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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Gnomon
Warhammer 40k Tanks
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17.05.2018 20:02:40
 
Subject: Warhammer 40k Tanks
Link on message: #11651681

View PostAwestryker, on May 17 2018 - 10:58, said:   Does the KV-2® skin and the BDR skin count as camo, or is the lack of camo change in game interface just a typo to be fixed?    

Gnomon:   There is a fix for this going live on May 18th! They do provide concealment bonuses. 

Downtime: May 18th   "The patch will also address the issue of Valhallan Ragnarok and Mordian styles providing no concealment bonus."
   


Gnomon
ATTENTION: Downtime on May 18!
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17.05.2018 19:48:20
 
Subject: ATTENTION: Downtime on May 18!
Link on message: #11651662

Gnomon: Hey, everyone!  Please be aware that, on May 18th, the game will be unavailable for approximately one hour due to maintenance. More details on the downtime can be found in the following article or in the spoiler below: Downtime on May 18! Thanks for stopping by, and I hope you have a great day!    Downtime: Friday, May 18 at 02:00 PT | 04:00 CT | 05:00 ETAttention Tankers! We will perform maintenance on Friday, May 18 at 02:00 PT | 04:00 CT | 05:00 ET. The game will be unavailable for approximately 1 hour. Starting May 18, Frontline: Road to Glory will have some changes to the dynamic zone defense system: If the attacking team captures two zones in line 1, capturing a zone in line 2 requires 220 capture points (instead of 250) If the attacking team captures all three zones in line 1, capturing a zone in line 2 requires 100 capture points (instead of 150) The patch will also address the issue of Valhallan Ragnarok and Mordian styles providing no concealment bonus.  We apologize for any inconvenience! Roll out!  


Gnomon
The T32 FL just appeared in my garage... Why?
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17.05.2018 19:32:05
 
Subject: The T32 FL just appeared in my garage... Why?
Link on message: #11651640

View PostCyberman480, on May 17 2018 - 10:29, said: I just received a T32 FL in my garage. Why? Is this a free tank I can use forever and for anything? Why would war gaming give me a free tank? Is there some kind of event going on? I am confused.

Gnomon:   ​Heya!   That is a rental tank given out for Frontline.

Check out more info here: Frontline: Regulations  

Block Quote To make the event and its rewards available to as many players as possible, we are introducing two special vehicles that will allow all players to participate in the mode, regardless of whether they have a Tier VIII vehicle or not. The special vehicles are the T-44, Tier VIII U.S.S.R. medium tank and the T32, Tier VIII U.S.A. heavy tank.   When the event is over, the vehicles will be removed from players' accounts. All property (shells, consumables, and equipment) will be transferred to the Depot. Experience earned on the rental vehicles will be transferred to the T1 and MS-1 tanks. The crew will be transferred to the Barracks.

Gnomon:    


Gnomon
Warhammer 40k Tanks
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17.05.2018 18:42:14
 
Subject: Warhammer 40k Tanks
Link on message: #11651567

Gnomon: Hey, everyone! 
 We've seen a lot of discussion in regards to the release of the Warhammer 40k tanks, and we'd like to hear more about what you have to say.  Please feel free to leave your feedback, comments, and suggestions about the tanks below. I do appreciate the feedback you have all been leaving, and I want to thank you for taking the time to help me out!   For the Emperor! :izmena: 


CabbageMechanic
Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
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17.05.2018 18:02:26
 
Subject: Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
Link on message: #11651528

View Postseekerjuanchis, on May 16 2018 - 21:54, said: Your prices are excellent WGM!(Got a Forum Warning... dont not say WGM is greedy with prices, they get mad! )

CabbageMechanic:   Your warning was because of the inappropriate language you used, not your opinions.
 

View Post__Neo__, on May 17 2018 - 05:45, said: Can we get a confirmation from WG if the skin is bugged?  It is showing no camo benefit, so to actually get a camo benefit I would have to yank off the skin and go bare+add camo skin to it? 
I can't imagine it's their intention to release a skinned premium version of a tank that gets 0 benefit from it's skinned status.  Like the Defender, the SkorpionG, etc that come with bought camo, THEY offer camo value.  But this one doesn't?  I love the KV2 but not sure on the price, it is a little steep, and if the skin is not going to give any camo benefit whatsoever it might just be the tipping point.  So, is this going to be corrected?   The Premium Skin I buy with the tank SHOULD offer me the normal camo benefit.

CabbageMechanic:   Confirmed - Dev team reached out this morning and confirmed the fix, it will be implemented in a micropatch overnight.  Official downtime notification should be up shortly.

 


Jambijon
Bring back tournaments! Please
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17.05.2018 17:49:02
 
Subject: Bring back tournaments! Please
Link on message: #11651509

Jambijon: Tournaments are still here! We will be updating you soon so please keep an eye out for tournament related news.


MA77
[Superteste] Novo Mapa: Berlin - Parte 2
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17.05.2018 16:17:15
 
Subject: [Superteste] Novo Mapa: Berlin - Parte 2
Link on message: #11651409

MA77: Saudações, comandantes!   Hoje, o mapa de Berlim entra na segunda fase do Superteste. Nesta oportunidade, iremos buscar tornar a sua jogabilidade mais envolvente e flexível, enquanto polimos alguns detalhes da primeira versão.      Movemos os lugares ideais para tanques médios um pouco mais perto do centro do mapa. Isso permitirá que eles ajudem aliados que estão lutando ferozmente no centro da cidade.   Agora os blocos urbanos são mais variados. Nós redesenhamos a jogabilidade nesta área, mantendo o equilíbrio entre o número de opções táticas e a previsão do curso da batalha. Nós também corrigimos os edifícios. Não será mais possível detectar rapidamente o inimigo em sua base da cidade.     A parte aberta do mapa agora tem mais posições de cobertura. Essas posições podem ajudá-lo a preparar ataques ou, pelo menos, montar uma última defesa se você perder o controle do centro do mapa.     Continuaremos aperfeiçoando a jogabilidade do mapa. Seu conceito geral está pronto: um local misto no qual todos os tipos de veículos têm a chance de brilhar. Iremos verificar se os ajustes que fizemos fazem Berlim ainda melhor e, com base nos resultados, vamos ver o quão perto está de ser introduzido no jogo.   Forte abraço e boa sorte no campo de batalha. :honoring:

 


DomoSapien
Cromwell B and ISU-122S Solo bundles are finally here!
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17.05.2018 16:04:08
 
Subject: Cromwell B and ISU-122S Solo bundles are finally here!
Link on message: #11651397

DomoSapien: Good morning, Tankers! 

I suppose it's appropriate that I'm writing this while sipping on a cup of tea at London Heathrow airport: the mighty Cromwell B (as well as the equally-if-not-slightly-less-mighty ISU-122S) has returned to the Premium Shop!   You know the drill: Cool stickers, fancy paintjob, Zero Skill BiA British Medium crew. Go buy it! It's awesome, and a must-have for tier VI Strongholds.
P.S. someone please tell KRZYBooP to give my wacky-waving-arm-flailing-inflatable-tube-man back. Every time I ask, he starts going off about Ork-skin seats and something about "Glory to the Emperor."

Check out the details on our news portal!  


MA77
Voltando ao jogo!
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17.05.2018 15:37:09
 
Subject: Voltando ao jogo!
Link on message: #11651366

MA77: Chega mais, Tankthief!:great:


Jambijon
Frontline Guide Contest!
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17.05.2018 01:14:42
 
Subject: Frontline Guide Contest!
Link on message: #11650654

Jambijon: Thanks again everyone!  We have compiled the guides and will be announcing the winners this Friday!


DomoSapien
Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
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16.05.2018 23:59:33
 
Subject: Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
Link on message: #11650517

View PostBLAZE_511, on May 16 2018 - 13:55, said: This thread is just going to devolve into 40k memes isnt it?  

DomoSapien:     maybe?    


MA77
[Warhammer 40.000] KV-2 (R) e BDR G1 B
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16.05.2018 20:08:12
 
Subject: [Warhammer 40.000] KV-2 (R) e BDR G1 B
Link on message: #11650140

MA77: Saudações!   Como muitos já sabem, hoje lançamos uma versão premium do veículo KV-2 que tem um visual bastante imponente. Alguns de vocês devem estar se perguntado "por que diabos não consigo ver o KV-2 com o visual Ragnarok?".   Pois bem, basta desmarcar a opção que desativa os elementos não-históricos!  

Se você tem alguma dúvida, não deixe de nos perguntar. ;)   Abraços!


Gnomon
Unable to buy anything in store
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16.05.2018 19:26:24
 
Subject: Unable to buy anything in store
Link on message: #11650064

Gnomon: Hey, everyone! 
  Just wanted to let you know that you should now be able to make purchases in the shop without a problem.   Please let us know if you continue to have issues, and thanks for your patience! :)    


Gnomon
[ST] New Map: Berlin - Second Test
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16.05.2018 19:22:42
 
Subject: [ST] New Map: Berlin - Second Test
Link on message: #11650053

Gnomon: Hey, everyone!  Hope that you’re having a great Wednesday! I just wanted to touch base with you and let you know that, tomorrow, we will be launching the second Supertest of the Berlin map. This test is aimed at making Berlin gameplay more engaging and flexible while smoothing out the rough-edges found during the first test. You can read about the first round of testing for Berlin here: New Map: Berlin Map Screenshots   First in our list of changes, the area that favors mediums tanks has been moved closer to the center of the map. This will allow medium tanks to help their teammates engaged in city battles.  Next, the city blocks have become more varied. We’ve re-worked the gameplay here, which now keeps a balance between a large number of tactical options and predictability of battle flow. The buildings have also been re-arranged, which makes the quick spot of the enemy base from the city blocks no longer possible.  Finally, we’ve added more covered areas to the open section of the map. These new areas will allow you to plan for a coordinated attack, or give your team a final chance to defend your flank if you’ve lost the middle of the map.  As always, we’ll use the data from this test to continue to perfect gameplay for Berlin. With this test, we’ll check and see if the adjustments make Berlin better, and it will also allow us to see how close it is to arriving in the live game.  Want to get a detailed view of the map? Check out our video below:  Berlin Video 1
Please be sure to leave your feedback, comments, and suggestions about Berlin below. Have a great rest of your week! 


DomoSapien
Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
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16.05.2018 19:03:24
 
Subject: Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
Link on message: #11650014

View PostSpectreHD, on May 16 2018 - 09:01, said:   You tricks me! I decided to see if it isn't working and now I have a KV-2...   You must work for WG!

DomoSapien: Customer Supportcan help you with a refund as long as the vehicle is unplayed! Not that I know why you would want to refund this majestic beast.... ;)

It is true that some players are experiencing purchasing issues. We have already sounded the alarms and we're investigating at the moment.

View PostSilver_ReBangBang_Wow, on May 16 2018 - 09:03, said: Meh, too bad I won't play low enough tiers to encounter these abominations.   Edit: I meant original tanks that are not copy and pasted with a well thought out price tag. Praise wg.

DomoSapien:
The God Emperor approves, mortal.

View PostHuma474, on May 16 2018 - 09:19, said: Can we get a special crew with the tank? That's the only issue I've got with buying this right now - I'd love to get an Imperial Guard crew with the tank, or at least a Commissar as the commander on the tank   This. I can care less with the 'historical' aspect of the game. I like to play for fun and have unique or interesting stuff. If this was commanded by Gaunt..... 

DomoSapien:
I'm not aware of all the details of our partnership with GW, but I am quite happy to pass on the suggestion to our marketing teams and mention that several players have expressed interest in a 40K crew to go with the vehicle :)

View Postimjedi, on May 16 2018 - 09:44, said:

DomoSapien:


The_Chieftain
T110's Sixth Summer of Love and Tolerance
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16.05.2018 18:59:53
 
Subject: T110's Sixth Summer of Love and Tolerance
Link on message: #11650009

Quote If they can make cosmetic skins for tanks and label them as non-historical, everyone can have their cake and eat it too (don't want to see them? set that flag).  That'd be great

The_Chieftain:   Settings... General settings... check "Hide historical elements".   I don't need to see the reskins of the 40k tanks. VC tanks are, as I understand it, entirely new collision models which one has no choice but to see. So, yes, there is a very substantial difference between the two.


DomoSapien
Unable to buy anything in store
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16.05.2018 18:11:44
 
Subject: Unable to buy anything in store
Link on message: #11649934

DomoSapien: Looking into it, guys! Going to attempt a test purchase on my end and see if it goes through.

No dice. But we are seeing some purchases going through, so not everyone is affected. Investigation is underway! Please bear with us.


DomoSapien
Map Mondays: Himmelsdorf
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16.05.2018 18:09:55
 
Subject: Map Mondays: Himmelsdorf
Link on message: #11649930

DomoSapien: I appreciate everyone's input and positivity! You guys are awesome. If there's anyone whose tips I forgot to add to the 'community' section, please let me know and I'll make sure to update the thread :)


KRZYB00P
Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
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16.05.2018 17:40:54
 
Subject: Warhammer 40,000 Tanks Storm the Battlefield.- Dwight Schrute
Link on message: #11649891

View PostSpectreHD, on May 16 2018 - 13:51, said: Here comes the "No fun allowed!" crowd.   Miss my Ork M6A2E1 skin.

KRZYB00P:   I LOVE IT!


CabbageMechanic
Premium ammo and what I THINK I have noticed
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16.05.2018 17:15:22
 
Subject: Premium ammo and what I THINK I have noticed
Link on message: #11649837

View PostFrozenKemp, on May 16 2018 - 04:39, said:   ... They already said they changed it in preparation for rebalancing gold rounds.  There is no need to theorize. 

CabbageMechanic:  

View PostFrozenKemp, on May 16 2018 - 04:44, said: About Premium shells   Jove: What are you planning to do with Premium shells? Pankov: In Update 1.0.1., we will discontinue specifying the cost of Premium shells and consumables in gold! Only the cost in credits will remain. Why? Some players purchase Premium shells and consumables for gold. Thus, we cannot suddenly decrease their characteristics. Moreover, it is even against the law in some countries. We cannot make changes to property purchased for real money. Eventually, we have come to the following: we will keep Premium shells. However, we will stop selling them for gold, wait until players spend all Premium shells they've purchased for gold (which will happen quite quickly), and embark on reworking them. Thus, we will be free to rework these shells and consumables at our discretion. Jove: How? Pankov: We will carry out tests on the Sandbox server. Currently, we have three options. The first option is to remove Premium shells from the game. The second option is to introduce entirely different type of shells that would feature a different effect. We are aware that the cost of some Premium shells in credits is inadequate, since the cost in credits depends on the cost in gold. Thus, in Update 1.0.1., we stop specifying the cost in gold, and in the following updates, we will start reworking Premium shells. The first thing that comes to my mind is changing (perhaps, decreasing) the cost of shells. These plans also relate Premium consumables.   http://forum.worldof...-recent-dev-qa/

CabbageMechanic:  


CabbageMechanic
WG, Why do you always have to kill off everything fun...
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16.05.2018 17:11:57
 
Subject: WG, Why do you always have to kill off everything fun...
Link on message: #11649831

View PostCognitive_Dissonance, on May 16 2018 - 04:50, said: This is actually a test. They are using this to fine tune, get feedback, and probably bring it back for other tiers and possibly multiple tiers . . . I don't think they are killing it off, they learned from Rampage mode and are cautiously introducing a new mode in my estimation.

CabbageMechanic:   Essentially this - the feedback from Frontlines has been almost entirely positive and the Dev team is fully aware.  However, there is definitely some fine-tuning and optimization work to be done and the hard data gathered from this session will assist in that.  I have no timeline to give at the moment, but I am confident that you have not seen the last (or the best) of Frontline.

 


Content_WG
Warhammer 40,000 Tanks Storm the Battlefield
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16.05.2018 15:38:31
 
Subject: Warhammer 40,000 Tanks Storm the Battlefield
Link on message: #11649677

Content_WG: Explore unique vehicles inspired by the Warhammer 40,000 universe.
The full text of the news item


DomoSapien
Question about tier 10 Italian
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15.05.2018 21:37:44
 
Subject: Question about tier 10 Italian
Link on message: #11648864

DomoSapien: Not sure, but I'm on the tier IX Standard B and I'd be happy to give you my impressions of the tank thusfar.

Personally, as someone who has lots of experience with Czech autoloaders, I feel right at home in this thing. It's got high mobility, a pretty large profile, and negligible armor.

It does well, my winrate is only about 51% with 33 battles but I'd say the last (at least) five battles involved me yolo'ing in and dying like a derp because I'm way too aggressive after playing Frontlines all day :P

Overall, I think the vehicle suffers from the fact that the intra-clip reload is 3 seconds per shot. Often you find yourself wanting to dish out more damage but your target skitters away in the last .5s of your reload. The reload for the second and third shell are a bit painful in general, when comparing to the tier VIII. However, that isn't to say the vehicle is bad. It's a solid all-arounder with a fresh mechanic that creates some interesting possibilities, but it doesn't outshine the Skoda T50 in terms of classic autoloader burst potential. 

It's fun to play and easy enough to get ~2k+ damage in every game, but difficult to have absolute monster games in because you spend so much of your battle reloading. Would I recommend it? Yes, if you play a lot of autoloaders, I think you will enjoy the line once you hit tier VIII+


DomoSapien
Map Mondays: Himmelsdorf
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15.05.2018 21:19:45
 
Subject: Map Mondays: Himmelsdorf
Link on message: #11648839

View Postxtc4, on May 15 2018 - 11:57, said:   To be sure, it depends on my tank and on the team comps and deployments. I might go tracks, 3 line, or tank alley.   In a very fast light tank, I may even start with a scouting run directly into the middle danger zone, make a right-angle turn west, and then come back on the 2 or 3 line. Sometimes you see quite a bit and might allow alert teammates to get shots up the middle.

DomoSapien:
Interesting, I'll definitely need to give this a whirl next time I'm scouting on Himmelsdorf. I always feel like I'm not making a contribution in my LT's when I get this map. Swinging around to the west alley and potentially spotting some TD's before they can set up shop sounds like a pretty reliable move!
 

View Postxtc4, on May 15 2018 - 11:57, said: BTW, I forgot to say thanks for these guides.

DomoSapien:   Thank you for the support <3 I really do appreciate it!


DomoSapien
Map Mondays: Himmelsdorf
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15.05.2018 20:48:59
 
Subject: Map Mondays: Himmelsdorf
Link on message: #11648796

View Postxtc4, on May 15 2018 - 11:03, said: I am not sure that I agree that the hill is decisive. It takes time to climb it. And once you are there, you place yourself on the edge of the map in a non-flexible corridor. Sure, there are opportunities to cross-fire if you win the hill. But you can also be cross-fired from D3 and G3, which are more flexible positions to boot.   I would say that winning the lower level is more important and is more often decisive.

DomoSapien:   Excellent points! Would you favor a particular lower lane over the others in general, or is it largely dependent on the vehicle you're playing? 


DomoSapien
Map Mondays: Province
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15.05.2018 20:47:48
 
Subject: Map Mondays: Province
Link on message: #11648795

View PostIron_Soul_Stealer, on May 11 2018 - 18:38, said:   I have to agree. I didn't like the "new" Province, either. And I'm just being honest. I wanted to like it, but just like that new FL mode, it just wasn't happening for me...:facepalm: *It's still the same old campfest that it always was. Borrrrring.     Then who should I be corresponding with if I want these two maps brought back..? {Mittengard, and Ghost Town}. Can you suggest me a WG staff name...? And again, I'm not asking you for a personal guarantee, all I'm asking for you to do is try. And for some help. Can you promise me you'll do that..?   *Oh, and regarding that highlighted part... Actually, I was just trying to make a point there. That comment stems from an unnecessary and insulting comment made from another player here, in this forum, who seems to think I'm just a "filthy casual player", and I should go take a flying [edited] leap elsewhere. Do you agree..?    http://forum.worldoftanks.com/index.php?/topic/577579-holy-frontline-xp-and-credit-earning/page__st__20__pid__11637596#entry11637596     Your insults are not necessary. We are discussing game modes here, not making personal attacks. -Iron      

DomoSapien: http://forum.worldoftanks.com/index.php?/topic/577579-holy-frontline-xp-and-credit-earning/page__st__20__pid__11637596#entry11637596     Your insults are not necessary. We are discussing game modes here, not making personal attacks. -Iron      
Well, like I said I added your suggestions to bring back Mittengard and Ghost Town to my feedback report. There is no WG Staff member that you can simply talk to and guarantee your suggestions are implemented. It's not a simple question of getting an inside contact and finding the right person to talk to. We do not cater to individual players, but rather the community as a whole. We value every player's opinion and we don't place more value on one player over another. 
With that in mind, one player's opinion does not outweigh the opinions of the entire community, while I respect your opinion, (and am happy to present it to my superiors) I can't promise you that I'm going to fight tooth and nail to bring back those two maps (Nor do I have the power to do so even if I did make this my personal crusade). If it fits into our design roadmap then it will be implemented, as far as we know there might even be development going on for these two maps as we speak. I've heard just about as much regarding Mittengard and Ghost Town as you have, so anything is possible. 

As for the insults that were directed at you, I'm sorry to hear about them. I am most definitely a "filthy casual" in that case, with my 13k battle count and mediocre stats. Elitism in the community is detrimental to virtually everyone, and I hope to see the conversations on our forums becoming more positive over time. 


MA77
[Concurso] Guias da Comunidade - Clássicos Soviéticos
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15.05.2018 20:42:58
 
Subject: [Concurso] Guias da Comunidade - Clássicos Soviéticos
Link on message: #11648788

MA77: Conseguiu, FURY?


Jambijon
How do you activate FL Reserves
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15.05.2018 18:37:03
 
Subject: How do you activate FL Reserves
Link on message: #11648582

View PostAtragon, on May 15 2018 - 11:27, said: How to you activate Frontline Reserves. I know you hit 7 and that hightlights it, but what do you have to press for final activation of the reserve ? What is the entire key combination.

Jambijon:   It depends on which reserve you are trying to use.  The 7 key is your default reserve key-bind for the first reserve you have equipped, but some abilities require additional input.  Reserves like "Inspire" are just a single input activation where reserves like artillery or airstrike will require you to use your fire key (Default to Left-click) to select where you what the reserve to be shot.


DomoSapien
Map Mondays: Himmelsdorf
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15.05.2018 18:31:26
 
Subject: Map Mondays: Himmelsdorf
Link on message: #11648573

View PostLewdPrincess, on May 15 2018 - 05:00, said: Change Erlenberg the old was amazing now is ----------------------- *************************************

DomoSapien: This is a Himmelsdorf map guide, not Erlenberg?  

View PostYANKEE137, on May 15 2018 - 06:51, said: Himmelsdorf could benefit from some changes, it is way too stale.Himmelsdorf is one of the oldest maps in the game and one of the most boring one as well.Change a few sight lines add some cover in center plaza and make a 3 lane battle. Change a few sight lines add some cover in center plaza and make a 3 lane battle. 

DomoSapien:   Personally, Himmelsdorf has always been one of my favorite maps. While I feel there is a degree of truth to 'if it ain't broke don't fix it' I do understand how someone who has probably played thousands of battles on the map might feel otherwise. On the other hand, there are quite a few players who vocally expressed their dissatisfaction with changes to Fjords when I wrote a map guide for that one; there will always be a group that wants things to stay the way they are and another group that wants them to change. Finding the balance between them is key.  

View PostWOLPERTINGER_, on May 15 2018 - 07:25, said: i am really liking the map breakdowns you guys are putting up.easy to take in,even for a meh player such as me.thanks for the work!

DomoSapien:   Thank you! No really, thank you. I appreciate you taking the time to leave a bit of positivity on my thread, the reception to my guides has not been very encouraging for how many hours it takes to make them. It's good to know that there are some folks who benefit from these, and with that in mind I'm happy to continue writing these weekly guides.

View Post13Jake55, on May 15 2018 - 08:32, said:

DomoSapien:

View Postomi5cron, on May 14 2018 - 17:00, said:

DomoSapien:


Jambijon
Frontline Guide Contest!
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15.05.2018 18:24:09
 
Subject: Frontline Guide Contest!
Link on message: #11648560

Jambijon: Thanks for all the awesome submissions!  There is still time to enter and please ensure all changes or updates are done before 7:00pm PST | 9:00pm CST | 10:00pm EST.   


MA77
POR JOGAR DE ART NÃO É PUNIDO POR CAUSAR DANO EM ALIADO?
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15.05.2018 17:10:00
 
Subject: POR JOGAR DE ART NÃO É PUNIDO POR CAUSAR DANO EM ALIADO?
Link on message: #11648467

View PostYuriev, on May 14 2018 - 23:42, said:   O problema da arty e que e muito dificil caracterizar o dano intencional. Um tiro irresponsável, quando a arty atira no inimigo mas com aliados proximos que sofrem o dano e considerado dano intencional ou e apenas um efeito colateral toleravel? Errar o tiro e atingir o amigo e normal, todo mundo erra, mas tem muito jogador de arty que atira sem querer saber se vai ferrar amigo, pela ganancia de dar dano.

MA77:   ​Você está correto, Yuriev. É normal receber dano aliado de artilharia quando está muito próximo a um alvo em que ela está disparando.

Se o jogador está sozinho e recebeu um tiro da artilharia aliada, é fácil identificar que foi dano proposital.


DomoSapien
Map Mondays: Himmelsdorf
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15.05.2018 01:31:37
 
Subject: Map Mondays: Himmelsdorf
Link on message: #11647780

DomoSapien: Hey Tankers! Are you ready for another thrilling episode of Map Mondays?
This week's map is one we all know and love (unless we're playing SPG's): Himmelsdorf!
Last week's guide: Steppes
Play the video below and listen to a remastered take on the original WoT Battle theme while traversing the rubble piles and ruined buildings lining the streets of Himmseldorf, then dive into the guide below.

I'm trying a few things out with the visual format for the images in the guide, Let me know if these flow a little better than previous guides, or if you prefer one of the older screenshot formats!
Visual Map:
MAP KEY/LEGEND:   Solid circle: Likely position Dotted circle: Possible position
Blue dotted Lines: Firing lanes
Solid lines: Safe route
Dashed lines: Possibly contested route
The flow of battle on Himmelsdorf is the embodiment of your typical North/South map. It is unlikely that an East/West split will occur, and typically the team that gains dominance of a particular flank ends up snowballing the rest of the game and wiping up the team that lost the flank. The hill is arguably the most important section, as many other areas can be defended with an aggressive position on the hill. On the other hand, if you commit most of your forces to a hill push, it is of paramount importance that you push effectively and quickly! Dawdling on the hill while allowing the enemy to sweep the Tracks or Tank Alley will result in your team's untimely demise!

TANK ALLEY
The alleyway in the east infamously known as Tank Alley is your go-to Heavy Bruiser location. Vehicles with strong turret armor or TD's with a heavily armored superstructure such as the T110E3, JagdpzE100, Maus, Type 5 Heavy etc. will feel right at home in Tank Alley. Offering hull-down positions and sidescraping opportunities for both teams, it is a vital push. Leaving this flank undefended is highly inadvisable. Note that Tank Alley is susceptible to crossfire from the West across the field in the middle, as well as certain areas of the hill. Think twice before overcommitting to the push unless you can get through it quickly and cleanly. EXPAND  

THE HILL The hill is often the deciding factor on Himmelsdorf. There is a fine balance in terms of deployment, as it is necessary to deploy enough vehicles to hold (and preferably win) the hill, but ensure coverage for other important map areas. There are spotting opportunities, hull-down opportunities, brawling opportunities, as well as a degree of possible SPG support. If a team manages to sweep the hill and push down into Tank Alley for a pincer move, your other flanks will crumble rather quickly.  EXPAND   WEST ALLEY The West Alley tends to attract more TD's than HT's, as it arguably doesn't offer as much hard cover as Tank Alley, and favors vehicles with good sniping Characteristics. The firing positions for the West Alley cross over a bit with firing lanes from other areas of the map, so it's important to keep an eye on how many enemy vehicles are remaining and which push is going in/against your favor. It's possible for you to get sniped from the hill, so keep an eye on that minimap! EXPAND     THE TRACKS Typically, LT's and SPG's gravitate towards the tracks. The tracks are a risky push, with enemy TD's likely to be lurking behind several corners (See screenshots above as well). Stay mobile, grab whatever cover you can find, and also be aware of snipers on the hill. Vision control is key for lategame, spotting leftover TD's and aggressively pushing the enemy back line to hunt SPG's will be your likely lategame play in a Light Tank. It's possible to support this flank in a medium or heavy as well as situations present themselves, but make sure you have enough map coverage elsewhere.
  EXPAND   THE BUNKERS/MIDDLE:
The middle field is a bit of a deathtrap. Theoretically you could rush across and proximity spot enemy tanks by hugging a wall, but it's likely that they will be spotted by allies in Tank/West alley anyway. Approach with caution. As for the bunkers, they do allow for some sniping opportunities across the field, but your mileage will most certainly vary here. I am a firm believer in the notion that by deploying to a position that will not offer you opportunities to deal damage to enemies until the lategame, you are planning for failure and putting your team at a major disadvantage. Don't overcommit to the bunkers, you'll probably be more useful elsewhere. That isn't to say you should ignore them entirely, but be aware of where your allies/enemies are and deploy accordingly. 
  EXPAND   I only have an example view of the bunkers from the North side, but they are virtually identical.
That one was pretty screenshot-heavy, wasn't it? Hopefully everyone enjoyed it, and some will find it useful! As always suggestions and feedback on my guides or guide format are welcome and appreciated.

See you on the battlefield.


DomoSapien
The Berlin Five is in the Premium Shop!
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14.05.2018 19:18:29
 
Subject: The Berlin Five is in the Premium Shop!
Link on message: #11647334

View PostElfMagi2, on May 12 2018 - 19:24, said:   Don't trust this. I bought a tank bundle today thinking I would get the gold for compensation. NOPE. Been fighting tickets all day. They will not budge.

DomoSapien:   Sorry for the delay, busy weekend. 

Do you already have the vehicle in your garage? It needs to be present in your garage in order to receive compensation. 

According to our Knowledgebase:  "There are still transactions that will compensate the player Gold instead of Credits. Please see the following: -Purchasing/being gifted a Premium Tank that you already own -Winning a Premium Tank in a live event (Twitch stream, player gathering, social media, etc) -The Premium Tank is re-balanced substantially in-game and a refund is offered"

Please send me a PM with your ticket ID and I'll gladly look into it!  


Mezurashi
Clean language RED clan looking for good players
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14.05.2018 08:58:18
 
Subject: Clean language RED clan looking for good players
Link on message: #11646928

Mezurashi: Again. Stop the trolling.


Mezurashi
Clean language RED clan looking for good players
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14.05.2018 07:29:15
 
Subject: Clean language RED clan looking for good players
Link on message: #11646859

View PostKeepYourselfSafe_xD, on May 13 2018 - 17:52, said: omegalul, I like your low tier crappadding that makes you think you're good btw

Mezurashi:   I would advise not to troll in their recruitment thread. And that goes for everyone else. I hope I'm making myself clear.


Mezurashi
Frontline should be a PERMANENT mode
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13.05.2018 07:00:20
 
Subject: Frontline should be a PERMANENT mode
Link on message: #11645958

Mezurashi: Just posting a warning here. I'm seeing this topic slowly turn into borderline name and shaming and insulting others.   Keep it clean guys.


Mezurashi
MATCH MAKING
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13.05.2018 06:57:11
 
Subject: MATCH MAKING
Link on message: #11645955

Mezurashi: Merged the same topic.


MA77
Experiência de Combate
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12.05.2018 19:58:01
 
Subject: Experiência de Combate
Link on message: #11645471

View Postxxvitoor, on May 12 2018 - 13:22, said: Alguém poderia me falar o que exatamente é essa experiência de combate? é experiencia só para tripulação? pode ir para tanque tanque também? alguém pode explicar exatamente como ela funciona?

MA77:   Acredito que a EXP vá para o veículo que você completar a missão.


MA77
POR JOGAR DE ART NÃO É PUNIDO POR CAUSAR DANO EM ALIADO?
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12.05.2018 19:55:43
 
Subject: POR JOGAR DE ART NÃO É PUNIDO POR CAUSAR DANO EM ALIADO?
Link on message: #11645468

MA77: Oi Hachiman,

Se o dano aliado foi intencional, basta seguir os passos descritos neste tópico.


MA77
[Superteste] Object 268 V4
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12.05.2018 18:44:48
 
Subject: [Superteste] Object 268 V4
Link on message: #11645413

View Postxxvitoor, on May 11 2018 - 23:28, said: Como funciona supertest? essa versão apresentada estará apenas no servidor de teste ou no regular?

MA77:   É o primeiro teste onde os desenvolvedores verificam se um veículo ou mapa estão aptos a serem introduzidos no jogo. Basicamente, um teste preliminar para o conteúdo receber o sinal verde para ser implementado.  

View PostDrackor, on May 12 2018 - 01:22, said: Engraçado que historicamente eu vi a Wg colocar tanks premium no jogo que faz 3x de prata para cada numero de dano, e um certo dia o mesmo tank passa a fazer 2x de prata para o mesmo numero de dano, mais nada informado sobre nerf, ai vc se pergunta o que esta acontecendo? ai vc olha na loja e depoimentos de jogadores conhecidos que tal tank tá fazendo mais prata, ai vc compra ele, e sim ele faz 3x de prata ai depois de um tempo a magica acontece o mesmo tank esta fazendo apenas 2x de prata... uma historia do lower, t34, is6....   historicamente eu vi a WG manter durante meses e meses um tank  q foi criado depois de uma boa chapada de vodka dos funcionários da empresa, onde o mesmo não tinha quase nenhum contexto histórico (tirando o chassi)... uma historia do WT alemão tier X....   historicamente eu vi muitas pessoas que estava deixando de gastar dinheiro real no jogo pois estava conseguindo ouro em torneios semanais e que depois de um piscar de olhos todas essas competições foram reduzidas drasticamente....   historicamente estou vendo o numero de farm de prata cair drasticamente e logo depois vi as munições golds não terem mais a opção de serem compradas por gold...   historicamente estou vendo dois tanks com a mesma arma e munições onde somente um ganhou um buff na penetração.... historia do vkzao e e100   historicamente deste que eu conheço esse jogo vejo partidas serem ganhadas ou perdidas na velocidade da luz onde 70% e da culpa do MM que não é eficaz, mais vejo tanks premiuns e linhas novas surgirem como uma bolha de sabão quase magicamente...   historicamente eu posso ficar digitando aqui até meus dedos sangrarem, mais uma coisa que não entendo pq a WG  resolve as coisas que são voltadas para um maior ganho financeiro tão rapidamente mais um tank que esta extremamente quebrado onde em todos os fóruns há jogadores reclamando sobre o mesmo, demorar meses para tomar uma providencia...

MA77:   Sobre o farm de créditos, a fórmula não sofreu alterações. Há de lembrar que, hoje os consumíveis podem ser utilizados duas, três ou até quatro vezes em uma batalha e, por exemplo, se em dois cenários idênticos de batalha você faz o mesmo número de dano, mas em uma você utiliza duas vezes mais os consumíveis o lucro na variante dois será menor.

Os torneios voltarão em breve - os demais servidores continuam tendo seus torneios normalmente. :)

Retirar o valor em gold da munição premium é exatamente para que em um futuro próximo a empresa possa fazer alterações na mesma. Há países que proíbem alterações em produtos adquiridos com dinheiro real e a bala premium é uma das coisas em que queremos alterar para melhorar o jogo.

VKzão e E-100 são dois tanques diferentes que utilizam o mesmo canhão. Certamente os dados mostraram que um precisava de buff no canhão comparado ao outro...

Qualquer dúvida sobre o jogo, só chamar. :honoring:
 


 


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