
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27.07.2012 19:04:20
 
Subject: Tier IX Dispatch
Link on message: #2331776

View PostHijak, on Jul 27 2012 - 18:02, said: I wish you could buy tanks that you have not researched.  I eventually plan to get a T-54 but I'm only at the T-43.  There is no chance I can ever get enough xp to unlock the T-54 while it would be 50% off :(

Vallter: This option is reserved for Premium vehicles only. All other should be researched prior to purchase.


Vallter
Tier IX Dispatch
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27.07.2012 19:04:20
 
Subject: Tier IX Dispatch
Link on message: #2331776

View PostHijak, on Jul 27 2012 - 17:02, said: I wish you could buy tanks that you have not researched.  I eventually plan to get a T-54 but I'm only at the T-43.  There is no chance I can ever get enough xp to unlock the T-54 while it would be 50% off :(


Vallter:
This option is reserved for Premium vehicles only. All other should be researched prior to purchase.


Vallter
Tier IX Dispatch
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27.07.2012 19:04:20
 
Subject: Tier IX Dispatch
Link on message: #2331776

View PostHijak, on Jul 27 2012 - 17:02, said: I wish you could buy tanks that you have not researched.  I eventually plan to get a T-54 but I'm only at the T-43.  There is no chance I can ever get enough xp to unlock the T-54 while it would be 50% off :(


Vallter:
This option is reserved for Premium vehicles only. All other should be researched prior to purchase.


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