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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Yoott
WGLNA Scavenger Hunt Season II 2017
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21.04.2017 23:53:00
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10933449

View PostMakesSerbProud, on Apr 20 2017 - 20:58, said: Yoot, I submitted the codes, but never got a prize. I assume I made a mistake somewhere. Is it possible to confirm/deny? Thanks

Yoott:   I Pmed you
 

View PostArrogusss, on Apr 21 2017 - 12:39, said:   But...... Did you Reallllly?? It is just as easy to make the mistake that someone entered a code incorrectly when checking submissions as it is to actually enter it incorrectly. Actually there's probably an increased chance of the error in checking it, when you are manually going through 10,000 submissions, and barely keeping up with it. See above post. Submitting employment application now.

Yoott:   I Pmed you as well  You entered the second code incorrect and therefore no prizing     


Quemapueblos
Patch 0.9.18 - Developer Q&A
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21.04.2017 23:06:30
 
Subject: Patch 0.9.18 - Developer Q&A
Link on message: #10933300

Quemapueblos: Hello Tankers,   Thanks for sending us a ton of questions and feedback on the recent release. We know you have many questions about the changes and thoughts behind the update so we asked the developers to go through some of their intentions and future plans since we launched Patch 0.9.18. We didn't get to every question asked but hopefully this provides some insight into World of Tanks. We will continue to do more of these so please keep posting your questions.   Also, we are still gathering feedback on this patch so please continue to post to specific threads if there is a topic already or in the section for general feedback: Feedback/Suggestions Section Matchmaker Artillery Rework Light Tanks Map Rotation Reusable Consumables     Q: Why don’t we allow Artillery to platoon at all? A: Players in Common Test were vocal about mismatched scenarios, when a Platoon of three SPGs was placed at the top of the list and the team ended up with three long-range support fire vehicles as their main strength. The other frustrating issue from Common Test was the frequent case of arty giving its all to support fellow Platoon-members and totally neglecting the rest of the team. To eliminate both problems, we decided to stop SPGs from forming and joining Dynamic and regular Platoons. Removing the option for SPGs to play in Platoons also facilitated team cooperation and aided the matchmaker in creating balanced teams. Individual Battle Missions were updated accordingly. We removed Platoons from their conditions.    However – following the release of 9.18 we have received a lot of critical feedback around this change and we recognize the player concerns.  At the moment we are collecting the information on this feature and are investigating potential changes to address your concerns while still avoiding the problems that led us to make that decision in the first place.   Q: Why was Light Tank view range reduced? How are Light Tanks different from Mediums? What role should they play that Medium tanks don’t do better? A: LTs remain “the eyes of the team,” provide serious support to the allies with intel on enemy positions, and can bite back if they need to. In the current settings, not only due to good vision range but also thanks to good camo values they outdo medium tanks when it comes to scouting. Especially if you gear up your LT for this role by installing additional equipment and training skills and perks that improve view range and camo ratings. At the same time, they are behind MTs in terms of firepower and HP pool, which forces them to avoid head-on duels with same-tier opponents. So, it makes more sense to play to your strengths and turn your light tank from just decent scout into a truly fierce one by improving on view range and camo, rather than upgrade it to increase firepower.   Q: Why doesn’t Matchmaker balance all the classes for each team? A: The matchmaker currently tries to balance 3 classes: LT, TD and SPG in both teams, and allow the matchmaker to avoid balancing HT and MT specifically.  This is done to avoid making matchmaking timing slow down, and also to allow of more variety in battles.   However, we have heard your feedback around issues of class distribution at the top tier in battles, and we are currently planning to make some improvements to how the matchmaker treats the top tier tanks. We expect to launch this improvement as soon as possible.   Q: What do I do when I’m targeted by multiple artillery as a slow tank? A: Before 9.18 and the introduction of stun, the answer to this question was very clear – getting under the fire of multiple artillery was usually deadly. Now the players have more chances to survive with such a "focus" and have time to move to shelter. But focus fire from multiple arty is never good – you still need to pick your path carefully and use cover wisely.  


dance210
Че ваще за дела?
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21.04.2017 22:28:57
 
Subject: Че ваще за дела?
Link on message: #10933189

View PostU3_MOCKBbI, on Apr 21 2017 - 04:57, said: Где раздел форума для русских? 
для французов есть
для испанцев есть
даже для бразильеро есть
пруф
post-1025911542-0-37575600-1492776258.pn

где для русских я вас спрашиваю? 
чо за дискриминация?

dance210:   Hello!   Welcome to the Americas forums. The official language of the forums is English. With the exception of the special subforums, all players are required to use English only in the forums. You can find all the forum rules here.   We have sections in Spanish, Portuguese and French as those languages are widely spoken throughout the Americas. There is no Russian language subforum and Russian is not allowed on the forums. While I apologize for any inconvenience this may cause, please be sure to use English only when on the forums, unless you are in one of the special forum sections.   If you have any questions, please let me know.   I will also be closing this one up.  


Yoott
WGLNA Scavenger Hunt Season II 2017
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21.04.2017 21:46:55
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10933045

View Postgrimmde, on Apr 21 2017 - 05:22, said: even tho i sumited everthing correctly i have not gotten anything ive waited till the 10 days r up still nothing wthis going on ?  

Yoott: Sent you a Pm   You also entered a code wrong


Yoott
WGLNA Scavenger Hunt Season II 2017
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21.04.2017 21:43:37
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10933036

View Postg_shock38, on Apr 21 2017 - 09:13, said:   This

Yoott:   Pmed you You had one code entered incorrectly


dance210
[Update] Stronghold Skirmishes and Advances available 4/21/2017
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21.04.2017 21:28:10
 
Subject: [Update] Stronghold Skirmishes and Advances available 4/21/2017
Link on message: #10932981

dance210: Hi guys!   Stronghold should be fixed and will be up and running again!   Thank you for your patience as we fixed the bug. Good luck and have fun :)


The_Chieftain
T110's Northern Migration
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21.04.2017 10:23:11
 
Subject: T110's Northern Migration
Link on message: #10931564

View PostVollketten, on Apr 21 2017 - 01:53, said: drove past an interesting Sherman today I forgot just how huge they are up close.

The_Chieftain:   saw two here yesterday... plus one A1 76 VVSS...


Yoott
WGLNA Scavenger Hunt Season II 2017
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21.04.2017 04:41:32
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10930839

View PostBetterBomber, on Apr 20 2017 - 17:33, said:   well hope you feel better soon. i did send an email to that address when the prizing was sent out. its the not knowing that is killing me. it probably was my fault so i wouldn't be mad if i knew the reason.

Yoott:   I sent you a PM  


Yoott
WGLNA Scavenger Hunt Season II 2017
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21.04.2017 04:27:37
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10930793

View Postboozen, on Apr 20 2017 - 17:15, said: i sent it all in and it was accepted but NOTHING no email no response nothing... what gives?  

Yoott: I Pmed you just now in reply to your message, one of your codes was incorrect therefore invalid

 

View PostBetterBomber, on Apr 20 2017 - 17:22, said:   this. same thing for me. If i dont recieve anything for a bonus code i will resume the rant.

Yoott: I did not say I would email every person wheher you got it right or wrong as that is almost 10k emails
I emailed the winners as they were paid out If you had a concern you can send in and email to the email I provided earlier and in the original rules.   Bonus prizing will be paid out hopefully before the weekend, I apologize but I was out ill today and didn't get to work on it as I thought I was going to.        


dance210
Days until season end: 32
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21.04.2017 00:55:12
 
Subject: Days until season end: 32
Link on message: #10930000

View PostIronmike11B, on Apr 20 2017 - 14:06, said:   Thanks for the update Dance, but we can see that. The question is WHY was it extended. Are y'all going to give tier 6 the camo as compensation for the season lasting 8 years now?

dance210:   Hi Ironmike11B,   I have no information on any compensation for the season extensions.   As for the why. There have been some heavy changes recently, with Strongholds activities and recently to the general game with update 9.18. With the update, it was decided to extend the season into next month.


dance210
3v3 Platournament - Questions and Answers
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21.04.2017 00:39:33
 
Subject: 3v3 Platournament - Questions and Answers
Link on message: #10929954

View Postdevlin13, on Apr 20 2017 - 14:38, said: when does the t5 torny start?  

dance210:     Hi devlin13,   The Platournament starts at 6:30 pm PT / 9:30 pm ET. Good luck!


dance210
Days until season end: 32
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20.04.2017 23:47:41
 
Subject: Days until season end: 32
Link on message: #10929793

dance210: Hi guys!   Yes, the current CW season has been extended and should be ending late next month.


dance210
[World of Tanks] Micropatch 0.9.18_1
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20.04.2017 22:40:40
 
Subject: [World of Tanks] Micropatch 0.9.18_1
Link on message: #10929525

dance210: Attention Tankers! There are plans to release Micropatch 0.9.18_1 on April 21, 2017 Maintenance will begin at 03:30 Pacific Time (10:30 UTC) and will last approximately one half hour. During maintenance, the World of Tanks servers will be unavailable. Patch notes:Fixed the issue where the account’s statistics were not properly updated in the Stronghold mode. Fixed the issue where the top gun could not be researched upon conversion for the WZ-131. Fixed the issue where the Ru 251 could not be researched and purchased. Fixed the issue where the player did not receive any refund for the removed permanent customization elements purchased before update 8.11.


JayStark02
Alternative Games Now That WOT Sucks ?
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20.04.2017 20:50:39
 
Subject: Alternative Games Now That WOT Sucks ?
Link on message: #10929115

JayStark02: Going to go ahead and close this thread.. Discussing/promoting other games is a violation of our Forum Rules.


dance210
WOT, if you delete one more post of mine i will record you SERVER CHEAT, agai...
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20.04.2017 20:30:13
 
Subject: WOT, if you delete one more post of mine i will record you SERVER CHEAT, agai...
Link on message: #10929024

dance210: Hi guys,   It didn't take very long for this thread to go completely off the rails. As such, I'm closing it up.


JayStark02
Congratz!
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20.04.2017 20:18:01
 
Subject: Congratz!
Link on message: #10928970

JayStark02: Topic locked due to non-constructive posting.


dance210
What is your Destination Tank?
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20.04.2017 19:53:54
 
Subject: What is your Destination Tank?
Link on message: #10928870

View Postblitz_stern, on Apr 19 2017 - 18:08, said:   if the written guide is on a google doc and I just post the link to the doc here is it still a valid entry?

dance210:   Yes, as long as we have access to view it :)


Mezurashi
racist usernames
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20.04.2017 09:54:32
 
Subject: racist usernames
Link on message: #10927545

Mezurashi: Topic locked due to non-constructive posting.


dance210
UPDATE: Minsk Devs Respond to Server Lag
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20.04.2017 00:53:04
 
Subject: UPDATE: Minsk Devs Respond to Server Lag
Link on message: #10925745

View Postblack_colt, on Apr 19 2017 - 13:37, said:   Question: What do you mean by [...reports...]?   Want to make sure the team gets data they can use - e.g. sufficient time duration, includes the relevant data points, do you need hardware/OS information, etc. - versus a [still lags..] post which tells you nothing.        

dance210:   Hello black_colt,   The best way would be to submit a Ping Plotter and WG Check, ideally while the issue is happening. The reports can be submitted here or via a Support ticket.


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 22:10:15
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10924874

Yoott: I watched chat when I released the code and I will be honest
people did not type it into chat right away I wasnt even sure people noticed it and I was going to repost it thinking it didnt show up but then a few seconds later it popped up in chat
so if you waited for it to be in chat only you already were seconds behind
... and I am pretty sure I know why   they were busy typing it in themselves first and then posting it to everyone else
even giving it to a friend requires a few seconds to type send and that person receiving it and retyping it in and sending so while it may seem fast its really not
 


JayStark02
Squeaky Wheel Gets the Oil!
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19.04.2017 21:56:49
 
Subject: Squeaky Wheel Gets the Oil!
Link on message: #10924798

JayStark02: Closing thread. Please continue discussion here.


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 21:53:35
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10924774

View PostShanehzoah, on Apr 19 2017 - 10:16, said:     I know I'm not going to be the only one to notice that there are 13 minutes for the entry to the first code. If the first 5% filled up in seconds, how is it possible for a person (or multiple people) to have entered the final code 13 minutes early (and still be a valid entry... guessing?).  Either there's some mistake or something is incorrect about the times..  Can you clarify what's going on there?  

Yoott:   yeah no that was me copy past failing I grabbed one of the invalid code times by accident
this is the first 11 entries with valid codes and 1 that was invalid and i grabbed it by accident on the sheet 
  4/8/2017 20:00:30 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:20 4/8/2017 20:13:21  


dance210
TankRewards using non-Premium XP in counters?
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19.04.2017 21:18:18
 
Subject: TankRewards using non-Premium XP in counters?
Link on message: #10924609

View PostGaussDeath, on Apr 19 2017 - 10:47, said:   There is a 1.5x experience mission going on for light tanks right now. Experience missions are not normally added to tankrewards.com experience totals (example: the On-Track 1.3x experience mission). 
That is probably the source of his experience differential.   Now, if he has the same problem in a non-light tank, that would be a problem. 

dance210:   That is likely it, yes. That's why I like seeing the last tab in the After Battle report, since it breaks everything down nicely ;)


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 21:09:18
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10924579

Yoott: Here are the times for the prize groups as I said I would post today
These are for valid submissions only - many people put in wrong submissions or missed codes before or after these times which is what took so long to sort through and get correct before payouts went out
First though a note as I saw people saying it in posts - the codes during the finals broadcast didn't go out in Twitch or Twitch chat by me at all, they were 100% in the Maestro UI at http://live.wgleague.net/ per the posted rules
so Twitch lag or stream lag or delay had 0 effect on you getting the codes sooner or later.

Also I can't control what others say in chat so if you decided to enter random codes people posted in chat then that is on you unfortunately. I agree it is not a nice move by them, I can't really control if they do it and you put the codes in.  
  Rules for locations of broadcast codes so you don't have to scroll back up Piece 6 - (Saturday) Will be given during the finals broadcast during match 1 on http://live.wgleague.net/ so make sure you are watching (http://live.wgleague.net/)
Piece 7 - (Saturday) Will be given during the finals broadcast during match 2 on http://live.wgleague.net/ so make sure you are watching (http://live.wgleague.net/)
Piece 8 - (Saturday) Will be given during the finals broadcast during match 3 on http://live.wgleague.net/ so make sure you are watching (http://live.wgleague.net/)
BONUS - (Saturday) Will be given out at a random time during the finals broadcast ONLY on http://live.wgleague.net/

  Group times
Top 5 %
4/8/2017 20:00:30  - First submission in group
4/8/2017 20:13:25 - Last submission in group

6%-10% 4/8/2017 20:13:26 - First submission in group
4/8/2017 20:13:30 - Last submission in group

11% - 20% 
4/8/2017 20:13:31- first submission in group 
4/8/2017 20:13:42 - last submission in group

21% - 30% 4/8/2017 20:13:43 - first submission in group 4/8/2017 20:14:02 - last submission in group
31% - 50% 4/8/2017 20:14:03 - first submission in group 4/8/2017 20:16:33 - last submission in group   51% - 75% 4/8/2017 20:16:34 - first submission in group 4/8/2017 20:45:47 - last submission in group   ALSO ANOTHER REMINDER
email WGLNA@wargaming.net for questions concerning the contest - submitting tickets will get you nowhere fast as they will just tell you what I am posting here to do, save yourself the time
I will get to all the emails as I can if there is a lot of them, I may not reply to every email if I have already given info here that is being asked but I will read them all
 


dance210
Stronghold Skirmishes and Advances are unavailable
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19.04.2017 20:52:08
 
Subject: Stronghold Skirmishes and Advances are unavailable
Link on message: #10924506

View PostRest_Well_PoShYbRiD, on Apr 19 2017 - 10:41, said:   What about clanwars dance?

dance210:   Clan Wars should still be up and running. If that changes in the future, I will be sure to let y'all know.


dance210
Stronghold Skirmishes and Advances are unavailable
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19.04.2017 20:39:58
 
Subject: Stronghold Skirmishes and Advances are unavailable
Link on message: #10924456

dance210: Tankers! Due to a critical bug, Stronghold Skirmishes and Advances are currently not available. We will keep you informed as we find out more information. We apologize for the inconvenience.


dance210
TankRewards using non-Premium XP in counters?
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19.04.2017 20:26:07
 
Subject: TankRewards using non-Premium XP in counters?
Link on message: #10924392

View Postxrays_, on Apr 19 2017 - 09:42, said: I just noticed this, but this month the daily 20k XP mission for TankRewards appears to be using non-Premium XP counters. I know for a fact that last month this was not the case, as it used whatever your allocated XP was for the game, even including Reserves and x3/x5 bonuses.     As shown in the image above, my non-Premium XP for the match was 1,335, which is what TankRewards.com Daily is using for the counter. Last month I would have gained 2,003 for this match. I wondered why it was taking longer this time around... Not that I care more than calling out WG for changing the rules again, because I am not trying at all this month.   x.

dance210:   Hi xrays_!   That you for bringing this to our attention. The TankRewards.com Daily mission should still give the XP earned with Premium time, based on the testing that we did this morning. If you notice this again, would it be possible to also grab a screenshot of the last tab of the After Battle report? Thanks!


dance210
Light Tank XP unusable?
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19.04.2017 18:16:29
 
Subject: Light Tank XP unusable?
Link on message: #10923717

View PostGreyKat, on Apr 19 2017 - 07:51, said: I may have missed something here or misunderstood the patch notes and just need some clarification.  It was my understanding that the XP for the lights when the patch came out would stay with the tier they were originally at.  That's fine and dandy with me I thought I would just convert it to free xp with gold.  I wasn't real happy about that and it seemed like a WG money grab....again, but OK I can roll with it.  After updating last night (vanilla client) I noticed that indeed the XP I had ground out on the scouts (lights) which I've had for ages did stay with the tier they were originally on but I'm unable to convert this xp?  In all cases I have ALL the tanks branching out and all mods researched but have multiple instances now where the XP I had is there but I can't get to it to use it for anything even converting with gold.  Is this the way WG planned this?  I fail to see how they would miss another opportunity to do a cash grab with XP conversion.   I do appreciate all the free tanks, silver, and gold refunds I received as I already had all the scouts fully researched and owned all the tier 8 (now 9) and some tier 7 (now 8).  I think it works out to over 6 million creds after I sell all the freebie tanks and add it to the silver.  I don't think it really is a fair replacement for the 200000+ xp I had banked up on different former tier 7 & 8 scouts that I can now no longer access.   So please clarify is this a bug with the patch or planned?  I'm used to all the butthurt WG routinely hands out after playing this game as long as I have but this seems like the rusty iron phallus wrapped in spandex and going in drunk and dry.  Pass the butthurt cream please. I also noticed that on the now tier 9 lights that I can convert the XP I gain on them even though I don't have the tier 10 unlocked yet.  I can also choose to speed up crew training which I shouldn't be able to do considering there is a tank to unlock a tier above.      I do have to comment that as a long time scout player that I'm still totally undecided on how the new way of things is.  Given the huge number of people playing scouts last night there were many maps where the top tiers on my team were all scouts and the enemy team had all heavies and we got stomped   It just seems like trading one problem with MM for another totally similar one and still not fixing anything except limiting the number of arty.  I think the lights are somewhat underwhelming and don't see how they are going to fit in to the meta when other classes of tanks have better everything including vision just lacking the speed.  In some cases the meds aren't lacking the speed.  I'm curious to see if things change or if/when the new frontline mode comes out if scouts will be able to shine.  It seem like on the small maps that we have now light tanks are simply target practice for the other classes and don't really have a true purpose that can't be filled by a medium.        

dance210:   Hello GreyKat,   Just to be sure I understand the issue, you have XP on your light tank(s), however the system will not allow you to convert it to free XP, correct?   The first question I have is, do you have any mods installed? I know that there is a mod that will lock the free XP conversion and I want to make sure that isn't what is happening first. If you do not have any mods installed or if there isn't a lock by the free XP, would it be possible for you to take a screenshot of your garage, showing the XP on the tank(s) and that it isn't eligible for converting? Any images we can receive, especially images, will help us when these issues and bugs pop up.    We apologize for the inconvenience and hopefully we will be able to determine what the issue is quickly! Thank you for any assistance that you can provide us.


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 07:09:43
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10922134

View Postlandedkiller, on Apr 18 2017 - 20:03, said:   I have rumors 

Yoott: First issue to review   second issue is I was the only one that even had the codes, they were on my personal drive I was the only one with access, and also the only one that had the ability to show them in the Maestro client since I am he only one with the permissions that was involved in this event so the codes did not go out early    


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 03:02:18
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10920711

Yoott: Hey Guys
All the prizing except the bonus prizing is out
I will do the bonus prizing hopefully tomorrow
Congrats to all the winners and TY all for participating :medal:
  I can't post the actual list as people used their email addresses/logins and I will not be posting all of them for what should be obvious reasons   However tomorrow what I will do is I can post the times for the different prize groupings so you can see how fast/slow you were compared to the groups If you have any concerns where you finished after I post those times you can email here WGLNA@wargaming.net
I will say and ask to know that I working through this alone so when 900 of you email it will take a while to get through them all   There was 7942 players paid out and had proper submissions overall (this isn't bonus just regular ones) so prizing groups were based off of that 
(This does not count people that just got Bonus code entries correct, as you just had to get the Bonus code right to get the Bonus prize)   There was many people who were eliminated and submissions not counted because
a) typed in emails wrong or not at all b) typed in a code wrong c) used an account that is not a WG account d) entered multiple times (only the duplicate entries were not counted)

  REMINDER BONUS CODE PAYOUTS WILL BE COMING STILL


Quemapueblos
Matchmaker Changes
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19.04.2017 02:00:21
 
Subject: Matchmaker Changes
Link on message: #10920226

View PostPollenz, on Apr 18 2017 - 13:23, said: I already asked it and didn't get any response, so here I go again:

With this new MM, it's impossible to get this medals:
 

What's gonna do WG about them? Will fix it? Change the requeriments? Or just move it to "No longer availible" like they did with Sniper and Wittmann's Boelter's Medals?

Quemapueblos: Thanks for pointing those out, I'm not sure if these were missed or what but I'll pass this along and try to get a response from the designer. 


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 00:58:20
img
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10919743

View PostStarscream1989, on Apr 18 2017 - 13:58, said:   Nope it did not matter

Yoott:   No caps didn't matter


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 00:52:41
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10919695

View PostTaskforcerl, on Apr 18 2017 - 13:51, said: inb4 I spelled one of the codes wrong :facepalm:

Yoott:   Tons of people did unfortunately which is what took so much extra time
   


Yoott
WGLNA Scavenger Hunt Season II 2017
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19.04.2017 00:38:22
 
Subject: WGLNA Scavenger Hunt Season II 2017
Link on message: #10919612

Yoott: I started paying them out
will continue shortly

 


Quemapueblos
Map Rotation
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18.04.2017 23:14:28
 
Subject: Map Rotation
Link on message: #10918987

View Postriff_, on Apr 18 2017 - 11:54, said: Hello Q,   If I may, why are there not more maps to play on in WOT's?  I have read on the forum that it has to do with the size and type of server WG is using.  Is that correct or is there another reason?
  Thank You.
  Riff

Quemapueblos: I don't think there is size restriction though we are always trying to keep the client size from growing. We actually have a ton of maps! BUT many of them are restricted to certain tiers so you only see a selection of those. Regardless, more maps would be awesome. I'll pass along the feedback  

View Postthandiflight, on Apr 18 2017 - 11:50, said: You ask about a minor detail of the game when players are crying so hard they cannot see because you f*cked up the game so badly with this patch?

Quemapueblos: I asked about many details of this patch in other threads if you are interested in giving constructive feedback but this thread I added specifically because it particularly annoys me to see the same map over and over again. 


Quemapueblos
Reusable Consumables
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18.04.2017 23:07:30
 
Subject: Reusable Consumables
Link on message: #10918936

View PostAznTank, on Apr 18 2017 - 12:02, said: Reusable consumables are amazing but there's a typo in the patch notes. All of the consumables come back after 90 seconds not 60. 90 is perfect because 60 is a bit too much pay to win. 

Quemapueblos:   Yep, thank you! We noticed as well. We poked the content team to get it changed ASAP


Lert
9.18 was Approved by Yoott; This patch is all Yoott's fault
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18.04.2017 22:46:39
 
Subject: 9.18 was Approved by Yoott; This patch is all Yoott's fault
Link on message: #10918793

Lert: It's always Yoott's fault. Has been since Lemming Mafia.


Quemapueblos
Map Rotation
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18.04.2017 22:45:47
 
Subject: Map Rotation
Link on message: #10918790

Quemapueblos: Hello Tankers, Today we launched patch 0.9.18 and we want to hear your feedback! There are separate topics for major 0.9.18 changes, please leave all feedback for Map Rotation changes in this thread. Did you see a map consecutively?  How often did you see a map you had played on recently?  Details of Map Rotation:Improvements to the map selection mechanics that decreases the chance of playing on the same maps within a game session. Overview of Patch 0.9.18 HereFull Patch Notes Here


Yoott
9.18 was Approved by Yoott; This patch is all Yoott's fault
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18.04.2017 22:43:48
 
Subject: 9.18 was Approved by Yoott; This patch is all Yoott's fault
Link on message: #10918771

Yoott: I AM YOOTT
I BREAK THINGS
ITS ALL MY FAULT!!!

#YOOTTSFAULT


Quemapueblos
Reusable Consumables
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18.04.2017 22:43:21
 
Subject: Reusable Consumables
Link on message: #10918768

Quemapueblos: Hello Tankers, Today we launched patch 0.9.18 and we want to hear your feedback! There are separate topics for major 0.9.18 changes, please leave all feedback for Reusable Consumable changes in this thread. How often do you use consumables in a match? How does the consumable changes impact overall match strategy and tactics? Details of Reusable Consumables:All (standard and Premium) consumables that need to be activated (First Aid Kit, Repair Kits, Fire Extinguishers) became reusable.
After using a consumable, it becomes available again after recharging.
Recharge of almost all standard consumables takes 90 seconds; recharge of Premium consumables takes 60 seconds.
The Large First Aid Kit and the Small First Aid Kit have the same recharge time (90 seconds).
Recharge times are individual for each consumable and do not depend on other equipped consumables.
If a consumable is used at least once in a battle, a new one will have to be purchased, just as before.
If a consumable is used several times in a battle, the cost remains unchanged. Overview of Patch 0.9.18 HereFull Patch Notes Here


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