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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:18:23
 
Subject: News from the Front\Discussion of News Articles\Release of v.0.6.2.8 Special Update on December 29
Link on message: #323048

View Postijazrazik, on 28 December 2010 - 09:59 PM, said: this is only hummel problem not all artys hope they fixit

Overlord: There is no bug with Hummel aiming time.


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:18:23
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323048

View Postijazrazik, on Dec 28 2010 - 20:59, said: this is only hummel problem not all artys hope they fixit

Overlord: There is no bug with Hummel aiming time.


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:18:23
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323048

View Postijazrazik, on Dec 28 2010 - 20:59, said: this is only hummel problem not all artys hope they fixit

Overlord: There is no bug with Hummel aiming time.


Overlord
Release of v.0.6.2.8 Special Update on December 29
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29.12.2010 00:15:44
 
Subject: News from the Front\Discussion of News Articles\Release of v.0.6.2.8 Special Update on December 29
Link on message: #323042

View PostIgotaname, on 28 December 2010 - 07:56 PM, said: Minimum and maximum battle tiers for tier 9 mediums increased by 1.
I believe that means that the absolute value of the T-54's balance will be increased by one.
Correct me if I'm wrong. I hope I'm wrong

Overlord: Match-making value for tier 9 mediums remains the same. They will be placed in battles of higher tiers.
New match-making chart
Posted Image


Overlord
Release of v.0.6.2.8 Special Update on December 29
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29.12.2010 00:15:44
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323042

View PostIgotaname, on Dec 28 2010 - 18:56, said: Minimum and maximum battle tiers for tier 9 mediums increased by 1.
I believe that means that the absolute value of the T-54's balance will be increased by one.
Correct me if I'm wrong. I hope I'm wrong

Overlord: Match-making value for tier 9 mediums remains the same. They will be placed in battles of higher tiers.
New match-making chart
Posted Image


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:15:44
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323042

View PostIgotaname, on Dec 28 2010 - 18:56, said: Minimum and maximum battle tiers for tier 9 mediums increased by 1.
I believe that means that the absolute value of the T-54's balance will be increased by one.
Correct me if I'm wrong. I hope I'm wrong

Overlord: Match-making value for tier 9 mediums remains the same. They will be placed in battles of higher tiers.
New match-making chart
Posted Image


Overlord
Release of v.0.6.2.8 Special Update on December 29
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29.12.2010 00:12:15
 
Subject: News from the Front\Discussion of News Articles\Release of v.0.6.2.8 Special Update on December 29
Link on message: #323032

View Posttestsubjekt, on 28 December 2010 - 07:37 PM, said: Added holiday-like appearance of premium and standard hangars
Added New Year trees instead of flags on spawn locations for all maps
Welcome to WoW!? :/
Fixing the invis bug would be better than such crappy shit!

Overlord: It's not a bug, it's the way game engine works.


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:12:15
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323032

View Posttestsubjekt, on Dec 28 2010 - 18:37, said: Added holiday-like appearance of premium and standard hangars
Added New Year trees instead of flags on spawn locations for all maps
Welcome to WoW!? :/
Fixing the invis bug would be better than such crappy shit!

Overlord: It's not a bug, it's the way game engine works.


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:12:15
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323032

View Posttestsubjekt, on Dec 28 2010 - 18:37, said: Added holiday-like appearance of premium and standard hangars
Added New Year trees instead of flags on spawn locations for all maps
Welcome to WoW!? :/
Fixing the invis bug would be better than such crappy shit!

Overlord: It's not a bug, it's the way game engine works.


Overlord
Release of v.0.6.2.8 Special Update on December 29
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29.12.2010 00:11:31
 
Subject: News from the Front\Discussion of News Articles\Release of v.0.6.2.8 Special Update on December 29
Link on message: #323030

View PostIgotaname, on 28 December 2010 - 07:34 PM, said: Oh great, now the T-54 will be owning even lower tiers.
I don't approve of the tier 9 tier expansion, everything else though is a fix.

Overlord: How will it be owning even lower tiers? It will be placed in even higher battle tiers.


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:11:31
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323030

View PostIgotaname, on Dec 28 2010 - 18:34, said: Oh great, now the T-54 will be owning even lower tiers.
I don't approve of the tier 9 tier expansion, everything else though is a fix.

Overlord: How will it be owning even lower tiers? It will be placed in even higher battle tiers.


Overlord
Release of v.0.6.2.8 Special Update on December 29
arrow
29.12.2010 00:11:31
 
Subject: Release of v.0.6.2.8 Special Update on December 29
Link on message: #323030

View PostIgotaname, on Dec 28 2010 - 18:34, said: Oh great, now the T-54 will be owning even lower tiers.
I don't approve of the tier 9 tier expansion, everything else though is a fix.

Overlord: How will it be owning even lower tiers? It will be placed in even higher battle tiers.


Overlord
Maintenance works, December 29
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28.12.2010 18:54:09
 
Subject: Archives\Junkyard\Maintenance works, December 29
Link on message: #322470

Overlord: UPD
Downtime start is re-scheduled for 3.30 am EST / 8.30 am UTC


Overlord
General Discussion of v.0.6.2.8
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28.12.2010 18:51:50
 
Subject: Archives\Beta\General Discussion of v.0.6.2.8
Link on message: #322462

Overlord: Special New Year update.


Overlord
beta v.0.6.2.8 update
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28.12.2010 18:50:22
 
Subject: Important Information\Updates & Patch Notes\beta v.0.6.2.8 update
Link on message: #322457

Overlord: v.0.6.2.8 patch notes:
- Added holiday-like appearance for premium and standard hangars.
- Added Christmas trees instead of flags on spawn locations for all maps.
- Maximum battle tier for T2 lt reduced by 1.
- Minimum and maximum battle tiers for tier 9 mediums increased by 1.
- Fixed bug when not getting invites for platoons and companies if using UTC-X time zone standard.
- Changed progress bar for the number of shells in Service window.
- Fixed display of "0" (zero) in nonzero player statistics.
- Returned old sound message when destroying street lamps and posts.
Projected timeline - December 29
Topic for discussion.


Overlord
beta v.0.6.2.8 update
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28.12.2010 18:50:22
 
Subject: beta v.0.6.2.8 update
Link on message: #322457

Overlord: v.0.6.2.8 patch notes:

- Added holiday-like appearance for premium and standard hangars.
- Added Christmas trees instead of flags on spawn locations for all maps.
- Maximum battle tier for T2 lt reduced by 1.
- Minimum and maximum battle tiers for tier 9 mediums increased by 1.
- Fixed bug when not getting invites for platoons and companies if using UTC-X time zone standard.
- Changed progress bar for the number of shells in Service window.
- Fixed display of "0" (zero) in nonzero player statistics.
- Returned old sound message when destroying street lamps and posts.

Projected timeline - December 29

Topic for discussion.


Overlord
beta v.0.6.2.8 update
arrow
28.12.2010 18:50:22
 
Subject: beta v.0.6.2.8 update
Link on message: #322457

Overlord: v.0.6.2.8 patch notes:

- Added holiday-like appearance for premium and standard hangars.
- Added Christmas trees instead of flags on spawn locations for all maps.
- Maximum battle tier for T2 lt reduced by 1.
- Minimum and maximum battle tiers for tier 9 mediums increased by 1.
- Fixed bug when not getting invites for platoons and companies if using UTC-X time zone standard.
- Changed progress bar for the number of shells in Service window.
- Fixed display of "0" (zero) in nonzero player statistics.
- Returned old sound message when destroying street lamps and posts.

Projected timeline - December 29

Topic for discussion.


MrVic
Wot Newsletter Xmas Special!
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28.12.2010 16:46:09
 
Subject: News from the Front\World of Tanks Newsletter\Wot Newsletter Xmas Special!
Link on message: #322231

View Postzriel, on 27 December 2010 - 07:42 PM, said: E-Series to improve, as shown in the picture below the front armor plate is not perfectly flat:
Posted Image
Posted Image
Edit : T 28 is generally a mistake, I do not know who invented this model but it's probably not pass :)
Posted Image
Posted Image
Posted Image

MrVic: Keep in mind those are alpha images and not complete. Their only partially complete


MrVic
Wot Newsletter Xmas Special!
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28.12.2010 16:46:09
 
Subject: Wot Newsletter Xmas Special!
Link on message: #322231

View Postzriel, on Dec 27 2010 - 18:42, said: E-Series to improve, as shown in the picture below the front armor plate is not perfectly flat:
http://upload.wikime...6/6c/E-100a.jpg
http://www.achtungpa...ges/e_100_1.jpg
Edit : T 28 is generally a mistake, I do not know who invented this model but it's probably not pass :)
http://www.johnsmili...ry.com/t28a.jpg
http://www.johnsmili...ry.com/t28b.jpg
http://www.johnsmili...ry.com/t28c.jpg

MrVic: Keep in mind those are alpha images and not complete. Their only partially complete


MrVic
Wot Newsletter Xmas Special!
arrow
28.12.2010 16:46:09
 
Subject: Wot Newsletter Xmas Special!
Link on message: #322231

View Postzriel, on Dec 27 2010 - 18:42, said: E-Series to improve, as shown in the picture below the front armor plate is not perfectly flat:
http://upload.wikime...6/6c/E-100a.jpg
http://www.achtungpa...ges/e_100_1.jpg
Edit : T 28 is generally a mistake, I do not know who invented this model but it's probably not pass :)
http://www.johnsmili...ry.com/t28a.jpg
http://www.johnsmili...ry.com/t28b.jpg
http://www.johnsmili...ry.com/t28c.jpg

MrVic: Keep in mind those are alpha images and not complete. Their only partially complete


Overlord
Maintenance works, December 29
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28.12.2010 15:54:36
 
Subject: Archives\Junkyard\Maintenance works, December 29
Link on message: #322103

Overlord: The maintenance works are scheduled for December 29, 4.00 am EST / 9.00 am UTC. The game will be temporary unavailable.
Reason: datacenter planned maintenance.
Estimated downtime: up to 5 hours.


Overlord
Maintenance works, December 28
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28.12.2010 15:39:24
 
Subject: Archives\Junkyard\Maintenance works, December 28
Link on message: #322057

Overlord: UPD
The server is up and running.


Overlord
Premium: Pz B2 740 Missing a gun?
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28.12.2010 13:59:07
 
Subject: Archives\Beta\Questions\Premium: Pz B2 740 Missing a gun?
Link on message: #321609

View PostSyberSmoke, on 24 December 2010 - 01:47 AM, said: After watching the Premium tank Pz B2 740(f) I started to poke around the web. I found out that this tank is a captured French design called the Char B1/B2/B3. What struck me as interesting is that the Char and the Captured variant, the Pz B2, had in the hull a 75mm howitzer.
What I am wondering about though, is if the B2 will get its howitzer when multi-turret functionality is implemented with the French line of tanks. Or if the B2 is to remain armed only with its 47mm gun in the turret?

Overlord: Haven't decided on that yet. It can either get 75mm gun or flame thrower (if infantry is finally imlemented).


Overlord
Elite vehicles, incorrect
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28.12.2010 13:34:19
 
Subject: Archives\Beta\Elite vehicles, incorrect
Link on message: #321525

View Posttyphaon, on 28 December 2010 - 12:26 PM, said: To sum it up:
Elite vehicles keep their elite status, regardless of possible new added upgrades (like modules or new tanks) which are still not researched.
You can still convert XP or speed up crew training.
You have to pay attention when converting XP to uncheck these vehicles if you do not want to convert XP from them accidentially.
Basically you just have to look at what you do and you won't have problems.
Personally I like the fact that you keep the elite status, because some players do not want to upgrade to a new vehicle (for example some players won't research Object 704) or just have their nice free XP they used to get from their elite vehicles.
You can still uncheck the vehicle in the covert XP tab to keep its XP to advance further down the techtree and save gold... but regarding the fact that you still get free gold daily and even 500 gold during these days, it doesn't hurt that much.

Overlord: And you can still use free exp to unlock newly added vehicles, though the exact amount of free exp is not displayed (see the Hummel pic above).


Overlord
General Discussion Of v.0.6.2.7
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28.12.2010 11:55:49
 
Subject: Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #321142

View PostTerminator98, on 28 December 2010 - 11:48 AM, said: Kick the Bias thing out of here gentlemen, criticizing the devs's directly won't do anything but piss them off and make them not want to give the Germans and US some love. :3
I am wondering though, is it possible that the devs did a little mistake and applied the SPG accuracy nerf accidentaly to EVERYONE? I mean really, my guns are missing a lot more than they used to. Whatcha think Overlord?

Overlord: Everything was done in accordance with the patch notes. Nothing extra.


Overlord
General Discussion Of v.0.6.2.7
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28.12.2010 11:49:31
 
Subject: Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #321130

View PostDeugs, on 28 December 2010 - 11:37 AM, said: Tank compagny need a patch hurry .. i think a good idéa is 13 or 15 player minimum in same Group
i have see 90 Point on verry eavy tank Tier (IS7( cheated tank :P )VK4502 , mauss ,and 2 big arty) vs 15 méduim tank .

Overlord: Company battles are going to be divided into serveral sub modes: according to overall tier of a company, limited to min/max tier of vehicles in it, faction-based company battles.


Overlord
General Discussion Of v.0.6.2.7
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28.12.2010 11:46:19
 
Subject: Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #321116

View Postkrungol, on 28 December 2010 - 09:15 AM, said: Well i usually dont say much. But if Overlords gona lie so much he should at least try and Hide it some.
Only reason i an see is maybe an Eastern Block Bias or he simply does not like German tanks or Americans.
Funny how the platoon bug is only affecting most US players. Then claims of the Tiger mantlet at 100mm is mostly correct after using "Historical" data to explain IS 4 buff? When you can open any book or google it and see its an Out right Lie?

Overlord: Make bugs and errors in code on purpose. Especially when we are running several (almost) identical versions of game client simultaneously. This is nonsense and will never happen.


Overlord
General Discussion Of v.0.6.2.7
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28.12.2010 11:32:18
 
Subject: Archives\Junkyard\General Discussion Of v.0.6.2.7
Link on message: #321053

View PostWallachia, on 27 December 2010 - 06:52 PM, said: Overlord, I have a question regarding my previous post here.
My gameplay style hasn't changed, but I am getting thrice the amount of credits and half the experience I used to have. Is it just me or the devs changed any of those systems? Note: I play as an arty and as a TDer.
By the way, thank you for the auto-reload and auto-repair option. That was fantastic.

Overlord: With this update nothing has changed that could affect credit / experience gains. Neither directly nor indirectly.


Overlord
[ask] WoT Promo Code
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28.12.2010 11:29:55
 
Subject: Archives\Beta\Questions\[ask] WoT Promo Code
Link on message: #321038

View PostShireknight, on 28 December 2010 - 12:39 AM, said: Box edition of the game, as in for sale in the shops? does that mean we will be able to buy a really expensive standalone version that won't need a monthly fee then? cool :Smile_great:

Overlord: No, it is going to be a sort of collectors's edition which supposedly will include a unique premium tank and a particular amount of gold and/or premium account for a limited period of time.


Overlord
Please improve the Maus
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28.12.2010 11:26:29
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #321025

View Postdanger1988, on 28 December 2010 - 09:37 AM, said: when e-100 come out , it will outperformed the Maus because we can see the front hull armor of its is better than maus a lot(side and rear is quite equal)
Upper glacis plate = 200/60=> 400mm>348mm
Lower glacis plate = 200/50=> 311mm>244mm
If they intend to keep the real historical specification , then no one will go maus instead of e-100 because e-100 won't have any weak spot at front hull like current maus(not talking about gun manlet).

Overlord: Armor values will be historically accurate.


Overlord
Please improve the Maus
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28.12.2010 11:26:29
 
Subject: Please improve the Maus
Link on message: #321025

View Postdanger1988, on Dec 28 2010 - 08:37, said: when e-100 come out , it will outperformed the Maus because we can see the front hull armor of its is better than maus a lot(side and rear is quite equal)
Upper glacis plate = 200/60=> 400mm>348mm
Lower glacis plate = 200/50=> 311mm>244mm

If they intend to keep the real historical specification , then no one will go maus instead of e-100 because e-100 won't have any weak spot at front hull like current maus(not talking about gun manlet).


Overlord:
Armor values will be historically accurate.


Overlord
Please improve the Maus
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28.12.2010 11:26:29
 
Subject: Please improve the Maus
Link on message: #321025

View Postdanger1988, on Dec 28 2010 - 08:37, said: when e-100 come out , it will outperformed the Maus because we can see the front hull armor of its is better than maus a lot(side and rear is quite equal)
Upper glacis plate = 200/60=> 400mm>348mm
Lower glacis plate = 200/50=> 311mm>244mm

If they intend to keep the real historical specification , then no one will go maus instead of e-100 because e-100 won't have any weak spot at front hull like current maus(not talking about gun manlet).


Overlord:
Armor values will be historically accurate.


Overlord
Please improve the Maus
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28.12.2010 11:25:43
 
Subject: In-Game Vehicles\German Vehicles\Heavy Tanks\Please improve the Maus
Link on message: #321023

View PostZiltoid, on 27 December 2010 - 07:35 PM, said: as Overlord said its 244 mm -> with the 88mm 203+20%= 243,8 (remeber Gausian) -> you shouldnt be able to penetrate that piece of metal
there is another point you are not on a level with the plate so the angle is even bigger (the angle is getting smaller if you go further away )

Overlord: Not exactly that way.
Take normalization effect of the shell into account (about -10deg to armor slope):
200/(cos(35-10))=220.7mm against KwK 43 L/71 8.8cm AP shells
KwK 43 L/71 8.8cm penetration: 152-254 (25% random).
Use Gausian (normal) distribution to calculate the exact probability.

View PostCondemned, on 28 December 2010 - 12:31 AM, said: penetration of the 88mm is 152-254, if the effective armor is 244 then 9-10 should bounce no? Not that I really care though, if they fix the mud/track-guards then I guess itd be ok to have some sort of weak spot in mid. Although in close I always aim for the turret.

Overlord:


Overlord
Please improve the Maus
arrow
28.12.2010 11:25:43
 
Subject: Please improve the Maus
Link on message: #321023

View PostZiltoid, on Dec 27 2010 - 18:35, said: as Overlord said its 244 mm -> with the 88mm 203+20%= 243,8 (remeber Gausian) -> you shouldnt be able to penetrate that piece of metal
there is another point you are not on a level with the plate so the angle is even bigger (the angle is getting smaller if you go further away )


Overlord:

View PostCondemned, on Dec 27 2010 - 23:31, said: penetration of the 88mm is 152-254, if the effective armor is 244 then 9-10 should bounce no? Not that I really care though, if they fix the mud/track-guards then I guess itd be ok to have some sort of weak spot in mid. Although in close I always aim for the turret.


Overlord:
Not exactly that way.

Take normalization effect of the shell into account (about -10deg to armor slope):

200/(cos(35-10))=220.7mm against KwK 43 L/71 8.8cm AP shells
KwK 43 L/71 8.8cm penetration: 152-254 (25% random).

Use Gausian (normal) distribution to calculate the exact probability.


Overlord
Please improve the Maus
arrow
28.12.2010 11:25:43
 
Subject: Please improve the Maus
Link on message: #321023

View PostZiltoid, on Dec 27 2010 - 18:35, said: as Overlord said its 244 mm -> with the 88mm 203+20%= 243,8 (remeber Gausian) -> you shouldnt be able to penetrate that piece of metal
there is another point you are not on a level with the plate so the angle is even bigger (the angle is getting smaller if you go further away )


Overlord:

View PostCondemned, on Dec 27 2010 - 23:31, said: penetration of the 88mm is 152-254, if the effective armor is 244 then 9-10 should bounce no? Not that I really care though, if they fix the mud/track-guards then I guess itd be ok to have some sort of weak spot in mid. Although in close I always aim for the turret.


Overlord:
Not exactly that way.

Take normalization effect of the shell into account (about -10deg to armor slope):

200/(cos(35-10))=220.7mm against KwK 43 L/71 8.8cm AP shells
KwK 43 L/71 8.8cm penetration: 152-254 (25% random).

Use Gausian (normal) distribution to calculate the exact probability.


Tanitha
game starting issues xp home
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28.12.2010 08:25:37
 
Subject: Archives\Beta\game starting issues xp home
Link on message: #320706

View Post95s10razorblazer, on 28 December 2010 - 08:15 AM, said: hi i just downloaded the game today and after install everytime i click to connect to the server it kicks me to my desktopi might the game screen for a second

Tanitha: How old in the comp? if its running XP it sounds pretty old.
Do you have the specs like ram? processor? graphics card?


Tanitha
Clan pages
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28.12.2010 08:23:28
 
Subject: Fan Zone\World of Tanks Wiki\Clan pages
Link on message: #320703

View PostPschilly, on 27 December 2010 - 05:14 PM, said: I would say having clans in the Wiki is a bad idea... The purpose of a Wiki is for information about a particular topic... IE Tank stats, or tech trees, ect... This is no place for recruiting advertisements... Clan's can have their own websites for that purpose.

Tanitha: I dont like the idea of clans on the wiki personally.
There will be 100's of clans. And they will be going inactive, folding, merging, and new ones cropping up, all the time.
Its a big job, and imo, it isn't WOT related directly.


Tanitha
Less or more camping? You ''decide''!
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28.12.2010 03:52:45
 
Subject: Archives\Beta\Less or more camping? You ''decide''!
Link on message: #320413

View PostShireknight, on 28 December 2010 - 01:32 AM, said: There's been a lot more camping lately but it started before the patch, in fact I think it started just after the patch before this one.

Tanitha: Agreed. I think it mainly started more when warping was fixed.


MrVic
Killed by invisable tanks
arrow
28.12.2010 02:02:49
 
Subject: Archives\Junkyard\Killed by invisable tanks
Link on message: #320223

MrVic: Closing, There is a main thread for this topic and useful comments are always preferred!


MrVic
Company Battle Suggestion
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28.12.2010 01:14:50
 
Subject: Archives\Beta\Suggestions\Company Battle Suggestion
Link on message: #320149

MrVic: Merged more Company topics. Hoping to keep the information combined for easier access by the Devs. MrVic
Please continue to add more suggestions to this here :)


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