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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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GeneralDirection
failing to understand WG's reasoning
arrow
28.12.2012 12:43:12
 
Subject: failing to understand WG's reasoning
Link on message: #3348962

View PostRevanant, on Dec 28 2012 - 11:33, said: Hey sorry if I'm wrong but didn't you change the MM to accomidate t10 mediums and TD's? How was that significantly different from making t10 arty? I'm honoestly just curious, as I've seen some of these problems before and realize something added could have easily confused the process.


GeneralDirection:
We didn't change the core matchmaker functionality, we just added tier 10 to medium and TD branches--much the same as we plan to do for SPGs. But until we make that change, this is the only workable solution. Because SPGs cap at tier 8, there's a lot of code at play specifically related to SPGs that would break matchmaking if we altered it too significantly.

The obvious solution is to introduce tier 9 and 10 SPGs, but unfortunately they aren't ready yet.


GeneralDirection
why do people say artie shouldent be in this gam
arrow
28.12.2012 12:38:42
 
Subject: why do people say artie shouldent be in this gam
Link on message: #3348951

View PostTimedParadox, on Dec 28 2012 - 10:59, said: Alright.
5 as a cap is silly.
The second 5 arties appear on my match list, I stick to the less flankable piece of non-destructible cover I can find and put up youtube on my other screen, then hope I can go out fighting free of arty or my team wins.
What is my alternative?  Stick my head out and pay a repair bill while having absolutely no fun.
Arty in its current state isn't fun to play against, anyone who thinks otherwise is a masochist or biting their lip just to be contrary.

GeneralDirection: Give it a try, that's all we ask. If it sucks, tell us and we'll listen. We can't promise immediate change, but hopefully the last year has proven we're willing to alter mechanics if we feel it benefits our players.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 12:34:10
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348943

View PostComorat, on Dec 28 2012 - 09:50, said: Well, I've been playing video games a long long time and when the concept of MMO was first raised one of the first things alot of designers discussed was the "what if" factor....What if we do XYZ, what will happen?  The general conclusion was that people will ALWAYS do something completely stupid in a punishment-free environment.
Now, with the sherrif events team killing if the sherrif is on your side is punished, ergo I've not seen anybody do it.  I know that is HAS but its a good discouraging factor.
i think what I'm getting at is that the gripes and complaints voiced here are what we like to call the "vocal minority".  You hear about how bad the events are and how they ruin the game and blah blah blah, but the truth is there are a relatively small percentage of people acting the fool when the complaints are formed.  You have just as much a chance of entering a match with some idiot that wants to drown himself, or roadblock his team, or team kill or act like a jackass in chat as you do someone dropping everything and trying to score an in-game reward.
I want to see mroe events, events are fricken FUN!  Anybody remember the "blood plague" in World of Warcraft?  Holy hell, it was hilarious!  There were panic in teh streets, bodies everywhere, some jerks were running around spreading it, some were working ot heal those affected, some stayed away from hot zones while others just didnt play for a while.
Events are interesting social experiments, dont just stop doing them because you're afraid of humans acting like retarded monkeys....we ARE retarded monkeys.

GeneralDirection: Don't worry, I'm not looking to get rid of the sheriff events. Part of our philosophy is to design events like this. We have to make money as a business, but we're also going to stick to our guns that the game is free to play, and that means giving away gold as a reward for events. 500 gold as it was before this particular sheriff event is insignificant in the grand scheme of things.
Like I mentioned in a recent thread about removing the countdown--not everyone can afford to upgrade their computer at the drop of a hat, and not everyone can afford to pull out their wallet every time a purchase in-game is involved. We realize that, and we respect it.
At the end of the day, even if you can't spend the most money on your block, you're still contributing to the game. This is a player versus player game after all, so everyone counts. Without the player base as a whole, there are a lot less tanks driving around, which results in potentially longer queues and a weaker experience once you're in a battle.
So we're going to continue designing these kinds of events, because it gives someone an opportunity to pick up a garage slot, or some free experience, or to retrain a crew. You might even be able to pick up some premium time, purchase some camouflage or top off the gold needed to buy a premium vehicle. We're fine with that.

View PostPope_Shizzle, on Dec 28 2012 - 09:52, said: GD, please ignore the voices of the few people who whine about Sheriff events and listen to the voices of the silent majority who enjoy them.  I ran sheriff accounts the last couple times they have been active and I had an absolute blast.  95% of the feedback from the players in game was positive.  The opportunity to get gold for people who otherwise wouldn't have it is awesome.  Run the numbers.  How many battles did the sheriffs run during the last 3 events?  How many total battles were played by the general player base?  Does it really matter that a few games were played differently?  Please ignore the forum trolls.

GeneralDirection:


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 12:34:10
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348943

View PostComorat, on Dec 28 2012 - 09:50, said: Well, I've been playing video games a long long time and when the concept of MMO was first raised one of the first things alot of designers discussed was the "what if" factor....What if we do XYZ, what will happen?  The general conclusion was that people will ALWAYS do something completely stupid in a punishment-free environment.
Now, with the sherrif events team killing if the sherrif is on your side is punished, ergo I've not seen anybody do it.  I know that is HAS but its a good discouraging factor.
i think what I'm getting at is that the gripes and complaints voiced here are what we like to call the "vocal minority".  You hear about how bad the events are and how they ruin the game and blah blah blah, but the truth is there are a relatively small percentage of people acting the fool when the complaints are formed.  You have just as much a chance of entering a match with some idiot that wants to drown himself, or roadblock his team, or team kill or act like a jackass in chat as you do someone dropping everything and trying to score an in-game reward.
I want to see mroe events, events are fricken FUN!  Anybody remember the "blood plague" in World of Warcraft?  Holy hell, it was hilarious!  There were panic in teh streets, bodies everywhere, some jerks were running around spreading it, some were working ot heal those affected, some stayed away from hot zones while others just didnt play for a while.
Events are interesting social experiments, dont just stop doing them because you're afraid of humans acting like retarded monkeys....we ARE retarded monkeys.

GeneralDirection: Don't worry, I'm not looking to get rid of the sheriff events. Part of our philosophy is to design events like this. We have to make money as a business, but we're also going to stick to our guns that the game is free to play, and that means giving away gold as a reward for events. 500 gold as it was before this particular sheriff event is insignificant in the grand scheme of things.
Like I mentioned in a recent thread about removing the countdown--not everyone can afford to upgrade their computer at the drop of a hat, and not everyone can afford to pull out their wallet every time a purchase in-game is involved. We realize that, and we respect it.
At the end of the day, even if you can't spend the most money on your block, you're still contributing to the game. This is a player versus player game after all, so everyone counts. Without the player base as a whole, there are a lot less tanks driving around, which results in potentially longer queues and a weaker experience once you're in a battle.
So we're going to continue designing these kinds of events, because it gives someone an opportunity to pick up a garage slot, or some free experience, or to retrain a crew. You might even be able to pick up some premium time, purchase some camouflage or top off the gold needed to buy a premium vehicle. We're fine with that.

View PostPope_Shizzle, on Dec 28 2012 - 09:52, said: GD, please ignore the voices of the few people who whine about Sheriff events and listen to the voices of the silent majority who enjoy them.  I ran sheriff accounts the last couple times they have been active and I had an absolute blast.  95% of the feedback from the players in game was positive.  The opportunity to get gold for people who otherwise wouldn't have it is awesome.  Run the numbers.  How many battles did the sheriffs run during the last 3 events?  How many total battles were played by the general player base?  Does it really matter that a few games were played differently?  Please ignore the forum trolls.

GeneralDirection:


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 12:34:10
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348943

View PostComorat, on Dec 28 2012 - 09:50, said: Well, I've been playing video games a long long time and when the concept of MMO was first raised one of the first things alot of designers discussed was the "what if" factor....What if we do XYZ, what will happen?  The general conclusion was that people will ALWAYS do something completely stupid in a punishment-free environment.
Now, with the sherrif events team killing if the sherrif is on your side is punished, ergo I've not seen anybody do it.  I know that is HAS but its a good discouraging factor.
i think what I'm getting at is that the gripes and complaints voiced here are what we like to call the "vocal minority".  You hear about how bad the events are and how they ruin the game and blah blah blah, but the truth is there are a relatively small percentage of people acting the fool when the complaints are formed.  You have just as much a chance of entering a match with some idiot that wants to drown himself, or roadblock his team, or team kill or act like a jackass in chat as you do someone dropping everything and trying to score an in-game reward.
I want to see mroe events, events are fricken FUN!  Anybody remember the "blood plague" in World of Warcraft?  Holy hell, it was hilarious!  There were panic in teh streets, bodies everywhere, some jerks were running around spreading it, some were working ot heal those affected, some stayed away from hot zones while others just didnt play for a while.
Events are interesting social experiments, dont just stop doing them because you're afraid of humans acting like retarded monkeys....we ARE retarded monkeys.

GeneralDirection: Don't worry, I'm not looking to get rid of the sheriff events. Part of our philosophy is to design events like this. We have to make money as a business, but we're also going to stick to our guns that the game is free to play, and that means giving away gold as a reward for events. 500 gold as it was before this particular sheriff event is insignificant in the grand scheme of things.
Like I mentioned in a recent thread about removing the countdown--not everyone can afford to upgrade their computer at the drop of a hat, and not everyone can afford to pull out their wallet every time a purchase in-game is involved. We realize that, and we respect it.
At the end of the day, even if you can't spend the most money on your block, you're still contributing to the game. This is a player versus player game after all, so everyone counts. Without the player base as a whole, there are a lot less tanks driving around, which results in potentially longer queues and a weaker experience once you're in a battle.
So we're going to continue designing these kinds of events, because it gives someone an opportunity to pick up a garage slot, or some free experience, or to retrain a crew. You might even be able to pick up some premium time, purchase some camouflage or top off the gold needed to buy a premium vehicle. We're fine with that.

View PostPope_Shizzle, on Dec 28 2012 - 09:52, said: GD, please ignore the voices of the few people who whine about Sheriff events and listen to the voices of the silent majority who enjoy them.  I ran sheriff accounts the last couple times they have been active and I had an absolute blast.  95% of the feedback from the players in game was positive.  The opportunity to get gold for people who otherwise wouldn't have it is awesome.  Run the numbers.  How many battles did the sheriffs run during the last 3 events?  How many total battles were played by the general player base?  Does it really matter that a few games were played differently?  Please ignore the forum trolls.

GeneralDirection:


GeneralDirection
Treads for Threads Campaign Extension
arrow
28.12.2012 11:51:09
 
Subject: Treads for Threads Campaign Extension
Link on message: #3348838

View Postjdeltaarrow, on Dec 28 2012 - 10:30, said: Do all the games have to be played on one tank or a total of 5 game played on a tier 10...i play my t110e5 and M48a1 once in a while and don't know if I've hit 5 on just one of them.

GeneralDirection: It's just a total of 5 on your account. It doesn't need to be on tier 10s. You just need to own one.


GeneralDirection
Treads for Threads Campaign Extension
arrow
28.12.2012 11:51:09
 
Subject: Treads for Threads Campaign Extension
Link on message: #3348838

View Postjdeltaarrow, on Dec 28 2012 - 10:30, said: Do all the games have to be played on one tank or a total of 5 game played on a tier 10...i play my t110e5 and M48a1 once in a while and don't know if I've hit 5 on just one of them.


GeneralDirection:
It's just a total of 5 on your account. It doesn't need to be on tier 10s. You just need to own one.


GeneralDirection
Treads for Threads Campaign Extension
arrow
28.12.2012 11:51:09
 
Subject: Treads for Threads Campaign Extension
Link on message: #3348838

View Postjdeltaarrow, on Dec 28 2012 - 10:30, said: Do all the games have to be played on one tank or a total of 5 game played on a tier 10...i play my t110e5 and M48a1 once in a while and don't know if I've hit 5 on just one of them.


GeneralDirection:
It's just a total of 5 on your account. It doesn't need to be on tier 10s. You just need to own one.


GeneralDirection
why do people say artie shouldent be in this gam
arrow
28.12.2012 11:11:12
 
Subject: why do people say artie shouldent be in this gam
Link on message: #3348743

View PostRevanant, on Dec 28 2012 - 10:08, said: You just need to say that first.   All i want is games where leaving cover isnt instant death, and strat involving being out in the open aren't laughed at the same way russian ruellete is.  Also 5 cap isnt a cap.

GeneralDirection: Well, when looking at what can happen right now, I think 5 qualifies as a cap. Maybe not for low and middle tier battles, but definitely for higher tiers.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 11:08:42
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348733

 Comorat, on Dec 28 2012 - 10:02, said: Just for grins and ha ha's I'd love to see a giagantic, raid type tank EVERYBODY had to shoot to kill.  Think about it, an M3 the size of a school gym that could crush you, forcing you to team up with the other side to survive.  A real "encounter" battle   :Smile_glasses:

GeneralDirection: It's on the drawing board... :)


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 11:08:42
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348733

View PostComorat, on Dec 28 2012 - 10:02, said: Just for grins and ha ha's I'd love to see a giagantic, raid type tank EVERYBODY had to shoot to kill.  Think about it, an M3 the size of a school gym that could crush you, forcing you to team up with the other side to survive.  A real "encounter" battle   :Smile_glasses:

GeneralDirection: It's on the drawing board... :)


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 11:08:42
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348733

View PostComorat, on Dec 28 2012 - 10:02, said: Just for grins and ha ha's I'd love to see a giagantic, raid type tank EVERYBODY had to shoot to kill.  Think about it, an M3 the size of a school gym that could crush you, forcing you to team up with the other side to survive.  A real "encounter" battle   :Smile_glasses:

GeneralDirection: It's on the drawing board... :)


GeneralDirection
failing to understand WG's reasoning
arrow
28.12.2012 11:07:07
 
Subject: failing to understand WG's reasoning
Link on message: #3348726

View PostUncleDolfy, on Dec 28 2012 - 04:16, said: False dichotomy of "either we do A or we can only do B". I don't believe that is the case, even reading how the MM algorithm works in the wiki. That is, if you can program it to drop the cap to 5, you can program it to drop to 3 or whatever number.
It just means if there's a lot of arties player they will just have to wait a lot longer, some may just have to wait longer. But if that were the rule, and that is clearly stated, that's not MM's problem.

GeneralDirection: It isn't a situation of A or B. It's a situation of "What can we do before completely breaking the matchmaker because of the way it currently works?"
This will not be the last change if we need to make more. But rewriting the matchmaker when we plan to change SPGs to have the same tier range as heavies, mediums and TDs would be a pretty significant waste of development time.


GeneralDirection
failing to understand WG's reasoning
arrow
28.12.2012 11:07:07
 
Subject: failing to understand WG's reasoning
Link on message: #3348726

View PostUncleDolfy, on Dec 28 2012 - 04:16, said:

False dichotomy of "either we do A or we can only do B". I don't believe that is the case, even reading how the MM algorithm works in the wiki. That is, if you can program it to drop the cap to 5, you can program it to drop to 3 or whatever number.

It just means if there's a lot of arties player they will just have to wait a lot longer, some may just have to wait longer. But if that were the rule, and that is clearly stated, that's not MM's problem.


GeneralDirection:
It isn't a situation of A or B. It's a situation of "What can we do before completely breaking the matchmaker because of the way it currently works?"

This will not be the last change if we need to make more. But rewriting the matchmaker when we plan to change SPGs to have the same tier range as heavies, mediums and TDs would be a pretty significant waste of development time.


GeneralDirection
failing to understand WG's reasoning
arrow
28.12.2012 11:07:07
 
Subject: failing to understand WG's reasoning
Link on message: #3348726

View PostUncleDolfy, on Dec 28 2012 - 04:16, said:

False dichotomy of "either we do A or we can only do B". I don't believe that is the case, even reading how the MM algorithm works in the wiki. That is, if you can program it to drop the cap to 5, you can program it to drop to 3 or whatever number.

It just means if there's a lot of arties player they will just have to wait a lot longer, some may just have to wait longer. But if that were the rule, and that is clearly stated, that's not MM's problem.


GeneralDirection:
It isn't a situation of A or B. It's a situation of "What can we do before completely breaking the matchmaker because of the way it currently works?"

This will not be the last change if we need to make more. But rewriting the matchmaker when we plan to change SPGs to have the same tier range as heavies, mediums and TDs would be a pretty significant waste of development time.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:41:24
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348648

 Comorat, on Dec 28 2012 - 09:37, said: I think losing the announcement wouldnt do a whole lot...people are usually pretty good about screaming that the sherrif is in the match anyways.
Honestly keeping it exactly as it is now is fine.  Its fun, a nice little reward, something to look forward to and there are going to be idiots on every team no matter what the conditions.

GeneralDirection: The problem is that it seems--at least from feedback--that this completely changes the reason a person plays a battle. This is not good.
To give an example that I mentioned in my AMA, we came up with the idea of a Lumberjack epic achivement--rewarded for knocking down trees. At the time knocking down a tree was of no benefit, so the idea was shot down because it would encourage play that is against the spirit of the game.
We might have to review this event for that reason as well. We'll keep a close eye on data from the January event.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:41:24
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348648

View PostComorat, on Dec 28 2012 - 09:37, said: I think losing the announcement wouldnt do a whole lot...people are usually pretty good about screaming that the sherrif is in the match anyways.
Honestly keeping it exactly as it is now is fine.  Its fun, a nice little reward, something to look forward to and there are going to be idiots on every team no matter what the conditions.

GeneralDirection: The problem is that it seems--at least from feedback--that this completely changes the reason a person plays a battle. This is not good.
To give an example that I mentioned in my AMA, we came up with the idea of a Lumberjack epic achivement--rewarded for knocking down trees. At the time knocking down a tree was of no benefit, so the idea was shot down because it would encourage play that is against the spirit of the game.
We might have to review this event for that reason as well. We'll keep a close eye on data from the January event.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:41:24
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348648

View PostComorat, on Dec 28 2012 - 09:37, said: I think losing the announcement wouldnt do a whole lot...people are usually pretty good about screaming that the sherrif is in the match anyways.
Honestly keeping it exactly as it is now is fine.  Its fun, a nice little reward, something to look forward to and there are going to be idiots on every team no matter what the conditions.

GeneralDirection: The problem is that it seems--at least from feedback--that this completely changes the reason a person plays a battle. This is not good.
To give an example that I mentioned in my AMA, we came up with the idea of a Lumberjack epic achivement--rewarded for knocking down trees. At the time knocking down a tree was of no benefit, so the idea was shot down because it would encourage play that is against the spirit of the game.
We might have to review this event for that reason as well. We'll keep a close eye on data from the January event.


GeneralDirection
why do people say artie shouldent be in this gam
arrow
28.12.2012 10:36:51
 
Subject: why do people say artie shouldent be in this gam
Link on message: #3348630

View PostFrozenpants, on Dec 28 2012 - 09:35, said: But surely that is the problem? There is only one strategy .. camp in a place safe from Arty.. or push up and die. Games with heavy arty are not fun and are pretty much decided by which team gets bored first, decides to just go for it and just hope for the best.

GeneralDirection: Which is exactly why we're limiting them and planning additional changes down the road.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:34:53
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348620

 Zeppelinisgod, on Dec 28 2012 - 09:33, said: What are we talking about here?

GeneralDirection: The sheriff currently announces their existence in the battle chat during the countdown.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:34:53
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348620

View PostZeppelinisgod, on Dec 28 2012 - 09:33, said: What are we talking about here?

GeneralDirection: The sheriff currently announces their existence in the battle chat during the countdown.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:34:53
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348620

View PostZeppelinisgod, on Dec 28 2012 - 09:33, said: What are we talking about here?

GeneralDirection: The sheriff currently announces their existence in the battle chat during the countdown.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:32:01
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348611

GeneralDirection: What do you guys think of us getting rid of the chat announcement? Good idea? Bad idea? Burn it in the fire place before anyone can see it?


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:32:01
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348611

GeneralDirection: What do you guys think of us getting rid of the chat announcement? Good idea? Bad idea? Burn it in the fire place before anyone can see it?


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:32:01
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348611

GeneralDirection: What do you guys think of us getting rid of the chat announcement? Good idea? Bad idea? Burn it in the fire place before anyone can see it?


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:27:28
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348595

 Solono, on Dec 28 2012 - 09:25, said: I wonder what the look of sheer horror would be if someone realized I have used a Sheriff account in the past.

GeneralDirection: Go check out the New Year's Bash thread. That guy in the image is me right now.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:27:28
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348595

View PostSolono, on Dec 28 2012 - 09:25, said: I wonder what the look of sheer horror would be if someone realized I have used a Sheriff account in the past.

GeneralDirection: Go check out the New Year's Bash thread. That guy in the image is me right now.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:27:28
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348595

View PostSolono, on Dec 28 2012 - 09:25, said: I wonder what the look of sheer horror would be if someone realized I have used a Sheriff account in the past.

GeneralDirection: Go check out the New Year's Bash thread. That guy in the image is me right now.


GeneralDirection
why do people say artie shouldent be in this gam
arrow
28.12.2012 10:24:26
 
Subject: why do people say artie shouldent be in this gam
Link on message: #3348587

View PostTimedParadox, on Dec 28 2012 - 09:08, said: How does one form a strategy around being one shot or severely crippled from anywhere on the map, at any time, without you ever seeing it coming or being able to retaliate from it?
Dying to hear this one, specially from a dev.

GeneralDirection: Well, on some maps it's not as easy. I actually played a battle today on Prokhorovka with 8 on the enemy team, 6 on ours. Given the map, that was not a fun experience.
So really, you decide whether or not you hug areas that can block SPG shots. It's pretty cut and dry, but I actually like having to think about the IS-7's buddy off in the corner. As long as there aren't 8 of them.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:20:19
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348577

 Mattdude77, on Dec 28 2012 - 09:11, said: Sorry I don't remember. I'll pay more attention next time. I wasn't sure if a few unpleasant words would really mean a lot to the WG staff. Maybe my friends have some screenshots, I was platooning at the time. I'll contact them and ask about it tomorrow.

GeneralDirection: These accounts are essentially representing Wargaming during the event, so we take the behavior very seriously.
If you find out you have more info on this incident, feel free to send me a PM.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:20:19
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348577

View PostMattdude77, on Dec 28 2012 - 09:11, said: Sorry I don't remember. I'll pay more attention next time. I wasn't sure if a few unpleasant words would really mean a lot to the WG staff. Maybe my friends have some screenshots, I was platooning at the time. I'll contact them and ask about it tomorrow.

GeneralDirection: These accounts are essentially representing Wargaming during the event, so we take the behavior very seriously.
If you find out you have more info on this incident, feel free to send me a PM.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 10:20:19
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348577

View PostMattdude77, on Dec 28 2012 - 09:11, said: Sorry I don't remember. I'll pay more attention next time. I wasn't sure if a few unpleasant words would really mean a lot to the WG staff. Maybe my friends have some screenshots, I was platooning at the time. I'll contact them and ask about it tomorrow.

GeneralDirection: These accounts are essentially representing Wargaming during the event, so we take the behavior very seriously.
If you find out you have more info on this incident, feel free to send me a PM.


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Who killed the golden goose? Sheriff bonus nerfed.
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28.12.2012 10:07:21
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348554

 Mattdude77, on Dec 28 2012 - 09:03, said: So if a sheriff was cussing at my team I should have screenshotted it and reported it? oops.
Edit: I recalled it wrong, he wasn't cussing at my team but he was still being err.. unpleasant to say the least.

GeneralDirection: If you remember the sheriff name we can pull up chat logs.


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Who killed the golden goose? Sheriff bonus nerfed.
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28.12.2012 10:07:21
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348554

View PostMattdude77, on Dec 28 2012 - 09:03, said: So if a sheriff was cussing at my team I should have screenshotted it and reported it? oops.
Edit: I recalled it wrong, he wasn't cussing at my team but he was still being err.. unpleasant to say the least.

GeneralDirection: If you remember the sheriff name we can pull up chat logs.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
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28.12.2012 10:07:21
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348554

View PostMattdude77, on Dec 28 2012 - 09:03, said: So if a sheriff was cussing at my team I should have screenshotted it and reported it? oops.
Edit: I recalled it wrong, he wasn't cussing at my team but he was still being err.. unpleasant to say the least.

GeneralDirection: If you remember the sheriff name we can pull up chat logs.


GeneralDirection
Treads for Threads Campaign Extension
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28.12.2012 09:57:55
 
Subject: Treads for Threads Campaign Extension
Link on message: #3348517

View PostMoltike, on Dec 28 2012 - 08:54, said: Interesting, that's helpfull last one
Q: when will I get notification ?  At end of due date or duration ?

GeneralDirection: After the end of the program. All you have to know is that if you've played 5 battles between Dec. 20 and Jan. 10 and have a tier 10 in your garage, then you're eligible for the shirt.


GeneralDirection
Treads for Threads Campaign Extension
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28.12.2012 09:57:55
 
Subject: Treads for Threads Campaign Extension
Link on message: #3348517

View PostMoltike, on Dec 28 2012 - 08:54, said: Interesting, that's helpfull last one
Q: when will I get notification ?  At end of due date or duration ?

GeneralDirection: After the end of the program. All you have to know is that if you've played 5 battles between Dec. 20 and Jan. 10 and have a tier 10 in your garage, then you're eligible for the shirt.


GeneralDirection
Treads for Threads Campaign Extension
arrow
28.12.2012 09:57:55
 
Subject: Treads for Threads Campaign Extension
Link on message: #3348517

View PostMoltike, on Dec 28 2012 - 08:54, said: Interesting, that's helpfull last one
Q: when will I get notification ?  At end of due date or duration ?

GeneralDirection: After the end of the program. All you have to know is that if you've played 5 battles between Dec. 20 and Jan. 10 and have a tier 10 in your garage, then you're eligible for the shirt.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
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28.12.2012 09:54:11
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348507

 Solono, on Dec 28 2012 - 08:48, said: Got it, can only have fun in ways you dictate and all other fun is illegal. God forbid we're getting stomped 12-4 and I mess with my friend so we can at least get some laughs out of an otherwise garbage match. Its totally comparable to a Sheriff suicide ramming a scout into a teammate, drowning themselves and calling everybody baddies, right?
How about 8000 XP? (320 gold value)
How about a day of premium? (250 gold value)
How about 150,000 credits? (375 gold value)
How about a combo: 100,000 credits (250 gold value) and 3000 XP (120 gold value)
So many possibilities.

GeneralDirection: If you've witnessed that behavior then all you have to do is report it. As you can see from the rules, access to the sheriff accounts carries a lot of responsibility and it's very actionable if a sheriff is doing something that will harm the experience of other players in the battle.


GeneralDirection
Who killed the golden goose? Sheriff bonus nerfed.
arrow
28.12.2012 09:54:11
 
Subject: Who killed the golden goose? Sheriff bonus nerfed.
Link on message: #3348507

View PostSolono, on Dec 28 2012 - 08:48, said: Got it, can only have fun in ways you dictate and all other fun is illegal. God forbid we're getting stomped 12-4 and I mess with my friend so we can at least get some laughs out of an otherwise garbage match. Its totally comparable to a Sheriff suicide ramming a scout into a teammate, drowning themselves and calling everybody baddies, right?
How about 8000 XP? (320 gold value)
How about a day of premium? (250 gold value)
How about 150,000 credits? (375 gold value)
How about a combo: 100,000 credits (250 gold value) and 3000 XP (120 gold value)
So many possibilities.

GeneralDirection: If you've witnessed that behavior then all you have to do is report it. As you can see from the rules, access to the sheriff accounts carries a lot of responsibility and it's very actionable if a sheriff is doing something that will harm the experience of other players in the battle.


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