Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
GeneralDirection
Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
20.01.2013 06:34:05
Subject: Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
Link on message: #3532140
ITDUDE, on Jan 19 2013 - 17:02, said: Latest from Storm:
-In 8.4, Dragon Ridge and Serene Coast maps will be removed from random game mode
-Swamp and Komarin will be reworked visually and for better gameplay and will be returned (ITDUDE: Storm didn't specify when, but I am guessing 8.4 as well)
Personal opinion
- Dragon Ridge, like it, hope it's not gone for too long
- Serene Coast, ok map, don't care either way. Remove bunch of buildings and camping rocks and the map will be just fine.
- Swamp, ok map, not sure why it was removed (probably too many draws)
- Komarin, loved it, glad to see it is coming back
Link on message: #3532140
ITDUDE, on Jan 19 2013 - 17:02, said: Latest from Storm:
-In 8.4, Dragon Ridge and Serene Coast maps will be removed from random game mode
-Swamp and Komarin will be reworked visually and for better gameplay and will be returned (ITDUDE: Storm didn't specify when, but I am guessing 8.4 as well)
Personal opinion
- Dragon Ridge, like it, hope it's not gone for too long
- Serene Coast, ok map, don't care either way. Remove bunch of buildings and camping rocks and the map will be just fine.
- Swamp, ok map, not sure why it was removed (probably too many draws)
- Komarin, loved it, glad to see it is coming back
GeneralDirection: Swamp and Komarin are not coming back in 8.4. I believe one is
scheduled for 8.5, though (no access to confirm which at the
moment).
GeneralDirection
Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
20.01.2013 06:34:05
Subject: Bye-bye Serene Coast and Dragon Ridge, welcome back Swamp and Komarin
Link on message: #3532140
ITDUDE, on Jan 19 2013 - 17:02, said: Latest from Storm:
-In 8.4, Dragon Ridge and Serene Coast maps will be removed from random game mode
-Swamp and Komarin will be reworked visually and for better gameplay and will be returned (ITDUDE: Storm didn't specify when, but I am guessing 8.4 as well)
Personal opinion
- Dragon Ridge, like it, hope it's not gone for too long
- Serene Coast, ok map, don't care either way. Remove bunch of buildings and camping rocks and the map will be just fine.
- Swamp, ok map, not sure why it was removed (probably too many draws)
- Komarin, loved it, glad to see it is coming back
Link on message: #3532140
ITDUDE, on Jan 19 2013 - 17:02, said: Latest from Storm:
-In 8.4, Dragon Ridge and Serene Coast maps will be removed from random game mode
-Swamp and Komarin will be reworked visually and for better gameplay and will be returned (ITDUDE: Storm didn't specify when, but I am guessing 8.4 as well)
Personal opinion
- Dragon Ridge, like it, hope it's not gone for too long
- Serene Coast, ok map, don't care either way. Remove bunch of buildings and camping rocks and the map will be just fine.
- Swamp, ok map, not sure why it was removed (probably too many draws)
- Komarin, loved it, glad to see it is coming back
GeneralDirection: Swamp and Komarin are not coming back in 8.4. I believe one is
scheduled for 8.5, though (no access to confirm which at the
moment).
Subject: Nice MATH wargaming
Link on message: #3531852
MassiveHyperion, on Jan 20 2013 - 05:47, said: This is not true.
Someone spotting for you does not steal your XP or credits. You still get 100% of both and the spotter gets credits and XP as if they did 50% of the damage. Your credits etc. are safe from spotters.
Link on message: #3531852
MassiveHyperion, on Jan 20 2013 - 05:47, said: This is not true.
Someone spotting for you does not steal your XP or credits. You still get 100% of both and the spotter gets credits and XP as if they did 50% of the damage. Your credits etc. are safe from spotters.
Yoott: umm no they are correct
http://wiki.worldoft...nce_and_Credits
Damage done to targets you are spotting yourself, by tanks who are not spotting them themselves
is calculated for credits as
50% of the above which is Per point of damage
so you get 50% for hitting a target someone else is spotting..... as well you get 50% for tam damaging enemies your spotting
http://wiki.worldoft...nce_and_Credits
Damage done to targets you are spotting yourself, by tanks who are not spotting them themselves
is calculated for credits as
50% of the above which is Per point of damage
so you get 50% for hitting a target someone else is spotting..... as well you get 50% for tam damaging enemies your spotting
Subject: Nice MATH wargaming
Link on message: #3531827
Link on message: #3531827
Yoott: damage = credits ... sitting in the back and sniping low hp tanks
for kills = nothing ....
Subject: Hide-and-Seek Weekend
Link on message: #3530145
fatkiddown, on Jan 20 2013 - 01:24, said: This is what I'm wondering. I cannot see that this question had been answered....
Link on message: #3530145
fatkiddown, on Jan 20 2013 - 01:24, said: This is what I'm wondering. I cannot see that this question had been answered....
dance210: What half price gold are you talking about? For this event?
Subject: Skirmish 4
Link on message: #3529038
SilentDemise, on Jan 19 2013 - 18:36, said: the wording can be confusing but it's 2 min between matches in the round, with one round of matches vs one team per day.
"The full schedule will be confirmed at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 3:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Round 1: January 21st
Round 2: January 22nd
Round 3: January 23rd
Round 4: January 24th
Round 5: January 25th
Round 6: January 26th
Round 7: January 27th
There will be a 2 minute break between rounds."
Rounds in that last line should be changed to matches or something else. As how can there be 2 min between rounds when a day is listed?
Link on message: #3529038
SilentDemise, on Jan 19 2013 - 18:36, said: the wording can be confusing but it's 2 min between matches in the round, with one round of matches vs one team per day.
"The full schedule will be confirmed at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 3:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Round 1: January 21st
Round 2: January 22nd
Round 3: January 23rd
Round 4: January 24th
Round 5: January 25th
Round 6: January 26th
Round 7: January 27th
There will be a 2 minute break between rounds."
Rounds in that last line should be changed to matches or something else. As how can there be 2 min between rounds when a day is listed?
Captain_Judo: Good call, SilentDemise. I edited the text for clarity.
Subject: Skirmish 4
Link on message: #3529038
SilentDemise, on Jan 19 2013 - 17:36, said: the wording can be confusing but it's 2 min between matches in the round, with one round of matches vs one team per day.
"The full schedule will be confirmed at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 3:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Round 1: January 21st
Round 2: January 22nd
Round 3: January 23rd
Round 4: January 24th
Round 5: January 25th
Round 6: January 26th
Round 7: January 27th
There will be a 2 minute break between rounds."
Rounds in that last line should be changed to matches or something else. As how can there be 2 min between rounds when a day is listed?
Link on message: #3529038
SilentDemise, on Jan 19 2013 - 17:36, said: the wording can be confusing but it's 2 min between matches in the round, with one round of matches vs one team per day.
"The full schedule will be confirmed at the close of registration, once the final team count has been determined. Rounds will begin at 7:30PM PDT (10:30PM EST, 3:30AM UTC the following day) each scheduled day. Curious what time this is in your region? Use this handy Time Zone Converter to help you out!
Round 1: January 21st
Round 2: January 22nd
Round 3: January 23rd
Round 4: January 24th
Round 5: January 25th
Round 6: January 26th
Round 7: January 27th
There will be a 2 minute break between rounds."
Rounds in that last line should be changed to matches or something else. As how can there be 2 min between rounds when a day is listed?
Captain_Judo:
Good call, SilentDemise. I edited the text for clarity.
Good call, SilentDemise. I edited the text for clarity.
Subject: The Three Man Clan is recruiting!
Link on message: #3528642
ChimaeraZone, on Jan 19 2013 - 21:36, said: We have 5 atm, it was founded by three people that's why its named that
Link on message: #3528642
ChimaeraZone, on Jan 19 2013 - 21:36, said: We have 5 atm, it was founded by three people that's why its named that
Yoott: I figured as much .... Good luck to you :-)
Subject: The Three Man Clan is recruiting!
Link on message: #3528513
Link on message: #3528513
Yoott: but can you have more then 3 members,,,,, sorry I had to go
there........
GL to you :-)
GL to you :-)
Yoott
I'm seriously tired of people thinking the Chinese tanks are complete cop...
19.01.2013 21:25:29
Subject: I'm seriously tired of people thinking the Chinese tanks are complete cop...
Link on message: #3528448
eat3reat3r, on Jan 19 2013 - 21:15, said: The Tier 9 also has a different armor layout and is faster.
Link on message: #3528448
eat3reat3r, on Jan 19 2013 - 21:15, said: The Tier 9 also has a different armor layout and is faster.
Yoott: Oh beleive me im not complaining I LOVE THE THING.......
I missed my old is4 tier 9 lol
I missed my old is4 tier 9 lol
Subject: The Future of Clan Recruitment posts...
Link on message: #3528374
Link on message: #3528374
Yoott: OP is right ... now smaller clans looking for recruits will have to
A> hold land..... B> pay gold and have a few hundred tier 10s
in order to even be looked at.....
players will have to have at least 4 - 5 tier X's to be viable... especially with the 100 player cap...play 4 battles in a night lose 30-40 tanks....... unless you have everyone loaded up with them... you out of commision for a few days...
players will have to have at least 4 - 5 tier X's to be viable... especially with the 100 player cap...play 4 battles in a night lose 30-40 tanks....... unless you have everyone loaded up with them... you out of commision for a few days...
Yoott
I'm seriously tired of people thinking the Chinese tanks are complete cop...
19.01.2013 21:13:10
Subject: I'm seriously tired of people thinking the Chinese tanks are complete cop...
Link on message: #3528352
Link on message: #3528352
Yoott: The tier 9 Heavy plays EXACTLY like the old tier 9 IS4..... looks
similar too,,
Subject: Stop dropping me in battles with tanks tiers about me
Link on message: #3528344
Link on message: #3528344
Yoott: OP ..
Scouts get + a few MM tiers... heavies generally 2+..... Tds.. same and arty is + a bunch of tiers... there is/was a mm chart floating around but it may have been taken down to add the new chinese tanks... as I cant find it anymore
Scouts get + a few MM tiers... heavies generally 2+..... Tds.. same and arty is + a bunch of tiers... there is/was a mm chart floating around but it may have been taken down to add the new chinese tanks... as I cant find it anymore
Subject: Can you transfer gold from one acount to another ?
Link on message: #3527348
Reppic27, on Jan 19 2013 - 18:12, said: They may help you..
Or give you a warning...
Who knows...
All I know is multiple accounts is against the EULA but the enforcement of such is non-existent.
Link on message: #3527348
Reppic27, on Jan 19 2013 - 18:12, said: They may help you..
Or give you a warning...
Who knows...
All I know is multiple accounts is against the EULA but the enforcement of such is non-existent.
Yoott: multiple accounts on the SAME server.... he has one on Ru and one
here ... that is allowed
Subject: do I got my head hit to hard or is CW now limited to tier 3
Link on message: #3527074
Link on message: #3527074
Yoott: OP ... READ the main page announcment ...... and actually do it
fully all the way through... but check you head for lumps
The event will be tier 3 for 10 days ... then the NEW NA map will go into Regular CW mode allowing for all tiers.........
Then in an unspecified time after that there will be another rollout of more land which will start for a few days at tier 6 + only and then revert back to regular CW......... rinse and repeat until all of Canada and Alaska and maybe parts of Mexico are in the new map.......
The event will be tier 3 for 10 days ... then the NEW NA map will go into Regular CW mode allowing for all tiers.........
Then in an unspecified time after that there will be another rollout of more land which will start for a few days at tier 6 + only and then revert back to regular CW......... rinse and repeat until all of Canada and Alaska and maybe parts of Mexico are in the new map.......
Subject: Wargaming Weekly: January 18th
Link on message: #3526426
OOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was:You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...
Link on message: #3526426
OOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was:You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...
GeneralDirection: The emails haven't gone out yet, actually.
Subject: Wargaming Weekly: January 18th
Link on message: #3526426
OOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was: You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...
Link on message: #3526426
OOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was: You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...
GeneralDirection:
The emails haven't gone out yet, actually.
The emails haven't gone out yet, actually.
Subject: Wargaming Weekly: January 18th
Link on message: #3526426
OOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was: You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...
Link on message: #3526426
OOPMan, on Jan 19 2013 - 08:27, said: I replayed that section of the videos and what she said was: You should have gotten your Confirmation Email already
The actual Jinx Code emails will go out on the 22nd However, I think this may be a screw-up because I also qualified and haven't received any emails at all yet...
GeneralDirection:
The emails haven't gone out yet, actually.
The emails haven't gone out yet, actually.
Subject: 8.3 Contest "The Art of War"
Link on message: #3525431
Themason, on Jan 18 2013 - 21:13, said: Thanks for the help. No complaints about the event, but just a thought for the devs: Maybe they should switch it from saying (maximum) to saying (new record). Maximum implies a cap and if that is not the case then you should probably use words that reflect that. For any confused, I am not talking about this event. I am talking about the battle details page, where it lists your exp earned down at the bottom.
Link on message: #3525431
Themason, on Jan 18 2013 - 21:13, said: Thanks for the help. No complaints about the event, but just a thought for the devs: Maybe they should switch it from saying (maximum) to saying (new record). Maximum implies a cap and if that is not the case then you should probably use words that reflect that. For any confused, I am not talking about this event. I am talking about the battle details page, where it lists your exp earned down at the bottom.
Mugsy_:
Fair enough, noted sir.
Fair enough, noted sir.
Subject: What is your least favorite tank ever?
Link on message: #3525396
Tanks_A_Bunch, on Jan 19 2013 - 07:05, said: I agree with the AMX 40 as the worst tank i have played.
Link on message: #3525396
Tanks_A_Bunch, on Jan 19 2013 - 07:05, said: I agree with the AMX 40 as the worst tank i have played.
Mugsy_: Oh, I did not enjoy that tank either. Maybe if I stuck with it I
could have improved, but it was painful.
Subject: Clans- what is the point?
Link on message: #3525386
Link on message: #3525386
Mugsy_: Clans, like any group of people, vary widely. We have some really
great, positive, mentoring clans in our community. We also have
some really fun social gaming clans too. I hope you connect with
one.
Subject: Skirmish 4
Link on message: #3523792
kingwolf, on Jan 19 2013 - 04:04, said: i have a question. so will all 128 teams be playing each round each day? or waht cause that is the part im confused on. It says 2 mins between ROUND yet its a ROUND each day? explain please
Link on message: #3523792
kingwolf, on Jan 19 2013 - 04:04, said: i have a question. so will all 128 teams be playing each round each day? or waht cause that is the part im confused on. It says 2 mins between ROUND yet its a ROUND each day? explain please
Captain_Judo: Yes sir, one round per day. This skirmish will run from Monday
through Sunday.
Subject: Skirmish 4
Link on message: #3523792
kingwolf, on Jan 19 2013 - 03:04, said: i have a question. so will all 128 teams be playing each round each day? or waht cause that is the part im confused on. It says 2 mins between ROUND yet its a ROUND each day? explain please
Link on message: #3523792
kingwolf, on Jan 19 2013 - 03:04, said: i have a question. so will all 128 teams be playing each round each day? or waht cause that is the part im confused on. It says 2 mins between ROUND yet its a ROUND each day? explain please
Captain_Judo:
Yes sir, one round per day. This skirmish will run from Monday through Sunday.
Yes sir, one round per day. This skirmish will run from Monday through Sunday.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523353
nagatron, on Jan 19 2013 - 03:17, said: I don't feel that it really promoted competitive play. It definitely got the heart racing, but when everyone is so easily killed it turns into kind of a mess.
Link on message: #3523353
nagatron, on Jan 19 2013 - 03:17, said: I don't feel that it really promoted competitive play. It definitely got the heart racing, but when everyone is so easily killed it turns into kind of a mess.
Captain_Judo: I can see that, Nagatron. We did get a hold of some replays here in
the office and they were certainly fun to watch!
I think we can agree that the global format is safest for promoting competitive play.
I think we can agree that the global format is safest for promoting competitive play.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523353
nagatron, on Jan 19 2013 - 02:17, said: I don't feel that it really promoted competitive play. It definitely got the heart racing, but when everyone is so easily killed it turns into kind of a mess.
Link on message: #3523353
nagatron, on Jan 19 2013 - 02:17, said: I don't feel that it really promoted competitive play. It definitely got the heart racing, but when everyone is so easily killed it turns into kind of a mess.
Captain_Judo:
I can see that, Nagatron. We did get a hold of some replays here in the office and they were certainly fun to watch!
I think we can agree that the global format is safest for promoting competitive play.
I can see that, Nagatron. We did get a hold of some replays here in the office and they were certainly fun to watch!
I think we can agree that the global format is safest for promoting competitive play.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523331
CarbonWard, on Jan 19 2013 - 03:15, said: Well, if thats your response, ill pull myself out of this argument.
BTW, make the next tournament 2 man max, you'll probably get 800 teams.
Link on message: #3523331
CarbonWard, on Jan 19 2013 - 03:15, said: Well, if thats your response, ill pull myself out of this argument.
BTW, make the next tournament 2 man max, you'll probably get 800 teams.
Captain_Judo: True, we're missing context here
The number of individuals that applied to Skirmish 4 is only 10% less than Skirmish 2, a Tier 1 tournament with 15 man rosters.
The number of individuals that applied to Skirmish 4 is only 10% less than Skirmish 2, a Tier 1 tournament with 15 man rosters.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523331
CarbonWard, on Jan 19 2013 - 02:15, said: Well, if thats your response, ill pull myself out of this argument.
BTW, make the next tournament 2 man max, you'll probably get 800 teams.
Link on message: #3523331
CarbonWard, on Jan 19 2013 - 02:15, said: Well, if thats your response, ill pull myself out of this argument.
BTW, make the next tournament 2 man max, you'll probably get 800 teams.
Captain_Judo:
True, we're missing context here
The number of individuals that applied to Skirmish 4 is only 10% less than Skirmish 2, a Tier 1 tournament with 15 man rosters.
True, we're missing context here
The number of individuals that applied to Skirmish 4 is only 10% less than Skirmish 2, a Tier 1 tournament with 15 man rosters.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523240
CarbonWard, on Jan 19 2013 - 03:03, said: For skirmish 4, the one next week, lets see.
3 people max, with tier 5 arty top, no Fog of War, that means arties are out of the equation, before the game even started.
Encounter, on a map like murovanka, with arty out of the equation, the effectiveness of tier 5 light and tier 7 meds are also greatly diminished.
So once again, its 2 T29 + X.
You could of upped arty limit to 6, maybe a 150 50 is viable.
You could of made it into normal mode, where speed actually matters.
But you didn't, so its T29s singlehandedly dominating the scenes again.
Link on message: #3523240
CarbonWard, on Jan 19 2013 - 03:03, said: For skirmish 4, the one next week, lets see.
3 people max, with tier 5 arty top, no Fog of War, that means arties are out of the equation, before the game even started.
Encounter, on a map like murovanka, with arty out of the equation, the effectiveness of tier 5 light and tier 7 meds are also greatly diminished.
So once again, its 2 T29 + X.
You could of upped arty limit to 6, maybe a 150 50 is viable.
You could of made it into normal mode, where speed actually matters.
But you didn't, so its T29s singlehandedly dominating the scenes again.
Captain_Judo: We've been over this in the Skirmish 4 thread. But by all means,
feel free to repeat yourself.
Incidentally, Skirmish 4 had over 200 teams pending approval. Many teams continue to want in despite the fact that it may bore you.
Incidentally, Skirmish 4 had over 200 teams pending approval. Many teams continue to want in despite the fact that it may bore you.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523240
CarbonWard, on Jan 19 2013 - 02:03, said: For skirmish 4, the one next week, lets see.
3 people max, with tier 5 arty top, no Fog of War, that means arties are out of the equation, before the game even started.
Encounter, on a map like murovanka, with arty out of the equation, the effectiveness of tier 5 light and tier 7 meds are also greatly diminished.
So once again, its 2 T29 + X.
You could of upped arty limit to 6, maybe a 150 50 is viable.
You could of made it into normal mode, where speed actually matters.
But you didn't, so its T29s singlehandedly dominating the scenes again.
Link on message: #3523240
CarbonWard, on Jan 19 2013 - 02:03, said: For skirmish 4, the one next week, lets see.
3 people max, with tier 5 arty top, no Fog of War, that means arties are out of the equation, before the game even started.
Encounter, on a map like murovanka, with arty out of the equation, the effectiveness of tier 5 light and tier 7 meds are also greatly diminished.
So once again, its 2 T29 + X.
You could of upped arty limit to 6, maybe a 150 50 is viable.
You could of made it into normal mode, where speed actually matters.
But you didn't, so its T29s singlehandedly dominating the scenes again.
Captain_Judo:
We've been over this in the Skirmish 4 thread. But by all means, feel free to repeat yourself.
Incidentally, Skirmish 4 had over 200 teams pending approval. Many teams continue to want in despite the fact that it may bore you.
We've been over this in the Skirmish 4 thread. But by all means, feel free to repeat yourself.
Incidentally, Skirmish 4 had over 200 teams pending approval. Many teams continue to want in despite the fact that it may bore you.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523139
AcesHighMDP, on Jan 19 2013 - 02:38, said: Hey CJ, I appreciate your answer, and I reckon I was a little bit blunt with my statement. I only meant this one time, the combination of number of players, tank types and the map used made for a very "campy" flow to the matches. Other tournaments have been great, i.e. tier 5 lights in Steppes.
Just please, please, don't let the next tournament be 5 v 5 Maus in Malinovka.
Dukebarry, on Jan 19 2013 - 02:51, said: The Zhukov challenge also had the most technical problems and crashes of any tournament since the 1st..which I was in. So many crashes.
Link on message: #3523139
AcesHighMDP, on Jan 19 2013 - 02:38, said: Hey CJ, I appreciate your answer, and I reckon I was a little bit blunt with my statement. I only meant this one time, the combination of number of players, tank types and the map used made for a very "campy" flow to the matches. Other tournaments have been great, i.e. tier 5 lights in Steppes.
Just please, please, don't let the next tournament be 5 v 5 Maus in Malinovka.
Captain_Judo: I hear you Aces. No 5 vs 5 Maus in Malinovka
Dukebarry, on Jan 19 2013 - 02:51, said: The Zhukov challenge also had the most technical problems and crashes of any tournament since the 1st..which I was in. So many crashes.
Captain_Judo: We fixed that and successfully eliminated that issue in this
challenge.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3523139
AcesHighMDP, on Jan 19 2013 - 01:38, said: Hey CJ, I appreciate your answer, and I reckon I was a little bit blunt with my statement. I only meant this one time, the combination of number of players, tank types and the map used made for a very "campy" flow to the matches. Other tournaments have been great, i.e. tier 5 lights in Steppes.
Just please, please, don't let the next tournament be 5 v 5 Maus in Malinovka.
Dukebarry, on Jan 19 2013 - 01:51, said: The Zhukov challenge also had the most technical problems and crashes of any tournament since the 1st..which I was in. So many crashes.
Link on message: #3523139
AcesHighMDP, on Jan 19 2013 - 01:38, said: Hey CJ, I appreciate your answer, and I reckon I was a little bit blunt with my statement. I only meant this one time, the combination of number of players, tank types and the map used made for a very "campy" flow to the matches. Other tournaments have been great, i.e. tier 5 lights in Steppes.
Just please, please, don't let the next tournament be 5 v 5 Maus in Malinovka.
Captain_Judo:
I hear you Aces. No 5 vs 5 Maus in Malinovka
I hear you Aces. No 5 vs 5 Maus in Malinovka
Dukebarry, on Jan 19 2013 - 01:51, said: The Zhukov challenge also had the most technical problems and crashes of any tournament since the 1st..which I was in. So many crashes.
Captain_Judo:
We fixed that and successfully eliminated that issue in this challenge.
We fixed that and successfully eliminated that issue in this challenge.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522809
AbsoluteRoyal, on Jan 19 2013 - 02:10, said: Odd since it was the staple tank for 3 months in a row(Sand River+ZL x2). Maybe people just like familiar formats.
Link on message: #3522809
AbsoluteRoyal, on Jan 19 2013 - 02:10, said: Odd since it was the staple tank for 3 months in a row(Sand River+ZL x2). Maybe people just like familiar formats.
Captain_Judo: We track various metrics and familiarity can definitely be a
factor.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522809
AbsoluteRoyal, on Jan 19 2013 - 01:10, said: Odd since it was the staple tank for 3 months in a row(Sand River+ZL x2). Maybe people just like familiar formats.
Link on message: #3522809
AbsoluteRoyal, on Jan 19 2013 - 01:10, said: Odd since it was the staple tank for 3 months in a row(Sand River+ZL x2). Maybe people just like familiar formats.
Captain_Judo:
We track various metrics and familiarity can definitely be a factor.
We track various metrics and familiarity can definitely be a factor.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522639
CarbonWard, on Jan 19 2013 - 01:35, said: Now, i haven't played or heard anything from people playing the Zhukov's challenge, tell me, How many VK2801's were in the Final match?
Link on message: #3522639
CarbonWard, on Jan 19 2013 - 01:35, said: Now, i haven't played or heard anything from people playing the Zhukov's challenge, tell me, How many VK2801's were in the Final match?
Captain_Judo: Did that kill the event? Interestingly enough, the Zhukov Challenge
provided the highest participation of any challenge we've ever
held.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522639
CarbonWard, on Jan 19 2013 - 00:35, said: Now, i haven't played or heard anything from people playing the Zhukov's challenge, tell me, How many VK2801's were in the Final match?
Link on message: #3522639
CarbonWard, on Jan 19 2013 - 00:35, said: Now, i haven't played or heard anything from people playing the Zhukov's challenge, tell me, How many VK2801's were in the Final match?
Captain_Judo:
Did that kill the event? Interestingly enough, the Zhukov Challenge provided the highest participation of any challenge we've ever held.
Did that kill the event? Interestingly enough, the Zhukov Challenge provided the highest participation of any challenge we've ever held.
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522546
CarbonWard, on Jan 19 2013 - 01:21, said: Such as this tournament we have this month, T29+ Hill+4-5 person max is an obvious silent nod to "camp", either intended or not, and this is not like only the top 2 or 3 teams exploiting it, EVERYONE playing gets it from day one, its hard to imagine the people who created the tournament themselves not realizing such an oversight.
Which leads me to believe it is not a living being that creates these tournaments, rather dice+coin/computer program.
Link on message: #3522546
CarbonWard, on Jan 19 2013 - 01:21, said: Such as this tournament we have this month, T29+ Hill+4-5 person max is an obvious silent nod to "camp", either intended or not, and this is not like only the top 2 or 3 teams exploiting it, EVERYONE playing gets it from day one, its hard to imagine the people who created the tournament themselves not realizing such an oversight.
Which leads me to believe it is not a living being that creates these tournaments, rather dice+coin/computer program.
Captain_Judo: We've already discussed this month's challenge. If you won't let it
go- well, that's up to you.
What about the skirmishes and challenges leading up to this one?
What about the skirmishes and challenges leading up to this one?
Subject: How WarGaming Decides its Tournament Format.
Link on message: #3522546
CarbonWard, on Jan 19 2013 - 00:21, said: Such as this tournament we have this month, T29+ Hill+4-5 person max is an obvious silent nod to "camp", either intended or not, and this is not like only the top 2 or 3 teams exploiting it, EVERYONE playing gets it from day one, its hard to imagine the people who created the tournament themselves not realizing such an oversight.
Which leads me to believe it is not a living being that creates these tournaments, rather dice+coin/computer program.
Link on message: #3522546
CarbonWard, on Jan 19 2013 - 00:21, said: Such as this tournament we have this month, T29+ Hill+4-5 person max is an obvious silent nod to "camp", either intended or not, and this is not like only the top 2 or 3 teams exploiting it, EVERYONE playing gets it from day one, its hard to imagine the people who created the tournament themselves not realizing such an oversight.
Which leads me to believe it is not a living being that creates these tournaments, rather dice+coin/computer program.
Captain_Judo:
We've already discussed this month's challenge. If you won't let it go- well, that's up to you.
What about the skirmishes and challenges leading up to this one?
We've already discussed this month's challenge. If you won't let it go- well, that's up to you.
What about the skirmishes and challenges leading up to this one?
Subject: Skirmish 4
Link on message: #3522198
Bigmikeytank, on Jan 18 2013 - 06:54, said: I didn't realize that the teams were permanently closed once I submitted the application for Skirmish 4. Please add the player Wellingtonn ( http://worldoftanks....89-wellingtonn/ ) To our team: Legion of Boom ( http://worldoftanks....Legion_of_Boom/ ). Thanks very much in advance.
Link on message: #3522198
Bigmikeytank, on Jan 18 2013 - 06:54, said: I didn't realize that the teams were permanently closed once I submitted the application for Skirmish 4. Please add the player Wellingtonn ( http://worldoftanks....89-wellingtonn/ ) To our team: Legion of Boom ( http://worldoftanks....Legion_of_Boom/ ). Thanks very much in advance.
Captain_Judo: Not a problem, Bigmikey- we simply ask that you send us a PM for
such requests.
Subject: Skirmish 4
Link on message: #3522198
Bigmikeytank, on Jan 18 2013 - 05:54, said: I didn't realize that the teams were permanently closed once I submitted the application for Skirmish 4. Please add the player Wellingtonn ( http://worldoftanks....89-wellingtonn/ ) To our team: Legion of Boom ( http://worldoftanks....Legion_of_Boom/ ). Thanks very much in advance.
Link on message: #3522198
Bigmikeytank, on Jan 18 2013 - 05:54, said: I didn't realize that the teams were permanently closed once I submitted the application for Skirmish 4. Please add the player Wellingtonn ( http://worldoftanks....89-wellingtonn/ ) To our team: Legion of Boom ( http://worldoftanks....Legion_of_Boom/ ). Thanks very much in advance.
Captain_Judo:
Not a problem, Bigmikey- we simply ask that you send us a PM for such requests.
Not a problem, Bigmikey- we simply ask that you send us a PM for such requests.
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