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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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merig00
Server died?
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16.08.2010 15:21:46
 
Subject: Archives\Junkyard\Server died?
Link on message: #71641

View PostSue, on 16 August 2010 - 02:04 PM, said: Fail thread is fail. :Smile-hiding:

merig00: Closed


MrVic
US Christie Tanks
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16.08.2010 08:30:24
 
Subject: Archives\Beta\US Christie Tanks
Link on message: #71182

MrVic: Very nice information collection :)


merig00
Starts launcher, but nothing happens
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16.08.2010 07:33:55
 
Subject: Archives\Beta\Starts launcher, but nothing happens
Link on message: #71143

merig00: Start the game through WoT.exe in your game folder


merig00
Game Themes- Exclusively World War II ?
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16.08.2010 05:31:50
 
Subject: Archives\Junkyard\Game Themes- Exclusively World War II ?
Link on message: #71080

merig00: I don't want to seem rude but I highly suggest reading some popular discussions on the forum. All this has been extensively discussed before.


merig00
Game Themes- Exclusively World War II ?
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16.08.2010 05:02:15
 
Subject: Archives\Junkyard\Game Themes- Exclusively World War II ?
Link on message: #71061

merig00: The tanks in the game are from 1930s through 1950s. So before during and after the WW2. There were a lot of different models and prototypes built during that time. Modern tanks are boring since there is not that much diversity between them. You would have like what 10 tanks with little difference in specifications... what's the fun in that :D
Now compare that to several hundred tanks and modifications that WoT will have.


merig00
Keyboard not Working
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16.08.2010 04:44:54
 
Subject: Archives\Beta\Keyboard not Working
Link on message: #71052

merig00: Wow that's a weird one


merig00
Hit Boxes
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16.08.2010 04:43:04
 
Subject: Archives\Beta\Hit Boxes
Link on message: #71050

View PostMacAMG, on 15 August 2010 - 07:04 PM, said: I disagree, realism such as hit location must be maintained, Lets stay on the arcade style game argument. Its like getting a headshots in any FPS when all you can see is your enemy's foot. That to me wouldn't be FUN, Giving or receiving.

merig00: Well if when you hit people in the foot their head blows up I see no problem with that.

View PostColonel_Black, on 15 August 2010 - 07:06 PM, said: What I think Rokuzachi means is that, it shouldn't be overly realistic. IE: The engine is at the back as most tanks, it shouldn't extend to the front as merig is saying

merig00: It doesn't extend to the front... but your transmission does and it is part of the engine. Maybe Devs should make it more explicit that the transmission was hit but the effect of hitting transmission or engine is the same so I guess they saved some time on notifications by linking the two.


merig00
Devs, do you play recruit games?
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16.08.2010 04:38:53
 
Subject: Archives\Beta\Questions\Devs, do you play recruit games?
Link on message: #71048

View Postthemacs, on 15 August 2010 - 08:25 PM, said: Hmmm, so if there will be only tiered battles, it will be very "interesting" 15 Tigers vs 15 ISs, veeeery interesting. I hope there will be Standard battles like now.

merig00: LOL wider tier spread than that.


merig00
Is it Lag or something else?
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16.08.2010 04:29:08
 
merig00
question about banned names
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16.08.2010 04:22:48
 
Subject: Archives\Beta\Questions\question about banned names
Link on message: #71036

View PostCorvi, on 16 August 2010 - 12:24 AM, said: Ähm ... No.
88 is the synonym for HH wich means Heil Hitler. 8 = 8th letter in the alphabet ..
And actually, you guys seriously should enforce the rules. There are looots of people named SSHimmler or 88Volkssturm and stuff around on the server ..

merig00: Most of them were contacted and requested to change the name. It just takes a while to make such adjustments in DB due to technical issues.


merig00
Why to keep gold trickle in release.
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16.08.2010 04:21:27
 
Subject: Archives\Beta\Suggestions\Why to keep gold trickle in release.
Link on message: #71034

merig00: There will be some ways to earn gold in the game.


merig00
Help Requests
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16.08.2010 04:17:09
 
Subject: Archives\Junkyard\Help Requests
Link on message: #71028

View PostZhuzha, on 15 August 2010 - 04:43 PM, said: Q: What are the controls in game?
I can't find controller's explanation anywhere, I searched the forums, googled it, in game options, but I'm either dumb or these are nowhere to be found. Most likely I'm dumb :Smile_harp:

merig00: When you are in battle press F1 it will get you help screen with all controls and buttons

View PostTynianJax, on 16 August 2010 - 02:29 AM, said: Where and how do I report team killers?

merig00: email report to community@worldoftanks.com, preferably with a screenshot


merig00
On server types/merging
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16.08.2010 04:16:08
 
Subject: Archives\Beta\Questions\On server types/merging
Link on message: #71027

merig00: We will have tiered battles so I don't see how this could be a problem.


MrVic
Converting to free xp
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15.08.2010 23:54:40
 
Subject: Archives\Beta\Converting to free xp
Link on message: #70817

View Postxdarkassassinx, on 15 August 2010 - 10:25 PM, said: i was wondering why i can't convert to free xp when i have lots of gold? is it because you have to have total xp earned on that tank? i have all the attachments bought so its not that.

MrVic: You have to have the tank fully researched (including the next tank tier research)


merig00
Artillary in game nerf or adapt ?
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15.08.2010 17:29:34
 
Subject: Archives\Junkyard\Artillary in game nerf or adapt ?
Link on message: #70346

merig00: The correct answer: post in the correct forum and in the correct post: http://forum.worldof...ery-discussion/
Please search the forum before making new posts.
Closed.


merig00
Most popular and valuable discussions
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15.08.2010 07:03:30
 
Subject: Game Discussion\Gameplay Discussion\Most popular and valuable discussions
Link on message: #69878

View Postwinstor, on 15 August 2010 - 05:54 AM, said: Mine is different to the one already posted. It talks about the two different types of penetration data used for the Russians and Germans. Will be interesting to see if the American and British trees will have their data as being at 30 degrees as well.

merig00: Well it's in a different sub-forum.


merig00
In game Tagging
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15.08.2010 06:43:57
 
Subject: Archives\Beta\In game Tagging
Link on message: #69862

merig00: Ooh devs said that they pretty much have a system worked out and it will be introduced into the release.


merig00
Equipment discussion
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15.08.2010 06:41:12
 
Subject: Archives\Beta\Equipment discussion
Link on message: #69860

merig00: One note on aiming time stat. Apparently the time stated in the info is not from maximum spread to minimum but from 3x minimum to minimum.


merig00
Prohorovka
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15.08.2010 06:06:59
 
Subject: Archives\Beta\Prohorovka
Link on message: #69828

merig00: Did you forget to mark locations on the map?
I think sometimes the tops of the hills pass through bullets. On several occasion I was able to hit enemy even though in sniper mode I couldn't see them because of the hill.


merig00
Radio Question
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15.08.2010 06:04:04
 
Subject: Archives\Junkyard\Radio Question
Link on message: #69827

merig00: Well when you have a question you look for the FAQ section... ta! da! http://forum.worldof...nd-radio-works/
If your radio ranges interconnect - you can transmit information to each other.
700 meter range pretty much guarantees you that you will see what a tank with 300 meter range sees on the other end of the map.


merig00
Most popular and valuable discussions
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15.08.2010 06:01:16
 
Subject: Game Discussion\Gameplay Discussion\Most popular and valuable discussions
Link on message: #69824

View Postwinstor, on 15 August 2010 - 04:43 AM, said: http://forum.worldof...57-penetration/

merig00: That one is in a different sub-forum, plus I already have one linked with longer discussion on the topic.


merig00
In game Tagging
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15.08.2010 05:41:18
 
Subject: Archives\Beta\In game Tagging
Link on message: #69810

merig00: Make a screenshot (ctrl+print screen in game, the JPEG file will appear in your game folder) and email it with a description to community@worldoftanks.com There is not automated detection/reporting of TK/AFK/Bots in the Beta.


merig00
APCR registering incorrect penetration stats?
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15.08.2010 05:21:42
 
Subject: Archives\Beta\APCR registering incorrect penetration stats?
Link on message: #69802

merig00: Ah ok... Well read this comment http://forum.worldof...dpost__p__43573 and that topic in general.


merig00
APCR registering incorrect penetration stats?
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15.08.2010 04:51:25
 
Subject: Archives\Beta\APCR registering incorrect penetration stats?
Link on message: #69789

merig00: Screenshots of impacts would be nice... You probably just scraped him. And btw 80mm armor at 30 degrees = 160mm.


merig00
Hmm
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15.08.2010 04:34:06
 
Subject: Archives\Junkyard\Hmm
Link on message: #69780

merig00: "Hmm" Seriously? Please edit your title. Devs might give us something for participating in beta.... you'll definitely keep your Group: Beta Tester so everyone will know that you were with the game from almost the beginning.


merig00
122mm shells cost
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15.08.2010 04:14:32
 
Subject: Archives\Junkyard\122mm shells cost
Link on message: #69766

merig00: As it was pointed out... we already have discussion on ammo costs - discuss there. http://forum.worldof...7-price-of-ammo
And no trolling.... you know who you are


merig00
Red Boundary Line Needs Adjustment
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15.08.2010 04:00:20
 
Subject: Archives\Beta\Suggestions\Red Boundary Line Needs Adjustment
Link on message: #69751

merig00: Hi,
This topic has been discussed before. Please use search before creating new topics. Devs are aware of this problem and are working on improving The Red Line.


merig00
Hi all
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15.08.2010 02:39:23
 
Subject: Archives\Beta\Hi all
Link on message: #69653

merig00: Yes sir. That's why if you look at your profile it says Group: Beta Testers.
Also notice that we have a special forum section for European Beta Test - if you want to post anything beta test/game related please post there. And don't forget to check out the FAQ section.


merig00
Hit Boxes
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15.08.2010 02:37:36
 
Subject: Archives\Beta\Hit Boxes
Link on message: #69651

View PostColonel_Black, on 15 August 2010 - 12:53 AM, said: Where is the engine located? Well according to the tank layout on the bottom left, it is in the back centre, not at the front right hand side.

merig00: Not the engine but engine transmission. :) It's part of the engine hitbox


merig00
question about banned names
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15.08.2010 01:52:57
 
Subject: Archives\Beta\Questions\question about banned names
Link on message: #69617

View PostArgo66, on 15 August 2010 - 12:33 AM, said: One question, My son was born in 1988, If he were to use 88 in his name exaple: "John88" Would he be banned? Some people do this with their name as I did to mark the year they were born. Is that permissable? I for one do not want to offend anyone.

merig00: Yes so don't do that.


merig00
release of WOLD OF TANKS
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15.08.2010 01:52:20
 
Subject: Archives\Beta\release of WOLD OF TANKS
Link on message: #69615

View Posthateddoom, on 15 August 2010 - 12:20 AM, said: if you buy the box version do u get anything extra for buying it

merig00: You get a gift tank, maybe a t-shirt things of that nature and you get gold in the amount that you spend on the box version so it will come out free

View PostSARATOGA, on 15 August 2010 - 12:32 AM, said: well if you have to pay for a box version why would you think you woould get something extra,as im pretty sure the downlaod version will have to be paid for through something like paypal or direct to drive,if im wrong someone fill me in pls

merig00: No the game is free to play so you don't pay anything.


merig00
Hit Boxes
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15.08.2010 01:51:06
 
Subject: Archives\Beta\Hit Boxes
Link on message: #69613

merig00: Colonel where does engine transmission located in this tank?


ARGO
question about banned names
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15.08.2010 01:33:17
 
Subject: Archives\Beta\Questions\question about banned names
Link on message: #69595

ARGO: One question, My son was born in 1988, If he were to use 88 in his name exaple: "John88" Would he be banned? Some people do this with their name as I did to mark the year they were born. Is that permissable? I for one do not want to offend anyone.


merig00
Bonus XP for kills needs to be changed or removed
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15.08.2010 00:17:19
 
Subject: Archives\Beta\Suggestions\Bonus XP for kills needs to be changed or removed
Link on message: #69493

merig00: You get more experience from damaging tanks than from the actual kill.


MrVic
SPGs SU-5 problem(!) Weight ? or gun problem?
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14.08.2010 23:55:21
 
Subject: In-Game Vehicles\Soviet Vehicles\SPGs/Artillery\SPGs SU-5 problem(!) Weight ? or gun problem?
Link on message: #69474

View PostYinz, on 14 August 2010 - 10:53 PM, said: I have a problem about su-5 weight/load limit. I want mount the Gun 152mm mortar NM mod. 1931 (760kg) but i cant because the load limit.
I have the gun 76mm howitzer mod. 1903/30 (540 kg) =S, and modules shown in the pictures.
Posted Image
In all case i have the lowest weight modules. Nevertheless the limit load message appears again. If i have the lowest weigth modules, why i cant buy the Gun 152mm mortar???
Why enable i gun that can not be bought?
Apparently .. "lightening" is the solution, but i did it. Somebody could help me with this?

MrVic: Have you upgraded your tracks? Tracks improve load capacity


MrVic
SPGs SU-5 problem(!) Weight ? or gun problem?
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14.08.2010 23:55:21
 
Subject: SPGs SU-5 problem(!) Weight ? or gun problem?
Link on message: #69474

View PostYinz, on Aug 14 2010 - 21:53, said: I have a problem about su-5 weight/load limit. I want mount the Gun 152mm mortar NM mod. 1931 (760kg) but i cant because the load limit.
I have the gun 76mm howitzer mod. 1903/30 (540 kg) =S, and modules shown in the pictures.


http://a.yfrog.com/i...987/shot005.jpg

In all case i have the lowest weight modules. Nevertheless the limit load message appears again. If i have the lowest weigth modules, why i cant buy the Gun 152mm mortar???

Why enable i gun that can not be bought?

Apparently .. "lightening" is the solution, but i did it. Somebody could help me with this?


MrVic:
Have you upgraded your tracks? Tracks improve load capacity


MrVic
SPGs SU-5 problem(!) Weight ? or gun problem?
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14.08.2010 23:55:21
 
Subject: SPGs SU-5 problem(!) Weight ? or gun problem?
Link on message: #69474

View PostYinz, on Aug 14 2010 - 21:53, said: I have a problem about su-5 weight/load limit. I want mount the Gun 152mm mortar NM mod. 1931 (760kg) but i cant because the load limit.
I have the gun 76mm howitzer mod. 1903/30 (540 kg) =S, and modules shown in the pictures.


http://a.yfrog.com/i...987/shot005.jpg

In all case i have the lowest weight modules. Nevertheless the limit load message appears again. If i have the lowest weigth modules, why i cant buy the Gun 152mm mortar???

Why enable i gun that can not be bought?

Apparently .. "lightening" is the solution, but i did it. Somebody could help me with this?


MrVic:
Have you upgraded your tracks? Tracks improve load capacity


MrVic
Spelling
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14.08.2010 22:01:39
 
Subject: Archives\Beta\Spelling
Link on message: #69355

MrVic: hehe :)


MrVic
Maus and IS-7 battle head on.
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14.08.2010 21:29:16
 
Subject: Archives\Beta\Maus and IS-7 battle head on.
Link on message: #69323

View PostReichmann, on 14 August 2010 - 08:23 PM, said: I was using my Maus, and another guy his IS-7. We were fighting head on in lakeville in the middle. He killed me, and I only brought him down 20% HP. -ALOT- of the time it said my rounds damaged him/penetrated, but it didn't take down any of his HP.
Why is that? He even said his modules weren't damaged. Shouldn't it have been doing some damage when it penetrated, etc?

MrVic: I think its a bug that I am trying to track down. Its not just in Maus IS-7 all tanks are suffering from it. It doesn't happen to often but on occasion I see some shots do that personally.


merig00
Turreted SPGs
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14.08.2010 20:36:31
 
Subject: Archives\Beta\Turreted SPGs
Link on message: #69249

merig00: SU-26 is the only SPG with a turret so far


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