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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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GeneralDirection
Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
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20.01.2013 06:34:05
 
Subject: Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
Link on message: #3532140

View PostITDUDE, on Jan 19 2013 - 17:02, said: Latest from Storm:
-In 8.4, Dragon Ridge and Serene Coast maps will be removed from random game mode
-Swamp and Komarin will be reworked visually and for better gameplay and will be returned (ITDUDE: Storm didn't specify when, but I am guessing 8.4 as well)
Personal opinion
- Dragon Ridge, like it, hope it's not gone for too long
- Serene Coast, ok map, don't care either way. Remove bunch of buildings and camping rocks and the map will be just fine.
- Swamp, ok map, not sure why it was removed (probably too many draws)
- Komarin, loved it, glad to see it is coming back

GeneralDirection: Swamp and Komarin are not coming back in 8.4. I believe one is scheduled for 8.5, though (no access to confirm which at the moment).


GeneralDirection
Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
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20.01.2013 06:34:05
 
Subject: Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
Link on message: #3532140

View PostITDUDE, on Jan 19 2013 - 17:02, said: Latest from Storm:
-In 8.4, Dragon Ridge and Serene Coast maps will be removed from random game mode
-Swamp and Komarin will be reworked visually and for better gameplay and will be returned (ITDUDE: Storm didn't specify when, but I am guessing 8.4 as well)
Personal opinion
- Dragon Ridge, like it, hope it's not gone for too long
- Serene Coast, ok map, don't care either way. Remove bunch of buildings and camping rocks and the map will be just fine.
- Swamp, ok map, not sure why it was removed (probably too many draws)
- Komarin, loved it, glad to see it is coming back

GeneralDirection: Swamp and Komarin are not coming back in 8.4. I believe one is scheduled for 8.5, though (no access to confirm which at the moment).


Yoott
Nice MATH wargaming
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20.01.2013 05:50:56
 
Subject: Nice MATH wargaming
Link on message: #3531852

View PostMassiveHyperion, on Jan 20 2013 - 05:47, said: This is not true.
Someone spotting for you does not steal your XP or credits.  You still get 100% of both and the spotter gets credits and XP as if they did 50% of the damage.  Your credits etc. are safe from spotters.

Yoott: umm no they are correct
http://wiki.worldoft...nce_and_Credits
Damage done to targets you are spotting yourself, by tanks who are not spotting them themselves
is calculated for credits as
50% of the above which is Per point of damage
so you get 50% for hitting a target someone else is spotting..... as well you get 50% for tam damaging enemies your spotting


Yoott
Nice MATH wargaming
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20.01.2013 05:46:30
 
Subject: Nice MATH wargaming
Link on message: #3531827

Yoott: damage = credits ... sitting in the back and sniping low hp tanks for kills = nothing ....


dance210
Hide-and-Seek Weekend
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20.01.2013 01:29:15
 
Subject: Hide-and-Seek Weekend
Link on message: #3530145

View Postfatkiddown, on Jan 20 2013 - 01:24, said: This is what I'm wondering.  I cannot see that this question had been answered....

dance210: What half price gold are you talking about? For this event?


Captain_Judo
Skirmish 4
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19.01.2013 22:53:54
 
Subject: Skirmish 4
Link on message: #3529038

View PostSilentDemise, on Jan 19 2013 - 18:36, said: the wording can be confusing but it's 2 min between matches in the round, with one round of matches vs one team per day.
"The full schedule will be confirmed at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 3:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Round 1: January 21st
Round 2: January 22nd
Round 3: January 23rd
Round 4: January 24th
Round 5: January 25th
Round 6: January 26th
Round 7: January 27th
There will be a 2 minute break between rounds."
Rounds in that last line should be changed to matches or something else. As how can there be 2 min between rounds when a day is listed?

Captain_Judo: Good call, SilentDemise. I edited the text for clarity.


Captain_Judo
Skirmish 4
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19.01.2013 22:53:54
 
Subject: Skirmish 4
Link on message: #3529038

View PostSilentDemise, on Jan 19 2013 - 17:36, said: the wording can be confusing but it's 2 min between matches in the round, with one round of matches vs one team per day.

"The full schedule will be confirmed at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 3:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Round 1: January 21st
Round 2: January 22nd
Round 3: January 23rd
Round 4: January 24th
Round 5: January 25th
Round 6: January 26th
Round 7: January 27th
There will be a 2 minute break between rounds."
Rounds in that last line should be changed to matches or something else. As how can there be 2 min between rounds when a day is listed?


Captain_Judo:
Good call, SilentDemise. I edited the text for clarity.


Yoott
The Three Man Clan is recruiting!
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19.01.2013 21:54:11
 
Subject: The Three Man Clan is recruiting!
Link on message: #3528642

View PostChimaeraZone, on Jan 19 2013 - 21:36, said: We have 5 atm, it was founded by three people that's why its named that

Yoott: I figured as much .... Good luck to you :-)


Yoott
The Three Man Clan is recruiting!
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19.01.2013 21:33:30
 
Subject: The Three Man Clan is recruiting!
Link on message: #3528513

Yoott: but can you have more then 3 members,,,,, sorry I had to go there........
GL to you :-)


Yoott
I'm seriously tired of people thinking the Chinese tanks are complete cop...
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19.01.2013 21:25:29
 
Subject: I'm seriously tired of people thinking the Chinese tanks are complete cop...
Link on message: #3528448

View Posteat3reat3r, on Jan 19 2013 - 21:15, said: The Tier 9 also has a different armor layout and is faster.

Yoott: Oh beleive me im not complaining I LOVE THE THING.......
I missed my old is4 tier 9 lol


Yoott
The Future of Clan Recruitment posts...
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19.01.2013 21:16:02
 
Subject: The Future of Clan Recruitment posts...
Link on message: #3528374

Yoott: OP is right ... now smaller clans looking for recruits will have to A> hold land..... B> pay gold and have a few hundred tier 10s in order to even be looked at.....
players will have to have at least 4 - 5 tier X's to be viable... especially with the 100 player cap...play 4 battles in a night lose 30-40 tanks....... unless you have everyone loaded up with them... you out of commision for a few days...


Yoott
I'm seriously tired of people thinking the Chinese tanks are complete cop...
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19.01.2013 21:13:10
 
Subject: I'm seriously tired of people thinking the Chinese tanks are complete cop...
Link on message: #3528352

Yoott: The tier 9 Heavy plays EXACTLY like the old tier 9 IS4..... looks similar too,,


Yoott
Stop dropping me in battles with tanks tiers about me
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19.01.2013 21:11:52
 
Subject: Stop dropping me in battles with tanks tiers about me
Link on message: #3528344

Yoott: OP ..
Scouts get + a few MM tiers... heavies generally 2+..... Tds.. same and arty is + a bunch of tiers... there is/was a mm chart floating around but it may have been taken down to add the new chinese tanks... as I cant find it anymore


Hypnotik
clan wars map
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19.01.2013 20:33:05
 
Subject: clan wars map
Link on message: #3528065

Hypnotik: .
That's a period, they're useful.


Yoott
Can you transfer gold from one acount to another ?
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19.01.2013 18:36:27
 
Subject: Can you transfer gold from one acount to another ?
Link on message: #3527348

View PostReppic27, on Jan 19 2013 - 18:12, said: They may help you..
Or give you a warning...
Who knows...
All I know is multiple accounts is against the EULA but the enforcement of such is non-existent.

Yoott: multiple accounts on the SAME server.... he has one on Ru and one here ... that is allowed


Yoott
do I got my head hit to hard or is CW now limited to tier 3
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19.01.2013 17:52:06
 
Subject: do I got my head hit to hard or is CW now limited to tier 3
Link on message: #3527074

Yoott: OP ... READ the main page announcment ...... and actually do it fully all the way through... but check you head for lumps
The event will be tier 3 for 10 days ... then the NEW NA map will go into Regular CW mode allowing for all tiers.........
Then in an unspecified time after that there will be another rollout of more land which will start for a few days at tier 6 + only and then revert back to regular CW......... rinse and repeat until all of Canada and Alaska and maybe parts of Mexico are in the new map.......


GeneralDirection
Wargaming Weekly: January 18th
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19.01.2013 14:19:35
 
Subject: Wargaming Weekly: January 18th
Link on message: #3526426

View PostOOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was:You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...

GeneralDirection: The emails haven't gone out yet, actually.


GeneralDirection
Wargaming Weekly: January 18th
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19.01.2013 14:19:35
 
Subject: Wargaming Weekly: January 18th
Link on message: #3526426

View PostOOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was: You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...


GeneralDirection:
The emails haven't gone out yet, actually.


GeneralDirection
Wargaming Weekly: January 18th
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19.01.2013 14:19:35
 
Subject: Wargaming Weekly: January 18th
Link on message: #3526426

View PostOOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was: You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...


GeneralDirection:
The emails haven't gone out yet, actually.


Mugsy_
8.3 Contest "The Art of War"
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19.01.2013 08:42:30
 
Subject: 8.3 Contest "The Art of War"
Link on message: #3525431

View PostThemason, on Jan 18 2013 - 21:13, said: Thanks for the help. No complaints about the event, but just a thought for the devs: Maybe they should switch it from saying (maximum) to saying (new record). Maximum implies a cap and if that is not the case then you should probably use words that reflect that. For any confused, I am not talking about this event. I am talking about the battle details page, where it lists your exp earned down at the bottom.


Mugsy_:
Fair enough, noted sir.


Mugsy_
What is your least favorite tank ever?
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19.01.2013 08:35:21
 
Subject: What is your least favorite tank ever?
Link on message: #3525396

View PostTanks_A_Bunch, on Jan 19 2013 - 07:05, said: I agree with the AMX 40 as the worst tank i have played.

Mugsy_: Oh, I did not enjoy that tank either. Maybe if I stuck with it I could have improved, but it was painful.


Mugsy_
Clans- what is the point?
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19.01.2013 08:32:46
 
Subject: Clans- what is the point?
Link on message: #3525386

Mugsy_: Clans, like any group of people, vary widely. We have some really great, positive, mentoring clans in our community. We also have some really fun social gaming clans too. I hope you connect with one.


Captain_Judo
Skirmish 4
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19.01.2013 04:18:04
 
Subject: Skirmish 4
Link on message: #3523792

View Postkingwolf, on Jan 19 2013 - 04:04, said: i have a question. so will all 128 teams be playing each round each day? or waht cause that is the part im confused on. It says 2 mins between ROUND yet its a ROUND each day? explain please

Captain_Judo: Yes sir, one round per day. This skirmish will run from Monday through Sunday.


Captain_Judo
Skirmish 4
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19.01.2013 04:18:04
 
Subject: Skirmish 4
Link on message: #3523792

View Postkingwolf, on Jan 19 2013 - 03:04, said: i have a question. so will all 128 teams be playing each round each day? or waht cause that is the part im confused on. It says 2 mins between ROUND yet its a ROUND each day? explain please


Captain_Judo:
Yes sir, one round per day. This skirmish will run from Monday through Sunday.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 03:26:57
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523353

View Postnagatron, on Jan 19 2013 - 03:17, said: I don't feel that it really promoted competitive play. It definitely got the heart racing, but when everyone is so easily killed it turns into kind of a mess.

Captain_Judo: I can see that, Nagatron. We did get a hold of some replays here in the office and they were certainly fun to watch!
I think we can agree that the global format is safest for promoting competitive play.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 03:26:57
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523353

View Postnagatron, on Jan 19 2013 - 02:17, said: I don't feel that it really promoted competitive play. It definitely got the heart racing, but when everyone is so easily killed it turns into kind of a mess.


Captain_Judo:
I can see that, Nagatron. We did get a hold of some replays here in the office and they were certainly fun to watch!

I think we can agree that the global format is safest for promoting competitive play.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 03:23:09
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523331

View PostCarbonWard, on Jan 19 2013 - 03:15, said: Well, if thats your response, ill pull myself out of this argument.
BTW, make the next tournament 2 man max, you'll probably get 800 teams.

Captain_Judo: True, we're missing context here :)
The number of individuals that applied to Skirmish 4 is only 10% less than Skirmish 2, a Tier 1 tournament with 15 man rosters.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 03:23:09
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523331

View PostCarbonWard, on Jan 19 2013 - 02:15, said: Well, if thats your response, ill pull myself out of this argument.
BTW, make the next tournament 2 man max, you'll probably get 800 teams.


Captain_Judo:
True, we're missing context here :)

The number of individuals that applied to Skirmish 4 is only 10% less than Skirmish 2, a Tier 1 tournament with 15 man rosters.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 03:09:56
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523240

View PostCarbonWard, on Jan 19 2013 - 03:03, said: For skirmish 4, the one next week, lets see.
3 people max, with tier 5 arty top, no Fog of War, that means arties are out of the equation, before the game even started.
Encounter, on a map like murovanka, with arty out of the equation, the effectiveness of tier 5 light and tier 7 meds are also greatly diminished.
So once again, its 2 T29 + X.
You could of upped arty limit to 6, maybe a 150 50 is viable.
You could of made it into normal mode, where speed  actually matters.
But you didn't, so its T29s singlehandedly dominating the scenes again.

Captain_Judo: We've been over this in the Skirmish 4 thread. But by all means, feel free to repeat yourself.
Incidentally, Skirmish 4 had over 200 teams pending approval. Many teams continue to want in despite the fact that it may bore you.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 03:09:56
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523240

View PostCarbonWard, on Jan 19 2013 - 02:03, said: For skirmish 4, the one next week, lets see.
3 people max, with tier 5 arty top, no Fog of War, that means arties are out of the equation, before the game even started.
Encounter, on a map like murovanka, with arty out of the equation, the effectiveness of tier 5 light and tier 7 meds are also greatly diminished.
So once again, its 2 T29 + X.
You could of upped arty limit to 6, maybe a 150 50 is viable.
You could of made it into normal mode, where speed  actually matters.

But you didn't, so its T29s singlehandedly dominating the scenes again.


Captain_Judo:
We've been over this in the Skirmish 4 thread. But by all means, feel free to repeat yourself.

Incidentally, Skirmish 4 had over 200 teams pending approval. Many teams continue to want in despite the fact that it may bore you.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 02:56:29
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523139

View PostAcesHighMDP, on Jan 19 2013 - 02:38, said: Hey CJ, I appreciate your answer, and I reckon I was a little bit blunt with my statement. I only meant this one time, the combination of number of players, tank types and the map used made for a very "campy" flow to the matches. Other tournaments have been great, i.e. tier 5 lights in Steppes.
Just please, please, don't let the next tournament be 5 v 5 Maus in Malinovka.

Captain_Judo: I hear you Aces. No 5 vs 5 Maus in Malinovka  :Smile_honoring:

View PostDukebarry, on Jan 19 2013 - 02:51, said: The Zhukov challenge also had the most technical problems and crashes of any tournament since the 1st..which I was in. So many crashes.

Captain_Judo: We fixed that and successfully eliminated that issue in this challenge.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 02:56:29
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523139

View PostAcesHighMDP, on Jan 19 2013 - 01:38, said: Hey CJ, I appreciate your answer, and I reckon I was a little bit blunt with my statement. I only meant this one time, the combination of number of players, tank types and the map used made for a very "campy" flow to the matches. Other tournaments have been great, i.e. tier 5 lights in Steppes.
Just please, please, don't let the next tournament be 5 v 5 Maus in Malinovka.


Captain_Judo:
I hear you Aces. No 5 vs 5 Maus in Malinovka  :Smile_honoring:


View PostDukebarry, on Jan 19 2013 - 01:51, said: The Zhukov challenge also had the most technical problems and crashes of any tournament since the 1st..which I was in. So many crashes.


Captain_Judo:
We fixed that and successfully eliminated that issue in this challenge.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 02:15:05
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522809

View PostAbsoluteRoyal, on Jan 19 2013 - 02:10, said: Odd since it was the staple tank for 3 months in a row(Sand River+ZL x2). Maybe people just like familiar formats.

Captain_Judo: We track various metrics and familiarity can definitely be a factor.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 02:15:05
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522809

View PostAbsoluteRoyal, on Jan 19 2013 - 01:10, said: Odd since it was the staple tank for 3 months in a row(Sand River+ZL x2). Maybe people just like familiar formats.


Captain_Judo:
We track various metrics and familiarity can definitely be a factor.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 01:46:31
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522639

View PostCarbonWard, on Jan 19 2013 - 01:35, said: Now, i haven't played or heard anything from people playing the Zhukov's challenge, tell me, How many VK2801's were in the Final match?

Captain_Judo: Did that kill the event? Interestingly enough, the Zhukov Challenge provided the highest participation of any challenge we've ever held.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 01:46:31
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522639

View PostCarbonWard, on Jan 19 2013 - 00:35, said: Now, i haven't played or heard anything from people playing the Zhukov's challenge, tell me, How many VK2801's were in the Final match?


Captain_Judo:
Did that kill the event? Interestingly enough, the Zhukov Challenge provided the highest participation of any challenge we've ever held.


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 01:33:04
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522546

View PostCarbonWard, on Jan 19 2013 - 01:21, said: Such as this tournament we have this month, T29+ Hill+4-5 person max is an obvious silent nod to "camp", either intended or not, and this is not like only the top 2 or 3 teams exploiting it, EVERYONE playing gets it from day one, its hard to imagine the people who created the tournament themselves not realizing such an oversight.
Which leads me to believe it is not a living being that creates these tournaments, rather dice+coin/computer program.

Captain_Judo: We've already discussed this month's challenge. If you won't let it go- well, that's up to you.
What about the skirmishes and challenges leading up to this one?


Captain_Judo
How WarGaming Decides its Tournament Format.
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19.01.2013 01:33:04
 
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522546

View PostCarbonWard, on Jan 19 2013 - 00:21, said: Such as this tournament we have this month, T29+ Hill+4-5 person max is an obvious silent nod to "camp", either intended or not, and this is not like only the top 2 or 3 teams exploiting it, EVERYONE playing gets it from day one, its hard to imagine the people who created the tournament themselves not realizing such an oversight.

Which leads me to believe it is not a living being that creates these tournaments, rather dice+coin/computer program.


Captain_Judo:
We've already discussed this month's challenge. If you won't let it go- well, that's up to you.

What about the skirmishes and challenges leading up to this one?


Captain_Judo
Skirmish 4
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19.01.2013 00:52:37
 
Subject: Skirmish 4
Link on message: #3522198

View PostBigmikeytank, on Jan 18 2013 - 06:54, said: I didn't realize that the teams were permanently closed once I submitted the application for Skirmish 4. Please add the player Wellingtonn  ( http://worldoftanks....89-wellingtonn/ )  To our team: Legion of Boom ( http://worldoftanks....Legion_of_Boom/ ).  Thanks very much in advance.

Captain_Judo: Not a problem, Bigmikey- we simply ask that you send us a PM for such requests.


Captain_Judo
Skirmish 4
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19.01.2013 00:52:37
 
Subject: Skirmish 4
Link on message: #3522198

View PostBigmikeytank, on Jan 18 2013 - 05:54, said: I didn't realize that the teams were permanently closed once I submitted the application for Skirmish 4. Please add the player Wellingtonn  ( http://worldoftanks....89-wellingtonn/ )  To our team: Legion of Boom ( http://worldoftanks....Legion_of_Boom/ ).  Thanks very much in advance.


Captain_Judo:
Not a problem, Bigmikey- we simply ask that you send us a PM for such requests.


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