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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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dance210
Capping myths and facts.
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06.08.2012 05:26:09
 
Subject: Capping myths and facts.
Link on message: #2391399

dance210: I was only partially right, maybe. According to the Wiki capping in Assault works the same as a Standard Battle (1 capture point per second). Capping in Encounter is slowed, with 1 capture point every 2.5 seconds.
It says nothing about multiple tanks in the circle. I will have to pay attention next time as to whether more tanks speed up the timer


lord_farquad
We got a winner
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06.08.2012 04:46:12
 
Subject: We got a winner
Link on message: #2391198

lord_farquad: Grats to the winners, and everyone that placed!


lord_farquad
We got a winner
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06.08.2012 04:46:12
 
Subject: We got a winner
Link on message: #2391198

lord_farquad: Grats to the winners, and everyone that placed!


dance210
Capping myths and facts.
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06.08.2012 04:38:35
 
Subject: Capping myths and facts.
Link on message: #2391153

dance210: If I recall correctly, number 2 is only true for standard battles. For Encounter and Assault the time to cap is set (100s I think) no matter how many tanks are in the circle.


lord_farquad
Ural Steel 2012
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06.08.2012 02:15:10
 
Subject: Ural Steel 2012
Link on message: #2390478

lord_farquad: The reason we did not answer is due to the fact that we were traveling. It tends to be difficult to respond from a plane. Unfortunately there was an issue with the tournament tool not overwriting the previously entered data. The situation however has been resolved.


lord_farquad
Ural Steel 2012
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06.08.2012 02:15:10
 
Subject: Ural Steel 2012
Link on message: #2390478

lord_farquad: The reason we did not answer is due to the fact that we were traveling. It tends to be difficult to respond from a plane. Unfortunately there was an issue with the tournament tool not overwriting the previously entered data. The situation however has been resolved.


GeneralDirection
We got a winner
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05.08.2012 10:50:26
 
Subject: We got a winner
Link on message: #2386830

GeneralDirection: Congrats, SIMP! Well played by Starry Night as well. I was very happy to see you guys back together after your hiatus post-IGN Prime tournament. :)


Vallter
VK 3002 DB supposed to be getting repair cost change - not reflected on 7.5 E...
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04.08.2012 23:49:33
 
Subject: VK 3002 DB supposed to be getting repair cost change - not reflected on 7.5 E...
Link on message: #2383863

Vallter: The vehicle receive a 9% decrease in repair costs. Because of a typo the cypher was not mentioned in update notes. I've corrected it.
Also I want to thank PanzerXO again for raising this question.


Vallter
VK 3002 DB supposed to be getting repair cost change - not reflected on 7.5 E...
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04.08.2012 23:49:33
 
Subject: VK 3002 DB supposed to be getting repair cost change - not reflected on 7.5 E...
Link on message: #2383863

Vallter: The vehicle receive a 9% decrease in repair costs. Because of a typo the cypher was not mentioned in update notes. I've corrected it.

Also I want to thank PanzerXO again for raising this question.


Vallter
8.0 British tanks.....or um, Td's?
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04.08.2012 23:22:43
 
Subject: 8.0 British tanks.....or um, Td's?
Link on message: #2383744

Vallter: British vehicles won't be introduced in 8.0 aside of one Premium vehicle. Rest will come later.


Vallter
8.0 British tanks.....or um, Td's?
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04.08.2012 23:22:43
 
Subject: 8.0 British tanks.....or um, Td's?
Link on message: #2383744

Vallter: British vehicles won't be introduced in 8.0 aside of one Premium vehicle. Rest will come later.


Vallter
8.0 British tanks.....or um, Td's?
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04.08.2012 23:22:43
 
Subject: 8.0 British tanks.....or um, Td's?
Link on message: #2383744

Vallter: British vehicles won't be introduced in 8.0 aside of one Premium vehicle. Rest will come later.


Vallter
Ural Steel 2012
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04.08.2012 20:36:03
 
Subject: Ural Steel 2012
Link on message: #2382926

View Postnottas, on Aug 04 2012 - 04:23, said: I sent a pm to Valter regarding a disqualification, is there anybody else i should send it to or something else I need to do?

Vallter: Please, sent all PM's regarding Ural Steel to lord_farquad. As I've said, I won't have any impact on Ural Stell 2012 (though I've managed the previous one) and am here just to chat. Probably I will help with Moscow finals, but that's all.
Also nice to see so many players from previous Ural Steel
Posted Image


Vallter
Ural Steel 2012
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04.08.2012 20:36:03
 
Subject: Ural Steel 2012
Link on message: #2382926

View Postnottas, on Aug 04 2012 - 03:23, said: I sent a pm to Valter regarding a disqualification, is there anybody else i should send it to or something else I need to do?


Vallter:
Please, sent all PM's regarding Ural Steel to lord_farquad. As I've said, I won't have any impact on Ural Stell 2012 (though I've managed the previous one) and am here just to chat. Probably I will help with Moscow finals, but that's all.

Also nice to see so many players from previous Ural Steel
http://cs11500.usera.../y_795a75b2.jpg


Vallter
Ural Steel 2012
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04.08.2012 20:36:03
 
Subject: Ural Steel 2012
Link on message: #2382926

View Postnottas, on Aug 04 2012 - 03:23, said: I sent a pm to Valter regarding a disqualification, is there anybody else i should send it to or something else I need to do?


Vallter:
Please, sent all PM's regarding Ural Steel to lord_farquad. As I've said, I won't have any impact on Ural Stell 2012 (though I've managed the previous one) and am here just to chat. Probably I will help with Moscow finals, but that's all.

Also nice to see so many players from previous Ural Steel
http://cs11500.usera.../y_795a75b2.jpg


Tanitha
These game match ups are stupid
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04.08.2012 19:05:56
 
Subject: These game match ups are stupid
Link on message: #2382457

View PostScardon, on Aug 04 2012 - 17:26, said: Wow someone deletes my post, how typical of the moderators for world of tanks to get away with just about what ever they want. I GUESS I'll just have to take more picture of my posts and everything that goes on and create a file that I can use against.... oh well U know how it goes with lawyers and judges, round and round we go now.
I will be in touch.

Tanitha: No posts are ever deleted from the forums.
We even have all the posts going back to the RU only WOT alpha archived away.
That being said you have no archived posts. Your 4 posts are still there where you put them.
http://forum.worldof...97#entry2382297
http://forum.worldof...54#entry2382154
http://forum.worldof...50#entry2382150
http://forum.worldof...47#entry2379547
/Tan


Tanitha
[LEG] Legions of Iron Embassy
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04.08.2012 18:20:42
 
Subject: [LEG] Legions of Iron Embassy
Link on message: #2382274

View PostIIOmegaII, on Aug 04 2012 - 17:05, said: 2000 battles and 4000 posts, someones going to end up mistaking you for bob from marketing.

Tanitha: And like bob, we have both been around long enough to have been through several wipes. (before release)
So I've played probably closer to ~8000 games and maxed a lot of tree's like to the IS7, Maus, T59, Etc.
Then there is other accounts, for example staff have event accounts, Super-Test server access, public tests. Etc.
The staff are experienced in the product, regardless of how many games it says on their profile.
/Tan.


Tanitha
[LEG] Legions of Iron Embassy
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04.08.2012 17:34:17
 
Subject: [LEG] Legions of Iron Embassy
Link on message: #2382092

View PostVegasRon, on Aug 03 2012 - 06:59, said: Do that with a pic of stalin and see what happens...

Tanitha: Your lack of understanding of the rules or laws, does not negate them.
Pro Nazi material is illegal in Germany a market to which World of Tanks is released to.
Stalin isn't against the law anywhere.
That being said, both are prohibited within the forums.
So yes a similar photo of Stalin would receive the same actioning.
/Tan


GeneralDirection
Official 7.5 Matchmaker Discussion
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04.08.2012 10:17:49
 
Subject: Official 7.5 Matchmaker Discussion
Link on message: #2381167

View PostVirtualgenius, on Aug 04 2012 - 04:22, said: Are you serious the MM is FUBAR a third of my team is usually artillery  what about limiting it to 2 per side, and on a side note the jagpanther2 has the identical gun to the maus with 5.5 rof why is the maus penalised so heavily for ROF because it has so much armor the speed of a snail and is the biggest arty magnet so where does balance come into this game and why is the german line the most nerfed line in the entire game

GeneralDirection: How many battles have you actually played? I played 20ish last night and only saw more than 2 SPGs per side once.


GeneralDirection
Video Preview: 8.0 update
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04.08.2012 10:15:58
 
Subject: Video Preview: 8.0 update
Link on message: #2381161

View Postwhitedragonking, on Aug 04 2012 - 07:27, said: Will this effect our Mods?

GeneralDirection: No. This has nothing at all to do with mods.

View PostCyanide7662, on Aug 04 2012 - 07:28, said: the new rendered graphics looking epic guys, though i get the feeling some people will be looking at the maps rather than fighting hahaha,
but honestly though, the two things that id rather see done, preferably very soon, is an update to the match up system, sure, Tier 5's have a field day, but people who have Tier 3's (like me) are getting rather sick of fighting a battle that we cant win. dont have to restrict it to a tier 3 battle ONLY, but rather keep it within each other, a range of 3 tiers, 2's 3's and 4's, 5s 6s and 7s etc, not having to fight tanks two levels above you, which your pidly *** little tank cant even dent.
and secondly, removing the British tanks from Russia, and making the British a legitimate faction in themselves, they have plenty of tanks to do so aswell with some extras like the M4 Firefly, Cromwell, M4 Achilles, would just spice it up a bit more.
anyways, my suggestions done.

GeneralDirection: Significant matchmaker changes were implemented with 7.5. Please spend a little time testing that out and give us feedback.

View PostSunnyTurtle, on Aug 04 2012 - 07:49, said: Is is just me or does this look awesome.
Just hope it doesn't bring lots of bugs.
Can't wait the play with the new physics

GeneralDirection: Not just you; it looks awesome. :Smile_glasses:


GeneralDirection
Video Preview: 8.0 update
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04.08.2012 08:08:53
 
Subject: Video Preview: 8.0 update
Link on message: #2380735

View Postzjn2002, on Aug 03 2012 - 23:38, said: What amazes me (aside from all the new cool stuff being worked on) is how quickly WG released a video telling us about it. We just got the 7.5 update and already we are hearing about 8.0.

GeneralDirection: That's pretty standard at this point. We want you to enjoy the current update, but also want to make sure you know it's not the last. :)

View PostColbalt, on Aug 04 2012 - 00:39, said: Can't get over how inpressive WoT graphics look. But one thing I've noticed, has to do with "water".  Ever notice when your hurrying to get to that vantage point, waiting to attack your opponents. You surge though a stream or river, and the water never makes a ripple, an splash, or even the slightest distubance.   Opps,  think the developers forgot about that one.. :Smile_veryhappy:
Colbalt

GeneralDirection: The new rendering engine should help with that!

View PostGeneral_War, on Aug 04 2012 - 02:22, said: I wonder if they will take their experience and knowledge on how they did this and transfer it to World Of Warplanes out of the box.

GeneralDirection: A little off-topic, but absolutely. All lessons learned from existing projects will carry over into future ones. That includes Warplanes and Warships. It's never a good idea to ignore what does and doesn't work well. :)


lord_farquad
Ural Steel 2012
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04.08.2012 07:55:21
 
Subject: Ural Steel 2012
Link on message: #2380676

lord_farquad: As with all tournaments, disqualifications should be emailed to tournaments@worldoftanks.com or PM'd to me. Note that it may only be done by the team captains and they will need to provide proof in the form of screenshots or replays.


lord_farquad
Ural Steel 2012
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04.08.2012 07:55:21
 
Subject: Ural Steel 2012
Link on message: #2380676

lord_farquad: As with all tournaments, disqualifications should be emailed to tournaments@worldoftanks.com or PM'd to me. Note that it may only be done by the team captains and they will need to provide proof in the form of screenshots or replays.


Gaea
Wargaming America Tank Company, August 3
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04.08.2012 04:11:56
 
Subject: Wargaming America Tank Company, August 3
Link on message: #2379636

Gaea: Had a blast facing all of you! Thanks for participating :)


Gaea
Wargaming America Tank Company, August 3
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04.08.2012 04:11:56
 
Subject: Wargaming America Tank Company, August 3
Link on message: #2379636

Gaea: Had a blast facing all of you! Thanks for participating :)


Gaea
Wargaming America Tank Company, August 3
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04.08.2012 04:11:56
 
Subject: Wargaming America Tank Company, August 3
Link on message: #2379636

Gaea: Had a blast facing all of you! Thanks for participating :)


Vallter
Video Preview: 8.0 update
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03.08.2012 23:01:51
 
Subject: Video Preview: 8.0 update
Link on message: #2377894

View PostRaiderPaladin, on Aug 03 2012 - 21:38, said: One thing that would be awesome to see are night maps....imagine fighting with the use of Spotlights, arty illumination rounds, etc.  That would be a blast I think....

Vallter: Not everything at once. They will come soon after 8.0. We needed new rendering system to implement it.


Vallter
Video Preview: 8.0 update
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03.08.2012 23:01:51
 
Subject: Video Preview: 8.0 update
Link on message: #2377894

View PostRaiderPaladin, on Aug 03 2012 - 20:38, said: One thing that would be awesome to see are night maps....imagine fighting with the use of Spotlights, arty illumination rounds, etc.  That would be a blast I think....


Vallter:
Not everything at once. They will come soon after 8.0. We needed new rendering system to implement it.


Vallter
Video Preview: 8.0 update
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03.08.2012 23:01:51
 
Subject: Video Preview: 8.0 update
Link on message: #2377894

View PostRaiderPaladin, on Aug 03 2012 - 20:38, said: One thing that would be awesome to see are night maps....imagine fighting with the use of Spotlights, arty illumination rounds, etc.  That would be a blast I think....


Vallter:
Not everything at once. They will come soon after 8.0. We needed new rendering system to implement it.


lord_farquad
can we have any information about this month tournament ?
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03.08.2012 22:28:02
 
Subject: can we have any information about this month tournament ?
Link on message: #2377662

lord_farquad: As always it will be announced on the first Monday of the month.


lord_farquad
can we have any information about this month tournament ?
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03.08.2012 22:28:02
 
Subject: can we have any information about this month tournament ?
Link on message: #2377662

lord_farquad: As always it will be announced on the first Monday of the month.


lord_farquad
Skirmish XI
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03.08.2012 22:18:00
 
Subject: Skirmish XI
Link on message: #2377577

View PostPendan, on Aug 03 2012 - 17:43, said: Not sure you are understanding. When you have 8 players on a team in a 5v5 tournament half the team could not show up and you could still field 4 tanks in the battle. I gave an example in a 7v7 tournament where we had only 3 people available for the first battle. The next 2 battles we had a full team they were just late getting on. You need more subs when you REQUIRE a full 10 people to be in battle. If you don't want more subs then modify the rules so don't need full team to not be disqualified. Rule modification is not hard. Looks like sign up rate for this skirmish is less than most skirmishes so being accommodating would be good.

lord_farquad: I completely understand, however that is not the case in this tournament. There are still subs, so it shouldn't be an issue to field all 10 team members. However, due to the concern I have modified the rules to allow teams with fewer players to not be disqualified automatically.


lord_farquad
Skirmish XI
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03.08.2012 22:18:00
 
Subject: Skirmish XI
Link on message: #2377577

View PostPendan, on Aug 03 2012 - 16:43, said: Not sure you are understanding. When you have 8 players on a team in a 5v5 tournament half the team could not show up and you could still field 4 tanks in the battle. I gave an example in a 7v7 tournament where we had only 3 people available for the first battle. The next 2 battles we had a full team they were just late getting on. You need more subs when you REQUIRE a full 10 people to be in battle. If you don't want more subs then modify the rules so don't need full team to not be disqualified. Rule modification is not hard. Looks like sign up rate for this skirmish is less than most skirmishes so being accommodating would be good.


lord_farquad:
I completely understand, however that is not the case in this tournament. There are still subs, so it shouldn't be an issue to field all 10 team members. However, due to the concern I have modified the rules to allow teams with fewer players to not be disqualified automatically.


Vallter
Video Preview: 8.0 update
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03.08.2012 22:07:54
 
Subject: Video Preview: 8.0 update
Link on message: #2377496

View Postlaxrules56, on Aug 03 2012 - 21:03, said: im wondering how they can improve the graphic detail but keep the same or better FPS?

Vallter: Different render engine on which maps are made.


Vallter
Video Preview: 8.0 update
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03.08.2012 22:07:54
 
Subject: Video Preview: 8.0 update
Link on message: #2377496

View Postlaxrules56, on Aug 03 2012 - 20:03, said: im wondering how they can improve the graphic detail but keep the same or better FPS?

Vallter: Different render engine on which maps are made.


Vallter
Video Preview: 8.0 update
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03.08.2012 22:07:54
 
Subject: Video Preview: 8.0 update
Link on message: #2377496

View Postlaxrules56, on Aug 03 2012 - 20:03, said: im wondering how they can improve the graphic detail but keep the same or better FPS?

Vallter: Different render engine on which maps are made.


Vallter
Do the Dev's read the Suggestion forums?
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03.08.2012 21:51:24
 
Subject: Do the Dev's read the Suggestion forums?
Link on message: #2377377

View PostCatinHat, on Aug 03 2012 - 20:02, said: You side step the question.

Vallter: About the threads you've mentioned. We gather information, but such game reworking requires a lot of time before implemented. Yes, we do still want to implement it and have take your feedback into consideration.


Vallter
Do the Dev's read the Suggestion forums?
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03.08.2012 21:51:24
 
Subject: Do the Dev's read the Suggestion forums?
Link on message: #2377377

View PostCatinHat, on Aug 03 2012 - 19:02, said: You side step the question.

Vallter: About the threads you've mentioned. We gather information, but such game reworking requires a lot of time before implemented. Yes, we do still want to implement it and have take your feedback into consideration.


Vallter
Do the Dev's read the Suggestion forums?
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03.08.2012 21:51:24
 
Subject: Do the Dev's read the Suggestion forums?
Link on message: #2377377

View PostCatinHat, on Aug 03 2012 - 19:02, said: You side step the question.

Vallter: About the threads you've mentioned. We gather information, but such game reworking requires a lot of time before implemented. Yes, we do still want to implement it and have take your feedback into consideration.


Mugsy_
Clan Battle Maps
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03.08.2012 21:42:29
 
Subject: Clan Battle Maps
Link on message: #2377306

View Postbutasha, on Aug 03 2012 - 00:02, said: Nice, Thanks for responding to this thread... Your actions didnt take much of your time but conveyed to the players that you care enough to read the forums. Hopefully this is a trend that will continue in the future.


Mugsy_: Oh yea, I am around reading all the Clan boards daily. But if anyone needs anything please feel free to message me directly. ~ Mugsy_


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