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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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MrVic
New player problem whit chat
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12.07.2010 09:27:14
 
Subject: Archives\Junkyard\New player problem whit chat
Link on message: #23183

MrVic: Information on issues found and solutions can be found at http://forum.worldof...hnical-section/
Also this is the area you should post to to faster help regarding your problem :)
Hopefully support can get you up and running soon!


merig00
Gold Per Day
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12.07.2010 06:41:55
 
Subject: Gold Per Day
Link on message: #23096

merig00: In the release you will be able to buy gold for real money and then with gold you can buy premium things.


merig00
Gold Per Day
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12.07.2010 06:41:55
 
Subject: Gold Per Day
Link on message: #23096

merig00: In the release you will be able to buy gold for real money and then with gold you can buy premium things.


merig00
Hints from loading screens
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11.07.2010 21:38:53
 
Subject: Hints from loading screens
Link on message: #22567

View Postotirruborez, on Jul 11 2010 - 12:12, said: msgid "tip85"
msgstr "Compared to other vehicles, tank destroyers are pretty hard to detect."

interesting. i notice no difference in spotting td's or being spotted myself.


merig00: Well that does not apply to Ferdinand :D

Try hiding in large bushes and do not actually turn (travesty your gun left-right) is ok


merig00
Hints from loading screens
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11.07.2010 21:38:53
 
Subject: Hints from loading screens
Link on message: #22567

View Postotirruborez, on Jul 11 2010 - 12:12, said: msgid "tip85"
msgstr "Compared to other vehicles, tank destroyers are pretty hard to detect."

interesting. i notice no difference in spotting td's or being spotted myself.


merig00: Well that does not apply to Ferdinand :D

Try hiding in large bushes and do not actually turn (travesty your gun left-right) is ok


Jeremy Taylor
How are the developers reviewing fan's suggestions?
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11.07.2010 20:52:55
 
Subject: Archives\Junkyard\How are the developers reviewing fan's suggestions?
Link on message: #22506

Jeremy Taylor: All of your suggestions (if reasonable :)) are thoroughly analyzed by developers.


merig00
W.o.T. videos
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11.07.2010 18:16:48
 
Subject: W.o.T. videos
Link on message: #22289

merig00: You can use only these official videos http://www.youtube.c...dOfTanksCom#p/u


merig00
W.o.T. videos
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11.07.2010 18:16:48
 
Subject: W.o.T. videos
Link on message: #22289

merig00: You can use only these official videos http://www.youtube.c...dOfTanksCom#p/u


MrVic
Can't start the game
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11.07.2010 11:53:10
 
Subject: Archives\Beta\Can't start the game
Link on message: #21948

MrVic: Heyas, You might want to check the forum in the Technical Beta section Found here http://forum.worldof...chnical-issues/
Also you should be able to contact support off of the WoT launcher for additional help.
Thanks :)


MrVic
Is WoT really an mmo?
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11.07.2010 11:46:25
 
Subject: Archives\Beta\Is WoT really an mmo?
Link on message: #21942

View Postlordsilence, on 11 July 2010 - 10:21 AM, said: Hello,
Being a community manager over at another site, the internal discussion for those of us in the closed beta is how to classify this game.
I've been looking through the FAQ
With 60 people battling in each "map" this is hardly an MMO.
It's not instanced, the changes arent pesistant (except with the upgrades you buy).
Could someone explain what makes this game different to lets say BF2142 with upgrade paths as you gain experience?
Will there be any persistant changes at all anywhere?

MrVic: MMO (Mass Multiplayer Online) With 60 people per Battle is good enough to call it that I think. The other thing to consider is the Clan War aspect and Global warfare maps between numerous clans fighting for control over European Theater for example. Toss in 100 people in a clan and just 10 clans your at 1,000 players and thats just an example. I am not a Developer just a lackey helping out :) But it seems to fit the bill for a MMO as opposed to a solo game. I think mostly most people attribute MMO with other online media and then judge the abbreviation based on the larger games in the past/present/future. I know I am still eager to see what the Devs have in store for us in Clan wars!
Just my 2 Cents but might help. I for one have died to MASSIVE amounts of new players everyday..... So it fits for me :)


merig00
[FAQ]What will get you experience and what will not
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11.07.2010 09:36:05
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #21814

View PostSternzy, on Jul 11 2010 - 06:17, said: Could you per chance add to this post a little describing exactly what the three different Experience types listed mean exactly?

1.) Experience Not Distributed
2.) Free Experience
3.) Experience Earned



Sorry for being a noob, I couldn't find this information anywhere. This seems like a great place to put the info in case there are more n()()bs like me out there 8)


merig00: No problems. It's a fair question - I updated the FAQ


merig00
[FAQ]What will get you experience and what will not
arrow
11.07.2010 09:36:05
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #21814

View PostSternzy, on Jul 11 2010 - 06:17, said: Could you per chance add to this post a little describing exactly what the three different Experience types listed mean exactly?

1.) Experience Not Distributed
2.) Free Experience
3.) Experience Earned



Sorry for being a noob, I couldn't find this information anywhere. This seems like a great place to put the info in case there are more n()()bs like me out there 8)


merig00: No problems. It's a fair question - I updated the FAQ


merig00
Game settings in preferences.xml
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11.07.2010 09:32:00
 
Subject: Game settings in preferences.xml
Link on message: #21808

View PostSchizophrenic, on Jul 11 2010 - 06:26, said: Couldn't you just put the settings on low, and then go in preferences.xml and change far_plane to 0?
Also, the resolution setting worked for me on my 1920x1080 monitor.


merig00: That's what I did. It all works for me.


merig00
Game settings in preferences.xml
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11.07.2010 09:32:00
 
Subject: Game settings in preferences.xml
Link on message: #21808

View PostSchizophrenic, on Jul 11 2010 - 06:26, said: Couldn't you just put the settings on low, and then go in preferences.xml and change far_plane to 0?
Also, the resolution setting worked for me on my 1920x1080 monitor.


merig00: That's what I did. It all works for me.


MrVic
Change ammo slot's
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11.07.2010 06:06:54
 
Subject: Archives\Beta\Suggestions\Change ammo slot's
Link on message: #21669

View Postmerig00, on 11 July 2010 - 05:00 AM, said: Interesting. That's the first time I hear someone playing with HE as primary except SPGs. Just out of curiosity could you share your tactics & reason behind it?

MrVic: I find that Numerous guns are great with HE. Move for side/rear soft spots or just general big boom fun :)
That and fast moving soft targets are great for HE since side shots can take out their tracks.
Who else has some fun uses :Smile-playing:


merig00
BEGINNERS READ THIS
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11.07.2010 05:29:41
 
Subject: BEGINNERS READ THIS
Link on message: #21651

View PostThaneSolus, on Jul 11 2010 - 03:17, said: On tank stats we get penetration x/x/x what means each? I mean on the plate i know front/rear/back but on this i am not sure, range?

Traverse speed is?

And Turret Travers speed (the higher, the slower u turn the turret?)

Ty


merig00:
penetration means AP/gold(forgot what the abbreviation is)/HE

traverse speed - how fast the turret is turning


merig00
BEGINNERS READ THIS
arrow
11.07.2010 05:29:41
 
Subject: BEGINNERS READ THIS
Link on message: #21651

View PostThaneSolus, on Jul 11 2010 - 03:17, said: On tank stats we get penetration x/x/x what means each? I mean on the plate i know front/rear/back but on this i am not sure, range?

Traverse speed is?

And Turret Travers speed (the higher, the slower u turn the turret?)

Ty


merig00:
penetration means AP/gold(forgot what the abbreviation is)/HE

traverse speed - how fast the turret is turning


merig00
Game settings in preferences.xml
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10.07.2010 21:39:16
 
Subject: Game settings in preferences.xml
Link on message: #21161

View PostArmitxes, on Jul 10 2010 - 08:29, said: You can't edit this, it will changes to old values if you launch the client (i tried)


merig00: Hmm worked in the same game version but russian beta. Weird. I'll have to see for myself.


View Postgizaman, on Jul 10 2010 - 16:50, said: the problem with far_plane , and the developers know this. Is that if you turn graphics down, your far_plane value goes down.

What does that mean?

That means you cant see as far out as you should. Tanks will not appear even when they are in your view range.

It is okay to lower graphics but to cripple yourself that is not good. Players do not know this but the developers should fix this soon.


merig00: That's why I made a note to keep it on the highest level.


merig00
Game settings in preferences.xml
arrow
10.07.2010 21:39:16
 
Subject: Game settings in preferences.xml
Link on message: #21161

View PostArmitxes, on Jul 10 2010 - 08:29, said: You can't edit this, it will changes to old values if you launch the client (i tried)


merig00: Hmm worked in the same game version but russian beta. Weird. I'll have to see for myself.


View Postgizaman, on Jul 10 2010 - 16:50, said: the problem with far_plane , and the developers know this. Is that if you turn graphics down, your far_plane value goes down.

What does that mean?

That means you cant see as far out as you should. Tanks will not appear even when they are in your view range.

It is okay to lower graphics but to cripple yourself that is not good. Players do not know this but the developers should fix this soon.


merig00: That's why I made a note to keep it on the highest level.


merig00
Gun's description typo
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10.07.2010 21:31:28
 
Subject: Gun's description typo
Link on message: #21155

merig00: You can make in-game screenshots by pressing Ctrl+Print Screen. You'll find the .jpg image file in your game folder


merig00
Gun's description typo
arrow
10.07.2010 21:31:28
 
Subject: Gun's description typo
Link on message: #21155

merig00: You can make in-game screenshots by pressing Ctrl+Print Screen. You'll find the .jpg image file in your game folder


Jeremy Taylor
Level gap's
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10.07.2010 19:23:44
 
Subject: Archives\Beta\Level gap's
Link on message: #21021

View PostClankiller23, on 10 July 2010 - 05:50 PM, said: I think there should be more level room's then just two. Mainly because when people just get their level three tank's they are playing with 3-Max and it is kind of unfair to the new players who get a new fresh level three tank and then run into heavy tanks. I think they need to go with the same idea they did with 1-2 just do it again for 3-4 and so on now I'm sure once this comes fully out you will be able to make your own room with a level cap, but for now I think they need to fix this because of too many overpowered players.
(I see now this might be in the wrong section of the forums i am sorry feel free to move this)

Jeremy Taylor: Tiered system of random battles will be implemented within a few weeks.


MrVic
Pzkpf 3 too fragile?
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10.07.2010 18:50:25
 
Subject: Archives\Junkyard\Pzkpf 3 too fragile?
Link on message: #20988

View Postdevil1337, on 10 July 2010 - 01:09 PM, said: Is it me or is the pzkpf 3 a little bit too fragile?

MrVic: Lets try to keep posts regarding Beta discussions in the beta section.
I am going to close this topic but please continue the conversations in the BETA section


MrVic
Warping?
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10.07.2010 10:40:07
 
Subject: Archives\Beta\Warping?
Link on message: #20582

View PostArcher2338, on 10 July 2010 - 09:32 AM, said: I've seen a few tanks "warp" forward every few seconds after they seem to be staying still. I know this is related with lag, but it seems that some people purposefully cause lag to make them warp and harder (or impossible) to hit. While every other tank in the battle is moving normally, that one tank seems to be warping. It's not on my end, as I've seen other players comment on how the tank was warping, and all the other tanks were fine. It's not like an FPS, because: a) even the craziest lag in FPS don't cause a player to warp a significant distance; B ) you can spray a full clip in the predicted direction and still get a kill. With these tanks where one shot takes several seconds to reload, spray and pray is not an option.
I'd suggest some kind of reporting system where if a significant amount of people report a player warping for more than one battle, he is kicked from the game and banned for x hours, but there has to be some other solutions as well.

MrVic: Warping is caused by latency. This really only encounters at long range targets moving at high speed. Its "lag" in essence, The server is brand new and its based in Germany right now. So as patches come down the pipe it will smooth out and it will be lower on the ping side. This is not another player exploiting its just a issue of connection and pings. For a fresh start on a server with virtually no down time in the first 48 hours is deserving of a round of applause I think. How many games achieve that with a brand new server and a mad dash of testers :)


merig00
Game settings in preferences.xml
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10.07.2010 09:08:42
 
Subject: Game settings in preferences.xml
Link on message: #20526

View Poststevent, on Jul 10 2010 - 06:12, said: is there something like hud pov ? I want to change position of the minimap closer to the center of the screen
(i use triple monitor)

ty


merig00: Nothing like that yet. Create a topic in suggestions forum.


merig00
Game settings in preferences.xml
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10.07.2010 09:08:42
 
Subject: Game settings in preferences.xml
Link on message: #20526

View Poststevent, on Jul 10 2010 - 06:12, said: is there something like hud pov ? I want to change position of the minimap closer to the center of the screen
(i use triple monitor)

ty


merig00: Nothing like that yet. Create a topic in suggestions forum.


merig00
Game settings in preferences.xml
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10.07.2010 05:43:55
 
Subject: Game settings in preferences.xml
Link on message: #20407

View PostPalora, on Jul 10 2010 - 03:39, said: Any way to remove, or tune down the particle effects from the smoke when the gun fires, it slows down my pc when i'm zoomed in/1st person.


merig00: Should be in the same folder WOT=>Res=>particles=>Tank I haven't had a problem with that so haven't look for it. Dig around there on your own risk. If it works report back :)


merig00
Game settings in preferences.xml
arrow
10.07.2010 05:43:55
 
Subject: Game settings in preferences.xml
Link on message: #20407

View PostPalora, on Jul 10 2010 - 03:39, said: Any way to remove, or tune down the particle effects from the smoke when the gun fires, it slows down my pc when i'm zoomed in/1st person.


merig00: Should be in the same folder WOT=>Res=>particles=>Tank I haven't had a problem with that so haven't look for it. Dig around there on your own risk. If it works report back :)


merig00
[FAQ]What will get you experience and what will not
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10.07.2010 03:50:04
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20326

View Postdevil1337, on Jul 10 2010 - 00:55, said: The thing is that with the free tanks I never got more than 2.2 k rep points whereas with the bought tanks I always got over 1.7 k rep points so I thought it was a bit off.


merig00: Different tanks have different coefficients also you do more damage with higher level tank.


merig00
[FAQ]What will get you experience and what will not
arrow
10.07.2010 03:50:04
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20326

View Postdevil1337, on Jul 10 2010 - 00:55, said: The thing is that with the free tanks I never got more than 2.2 k rep points whereas with the bought tanks I always got over 1.7 k rep points so I thought it was a bit off.


merig00: Different tanks have different coefficients also you do more damage with higher level tank.


merig00
[FAQ]What will get you experience and what will not
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10.07.2010 02:11:29
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20253

View Postdevil1337, on Jul 10 2010 - 00:05, said: I think you also gain experience based on the tank tier or something. With my free tank, for instance, I rushed in and captured the enemy base alone. No ally come, I wasn't damaged, I never tried to shoot anybody. Got about 1200 rep points. At any rate, between 1200 and 1300.

With a 35t model, I died from an arty fire shooting somewhat near an enemy, in the first two minutes of the game, and got over 2 k rep. I think it was 2200 rep points.


merig00: Well that's how much experience you are gaining not what actions you have to take to gain experience ;)


merig00
[FAQ]What will get you experience and what will not
arrow
10.07.2010 02:11:29
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20253

View Postdevil1337, on Jul 10 2010 - 00:05, said: I think you also gain experience based on the tank tier or something. With my free tank, for instance, I rushed in and captured the enemy base alone. No ally come, I wasn't damaged, I never tried to shoot anybody. Got about 1200 rep points. At any rate, between 1200 and 1300.

With a 35t model, I died from an arty fire shooting somewhat near an enemy, in the first two minutes of the game, and got over 2 k rep. I think it was 2200 rep points.


merig00: Well that's how much experience you are gaining not what actions you have to take to gain experience ;)


merig00
BEGINNERS READ THIS
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10.07.2010 00:45:10
 
Subject: BEGINNERS READ THIS
Link on message: #20119

merig00: I would upgrade modules.


merig00
BEGINNERS READ THIS
arrow
10.07.2010 00:45:10
 
Subject: BEGINNERS READ THIS
Link on message: #20119

merig00: I would upgrade modules.


merig00
[FAQ]What will get you experience and what will not
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10.07.2010 00:07:11
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20066

View PostJinHedge, on Jul 09 2010 - 22:04, said: He dont:) Copy+paste but he's translating Guildes! (All made by many guys from Russian CBT and OBT)

Here ya go + :)
Gj


merig00: Well how about you join me and post some too :D


merig00
[FAQ]What will get you experience and what will not
arrow
10.07.2010 00:07:11
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20066

View PostJinHedge, on Jul 09 2010 - 22:04, said: He dont:) Copy+paste but he's translating Guildes! (All made by many guys from Russian CBT and OBT)

Here ya go + :)
Gj


merig00: Well how about you join me and post some too :D


merig00
[FAQ]What will get you experience and what will not
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09.07.2010 23:53:51
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20046

merig00: Hmm I should copy your signature :D


merig00
[FAQ]What will get you experience and what will not
arrow
09.07.2010 23:53:51
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20046

merig00: Hmm I should copy your signature :D


merig00
[FAQ]What will get you experience and what will not
arrow
09.07.2010 23:33:51
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20022

View PostSternzy, on Jul 11 2010 - 06:17, said: Could you per chance add to this post a little describing exactly what the three different Experience types listed mean exactly?

1.) Experience Not Distributed
2.) Free Experience
3.) Experience Earned


merig00: Experience Not Distirbuted - is experience that you earned on this tank that you can spend on upgrades or if you have Elite Tank you can convert it into the free experience with gold.
Free experience - for every 100 experience you get 5 free experience (5%). This experience is not limited to a particular tank or tech tree. You can use it anywhere to unlock new modules or tanks. It can be combined with "experience not distributed" to faster unlock modules on tanks or next tank
Experience Earned - just a total of all experience earned in the game


merig00
[FAQ]What will get you experience and what will not
arrow
09.07.2010 23:33:51
 
Subject: [FAQ]What will get you experience and what will not
Link on message: #20022

View PostSternzy, on Jul 11 2010 - 06:17, said: Could you per chance add to this post a little describing exactly what the three different Experience types listed mean exactly?

1.) Experience Not Distributed
2.) Free Experience
3.) Experience Earned


merig00: Experience Not Distirbuted - is experience that you earned on this tank that you can spend on upgrades or if you have Elite Tank you can convert it into the free experience with gold.
Free experience - for every 100 experience you get 5 free experience (5%). This experience is not limited to a particular tank or tech tree. You can use it anywhere to unlock new modules or tanks. It can be combined with "experience not distributed" to faster unlock modules on tanks or next tank
Experience Earned - just a total of all experience earned in the game


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