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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Overlord
It’s Tourney Time! Finale
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01.10.2010 21:07:13
 
Subject: It’s Tourney Time! Finale
Link on message: #155319

Overlord: We are recording it but it will take some time to dub the video.


Overlord
1st Championship World of Tanks CBT - announcements
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01.10.2010 20:45:19
 
Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #155277

Overlord: 1st Championship WOT CBT

Grand Finals 01/10/2010

1st PAD-Polish Vodka Squad vs Red Tide (Russian Team)

Start time - 20:30 CET / 18:30 GMT


merig00
1st Championship World of Tanks CBT - discussion
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01.10.2010 20:45:11
 
merig00
1st Championship World of Tanks CBT - discussion
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01.10.2010 20:45:11
 
Subject: 1st Championship World of Tanks CBT - discussion
Link on message: #155275

merig00: Vodka shall belong to the Russian Team! :D


merig00
this game now , was kinda fun
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01.10.2010 20:26:12
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155232

View PostTxFire4305, on 01 October 2010 - 07:21 PM, said: So what is the goal?

merig00: It's different for every person


merig00
this game now , was kinda fun
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01.10.2010 20:25:12
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155228

View PostKoffee, on 01 October 2010 - 07:06 PM, said: because your exp system is broken or you're milking it, not decided yet which

merig00: Or you are just not seeing the whole picture:
a. Players who have time but don't have money
b. Players who don't have time but have money
c. Players who have time and have money
d. Players who play for fun
e. Players who play for competition
f. Players who love history and tanks
and finally
g. Developers who created the game to make some money
Taking into the account the needs of ALL the groups - the game is well balanced


ARGO
This is a war game not a spectator sport
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01.10.2010 20:19:53
 
Subject: Archives\Beta\This is a war game not a spectator sport
Link on message: #155218

ARGO: Even if the arty were not even in the game "it does happen...rarely" The idea of waiting out that first wave can give you a better judge on the enemies direction and offcourse your scouts are getting the size of the force comming.
Example: How many times on the map have the team all gone like lemmings one way expecting the enemy to be there and the entire enemy force just happend to take another route thus bypassing you entirely and hitting the scantily defended base in force and quickly getting the upperhand in numbers because they steamrolled right over it's defenders. Now you got to run back under arty fire or TDs and prey you can out skill them or run and cap faster.


merig00
this game now , was kinda fun
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01.10.2010 20:04:23
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155187

merig00: I guess you haven't played tanks above tier 7 :)


merig00
this game now , was kinda fun
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01.10.2010 19:45:33
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155161

View PostKoffee, on 01 October 2010 - 06:16 PM, said: this casual gamer and many others are thee ones who will pay and its us who have the funds to not only spend on premium but other stuff too. my time is a premium which i invest into this game, or do you mean because some of us don't have time to spend 6 hours a day playing, that our views are useless?
i'm not sure how to take that post i actually find it a bit offensive.

merig00: I'm not saying your views are useless, they are actually quite valuable. I'm just trying to show you all sides of the equations. Also don't forget that you haven't gotten to the level where you are pretty much have to have premium in order to advance.


merig00
Damage at range
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01.10.2010 19:12:50
 
Subject: Archives\Beta\Damage at range
Link on message: #155099

merig00: That applies only to AP rounds, HE rounds are not affected by the distance.


merig00
this game now , was kinda fun
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01.10.2010 19:10:46
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155093

View PostKoffee, on 01 October 2010 - 06:03 PM, said: forget the t44, same can be said for all tanks past the kv lets say. not everyone complaining about exp rates are wanting to get into a t44

merig00: Well it suppose to be that way. Cause you are a casual gamer :) You need to have a balance between players who are here just to blow off steam after a day of work and players who are heavily invested (and I don't just mean money) into the game. If exp rates were higher everyone would get to the higher level tanks quickly what's the fun in that :)


merig00
this game now , was kinda fun
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01.10.2010 18:55:39
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155071

View PostKoffee, on 01 October 2010 - 05:38 PM, said: 67 hours of grinding for premium? most of your premium customers will have fulltime jobs and familys. so whos got a fulltime job and a family and still able to find 67 hours? on top of that whos going to do that and pay for it?
i'd totally agree with your point if we wasn't on about premium

merig00: Well again you are missing the point of T-44 being the highest tier medium tank. It's a bit difficult to sit on two chairs at the same time


merig00
this game now , was kinda fun
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01.10.2010 18:27:53
 
Subject: Archives\Beta\Impressions\this game now , was kinda fun
Link on message: #155007

merig00: idk... i didn't really feel the exp nerf
I'm playing T-43 and get approximately the following
Bad game: 200-300
Average game 500-700
Good game 800-1200
Plus you are talking about getting to T-44 which is the highest tier Medium Tank on Russian Tree. It suppose to take a while to get there.
T44 is what 96k experience? Average game is 500 so it will take you 200 rounds to get it. Even if every game with loading and chatting in general channel takes you 20 minutes it's about 67 hours of grind. Not that much for the highest tier tank in its class.


Overlord
beta 0.6.1.5 update
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01.10.2010 18:19:17
 
Subject: beta 0.6.1.5 update
Link on message: #154983

View PostSouroy, on Oct 01 2010 - 16:11, said: Fear our snail-powered mobile Maginot-Line !  :Smile-hiding:


Seriously, in the list there is no mention of any British tank, will they come after or it's just an omission ?
Because to see French tanks coming before British ones, it's like Christmas for me.  :ph34r:


Overlord:
No omission, British tanks will be released after French ones.


ARGO
Tank Brew Up - Animation need to be better
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01.10.2010 18:00:34
 
Subject: Archives\Beta\Tank Brew Up - Animation need to be better
Link on message: #154949

ARGO: How about this one..."Another one like that and their finished"....then you look and he's only down 10%.... :D


ARGO
This is a war game not a spectator sport
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01.10.2010 17:22:02
 
Subject: Archives\Beta\This is a war game not a spectator sport
Link on message: #154867

ARGO: Here is the scenario:
Your in your heavy, the clocks runs out and the battle begins. You notice with the exception of your self and a small meduim tank that you him and 3 artys are all thats left at the base. Now you have to defend because you do not want to leave the arty. Now like clockwork 3 scouts scream into the base and beeline directly for the arty who are now scrambling around trying to survive while the little mediums doing his best to chase them and fend off the other 2 scouts shooting at him. This is where you are now, lumbering around after the scouts and watching the arty die while they a desperately signaling the team to return and help.
Now the enemy heavies come shortly after, the medium is dead, the arties are dead, and your at 75% from the enemy arty hitting you. Now begings the base cap as you are slowling taken apart by arty and heavies. About now you notice that a good percentage of your team was watching the attack "not moving in any direction" but for some reason didn't jump in to help until AFTER you get mauled. by that time the enemy is in good numbers and they too are easily taken apart and forcing the remaining tanks to sadly attempt to run across the field to cap, only problem now is that unlike your team, they DID leave a good defence up for thier base and by the time your team barely crawls past them, the other big tanks that mauled you and the medium are now there finishing off whats left of the team. You loose.
How many times? How many times have you seen this? Were you ever in that position? Sucks don't it.
I have seen this unfold countless times and I really think that even without any planning, teams should always remember to protect their arty and kill that 1st wave of scouts before trodding off to glory. Also, when you see a team mate outnumbered "even if your a light tank with a pee shooter" jump in and help him. You may be the one thing that holds his attention long enough for one of your big brothers to get there and make a difference in the battles outcome.
Remember when your out there, A good offence starts with a great defence


merig00
1st Championship World of Tanks CBT - discussion
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01.10.2010 17:21:45
 
Subject: Contests & Competitions\Championships & Competitions\Championships Archive\1st Championship World of Tanks CBT\1st Championship World of Tanks CBT - discussion
Link on message: #154866

View Postxbenio, on 01 October 2010 - 02:24 PM, said: I think he means we are so far because we didn't play against russian tanks yet. Anyway we have to prove the supremacy of the German technology :)

merig00: In the russian beta champ, the team with german vehicles won... but of course that doesn't mean anything since I'm in the Red Tide team and we will win. Yey! :D


merig00
1st Championship World of Tanks CBT - discussion
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01.10.2010 17:21:45
 
Subject: 1st Championship World of Tanks CBT - discussion
Link on message: #154866

View Postxbenio, on Oct 01 2010 - 13:24, said: I think he means we are so far because we didn't play against russian tanks yet. Anyway we have to prove the supremacy of the German technology :)


merig00: In the russian beta champ, the team with german vehicles won... but of course that doesn't mean anything since I'm in the Red Tide team and we will win. Yey! :D


Overlord
beta 0.6.1.5 update
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01.10.2010 16:21:10
 
Subject: beta 0.6.1.5 update
Link on message: #154761

View PostStevie04, on Sep 30 2010 - 21:40, said: Overlord, i have some questions:
What is the current status of the 0.6/0.7 update??
When will the minor patch be released and what is its status??
When will the other US Tanks be released(like US-TDs)??
Which features for the clan mode will be included??

Thanks

P.S.: sorry for my bad english ;)


Overlord:
1) Most of the features are ready for QA testing or already in testing. They are US tanks, 2 new maps, fixed teleoprting. Part of the content is still in development - clan mode functional, 2 more maps (one of them is Desert, an African map by the way), match-making system adjustment.
2) In 7 - X days, we are not sure at the moment. Status: open Ru testing on special server.
3) The order of adding new vehicles is as follows

- US tanks, package of 25 vehicles, without TDs
- top tier Soviet and German TDs, MTs, SPGs from full release trees
- some middle tier "linking" vehicles
- US TDs
- French tanks
- additional tank branches like E-series or T-60-70-80

4) Has been answered earlier:


View PostOverlord, on Sep 30 2010 - 15:08, said:
At first we are going to introduce clan managment feature: clan creation/deletion, member menegment, special clan-tags in UI will be added to nicknames according to their clanname.


Overlord:


MrVic
Tankbusters goes clan
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01.10.2010 06:36:54
 
Subject: Clans\Clan Recruitment\Tankbusters goes clan
Link on message: #154076

MrVic: Applications sent out :) Thanks for the patience Breyd is faster at this then me :)


MrVic
Map Rotation
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01.10.2010 06:31:20
 
Subject: Archives\Beta\Suggestions\Map Rotation
Link on message: #154070

MrVic: Something like this could be really rough for finding players on the same rotation and then trying to make even teams. Tho the idea is not bad it might be really hard to implement.
Tho with the good amounts of maps planned to add and the rate we should see more added soon, this could help the situation :)
I know what you mean I played way back when, when there was only 3 maps....


MrVic
Tactical vote screen
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01.10.2010 06:27:30
 
Subject: Archives\Beta\Suggestions\Tactical vote screen
Link on message: #154067

MrVic: Neat idea :) it could be rather cool in random matches.


MrVic
Heavy Tank Credit Gain
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01.10.2010 06:26:31
 
Subject: Archives\Beta\Suggestions\Heavy Tank Credit Gain
Link on message: #154066

MrVic: This has been discussed before but, All tanks tier 9-10 are intended to be harder to make a profit with. Its to keep some variance in games so in the long haul every match is not 15 IS-7's per side ect. Also playing lower tiers or rotating tanks pretty much offsets the costs. Tho ammo might be something I would like to see come down some in cost. myself for some tiers. So real money is not needed but can be used to offset costs.
I love the tier 4-6 fights the most anyways :)


merig00
List Of Existing Clans
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01.10.2010 06:17:01
 
Subject: Archives\Junkyard\List Of Existing Clans
Link on message: #154059

View PostHighway, on 30 September 2010 - 06:12 PM, said: Danish Clan :Smile_honoring:
1.Pz.Div.viking
TAG : [1PDV]
Regards
Highway aka Galant
Recruiter

merig00: No website or forum recruit post?


merig00
Do we get to keep our tanks/gear when the game goes live?
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01.10.2010 05:55:02
 
Subject: Archives\Junkyard\Do we get to keep our tanks/gear when the game goes live?
Link on message: #154049

merig00: There will be a hard wipe before the release and you will lose whatever you had. You'll start from the level 1. But all beta testers will get something from devs... gold or tank or both... i don't know the details yet.


MrVic
Do i need to research the same gun twice?
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01.10.2010 03:09:24
 
Subject: Archives\Beta\Do i need to research the same gun twice?
Link on message: #153916

MrVic: Usually a gun researched in one tank tree, is use able in other trees, Heavy Medium ect. TD's frequently used modified versions of weapons and are a separate research item


Overlord
1st Championship World of Tanks CBT - announcements
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30.09.2010 23:54:25
 
Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #153691

Overlord: Once again tomorrow's start time is 19:00 CET / 5:00 p.m GM, i.e. one hour earlier.


MrVic
Here Come Stars and Stripes
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30.09.2010 23:46:49
 
Subject: News from the Front\Discussion of News Articles\Here Come Stars and Stripes
Link on message: #153677

View PostSchneider, on 14 September 2010 - 02:20 PM, said: Sorry not full correct .
The us did use the firefly but only for testing (because the Brits did relatv well i it )
:Smile_honoring:

MrVic: The US built some and also asigned some to a couple units late in the war. A decent number were in transit to one of the units when the war in Europe ended. Will try to get the info later on what units posting from my phone atm
Still it was a British tank design basically so not sure it has a place within the is tree
The us had plenty of designs and proposals not to mention prototypes that saw testing.
actually for ideas of weapons and tanka us had the most but focused on production speed over design changes during the war


MrVic
Here Come Stars and Stripes
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30.09.2010 23:46:49
 
Subject: Here Come Stars and Stripes
Link on message: #153677

View PostSchneider, on Sep 14 2010 - 13:20, said: Sorry not full correct .
The us did use the firefly but only for testing (because the Brits did relatv well i it )

:Smile_honoring:


MrVic: The US built some and also asigned some to a couple units late in the war. A decent number were in transit to one of the units when the war in Europe ended. Will try to get the info later on what units posting from my phone atm
Still it was a British tank design basically so not sure it has a place within the is tree
The us had plenty of designs and proposals not to mention prototypes that saw testing.
actually for ideas of weapons and tanka us had the most but focused on production speed over design changes during the war


MrVic
Here Come Stars and Stripes
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30.09.2010 23:46:49
 
Subject: Here Come Stars and Stripes
Link on message: #153677

View PostSchneider, on Sep 14 2010 - 13:20, said: Sorry not full correct .
The us did use the firefly but only for testing (because the Brits did relatv well i it )

:Smile_honoring:


MrVic: The US built some and also asigned some to a couple units late in the war. A decent number were in transit to one of the units when the war in Europe ended. Will try to get the info later on what units posting from my phone atm
Still it was a British tank design basically so not sure it has a place within the is tree
The us had plenty of designs and proposals not to mention prototypes that saw testing.
actually for ideas of weapons and tanka us had the most but focused on production speed over design changes during the war


Overlord
1/8 final screenshots
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30.09.2010 23:00:34
 
Subject: 1/8 final screenshots
Link on message: #153589

View PostJorren, on Sep 30 2010 - 20:36, said: Can a Admin, Dev or Mod say something to this?:

Our KingTiger was stuck due to a bug on map. So when we attacked we were quite shorthanded. I have a screenshot.  <_<

Anyways, good luck to all the teams in quarterfinals.


Overlord:
That was our "well-known" bug, when vehicle gets stuck being very close to an indestructible object (mountain, building). Bad luck!


Overlord
1st Championship World of Tanks CBT - announcements
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30.09.2010 22:56:50
 
Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #153585

Overlord: Semifinals - 1/10/2010

19:00 CET / 5:00 p.m GM

29. 1st PAD-Polish Vodka Squad vs. Czechoslovakia
30. Pirates vs. Red Tide (Russian Team)

Notice!  Semi-finals and Finals regulations

1. Winners of semifinals and finals are determined in at least 2 matches. If the first match ends in a draw, the game continues until one of the teams wins the match. If the team wins the first match, a draw in the second one will give victory to this team. If after the first 2 matches both teams have equal number of wins (1 each), the game continues until one of the teams wins the match.
2. Participants who made it to the Semi-finals, but did not get into the finals, automatically become bronze winners (take 3rd place).


Overlord
1/8 final screenshots
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30.09.2010 22:08:55
 
Subject: 1/8 final screenshots
Link on message: #153520

Overlord: Covert Union vs Klement Gottwald Jugend ended in a draw, timeout. The victory was given to Covert Union.


Overlord
1st Championship World of Tanks CBT - announcements
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30.09.2010 21:32:45
 
Subject: 1st Championship World of Tanks CBT - announcements
Link on message: #153469

Overlord: Quaterfinals - 30/09/2010

21:30 CET / 7:30 p.m GM

25. 1st PAD-Polish Vodka Squad vs. Rahab
26. Czechoslovakia vs. WASD
27. Pirates vs. 1st PAD - Polen Wurst Squad
28. Red Tide (Russian Team) vs. Covert Union


Overlord
1/8 final screenshots
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30.09.2010 21:23:13
 
Subject: 1/8 final screenshots
Link on message: #153445

Overlord: The winner of G4G Penetrators vs. 1st PAD-Polish Vodka Squad pair was decided in 2 games. The first one ended in a 6-8 draw, simultaneous base capture.


ARGO
just a video i came across
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30.09.2010 20:42:58
 
Subject: Archives\Beta\just a video i came across
Link on message: #153361

ARGO: Looks like a cool game if you got time to spare, nice graphics. Where can you get it?


ARGO
What kind of combatant are you?
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30.09.2010 20:39:51
 
Subject: Archives\Beta\What kind of combatant are you?
Link on message: #153354

View Postamade, on 30 September 2010 - 07:36 PM, said: I run away at the first sight of a shell tracer.
Uh... No, I mean... Offensive! Yeah, I'm sure of it.

ARGO: OMFG ROFL LMAO
I know another guy in a Russian arty who does it everytime and no matter how many times I see it, I still laugh so hard I can't even aim straight.


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