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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Felipe6666Original
[Concurso] ¡De la fragua al foro! #8 - Edición de Desembarco
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27.06.2019 01:07:16
 
Subject: [Concurso] ¡De la fragua al foro! #8 - Edición de Desembarco
Link on message: #12170507

View Post_Beltro_, on Jun 26 2019 - 18:29, said: fue a lo maximo que pude sacarlo :c

Felipe6666Original:  Acabo de encontrar que es la foto de una pintura existende... No es una participación válida :( ¡Saludos!


Felipe6666Original
[Concurso] ¡De la fragua al foro! #8 - Edición de Desembarco
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26.06.2019 21:11:06
 
Subject: [Concurso] ¡De la fragua al foro! #8 - Edición de Desembarco
Link on message: #12170309

View Post_Beltro_, on Jun 26 2019 - 14:37, said: retrato hecho a lapiz y pintado en computadora, espero les guste 

Felipe6666Original:  ¿Lo tendrás en mayor definición? ;) ¡Saludos!


1984BigBrother
Fire Trail: Regulations Q & A
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26.06.2019 20:40:02
 
Subject: Fire Trail: Regulations Q & A
Link on message: #12170281

1984BigBrother: Tankers, The regulations for the upcoming campaign have been posted here:
https://worldoftanks.com/en/content/fire-trail-regulations/
I am opening this post to answer any questions you may still have. I will be checking this post once a day to respond but also asking some of the top clans if they can share their experience with you here as well GL HF, Big


KRZYBooP
Incoming! On Track mission for T110E5
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26.06.2019 20:10:07
 
Subject: Incoming! On Track mission for T110E5
Link on message: #12170230

KRZYBooP: Howdy Boom Jockeys! On Track missions for the T110E5 are ready to go!This runs from 26Jun until 15Jul  To get started all you have to do is click HERE. or enter the code on the website yourself T110E5OnTrack More information can be found HERE


Felipe6666Original
Programa de Voluntarios de la Comunidad
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26.06.2019 19:13:34
 
Subject: Programa de Voluntarios de la Comunidad
Link on message: #12170163

Felipe6666Original: Un anuncio postergado, pero ElJimmy se unió a nuestro selecto grupo dada su altísima actividad en el grupo de Facebook (y ahora en Discord). Y en un anuncio relacionado, todos los Voluntarios de la Comunidad cuentan ahora con cuentas de Sheriff (además de los Contribuidores de la Comunidad) para aumentar su presencia en el campo de batalla. ¡Saludos!


KRZYBooP
Incoming! Special Event: Continental Army VS British Empire
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26.06.2019 17:55:27
 
Subject: Incoming! Special Event: Continental Army VS British Empire
Link on message: #12170084

View PostLaser_Beam, on Jun 26 2019 - 02:38, said:   I learnt my lesson from the last 'pick a side' event. 1.  Wait to last day 2.  See who is winning 3.  pick that team     No skill involved.  Like clock watching to go home at 5.  Any idiot can do if they choose.  

KRZYBooP:  Cricketer has the right answer--v 

View PostCricketer, on Jun 26 2019 - 05:32, said:   Actually, WG learned a lesson from the last pick a side event. The scores will be posted from July 1st, the codes to enter will expire before then.

KRZYBooP:  We are learning like Skynet.  


KRZYBooP
KRZYBoop's Used Tank Emporium: 50TP Prototyp....E
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26.06.2019 17:34:42
 
Subject: KRZYBoop's Used Tank Emporium: 50TP Prototyp....E
Link on message: #12170067

KRZYBooP: Howdy Boom Jockeys! Now available in the Used tank emporium is the 50TP Prototyp. The sale of this tank runs from now (25Jun) until 2Jul.  More details about the sale can be found HERE.To Purchase the base bundle for 47.99 Click on the Tank Below. To Purchase the base bundle for 47.99 Click on the Tank Above. The 50TP Prototyp starts at 47.99 and comes with the following:"Winged Hussar" Special styleGarage slot100% crewIn addition: 440 DMG per shot210/150/100mm Turret Armor1500 HPMore information about the tank can be found HERE.  Any thoughts about the performance of this Tank?  


Felipe6666Original
[Supertest] Cañones dobles en pruebas
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26.06.2019 07:22:41
 
Subject: [Supertest] Cañones dobles en pruebas
Link on message: #12169801

Felipe6666Original: Estamos probando los cañones gemelos (solo el MTLS-1G14 los tiene de momento), puntualmente el disparo de ambos al mismo tiempo o a destiempo, con sus respectivos beneficios y penalidades por hacer uno o lo otro. ¡Saludos!


Felipe6666Original
[Tank Rewards] ¡Ya comienza!
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26.06.2019 06:59:57
 
Subject: [Tank Rewards] ¡Ya comienza!
Link on message: #12169789

Felipe6666Original: Exacto, dado que no hay una compensación planeada. De esta manera, puedes conseguir la mitad del valor en créditos del vehículo al venderlo y luego adquirirlo nuevamente a través de Tank Rewards. ¡Saludos!


MA77
ÚLTIMAS ATUALIZAÇÕES DESTRUÍRAM MEU JOGO
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26.06.2019 00:34:53
 
Subject: ÚLTIMAS ATUALIZAÇÕES DESTRUÍRAM MEU JOGO
Link on message: #12169494

View Postjuliansantana, on Jun 25 2019 - 08:19, said: ESTAVA TUDO PERFEITO MAS FAZ 15 DIAS QUE TENTO MAS NÃO CONSIGO JOGAR. JÁ DESINSTALEI E INSTALEI O JOGO 3 VEZES E NADA MELHOROU.   PROBLEMA 1 : O MEU LOGIN FICA APAGANDO E TODA VEZ TENHO QUE ESCREVER NOVAMENTE O MEU E-MAIL E SENHA E ISSO CANSA.   PROBLEMA 2: ENTRO NO JOGO MAS NÃO CONSIGO ENTRAR NA BATALHA  , ÁS POUCAS VEZES QUE CONSEGUI ENTRAR FICOU TUDO TRAVADO E NÃO CONSIGO MOVIMENTAR O TANQUE , CONSIGO ATIRAR MAS SEM PODER SAIR DO LUGAR. NA TELA FICA ESCRITA A MENSAGEM " carregando interface" MAS NUNCA DESAPARECE, E PARA SAIR DO JOGO TENHO QUE DESLIGAR O PC , TRAVA TUDO.   SÃO ATUALIZAÇÕES OU DESTRUIÇÕES ?

MA77:  Oi, juliansantana. Vamos por partes: 1- Problemas no Jogo Primeiramente, faça download do RevoUninstaller - utilize a versão Free. Em seguida, faça a desinstalação tanto do World of Tanks quanto do WGC de seu computador - recomendo que siga as instruções deste vídeo. Após desinstalar e excluir os registros de ambos, faça uma limpeza de seu computador usando o CCleaner - tenha atenção na hora da instalação para não instalar outros add-ons. Terminada a limpeza, reinicie o seu computador pelo sistema. Quando o computador estiver iniciado o sistema, verifique atualizações pendentes do Windows - caso tenha, faça-as e reinicie o computador assim que forem instaladas. Com o sistema ok, é hora de verificar se o seu driver de vídeo está atualizado. Vá no site correspondente (Nvidia ou AMD) e faça o download do último driver disponível para a sua placa. Marque a opção de "Instalação Limpa" na hora de instalar o novo driver. Após ter o driver instalado, reinicie novamente o computador. Após seguir todos os passos acima, é hora de baixar e instalar o World of Tanks novamente. Caso todos os problemas continuem, verifique se o seu computador é compatível com os Requisitos Mínimos de Sistema. 2- Login Abra o WGC, clique no ícone presente no topo superior esquerdo. Logo em seguida, vá em "Adicionar Conta". Preencha com seus detalhes e marque a opção "Lembrar". 3- Mods (?) Se você utiliza alguma modificação, recomendamos que após seguir todos os passos citados acima, não instale-as e abra o jogo normalmente para jogar._______________________________________ Problemas relatados semelhantes ao seu foram resolvidos com os passos acima, e foram poucos após a Atualização 1.5.1. Este problema pode ocorrer por falta de manutenção no sistema operacional ou arquivos corrompidos. Faça tudo assim que tiver um tempo disponível e nos dê feedback. :great: Grande abraço! 


KRZYBooP
Incoming! Special Event: Continental Army VS British Empire
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25.06.2019 19:13:57
 
Subject: Incoming! Special Event: Continental Army VS British Empire
Link on message: #12169188

View Post__WarChild__, on Jun 24 2019 - 19:44, said: Clearly, the Fury helped us win the Revolutionary War, so I chose America!   On a more serious note, I just played my Chrysler K GF and must have damaged 9 tanks because, I have the Premium Mission completed (2 tokens) and I'm 2 out of 7 for the next one.  My questions are:   1) Are there unlimited tokens? 2) Do I need to play a certain number of games? or get a certain number of tokens? 3) What are the tokens good for?  Just adding to the group's total?   As I see it now, I've done my part.  Got the Ace in my Chrysler so I don't need to play it for another month.  Please let me know if I have to do more.
Thank you for your time.   __WarChild__

KRZYBooP:  1.Yes2. Play as much as you want your team to win.3. Yes 

View PostPanzerRaider, on Jun 24 2019 - 21:37, said: How about [edited]you Russian [edited]

KRZYBooP:  Heart, and Sweeties!  

View Postsailorboy7982, on Jun 25 2019 - 00:01, said: What good are the tokens for?

KRZYBooP:  -Choose a side before July 1 and then complete the specified missions as many times as possible — once you've registered, you can start playing!
-On July 1 until the end of the event, you can see the results via scoreboard!
-In order to get the award, you must be on the winning team and have earned at least one (1) token by completing a mission.
-If you choose the British Empire, you can only play as U.K. Tier VIII vehicles; If you choose the Continental Army, you can only play as U.S.A. Tier VIII vehicles
-Completing a mission in a Premium Tier VIII vehicle yields two (2) tokens; completing a mission in a Regular Tier VIII vehicle yields one (1) token.
-At the end of the Event Period, the team with the most Tokens wins.
-The winning team gets a ×2 XP Weekend, July 12-15.


KRZYBooP
Wheelies - I figured it out
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25.06.2019 19:07:06
 
Subject: Wheelies - I figured it out
Link on message: #12169184

View PostTaliBandaid, on Jun 25 2019 - 06:46, said: All I have seen is anecdotal.  1. First days they came out, one shot HE = done and problem solved. not anymore. You get bounces, crits that knock out a wheel, but doesn't stop them... as it should. 2. their unerring accuracy. such BS. unless someone is using something a little extra there, autolock and dispersion shouldn't be giving certain players repeated hits on an evading target. constant ammo racks and fires on top of it....just gives the impression that there's a little something, something and not skill involved there. the multitasking involved there... sorry, I flew in helicopters. where everything could go wrong in a split second. make of that what you will 3. Wargaming has repeatedly issued post where they say that any feature that allows players to only have to concentrate on maneuvering their tank is not allowed.  now they incorporated that feature into the game itself.... As things stand, keeping them in the game, there needs to be some serious balance issues addressed. 

KRZYBooP:  1. They are Fast and fragile. A well placed shot can make them explode like a firework from a popular Pop star. Repeated hits on Wheels does affect their handling and speed. The obvious counter to this is equipping two repairs and training your crew up in repairs.The wheels are 90% of the Tank and act like a Tank Track where they absorb shots making them not easy to kill. However, since they are also blind, they don't know 100% where they are getting shot from. I Personally agree that the penalty for handling and speed isn't high enough, but I don't make those decisions. 2. The Accuracy is needed for the intended play style of the Wheeled Tanks. 2 shots and the blind speeding Star has to find cover to reload. 3. These Wheelie Tanks can easily flip and take some time to adjust to the speed if you have been playing slow tanks for a while. My first outing was a ten second joyride off a hill into a firey crash. Number two was running into a well on a map wrecking my engine and having 4 people blast me to oblivion.  I do understand your concerns as I have also been on the receiving end of a good Wheelie driver in a TD that made me change where I set up so I can spot and shootearlier on if there are some on the enemy team. Keep in mind LT's are the counter to them since they can "see" them and kinda keep up with them. Firing at there straight -aways.  If you haven't had the chance to play one I recommend it. They are a different play style to master and offer something new to the game. I laughed very hard every time I crashed,then apologized to my team.  


Felipe6666Original
[Tank Rewards] ¡Ya comienza!
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25.06.2019 18:52:24
 
Subject: [Tank Rewards] ¡Ya comienza!
Link on message: #12169169

View Poststrike_07, on Jun 25 2019 - 12:22, said:
En teoria deberia darte la tripu del tanque que elegiste más la compensación de credito por tenerlo

Felipe6666Original:  "Compensación por crédito" solo en caso de haberlo vendido previo a su reclamo, porque de tenerlo en el Garage al momento de elegirlo no dará nada. ¡Saludos!


Jambijon
Offer: HWK 30!
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25.06.2019 18:26:59
 
Subject: Offer: HWK 30!
Link on message: #12169133

Jambijon:  Greetings Tankers! The HWK 30 is back in the Premium Shop!  Click the tank or the link below to check out the deals offered. Oh No - The HWK 30 is Watching You! GLHF!


Jambijon
July Sneak Preview: Independence For Everyone!
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25.06.2019 18:15:50
 
Subject: July Sneak Preview: Independence For Everyone!
Link on message: #12169119

Jambijon: Attention Tankers! The July preview is now up on our portal.  To get the inside scoop, check out the link below. July Sneak Preview July highlights:June 24-July 8 (Ongoing): Special Event — The British Empire vs. The Continental Army July 4-29: Independence for Everyone! Weekend Events July 15-22: Frontline 2019 — Episode 6 GLHF! 


KRZYBooP
Wheelies - I figured it out
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24.06.2019 23:59:59
 
Subject: Wheelies - I figured it out
Link on message: #12168449

View PostSawUcomin, on Jun 24 2019 - 14:35, said: Nothing amazing about it. Any army would respond the same way if 2 enemies on a bike with a side car fitted with a RPG and a sack of shells stormed toward their base Mind you side cars dont go forward and reverse at 90KM/h with 2 soldiers and fire every 6 seconds with a proximity auto-lock on and have the ability to go from 90 km/h in forward to 80 km/h in reverse in 5 seconds like wheelies do!  

KRZYBooP:  Thanks for the Idea xD


DomoSapien
[ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
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24.06.2019 21:45:21
 
Subject: [ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
Link on message: #12168289

DomoSapien: We have some new values for both vehicles after their first week of testing.

The updated values are as follows: Kampfpanzer 50 t
Gun dispersion during hull movement and during hull traverse from 0.14 to 0.16
Dispersion during turret rotation from 0.1 to 0.12
Reload time from 8.7 to 9.5 AE Phase I
Aiming time from 2.7 to 2.5
Gun dispersion during hull movement and during hull traverse from 0.16 to 0.14Reload time from 12.5 to 11 


KRZYBooP
Incoming! Special Event: Continental Army VS British Empire
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24.06.2019 21:11:34
 
Subject: Incoming! Special Event: Continental Army VS British Empire
Link on message: #12168258

View Post1ST_AD_Abrams, on Jun 24 2019 - 11:37, said: So what happens to players who do not have a VIII British or American tank.  They don't get to celebrate the birth of our Nation on the 4th by being involved in this fun event.  I have no issue with tank rental as long as it is not gold.  However since all my VIII vehicles are elite/premium I would have to pay for them in gold I would assume.  Right now I have just I-IV and a VI French and a Captured King Tiger American VII.   Speaking as still a new comer to your game and still reviewing just the game is like I am disappointed where you have events that might exclude players who want to get the full experience without having to "pay" to play and "pay to win".   As a United States Marine (not Tank MOS) left on out of the 4th of July event seems unfair to those who have served but also to your player base some who perhaps hasn't wanted to venture into the higher tiers or they have but not in the British or American tank tech tree.   I sure hope you ill find a way to enable others to play including me who perhaps don't have access to any or the right nation's VIII vehicle.   It sounded like at the start of into to the event you were going to make it possible for anyone to be able to play with 1 of each category of tank that would not be premium or elite but also not at the bottom on the chart tank.  I really hope you will change this.    One MAJOR thing you left out, The French.  Their help, helped the US gain its independence.  From war supplies to old ships, to even French troops with no strings attached in terms of territorial or economic benefits (as most say in general terms it was a way to get back at England - an eye for an eye and a tooth for a tooth).  Several very important people came before the France became involved the most well known, Gilbert du Motier, Marquis de Lafayette (His full name is rarely used; instead he is often referred to as the marquis de La Fayette or Lafayette - only in the USA) who even our President saw him as an adopted son and enjoyed the time the two could spend together and the heartbreak when their friendship had to end when Lafayette was going to return home to France.  The sacrifices made by the French soldiers, sailors and individuals should be included as well.   Of course then that would sort of say that we need to include German VIII tanks.  Yes Germany wasn't a country you would find on a map as it still retained the name of Prussia (yes it is more complicated than just Prussian (as it was made up parts of the old Holy Roman Empire), but that would take too much space to full explain, so just trying to keep as simple as possible and without checking a source on this - so this is unverified and unchecked understanding of Prussia and Germany nationhood.).  The Hessians numbered approx 30,000.  So that is a pretty sizeable force.   Please note that instead of taking from textbooks or other 3rd party sites, I stuck to strictly to fill in spots/holes in this or when checking/verifying parts.  So all information is the property/copyright/ip of wikipedia and not myself.

KRZYBooP:  Tank you very much for your service and your historical insights on this event.  The main focus of the event is the revolutionary war with the two main parties participating in the battle. Yes France helped, and we are thankful for their contribution. In addition to giving us a Lady Liberty. While these are major factors, for the sake of the event ease is probably why they were left out. This is just me speculating on the decisions of higher ups that I don't have 100% concrete facts of what they are thinking. (They think in Russian and even if I could mind read it wouldn't come with subtitles.) The event is Tier 8 only and seems a little weird since last week was Frontline and now this week we are starting a campaign that is Tier 8 only. However, all you have to do to participate is enter a code. That completes the first mission and sets you up to earn awards in case your team wins. Yes its not fun missing out on participating more, there are some boosters you may have earned that make the grind to Tier 8 a little more manageable?  I very much appreciate your feedback on our events, and hope that I addressed all your concerns. 


KRZYBooP
Incoming! Special Event: Continental Army VS British Empire
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24.06.2019 19:59:24
 
Subject: Incoming! Special Event: Continental Army VS British Empire
Link on message: #12168190

View PostSlappedbyRommel, on Jun 24 2019 - 10:49, said: The tanks he mentioned are Tier 6

KRZYBooP:  (The Tank choices are just to pick a side and not required to be played for the event)


KRZYBooP
KRZYBoop's Used Tank Emporium: FCM 36 Pak 40
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24.06.2019 19:31:40
 
Subject: KRZYBoop's Used Tank Emporium: FCM 36 Pak 40
Link on message: #12168159

KRZYBooP: Howdy Boom Jockeys! Rolling into the Used Tank emporium is the French Tank Destroyer FCM 36 Pak 40. For more information on the Tank Sale click on the tank above.Starting at 29.99 the FCM 36 Pak 40 comes with: 100% CrewBinocular TelescopeCamouflage NetEnhanced Gun-laying Drive5x Personal Reserves: 200% Crew XP (1 Hour)3000 Gold1x Garage slot This Tank is a Tier 3 French TD98/126/38mm Penetration400m Base View Range180 HPFor more information on the Tank click HERE  


KRZYBooP
Incoming! Special Event: Continental Army VS British Empire
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24.06.2019 19:07:28
 
Subject: Incoming! Special Event: Continental Army VS British Empire
Link on message: #12168123

KRZYBooP: Howdy Boom Jockeys! Register now for the 4th of July weekend event. Pick a side, and if your team wins you get to enjoy a x2 XP Weekend.  Yes there is a code to enter but to make it more fun click on one of the Tanks below to pick a side. 
The Sherman for Continental ArmyThe Cromwell B for the British Empire(The Tank choices are just to pick a side and not required to be played for the event)  Registration for the Event is from now (24Jun) until 1Jul.  As soon as you Register you can start Playing!  For more information on the event click HERE


Felipe6666Original
[Supertest] AE Phase I y Kampfpanzer 50 t
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24.06.2019 19:07:10
 
Subject: [Supertest] AE Phase I y Kampfpanzer 50 t
Link on message: #12168121

Felipe6666Original: ¡Buenas! Luego de las primeras pruebas, ambos vehículos recibieron algunos retoques: AE Phase I Disminuimos el tiempo de recarga de 2,7 a 2,5 segundos. Disminuimos la dispersión del cañón al mover el chasis de 0,16 a 0,14. Disminuimos el tiempo de recarga de 12,5 a 11 segundos.  Kampfpanzer 50 t Aumentamos la dispersión del cañón al mover el chasis de 0,14 a 0,16. Aumentamos la dispersión al girar la torreta de 0,1 a 0,12. Aumentamos el tiempo de recarga de 8,7 a 9,5 segundos.  ¡Saludos! 


Felipe6666Original
[Concurso] ¡De la fragua al foro! #8 - Edición de Desembarco
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24.06.2019 18:55:02
 
Subject: [Concurso] ¡De la fragua al foro! #8 - Edición de Desembarco
Link on message: #12168105

View PostASNAI_T, on Jun 23 2019 - 00:07, said: Hola ,entonces podria dibujar el fondo ?, salu2

Felipe6666Original:  ¡Sí, seguro! :) ¡Saludos!


1984BigBrother
July Event and Future Seasons
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23.06.2019 15:13:19
 
Subject: July Event and Future Seasons
Link on message: #12167050

1984BigBrother: Tankers, I have made my decision and NA will be pushing forward with the new features. I made this decision after reading through the comments and talking with a lot of players that played 1.0. The main reason I made this decision is without chips it would not be like 1.0, I don't think anything we implemented would have the same feel as the original map. I would like to take some time to talk about a few of the other things brought up in this thread: Simplicity - I sort of agree with all of you, I think there should be a very simple way for clans that will have a hard time getting on the map to perform in actions that 1. affect the map 2. earn them gold, we have been working out how to make this a possibility and the best luck we have had is with the convoy system. For the top clans, I can almost guarantee the with new development the map will be more complex (or at least have that perception). We have more developers working on CW then ever before (which I think is a great thing) we are going to try a lot of new things compared to the previous 5 years some will be more successful than others. The Alliance Mechanic -  Some of you may not like to hear this, but the Alliance Mechanic has been a wild success in my eyes. The first part of my conference was about numbers before and after Alliances. We found that this mechanic not only increases the number of clans that played on the map but also increased the number of clans that earned at least 10,000 and 25,000 gold throughout the season, it also drastically increased the number of battles that happened on the server during the season. I am really trying this season without the mechanic to see if we lose those gains or if there are other factors that play into this. Reward Tanks - Reward tanks only have and only will be available during campaigns. I don't know where the confusion is coming from but this is how it will always work.  The time between seasons - This is a very hot topic for me. I totally agree there should be clan activities other than strongholds available during the whole year. Currently, we are basically planning all of our big activities around other events that are happening on the server which will continue but we are looking at the possibility of reopening the "Training Map" (it would basically be another front) in Antarctica, this would be open 365 (minus freezes days for patches) and would "replace" the 0 gold provinces we tried last season. This is basically a small step toward the goal of having CW available all year. As always I really appreciate the all of your time and I look forward to delivering you all a better system in the future. GL HF, Big


MA77
[Superteste] AE Phase I & Kampfpanzer 50 t
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21.06.2019 23:55:29
 
Subject: [Superteste] AE Phase I & Kampfpanzer 50 t
Link on message: #12165462

View PostMlopesz, on Jun 21 2019 - 17:03, said: Vai ter a rankeada no NA?

MA77:  Ainda não está definido que evento irá substituir as Batalhas Ranqueadas em nosso servidor.

Você saberá novidades nas próximas semanas.


Felipe6666Original
Seria Genial un Modo Historia de World of Tanks
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21.06.2019 20:51:06
 
Subject: Seria Genial un Modo Historia de World of Tanks
Link on message: #12165194

Felipe6666Original: No estoy seguro de si te refieres a eventos PvP o PvE, pero en cualquier caso, pueden esperar noticias sobre ambos pronto (anticipé en su momento que la incorporación de los bots no era casual). ¡Saludos!


Jambijon
150XPWEEKEND doesn't work
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21.06.2019 20:25:49
 
Subject: 150XPWEEKEND doesn't work
Link on message: #12165154

Jambijon: login and click the button.


Jambijon
x1.5 XP Weekend Redemption
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21.06.2019 20:23:34
 
Subject: x1.5 XP Weekend Redemption
Link on message: #12165150

Jambijon: Psst.  Tankers.. Login and click the button for x1.5 XP this weekend  Nice.  GLHF!


DomoSapien
[ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
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21.06.2019 20:03:58
 
Subject: [ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
Link on message: #12165119

View PostThatTrafficCone, on Jun 21 2019 - 10:52, said: A few points   The Associated Engineers Phase I was originally designed as a medium tank with the 105 mm T140, essentially being a less-mobile M48 Patton. I'm curious what the rational is behind making it a heavy tank more comparable to the M103? The Kampfpanzer 50 t looks Swiss in design. If so, I wish we'd just get a Switzerland tech tree already. Don't suppose you could share the historical information on it?   Looking forward to getting my hands on them both! Any details yet on how we might get the Kampfpanzer since we don't have Ranked Battles?

DomoSapien: Unfortunately I wasn't provided any historical information but I will consult with the Chieftain and see if he can dig anything up.

View PostChad1233, on Jun 21 2019 - 10:56, said: I'm to curious about why the AE Phase I is being turned into a heavy tank with a 120. Also I like we're being shown the Ranked Battle reward tank when we can't even play it. XD

DomoSapien: Honestly your guess is as good as mine. Maybe they felt its playstyle would be too similar to the M60, M46, and M48?

As for the 50 t, I was actually pretty hesitant to post about it because I figured it would only invite negative sentiment and ultimately do more harm than good. However after exchanging a few emails with global I was assured that our plans hadn't changed and we are still planning to give players on the NA and APAC servers a chance to earn the ranked rewards. With that in mind, we decided to post about the vehicle so that we could give players a centralized space for discussion about its characteristics.
 


Jambijon
[ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
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21.06.2019 20:00:59
 
Subject: [ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
Link on message: #12165110

Jambijon: One step closer to my dream tank:
   


DomoSapien
[ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
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21.06.2019 19:40:48
 
Subject: [ST] AE Phase I & Kampfpanzer 50 t - FL & Ranked Rewards
Link on message: #12165087

DomoSapien: Tankers, we've got details to share about the Frontline and Ranked reward vehicles!
As a reminder, we are committed to making sure that players in NA have an opportunity to earn the Kampfpanzer 50 t and all the corresponding rewards for Ranked Battles. This hasn't changed, and we hope to have more information in that regard very soon™  Frontline - AE Phase I The main prize of the Frontline mode, the AE Phase I, is about to enter its Supertest. Looking at this Tier IX American heavy, you’ll immediately notice its distinguishing feature: the segmented tracks. Like the T95 tank destroyer, this tank has four caterpillars, with two on each side. Unlike ‘The Doom Turtle’, the tracks on every side of the AE Phase I are set in a consecutive (and not in a parallel) order. This peculiarity doesn’t change the game mechanics: when a single track segment is destroyed, the tank is stalled. Now for the protection. The upper glacis plate of the AE Phase I is sloped much and has a thickness of 120 mm. The turret’s frontal armor is outstanding (up to 292 mm), with the commander’s cupola being the single—and small—vulnerable spot. The gun’s excellent depression angle of -10 degrees allows to obscure the cupola from enemies’ sight for most of the time. The side armor is decent, too (from 88 mm to 100 mm). The mobility corresponds to the vehicle’s class. A top speed of 35 km/m and a specific power of 16.1 hp per ton are enough for the AE Phase I to keep up with other heavies while in combat. Finally, let’s take a look at the 120mm gun. Its stabilization isn’t anything special, and neither is the accuracy (the dispersion is 0.38 m per 100 m). The rate of fire is average (4.8 shots per minute) as is the alpha strike of 400 points. Yet the armor penetration is majestic: 258 mm with the standard AP shell and 340 mm with the special HEAT shell, empowering you with an ability to pierce the protection of any foe, from every side.The AE Phase I comes with two nice quirks. The first is the status of an event vehicle, freeing you from the necessity to retrain an experienced Crew you assign to this tank. The second is a novel mechanic: a built-in Large Repair Kit consumable. In battle, it works just like a regular one but once the fight is over and you’re in the Garage, you don’t have to purchase a new one as the built-in Large Repair Kit replenishes automatically. The AE Phase I was designed for close quarters combat. With excellent frontal armor, great gun depression, high armor penetration with both basic and special rounds, and agreeable mobility it can emerge victorious from any brawl. Ranked Battles - Kampfpanzer 50 tToday we’re starting the Supertest for the vehicle a lot of you have been waiting for a long time: the Kampfpanzer 50 t, aka the main Ranked Battles mode reward. This Tier IX German medium tank carries a 105-mm Rheinmetall V1 gun. Among the strong sides of the latter are:Accuracy (the dispersion is 0.33 m per 100 m) Armor penetration (268 mm with the basic APCR round and 310 mm with the special HEAT round) Aiming time (2 seconds) View range (400 m)The gun’s single shot damage is 320 points, and it may seem not much at first sight. Yet good stabilization, a barrel depression of -8 degrees, and high armor penetration make the 50 t an efficient fighter at any distance, able to damage every opponent. The Kampfpanzer 50 t also has decent survivability. It possesses 1,750 hit points, a 120 mm thick upper glacis plate sloped at an impressive angle and bears up to 250 mm of armor at the front of its turret. Still there’s a couple of weak points, namely the gunner’s sights and the machine gun cupola at the rear. Also, the side armor is pretty thin (just 40 mm) so angling this tank’s hull is not recommended. Less armor means more mobility. The Kampfpanzer 50 t can boast a top speed of 60 km/h and a specific power of 18 hp per ton. This German can reach a key position on a map fast, provide fire support for an attack from there, and then return to the base just in time to defend it (if needed).A nice feature of this tank is its status of an event vehicle: you may place any suitable Crew in it, without the need to retrain. The Kampfpanzer 50 t is a medium/heavy tank hybrid combining the best of both worlds (and paying very little for that). Good mobility, a gun allowing for comfortable play, an armor which is exquisite for a medium—these are the strong sides or this German newcomer. Still, the strongest side of the 50t are not the stats; it’s YOU—the veteran player hardened by the Ranked Battles. SCREENSHOTS  That's it for now! Good luck on the battlefield.


KRZYBooP
Weekend Events: Trade ins, XP bonus, and Currency Bundle
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21.06.2019 19:02:06
 
Subject: Weekend Events: Trade ins, XP bonus, and Currency Bundle
Link on message: #12165038

KRZYBooP: Howdy Boom Jockeys! Come join us in game for a great Trade in event, XP bonus and currency bundle. In order to activate the 1.5 XP weekend click HERE Here are some details for the Trade in event that is going to run from now (21Jun) until 24Jun.  Tanks you can Trade In.    Not available to Trade in    Example Trade in.    For more information on the XP Bonus and Currency Bundle click HERE Good luck and Have a fun Weekend!


Felipe6666Original
[Supertest] AE Phase I y Kampfpanzer 50 t
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21.06.2019 18:41:11
 
Subject: [Supertest] AE Phase I y Kampfpanzer 50 t
Link on message: #12165020

Felipe6666Original: ¡Saludos, Comandantes! En el día de hoy, dos nuevos vehículos ingresan al Supertest. Uno será el premio principal de Línea del Frente, y el otro será el premio principal de las Batallas Clasificatorias (pronto habrá novedades al respecto para nuestra región). Hablamos del AE Phase I y del Kampfpanzer 50 t. AE Phase I Imágenes    Con tan solo mirar a este tanque pesado de nivel IX, inmediatamente se darán cuenta de su característica más distintiva: las orugas segmentadas. Al igual que el T95, este tanque tiene cuatro orugas, dos de cada lado. Pero a diferencia del cazatanques, las orugas a cada lado del AE Phase I no están en orden consecutivo (o paralelo). Sin embargo, esta particularidad no afecta las mecánicas de juego: cuando se destruye tan solo una de sus orugas, el tanque se detiene en seco. Hablemos ahora de su blindaje. La placa superior del AE Phase I está muy inclinada y tiene un grosor de 120 mm. El blindaje frontal de la torreta es sorprenderte (hasta 292 mm), aunque tiene un solo (y pequeño) punto débil: la cúpula del comandante. El excelente ángulo de depresión de cañón de -10 grados permite ocultar la cúpula de los enemigos la mayor parte del tiempo. El blindaje lateral también es decente (de 88 mm a 100 mm). La movilidad va con el tipo de vehículo: alcanza una velocidad máxima de 35/km/h con una potencia específca de 16,1 CV/t, lo que le permite mantenerse en batalla a la par de otros vehículos pesados. Finalmente, echemos un vistazo a su cañón de 120 mm. Su estabilización no tiene nada de especial, y tampoco su puntería (su dispersión es de 0,38 a 100 metros). Su cadencia de fuego (4,8 disparos por minuto) es promedio, al igual que su daño alfa de 400 puntos. Sin embargo, su penetración es fantástica: 258 mm con proyectiles AP estándar y 340 mm con proyectiles HEAT especiales, lo que da el poder de atravesar a cualquier enemigo desde cualquier ángulo. El AE Phase I viene con dos peculiaridades. La primera es su estatus de vehículo especial, lo que permite transferir tripulación sin penalidades. La segunda es una nueva mecánica: un Kit de Reparación Grande interno. Durante la batalla, funciona como un consumible normal, pero una vez que la pelea se termina y estás de regreso en tu Garage, no tiene que comprar uno nuevo dado que este consumible interno se regenera automáticamente. El AE Phase I fue diseñado para combates cerrados. Con su excelente blindaje frontal, su gran ángulo de depresión, sus altos índices de penetración con proyectiles estándar y especial, y movilidad aceptable le permiten salir victorioso de cualquier combate. Kampfpanzer 50 t  Imágenes    Este tanque mediano alemán  de nivel X monta un cañón Rheinmetall V1 de 105 mm. Entre sus características más destacables, se encuentran: Puntería (dispersión de 0,33 a 100 metros) Penetración (268 mm con munición APCR estándar y 310 mm con munición especial HEAT) Tiempo de apuntamiento (2 segundos) Rango de visión (400 metros)  El cañón inflige 320 puntos de daño por disparo, y puede que no parezca mucho a primera vista. Sin embargo, su buena estabilización, su ángulo de depresión de -8 grados y su buena penetración hacen del 50 t un luchador eficiente a cualquier distancia, capaz de dañar a cualquier oponente. El Kampfpanzer 50 t también tiene una supervivencia decente. Tiene 1.750 puntos de vida, 120 mm de blindaje en la placa superior increíblemente inclinada y 250 mm en la parte frontal de su torreta. Pero aún así, tiene algunos puntos débiles, como por ejemplo los visores del artillero y la ametralladora trasera. Además, su blindaje lateral es bastante delgado (tan solo 40 mm), así que angular el casco de este tanque no está recomendado.  Menos blindaje significa más movilidad. El Kampfpanzer 50 t puede alcanzar los 60 km/h, con una potencia espefíca de 18 CV/t. Este alemán puede alcanzar posiciones clave del mapa muy rápido, dar fuego de cobertura para un ataque, y regresar a la base a tiempo para defenderla (de ser necesario).   Una buena particularidad de este tanque es su estatus especial, que permite transferir tripulación sin penalidades. El Kampfpanzer 50 t es un híbrido  de tanque mediano/pesado que combina lo mejor de dos mundos (con pocas penalidades por ello). Buena movilidad, un cañón excelente, y un blindaje destacable para un mediano son los puntos fuertes de este nuevo alemán.   Como siempre, recuerden que todos los valores están sujetos a cambios de acuerdo a los resultados de las pruebas.   ¡Dejen sus opiniones y mucha suerte en el campo de batalla!


MA77
[Superteste] AE Phase I & Kampfpanzer 50 t
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21.06.2019 17:45:24
 
Subject: [Superteste] AE Phase I & Kampfpanzer 50 t
Link on message: #12164947

MA77: Saudações!

Dois novos veículos estão entrando no Superteste esta semana, e eles serão a premiação principal de dois grandes eventos: o Linha de Frente & Batalhas Ranqueadas. Confira: AE Phase I O principal prêmio do modo Linha de Frente, o AE Phase I, está prestes a entrar no Superteste. Olhando para este pesado americano de Nível IX, você notará imediatamente sua característica distintiva: as esteiras segmentadas. Assim como o caça-tanques T95, esse tanque tem quatro esteiras, com duas de cada lado. Ao contrário da “Grande Barata”, as esteiras de todos os lados da AE Phase I são definidas em uma ordem consecutiva (e não em paralelo). Essa peculiaridade não altera a mecânica do jogo: quando um único segmento dela é destruído, o tanque fica parado.    A blindagem de sua placa superior é muito inclinada e tem uma espessura de 120 mm. A blindagem frontal da torre é excelente (até 290mm), com a cúpula do comandante sendo o único - e pequeno - ponto vulnerável. O excelente ângulo de depressão de -10 graus permite ocultar a cúpula à vista dos inimigos durante a maior parte do tempo. A blindagem lateral também é decente (de 88mm a 100mm).   A mobilidade corresponde à classe do veículo. Uma velocidade máxima de 35 km/h e uma potência específica de 16,1 hp/t são suficientes para o AE Phase I acompanhar outros pesados ​​em combate. Por fim, vamos dar uma olhada em seu canhao de 120mm. Sua estabilização não é nada especial, e nem a precisão (a dispersão é de 0,38 por 100m). A taxa de disparo é média (4,8 tiros por minuto), assim como o dano alfa de 400 pontos. No entanto, a penetração é majestosa: 258mm com o projétil AP e 340mm com HEAT, capacitando-o a perfurar a blindagem de qualquer inimigo, de todos os lados.    O AE Phase I vem com duas peculiaridades legais. O primeiro é o status de um veículo de evento, liberando-o da necessidade de retreinar uma tripulação para colocar neste tanque.   A segunda é uma mecânica inovadora: o consumível Kit Grande de Consertos incorporado. Em batalha, funciona como um normal, mas quando a batalha terminar e você estiver na Garagem, você não precisará comprar uma nova, pois o Kit Grande de Consertos integrado é reabastecido automaticamente.   O AE Phase I foi projetado para combates próximos. Com excelente blindagem frontal, grande depressão de canhção, alta penetração de blindagem em seus projéteis, e mobilidade agradável, ele pode sair vitorioso de qualquer combate.   Mais Imagens    Kampfpanzer 50 t   O Kampfpanzer 50 t é um tanque híbrido médio/pesado que combina o melhor dos dois mundos. Boa mobilidade, um canhão que permite um jogo confortável e uma blindagem que é excelente para um médio.   Este tanque médio alemão de Nível IX tem um canhão Rheinmetall V1 de 105mm. Seus principais pontos fortes são:   Precisão: 0,33m por 100m Penetração: 268mm APCR e 310mm HEAT Tempo de Mira: 2 segundos     O dano por disparo é de 320 pontos, e pode parecer pouco à primeira vista. No entanto, uma boa estabilização, uma depressão de -8 graus e uma alta penetração de blindagem fazem do Kampfpanzer 50 t um eficiente caçador a qualquer distância, capaz de danificar todos os adversários.   Ele também tem capacidade de sobrevivência decente. Possui 1.750 pontos de vida, blindagem inclinada de 120mm na parte frontal superior em ângulo impressionante e tem até 250mm de blindagem na frente de sua torre. Ainda há alguns pontos fracos, a mira do artilheiro e a cúpula da metralhadora na parte traseira. Além disso, a blindagem lateral é bem fina (apenas 40mm), de modo que não é recomendável angular este veículo lateralmente.
Menos blindagem significa mais mobilidade. O Kampfpanzer 50 t pode atingir uma velocidade máxima de 60 km/h e uma potência específica de 18 hp/t. Este alemão pode chegar rapidamente a posições chave nos mapas, fornecer suporte para um ataque e então retornar para a base a tempo de defendê-la (se necessário).
Uma boa característica deste tanque é o seu status de veículo de evento: você pode colocar qualquer tripulação adequada nele, sem a necessidade de treinar novamente.    Mais Imagens    As características de ambos os veículos não são finais e poderão sofrer alterações de acordo com o resultado dos testes.

Boa sorte no campo de batalha, tanqueiros!


MA77
Problemas com Servidor Central + Sugestão
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21.06.2019 16:22:38
 
Subject: Problemas com Servidor Central + Sugestão
Link on message: #12164854

MA77: Não há planos para fechar o servidor SA. Ele veio para ficar e atender o público sul-americano.

Há planos para tornar o servidor 24/7. Acredito que até o final deste ano isso se torne uma realidade.


MA77
O jogo não abre
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21.06.2019 16:20:13
 
Subject: O jogo não abre
Link on message: #12164852

View PostPolayPokill, on Jun 20 2019 - 18:34, said: Tentei dessa forma também e não funcionou, já to desistindo do wot 

MA77:  Oi PolayPokill.

Outros programas e jogos estão funcionando normalmente? Poderia informar a configuração do seu PC e sistema operacional que está utilizando?

Recomendo que faça a instalação limpa de seu driver de vídeo, logo em seguida, reinicie o PC e tente novamente.

Caso não consiga, desinstale novamente o WoT com o Revo, removendo todo e qualquer registro do mesmo. Em seguida, reinicie o PC e comece o processo de instalação novamente.


DomoSapien
M46 Patton KR is in dire need of a rework
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20.06.2019 21:54:57
 
Subject: M46 Patton KR is in dire need of a rework
Link on message: #12164045

DomoSapien: The pz mutz received a wave of modest buffs in update 1.5.1 - considering the Patton KR is virtually the same tank, I'm cautiously optimistic that it'll get some love as well :)


KRZYBooP
Incoming! Drive the Fire Trail with Clan Wars.
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20.06.2019 21:00:53
 
Subject: Incoming! Drive the Fire Trail with Clan Wars.
Link on message: #12163987

KRZYBooP: Howdy Boom Jockeys! Check out this new fun Clan Wars campaign starting 5JUL and running through until 15JUL.   For more information about this event click HERE Check out some of the Sweet rewards below.  


Jambijon
Grand Battles - is it still on?
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20.06.2019 20:06:56
 
Subject: Grand Battles - is it still on?
Link on message: #12163912

Jambijon: Yes they are still available.  It might be a little harder to get with the MM changes for Mid tiers and with Frontline going on.


Jambijon
Question for Arty players
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20.06.2019 20:03:59
 
Subject: Question for Arty players
Link on message: #12163910

Jambijon: I'll generally always prioritize heavies brawling or support weak flanks or just use this very general process; Opening spots, slow/easy to hit tanks Heavies and/or TDs Stationary tanks Mediums no target - counter battery Rarely - blind fire popular positions Randomly hit a Wheelie boi speeding in the back  Very generalized as of course, every game is situational.


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