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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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lord_farquad
WCG US Nationals Qualifiers
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22.08.2012 00:13:09
 
Subject: WCG US Nationals Qualifiers
Link on message: #2499946

View PostSquirrelin, on Aug 21 2012 - 22:59, said: This is true, Yankee 50k gold converts to 20 mil in credits so there is left over gold for sure. One question I have are we allowed to jump in Training Rooms with these accounts, only reason I know is it is strict use on them.

lord_farquad: Training rooms are fine, as long as you don't use them for pubs, TCs, or anything.


lord_farquad
WCG US Nationals Qualifiers
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22.08.2012 00:13:09
 
Subject: WCG US Nationals Qualifiers
Link on message: #2499946

View PostSquirrelin, on Aug 21 2012 - 21:59, said: This is true, Yankee 50k gold converts to 20 mil in credits so there is left over gold for sure. One question I have are we allowed to jump in Training Rooms with these accounts, only reason I know is it is strict use on them.


lord_farquad:
Training rooms are fine, as long as you don't use them for pubs, TCs, or anything.


GeneralDirection
Physics Test is now!
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21.08.2012 23:59:11
 
Subject: Physics Test is now!
Link on message: #2499820

View Postutahman, on Aug 21 2012 - 22:55, said: Getting stuck on rocks seems to be an even bigger now that you can just about everywhere. Do you want us to start posting screenshots of the places we get stuck, and if so where should we put them?

GeneralDirection: Please. Replays would be helpful as well. This should be posted in the bug report sub-forum: http://forum.worldof...-bug-reporting/


GeneralDirection
Physics Test is now!
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21.08.2012 23:54:20
 
Subject: Physics Test is now!
Link on message: #2499786

View PostSweezie, on Aug 21 2012 - 22:52, said: Still a bunch of glitches, isn't this the whole purpose to NOT get stuck on rocks etc? why do I still get stuck on those little rocks on El (something)

GeneralDirection: Please report the location by taking a screenshot and posting it in the bug report sub-forum: http://forum.worldof...-bug-reporting/


lord_farquad
WCG US Nationals Qualifiers
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21.08.2012 23:51:13
 
Subject: WCG US Nationals Qualifiers
Link on message: #2499743

View PostYankee, on Aug 21 2012 - 18:45, said: Oddly, 250k gold, 9 skill Crews, every tank in the game, zero equipment and zero credits
I think these are basically super tester accounts.
( I guess I'll just sell off unneeded tanks)

lord_farquad: With 250k gold, I think you can afford to convert some gold to credits


lord_farquad
WCG US Nationals Qualifiers
arrow
21.08.2012 23:51:13
 
Subject: WCG US Nationals Qualifiers
Link on message: #2499743

View PostYankee, on Aug 21 2012 - 17:45, said: Oddly, 250k gold, 9 skill Crews, every tank in the game, zero equipment and zero credits

I think these are basically super tester accounts.

( I guess I'll just sell off unneeded tanks)


lord_farquad:
With 250k gold, I think you can afford to convert some gold to credits


GeneralDirection
More demanding on graphics card?
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21.08.2012 23:47:27
 
Subject: More demanding on graphics card?
Link on message: #2499701

GeneralDirection: As panzerdan412 noted, the rendering engine is only partially implemented so you may not see the same performance you will in the 8.0 public test.


GeneralDirection
Physics Test is now!
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21.08.2012 23:36:22
 
Subject: Physics Test is now!
Link on message: #2499617

View PostKilrBe3, on Aug 21 2012 - 22:33, said: Don't matter. Feedback is feedback. Take note, put it in a folder for later use for Render feedback. But saying don't comment on something that is NEW in this test, along with Physics. Thats just absurd. I still can't believe a CM would even say such a thing. Like I said, you take it as a ty, put it aside for later, and count it as +1 feedback already for when its time to review it.
EDIT:
"As noted in the announcement, the rendering engine is not ready for feedback--it's only partially implemented. Thus the reason we're calling this the physics test."
Thus you still don't understand what I'm trying to say... or what my point was...
Public Relations 101.

GeneralDirection: Thanks for the feedback. We'll note that down for the future.


GeneralDirection
Physics Test is now!
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21.08.2012 23:30:59
 
Subject: Physics Test is now!
Link on message: #2499571

View PostKilrBe3, on Aug 21 2012 - 22:26, said: Thats absurd to say as a Head CM, any feedback is great feedback, and should always be welcomed with open arms. Anything to make your game a better product, and to expand and learn, learn from the community with, oh I don't know. Feedback.
Your comment disgust me.

GeneralDirection: As noted in the announcement, the rendering engine is not ready for feedback--it's only partially implemented. Thus the reason we're calling this the physics test.


GeneralDirection
Physics Test is now!
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21.08.2012 23:24:22
 
Subject: Physics Test is now!
Link on message: #2499516

View Postzmaint, on Aug 21 2012 - 22:16, said: Wow, I get negged for providing honest feedback about the graphics quality..... in the feedback thread. Class crowd on here today.

GeneralDirection: Please keep in mind this test phase is not meant for feedback on the new rendering engine.


GeneralDirection
Why are there no traiing rooms on Physics Test?
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21.08.2012 21:03:04
 
Subject: Why are there no traiing rooms on Physics Test?
Link on message: #2498405

GeneralDirection: We would prefer you to play as normal, once you've gotten past the urge to drive off cliffs and bridges. We'd like to collect some data on real battles, as well as get your feedback on physics and how they change your experience. Training rooms aren't very useful for that.


GeneralDirection
Physics Test is now!
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21.08.2012 21:01:30
 
Subject: Physics Test is now!
Link on message: #2498385

View Postutahman, on Aug 21 2012 - 19:59, said: This patch is so awesome. Watching people fall of the bridge to their death's is hilarious. I'm gonna start recording my matches now. Are we allowed to post the video on YouTube?

GeneralDirection: Yes, this test is not covered by NDA. We're probably going to be live streaming a bit later today as well. :)


Vallter
Physics Test is now!
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21.08.2012 20:34:01
 
Subject: Physics Test is now!
Link on message: #2498148

View PostMaus123, on Aug 21 2012 - 18:47, said: Can a dev please tell us why the maintenance is taking so long?

Vallter: We are fixing logging issues. Should be OK now.

View PostJo0minator, on Aug 21 2012 - 19:12, said: queue!

Vallter: Just to many people trying to login in one instance. Player still have 16k places for players.


Vallter
Flip a tank and receive a prize
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21.08.2012 20:02:34
 
Subject: Flip a tank and receive a prize
Link on message: #2497913

View PostAcewolf1, on Aug 21 2012 - 17:53, said: Posted Image
With new mechanics!
...
Challenge accepted!

Vallter: An illustration of a correct flip.


Vallter
Physics Test is now!
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21.08.2012 19:11:42
 
Subject: Physics Test is now!
Link on message: #2497506

View Postkisieltj, on Aug 21 2012 - 18:02, said: I managed to install and play one round before server went down.  Game is VERY laggy. In normal WoT i have ~80FPS(2500k, raedon 7950, 8gb RAM), in Physics test I strugged to get 20FPS. Also you cant buy any new tanks or modules.

Vallter: The update is not optimized. It does not contain finished new render and dedicated to new physics. By the Public Test of 8.0 performance will be much smoother.
Also participation in the test is a privilledge and not the right.

View PostSuperJaws100, on Aug 21 2012 - 18:08, said: Well, screw us old computers. Don't give us a patch update so if we want to do the test we will have to uninstall the real client.

Vallter:


Gaea
All Star #51
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21.08.2012 19:04:33
 
Subject: All Star #51
Link on message: #2497455

Gaea: Check the news here!


Gaea
All Star #51
arrow
21.08.2012 19:04:33
 
Subject: All Star #51
Link on message: #2497455

Gaea: Check the news here!


Vallter
Flip a tank and receive a prize
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21.08.2012 18:16:10
 
Subject: Flip a tank and receive a prize
Link on message: #2497113

Vallter: Now it's visible for all -) You just had an exclusive 'preview'


Vallter
Flip a tank and receive a prize
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21.08.2012 13:39:21
 
Subject: Flip a tank and receive a prize
Link on message: #2496069

Vallter: Flipping tanks due to some technical reasons and gameplay sake is currently set to 'Almost impossible'. First person to success in that will receive 5 000 gold from me.
To receive a prize you will have to post replay in this topic with the text 'We can do it'
Good luck!


Vallter
Physics Test is now!
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21.08.2012 13:37:02
 
Subject: Physics Test is now!
Link on message: #2496065

Vallter: We are on the final stage of development and we need your feedback.
Read more.


CatStalker
Bison 1/35th Scale Model
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21.08.2012 12:57:39
 
Subject: Bison 1/35th Scale Model
Link on message: #2495985

CatStalker: Awesome. I really like the weathering, especially on the treads and exhaust.


Tanitha
Ready to quit this game
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21.08.2012 04:07:22
 
Subject: Ready to quit this game
Link on message: #2494064

View PostWhite_LegHorn, on Aug 21 2012 - 02:43, said: Well this is like the 3rd time it's happened in a week.. i was in chat the other day and one guy knew i had a lowe.. and a few others..pretty strange.. i;ve changed passwords just now so will see.
actually he named off 3 tanks i had

Tanitha: Your stats and thus tanks are viewable to others.
/Tan


Tanitha
The Matchmaker....Wargaming, you aren't done yet!
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21.08.2012 02:09:50
 
Subject: The Matchmaker....Wargaming, you aren't done yet!
Link on message: #2493393

View PostAllurai, on Aug 20 2012 - 21:12, said: I don't know whether I am more disappointed in the current MM for t8 Arty or 2 of the most active CMs for our region posting in this thread going 'we have a problem? what problem? its happens very infrequently though, right? no? oh.'
How disconnected from the community are our community managers? Use your Wargaming hax to acquire a t8 Arty, go play pubs during US prime time tonight, and the problem will be vividly clear shortly thereafter.

Tanitha: Hello Allurai
I'm not a CM and am specializing in other area's at the moment.
I'm happy to put forward the concerns of the NA player base, but in this case instead of me taking a week off my usual work to play 500 games in a T10.
I asked players if they would like to provide stats from their T10 games for me.


Tanitha
The Matchmaker....Wargaming, you aren't done yet!
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21.08.2012 01:37:57
 
Subject: The Matchmaker....Wargaming, you aren't done yet!
Link on message: #2493199

View PostIamJohnGalt, on Aug 20 2012 - 00:40, said: When I get home, Ill go though my replays and give you numbers, or the replays if you want.

Tanitha: Personally, id prefer tallies. Like..
X games played in T10's,  X games containing more than 3 arties a side.
Replays and screen shots aren't much use to "me" because i know the games happen, and id like to know how often.


GeneralDirection
Fan Art Spotlight #34
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20.08.2012 23:28:26
 
Subject: Fan Art Spotlight #34
Link on message: #2492197

GeneralDirection: Great stuff! :Smile_great:


GeneralDirection
Fan Art Spotlight #34
arrow
20.08.2012 23:28:26
 
Subject: Fan Art Spotlight #34
Link on message: #2492197

GeneralDirection: Great stuff! :Smile_great:


Tanitha
Friendly Fire & Team Kill auto system
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20.08.2012 21:27:08
 
Subject: Friendly Fire & Team Kill auto system
Link on message: #2491344

View PostCHR157IAN_ALPHA, on Aug 20 2012 - 02:31, said: Id take a vote/kick system over this any day.

Tanitha: It would be easily griefed by rival clans etc.

View PostSquibRound, on Aug 20 2012 - 07:54, said: Do they not turn blue if they are platooned with the person they killed? I think I read that it doesn't count (though I'm not sure) as team damage if you damage a platoon mate. In a battle tonight, two tanks were platooned and as soon as the battle started, they started shooting each other. When one was dead the other went on suicide run. No one turned blue.

Tanitha: Correct.


GeneralDirection
The New Soviet Tank Destroyers
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20.08.2012 19:28:33
 
Subject: The New Soviet Tank Destroyers
Link on message: #2490630

GeneralDirection: The new Soviet Tank Destroyers are on their way!
Read more!


GeneralDirection
The New Soviet Tank Destroyers
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20.08.2012 19:28:33
 
Subject: The New Soviet Tank Destroyers
Link on message: #2490630

GeneralDirection: The new Soviet Tank Destroyers are on their way!

Read more!


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:36:22
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490373

View Postsupertank3r, on Aug 20 2012 - 17:27, said: What can you tell us about the T54E2 in the skill tree we all saw in the RU 8.0 preview video? Will it be part of a second US medium line or just a transition tank like the KV-13? What tank(s) would lead to research it?
Thanks

Vallter: It will be Tier IX vehicle. This is the only thing I will say for now at least-)


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:36:22
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490373

View Postsupertank3r, on Aug 20 2012 - 16:27, said: What can you tell us about the T54E2 in the skill tree we all saw in the RU 8.0 preview video? Will it be part of a second US medium line or just a transition tank like the KV-13? What tank(s) would lead to research it?

Thanks


Vallter:
It will be Tier IX vehicle. This is the only thing I will say for now at least-)


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:36:22
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490373

View Postsupertank3r, on Aug 20 2012 - 16:27, said: What can you tell us about the T54E2 in the skill tree we all saw in the RU 8.0 preview video? Will it be part of a second US medium line or just a transition tank like the KV-13? What tank(s) would lead to research it?

Thanks


Vallter:
It will be Tier IX vehicle. This is the only thing I will say for now at least-)


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:29:35
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490331

View Postdzaric, on Aug 20 2012 - 17:20, said: Is WG still working on the mercenaries concept for CW or has the idea been completely dropped?

Vallter: It won't be implemented in the nearest future, though some change in CW mechanics are coming in September-October.


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:29:35
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490331

View Postdzaric, on Aug 20 2012 - 16:20, said: Is WG still working on the mercenaries concept for CW or has the idea been completely dropped?


Vallter:
It won't be implemented in the nearest future, though some change in CW mechanics are coming in September-October.


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:29:35
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490331

View Postdzaric, on Aug 20 2012 - 16:20, said: Is WG still working on the mercenaries concept for CW or has the idea been completely dropped?


Vallter:
It won't be implemented in the nearest future, though some change in CW mechanics are coming in September-October.


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:27:13
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490316

View Postulrikov, on Aug 20 2012 - 16:32, said: What is WG's plan on the E-100's role (aside from Gold Thrower)?
It certainly is not an HP sponge (maus does a better job with its armour), it barely does any damage against Tier X tanks due to low pen, it's slow, it's not a brawler since it has the most obvious/easiest frontal weakspot (even bigger than IS4's driver hatch)... I mean, what would be the rationale for WG's buffs pathway for the E-100 if it's role is "unclear/undetermined" as known by most players.
Would it be plausible if the E-100 would get just a 5mm (that's +2.5%) pen increase and we'll see how the statistics go from that point (to prevent it from being an "Imperial Death Star")?
With the current changes coming along, it's nearly impossible to kill any Tier X HT head on (except French) since weakspots are really difficult to aim (and aiming for weakspots is just the way to go for a 235mm pen gun with 0.4 accuracy).
What are the armour thickness for the new IS4M hull? Would there be an increase in side space armour for the IS4M as it now has skirts?

Vallter: IS-4M collision model won't change in any significant way. It's neither a buff or a nerf, it's just a change in the model
If current buffs won't be enough for E-100, we will think again about the penetration increase.

View PostBlitzkrieger, on Aug 20 2012 - 16:38, said: this here valter
http://forum.worldof...m-the-ru-forum/
concerning arty getting nerfed

Vallter: Well, neither iTDUDE is our official represantative nor the source is anything more than a fan-page, though a good one. Artillery won't be generally nerfed in 8.0. Though there will be some buffs and nerfs for SPG's. We currenlty take special look on the recently introduced French line and the Low-Medium Tier Artillery

View PostMaus123, on Aug 20 2012 - 16:59, said: You said that the Renault G1R would be in 7.4, but it never came, where is it?

Vallter: We decided not to implement this vehicle. At least, in the nearest future.

View PostWarStore, on Aug 20 2012 - 17:01, said: With all due respect, but you are kidding, right?
Just by looking at the stats for 15cm on E-100, you can tell it is not meant to snipe. And even it was meant to snipe, the game mechanics and map design doesn't allow it.
Jpz-E100 suffers from the same problem. It is not a natural progression from JTiger.
Leaving E-100 to underperform for many patches is acceptable. Making the changes that everyone has been asking for months that might make it overperform (and I have my doubts) for one patch is not acceptable?

Vallter: Answered above.


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:27:13
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490316

View Postulrikov, on Aug 20 2012 - 15:32, said: What is WG's plan on the E-100's role (aside from Gold Thrower)?

It certainly is not an HP sponge (maus does a better job with its armour), it barely does any damage against Tier X tanks due to low pen, it's slow, it's not a brawler since it has the most obvious/easiest frontal weakspot (even bigger than IS4's driver hatch)... I mean, what would be the rationale for WG's buffs pathway for the E-100 if it's role is "unclear/undetermined" as known by most players.

Would it be plausible if the E-100 would get just a 5mm (that's +2.5%) pen increase and we'll see how the statistics go from that point (to prevent it from being an "Imperial Death Star")?

With the current changes coming along, it's nearly impossible to kill any Tier X HT head on (except French) since weakspots are really difficult to aim (and aiming for weakspots is just the way to go for a 235mm pen gun with 0.4 accuracy).

What are the armour thickness for the new IS4M hull? Would there be an increase in side space armour for the IS4M as it now has skirts?


Vallter:
IS-4M collision model won't change in any significant way. It's neither a buff or a nerf, it's just a change in the model

If current buffs won't be enough for E-100, we will think again about the penetration increase.


View PostBlitzkrieger, on Aug 20 2012 - 15:38, said: this here valter
http://forum.worldof...m-the-ru-forum/
concerning arty getting nerfed


Vallter:
Well, neither iTDUDE is our official represantative nor the source is anything more than a fan-page, though a good one. Artillery won't be generally nerfed in 8.0. Though there will be some buffs and nerfs for SPG's. We currenlty take special look on the recently introduced French line and the Low-Medium Tier Artillery


View PostMaus123, on Aug 20 2012 - 15:59, said: You said that the Renault G1R would be in 7.4, but it never came, where is it?


Vallter:
We decided not to implement this vehicle. At least, in the nearest future.


View PostWarStore, on Aug 20 2012 - 16:01, said: With all due respect, but you are kidding, right?

Just by looking at the stats for 15cm on E-100, you can tell it is not meant to snipe. And even it was meant to snipe, the game mechanics and map design doesn't allow it.
Jpz-E100 suffers from the same problem. It is not a natural progression from JTiger.

Leaving E-100 to underperform for many patches is acceptable. Making the changes that everyone has been asking for months that might make it overperform (and I have my doubts) for one patch is not acceptable?


Vallter:
Answered above.


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 18:27:13
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2490316

View Postulrikov, on Aug 20 2012 - 15:32, said: What is WG's plan on the E-100's role (aside from Gold Thrower)?

It certainly is not an HP sponge (maus does a better job with its armour), it barely does any damage against Tier X tanks due to low pen, it's slow, it's not a brawler since it has the most obvious/easiest frontal weakspot (even bigger than IS4's driver hatch)... I mean, what would be the rationale for WG's buffs pathway for the E-100 if it's role is "unclear/undetermined" as known by most players.

Would it be plausible if the E-100 would get just a 5mm (that's +2.5%) pen increase and we'll see how the statistics go from that point (to prevent it from being an "Imperial Death Star")?

With the current changes coming along, it's nearly impossible to kill any Tier X HT head on (except French) since weakspots are really difficult to aim (and aiming for weakspots is just the way to go for a 235mm pen gun with 0.4 accuracy).

What are the armour thickness for the new IS4M hull? Would there be an increase in side space armour for the IS4M as it now has skirts?


Vallter:
IS-4M collision model won't change in any significant way. It's neither a buff or a nerf, it's just a change in the model

If current buffs won't be enough for E-100, we will think again about the penetration increase.


View PostBlitzkrieger, on Aug 20 2012 - 15:38, said: this here valter
http://forum.worldof...m-the-ru-forum/
concerning arty getting nerfed


Vallter:
Well, neither iTDUDE is our official represantative nor the source is anything more than a fan-page, though a good one. Artillery won't be generally nerfed in 8.0. Though there will be some buffs and nerfs for SPG's. We currenlty take special look on the recently introduced French line and the Low-Medium Tier Artillery


View PostMaus123, on Aug 20 2012 - 15:59, said: You said that the Renault G1R would be in 7.4, but it never came, where is it?


Vallter:
We decided not to implement this vehicle. At least, in the nearest future.


View PostWarStore, on Aug 20 2012 - 16:01, said: With all due respect, but you are kidding, right?

Just by looking at the stats for 15cm on E-100, you can tell it is not meant to snipe. And even it was meant to snipe, the game mechanics and map design doesn't allow it.
Jpz-E100 suffers from the same problem. It is not a natural progression from JTiger.

Leaving E-100 to underperform for many patches is acceptable. Making the changes that everyone has been asking for months that might make it overperform (and I have my doubts) for one patch is not acceptable?


Vallter:
Answered above.


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 15:56:50
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2489626

View Postulrikov, on Aug 19 2012 - 15:18, said: Can you confirm that the IS-4 is getting its driver's hatch removed as it will become an IS-4M variant in the upcoming 8.0?
If this is true, I believe you'll be giving the IS4 a clear advantage whereas the German E-100 is utterly limited only to HP buff and Traverse increase buff (based on WG interview RU), which is barely useless...
One more thing, why is the E-100 not getting any Pen buff on the 15cm?
I mean, why do the devs think accuracy buff (with RoF nerf) is a better upgrade when the E-100 wasn't intended to snipe?
Or if its not getting any Pen Buff at all, would it be possible that the 15cm get deadly accuracy (since it can't penetrate anything except on aiming weakspots)... by deadly accuracy, I mean like 0.3 accurate (with 3rpm RoF, same aiming time, no HP buff)?

Vallter: 1)IS-4 vision slit of driver will be removed, it's true. It won't influence damage model of the vehicle though. All in all, it's only aestetich change.
2)Because we think the it will make this vehicle overperforming. We do not want to buff it in one update and face necessity to nerf it in the next one.
3)Are you sure that E-100 was not intended to fire on a bit longer distances, as all German Tech Tree is intended to?
4)See point 2. We want to balance E-100 and have it overall performance even to other Tier 10 vehicles. But we do not want to creat an Imperial Death Star.

View PostArtV, on Aug 19 2012 - 15:27, said: So help me understand.  You are taking the PZ4 which has a great sniping gun and a nicely armored turret from the front and no other advantages and removing both?  This is a slight reworking?  So this will be a slow moving lightly armored (lowest tier 5 medium armor from the sides and rear which is important given its speed) medium?  Just want to make sure I understand because it looks like you are removing all the positives of that tank and keeping the negatives and labeling it a 'slight' reworking.
I really do not believe that the tank is significantly OP.  Look at the speed and traverse, it is horrible.  
Why do you feel the need to immediately address any alleged GermanPZ4 balance issues immediately?  The KV and KV3 were significantly OP for what, 2 years?
Thanks and I am sorry for any bitter tone.
ArtV

Vallter: Pz IV was always along with KV, though the last one was rebalanced 3 updates vefore the Pz IV. Please, do not play with facts.
Also Pz IV will be rebalanced to overally tweak it's performance with new equipment.

View PostLehrCommander, on Aug 19 2012 - 15:47, said: Why is it that it seems Russian tanks are getting more exp than German tanks for doing the same or similar things?
Ex: I shot an IS-7 down to 50% health in my KT earlier and died, getting only 200~ exp. I then shot an IS-3 in my KV-3 and then was killed, receiving 600~ exp. Why is this?

Vallter: XP rates depend on many things and also on the performance of the whole team. There is no difference between nation or type of the tank you play. Factors will always remain the same.

View PostThuringen, on Aug 19 2012 - 17:03, said: Thx for the answers
Q What are the difference between the actual hull of the IS-4 and the new IS-4M hull ?

Vallter: Answered above.

View Postkaaz, on Aug 19 2012 - 17:18, said: With all the new premium tanks now available in almost all Tiers, do you intend on implementing a limit for the numbers of premium tanks in standard battle?
I have had a match playing an IS-3 that I have worked very hard to obtain and 10 of my teammate had premium tanks... Not to say that those 10 tanks where the first to die with the other team loosing none. Now, more then often, I am in match with more and more premium tanks... Giving a big tank to someone who have no clue on how to play give a great advantage to the opposing force.
Thanks for reading my comment.
Sebastien

Vallter: No, there won't be any specific limit on amount of Premium vehicles in one team.

View PostDinyne, on Aug 19 2012 - 17:34, said: If you have already answered this sorry, the threads kinds long to go read through tho. I was just wondering if your team felt that the T-43 was too easily ammo racked? On my 34-85 I can hardly recount more than maybe 4 or 5 total ammo racks by the time I had researched everything and had unlocked my T-43. After playing maybe 15k experience worth of games on my T-43 I have already topped that number, it seems like every other death is ammo-rack related.

Vallter: T-43 has rather few HP of Ammo Rack module to balance it's good parts with other vehicles. I would suggest you to use 'Wet Ammo Rack'  as additional equipment and also train your gunner with 'Safe Storage' perk to make the situation better.
Currently we are satisfied with vehicle performance and do not plan to change it.

View PostPaoSan, on Aug 19 2012 - 19:51, said: Hello, I've read this post for some time and I did not see my question therefor I guess it has not been asked,
Could it be possible to make a  Video clip on how to use the french light tank line a bit the same as you did for the type-62 when it came on sale? Because since 7.5 got out, all the amx 1375,90 got boosted up 1 tier and now people dont understand what those  little things can do, I get in alot of tier 10 matches and it dosent bother me because those little ones can compete in those kind of match ( its hard ) . But alot of public players dont understand that being even if it is a light tank it Cannot be played like a t-50-2,Chaffee, Elc as a suicidescout.  I do understand the fact it has the litlle light dot on it but its like the m3 lee its a medium tank yet you have to play it as a Tank Destroyer, So could you help understand new and older player that the new french line cannot be considered scouts even if they are light ?
thx alot

Vallter: We do plan to increase amount of tutorials, but not in the nearest future. Currently I would suggest you to watch some player-made materials on the matter.

View PostOtto_matic_Reiffel, on Aug 19 2012 - 20:21, said: That's actually a huge buff. Better than a camo net for anything with less than 20% base camo (ie, nearly everything) and on permanently (for gold). Makes a camouflaged Maus hide almost as well as an IS-7.
Any reason why this one is additive whereas the rest of the camo bonuses like camo nets are multiplicative? Seems that it's going to be pretty much mandatory on any competitive tank.

Vallter: It will be additive to all bonuses (camo net, skills) and than the result number will be a multiplicator for the bonus amount basing on the second type of your calculations. This is what I've meant initally. I will try to choose clearer phrases next time.

View PostKhanwulf, on Aug 19 2012 - 21:03, said: Couple of questions, which you might consider rephrased suggestions if you wish:
1) Any plans to include the German PAW 600 (Panzerabwehrwerfer 600, officially designated 8H63) or its intended successors (10cm, 12cm), which were intended for some of the E-series lighter vehicles?  Seems like this gun would be tailor-made for WoT, since while it would be an accurate HE-howitzer (recoilless rifle, really), it would really only shine with gold HEAT rounds.
2) Any chance of getting an indicator of the number (let alone type) of installed modules on tanks in the hanger screen?  Finding the equipment to swap to a new vehicle can be annoying....
Thanks
--Khanwulf

Vallter: 1)No, there are no such plans.
2)You can fin this looking in depot.

View PostStatless_QQ, on Aug 19 2012 - 21:12, said: 1) Do you have any plans to add a second heavy tree for the U.S.A or a third heavy line for the germans?
2) Will any maps be added in future updates (8.1 etc) or will you continue to rework the current maps?
3) Are you planning to make track or radio upgrades visible on the tank?
Thanks.

Vallter: 1)We are thinking about adding second Heavy Tree in future (no firm decision for now), but we currenlty see no place for 3rd German Heavy Tree in the game.
2)Though we have many maps in development currently, they all were postponed. We will add new physics and new render to existing maps first. I cannot say when this process will end, but we most probably won't see any new maps in 8.0, 8.1 and 8.2.
3)Yes, we have it in plans, but it has low priority and will be implemented only in the next year, if ready.

View PostNinjaBullet, on Aug 19 2012 - 21:48, said: I have another question.
Since you guys are adding more new perks/skills in the future (well thats what I heard) are you going to reset all the skills on all our tanks again, just like what you did when you introduded the new skills and perks in 7.2 update?

Vallter: Yes, we will most probably provide such offer, if we add a bucnh of skills and perks in one update.

View PostAcesHighMDP, on Aug 19 2012 - 22:48, said: Vallter, are you planning to do anything about troll platoons ? Please don't tell me that MM compensates when a team gets 2 tier 1s platooned with a tier 10. Every single time the match ends with 3 or 4 team kills, and everybody hates it except the trolls that do it. At the very least, they should wait in line until there's another platoon to put on the opposite team.

Vallter: There are currently no plans, though we do discuss such possibility internally.

View PostThe_Choosen1, on Aug 20 2012 - 02:26, said: Vallter,
1.The T-28 F-30 85MM gun was removed in 7.5 right? a Free xp compensation was done even it could be equipped on the KV-1 and the KV-3 and some others, then why the Panzer IV L/70 gun doesn't gets  compensated ?
2. I heard arty is recieving a nerf in general in 8.0, can you explain me what it is?
3. With the new pyshics, If I Ram an IS-3 by the side in my KT and make him flip over, he will die, but will I get the full kill xp and creds?

Vallter: 1. F-30 85 MM can be used on KV and KV-3. This guns are neither popular nor effective on this vehicles. In contrary, L/70 per our statistics is one of the most used guns on some vehicles aside of Panzerkampfwagen IV
2. It won't receive general nerf in 8.0. Could you please report the person, who told this to you?
3. You would hardly flip him over. Flipping over will be overall nearly impossible. But you will receive credits and XP for dealing him damage


Vallter
Official Q&A Thread: 7.5 Era
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20.08.2012 15:56:50
 
Subject: Official Q&A Thread: 7.5 Era
Link on message: #2489626

View Postulrikov, on Aug 19 2012 - 14:18, said: Can you confirm that the IS-4 is getting its driver's hatch removed as it will become an IS-4M variant in the upcoming 8.0?

If this is true, I believe you'll be giving the IS4 a clear advantage whereas the German E-100 is utterly limited only to HP buff and Traverse increase buff (based on WG interview RU), which is barely useless...

One more thing, why is the E-100 not getting any Pen buff on the 15cm?

I mean, why do the devs think accuracy buff (with RoF nerf) is a better upgrade when the E-100 wasn't intended to snipe?

Or if its not getting any Pen Buff at all, would it be possible that the 15cm get deadly accuracy (since it can't penetrate anything except on aiming weakspots)... by deadly accuracy, I mean like 0.3 accurate (with 3rpm RoF, same aiming time, no HP buff)?


Vallter:
1)IS-4 vision slit of driver will be removed, it's true. It won't influence damage model of the vehicle though. All in all, it's only aestetich change.

2)Because we think the it will make this vehicle overperforming. We do not want to buff it in one update and face necessity to nerf it in the next one.

3)Are you sure that E-100 was not intended to fire on a bit longer distances, as all German Tech Tree is intended to?

4)See point 2. We want to balance E-100 and have it overall performance even to other Tier 10 vehicles. But we do not want to creat an Imperial Death Star.


View PostArtV, on Aug 19 2012 - 14:27, said: So help me understand.  You are taking the PZ4 which has a great sniping gun and a nicely armored turret from the front and no other advantages and removing both?  This is a slight reworking?  So this will be a slow moving lightly armored (lowest tier 5 medium armor from the sides and rear which is important given its speed) medium?  Just want to make sure I understand because it looks like you are removing all the positives of that tank and keeping the negatives and labeling it a 'slight' reworking.

I really do not believe that the tank is significantly OP.  Look at the speed and traverse, it is horrible.  

Why do you feel the need to immediately address any alleged GermanPZ4 balance issues immediately?  The KV and KV3 were significantly OP for what, 2 years?

Thanks and I am sorry for any bitter tone.

ArtV


Vallter:
Pz IV was always along with KV, though the last one was rebalanced 3 updates vefore the Pz IV. Please, do not play with facts.

Also Pz IV will be rebalanced to overally tweak it's performance with new equipment.


View PostLehrCommander, on Aug 19 2012 - 14:47, said: Why is it that it seems Russian tanks are getting more exp than German tanks for doing the same or similar things?
Ex: I shot an IS-7 down to 50% health in my KT earlier and died, getting only 200~ exp. I then shot an IS-3 in my KV-3 and then was killed, receiving 600~ exp. Why is this?


Vallter:
XP rates depend on many things and also on the performance of the whole team. There is no difference between nation or type of the tank you play. Factors will always remain the same.


View PostThuringen, on Aug 19 2012 - 16:03, said: Thx for the answers

Q What are the difference between the actual hull of the IS-4 and the new IS-4M hull ?


Vallter:
Answered above.


View Postkaaz, on Aug 19 2012 - 16:18, said: With all the new premium tanks now available in almost all Tiers, do you intend on implementing a limit for the numbers of premium tanks in standard battle?
I have had a match playing an IS-3 that I have worked very hard to obtain and 10 of my teammate had premium tanks... Not to say that those 10 tanks where the first to die with the other team loosing none. Now, more then often, I am in match with more and more premium tanks... Giving a big tank to someone who have no clue on how to play give a great advantage to the opposing force.

Thanks for reading my comment.

Sebastien


Vallter:
No, there won't be any specific limit on amount of Premium vehicles in one team.


View PostDinyne, on Aug 19 2012 - 16:34, said: If you have already answered this sorry, the threads kinds long to go read through tho. I was just wondering if your team felt that the T-43 was too easily ammo racked? On my 34-85 I can hardly recount more than maybe 4 or 5 total ammo racks by the time I had researched everything and had unlocked my T-43. After playing maybe 15k experience worth of games on my T-43 I have already topped that number, it seems like every other death is ammo-rack related.


Vallter:
T-43 has rather few HP of Ammo Rack module to balance it's good parts with other vehicles. I would suggest you to use 'Wet Ammo Rack'  as additional equipment and also train your gunner with 'Safe Storage' perk to make the situation better.

Currently we are satisfied with vehicle performance and do not plan to change it.


View PostPaoSan, on Aug 19 2012 - 18:51, said: Hello, I've read this post for some time and I did not see my question therefor I guess it has not been asked,

Could it be possible to make a  Video clip on how to use the french light tank line a bit the same as you did for the type-62 when it came on sale? Because since 7.5 got out, all the amx 1375,90 got boosted up 1 tier and now people dont understand what those  little things can do, I get in alot of tier 10 matches and it dosent bother me because those little ones can compete in those kind of match ( its hard ) . But alot of public players dont understand that being even if it is a light tank it Cannot be played like a t-50-2,Chaffee, Elc as a suicidescout.  I do understand the fact it has the litlle light dot on it but its like the m3 lee its a medium tank yet you have to play it as a Tank Destroyer, So could you help understand new and older player that the new french line cannot be considered scouts even if they are light ?

thx alot



Vallter:
We do plan to increase amount of tutorials, but not in the nearest future. Currently I would suggest you to watch some player-made materials on the matter.


View PostOtto_matic_Reiffel, on Aug 19 2012 - 19:21, said: That's actually a huge buff. Better than a camo net for anything with less than 20% base camo (ie, nearly everything) and on permanently (for gold). Makes a camouflaged Maus hide almost as well as an IS-7.

Any reason why this one is additive whereas the rest of the camo bonuses like camo nets are multiplicative? Seems that it's going to be pretty much mandatory on any competitive tank.


Vallter:
It will be additive to all bonuses (camo net, skills) and than the result number will be a multiplicator for the bonus amount basing on the second type of your calculations. This is what I've meant initally. I will try to choose clearer phrases next time.


View PostKhanwulf, on Aug 19 2012 - 20:03, said: Couple of questions, which you might consider rephrased suggestions if you wish:

1) Any plans to include the German PAW 600 (Panzerabwehrwerfer 600, officially designated 8H63) or its intended successors (10cm, 12cm), which were intended for some of the E-series lighter vehicles?  Seems like this gun would be tailor-made for WoT, since while it would be an accurate HE-howitzer (recoilless rifle, really), it would really only shine with gold HEAT rounds.

2) Any chance of getting an indicator of the number (let alone type) of installed modules on tanks in the hanger screen?  Finding the equipment to swap to a new vehicle can be annoying....

Thanks
--Khanwulf


Vallter:
1)No, there are no such plans.
2)You can fin this looking in depot.


View PostStatless_QQ, on Aug 19 2012 - 20:12, said: 1) Do you have any plans to add a second heavy tree for the U.S.A or a third heavy line for the germans?

2) Will any maps be added in future updates (8.1 etc) or will you continue to rework the current maps?

3) Are you planning to make track or radio upgrades visible on the tank?

Thanks.


Vallter:
1)We are thinking about adding second Heavy Tree in future (no firm decision for now), but we currenlty see no place for 3rd German Heavy Tree in the game.
2)Though we have many maps in development currently, they all were postponed. We will add new physics and new render to existing maps first. I cannot say when this process will end, but we most probably won't see any new maps in 8.0, 8.1 and 8.2.
3)Yes, we have it in plans, but it has low priority and will be implemented only in the next year, if ready.


View PostNinjaBullet, on Aug 19 2012 - 20:48, said: I have another question.
Since you guys are adding more new perks/skills in the future (well thats what I heard) are you going to reset all the skills on all our tanks again, just like what you did when you introduded the new skills and perks in 7.2 update?


Vallter:
Yes, we will most probably provide such offer, if we add a bucnh of skills and perks in one update.


View PostAcesHighMDP, on Aug 19 2012 - 21:48, said: Vallter, are you planning to do anything about troll platoons ? Please don't tell me that MM compensates when a team gets 2 tier 1s platooned with a tier 10. Every single time the match ends with 3 or 4 team kills, and everybody hates it except the trolls that do it. At the very least, they should wait in line until there's another platoon to put on the opposite team.


Vallter:
There are currently no plans, though we do discuss such possibility internally.


View PostThe_Choosen1, on Aug 20 2012 - 01:26, said: Vallter,

1.The T-28 F-30 85MM gun was removed in 7.5 right? a Free xp compensation was done even it could be equipped on the KV-1 and the KV-3 and some others, then why the Panzer IV L/70 gun doesn't gets  compensated ?
2. I heard arty is recieving a nerf in general in 8.0, can you explain me what it is?
3. With the new pyshics, If I Ram an IS-3 by the side in my KT and make him flip over, he will die, but will I get the full kill xp and creds?


Vallter:
1. F-30 85 MM can be used on KV and KV-3. This guns are neither popular nor effective on this vehicles. In contrary, L/70 per our statistics is one of the most used guns on some vehicles aside of Panzerkampfwagen IV
2. It won't receive general nerf in 8.0. Could you please report the person, who told this to you?
3. You would hardly flip him over. Flipping over will be overall nearly impossible. But you will receive credits and XP for dealing him damage


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