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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Berbo
Easy 8 Company Series
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17.06.2013 21:05:23
 
Subject: Easy 8 Company Series
Link on message: #5044171

View PostWackocat, on 17 June 2013 - 05:29 PM, said: Stop the blind copy-pasta!! :tongue:


Berbo:
Due to massive amount of tournaments recently, some mistakes happen :) thx for telling us

Hope you like the tournament!

Cheers


Aodheus
8.6 Update - Preliminary notes from RU server
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17.06.2013 20:36:10
 
Subject: 8.6 Update - Preliminary notes from RU server
Link on message: #5043937

Aodheus: Please note that these are not the complete patch notes, but just part of it. The full patch notes (just like the list of changes published on the Russian portal today), with a lot more data (with more precise stats and values) are being translated and will follow as soon as possible.


Cmd_Latina
Özel İnteraktif Etkinlik: Teklif Başlıyor!
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17.06.2013 20:12:39
 
Subject: Özel İnteraktif Etkinlik: Teklif Başlıyor!
Link on message: #5043768

Cmd_Latina: Birçoğunuz ilk Özel İnteraktif Etkinliğimizde sergilenmesi için sevdiğiniz araca oy verdiniz! Hafta boyunca T71 ve türevlerinde indirimlerin ve bonusların keyfini çıkarın.
Tam haber metni


Cmd_Latina
DreamHack 2013 Birinci Gün Özeti
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17.06.2013 20:09:51
 
Subject: DreamHack 2013 Birinci Gün Özeti
Link on message: #5043745

Cmd_Latina: World of Tanks Profesyonel Ligi'nin ilk sezon finalinin birinci günü sona erdi. Gelin, ilk dört takımı tanıyalım!
Tam haber metni


Cmd_Latina
Dreamhack'te kazanan "team-dignitas" oldu!
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17.06.2013 20:09:45
 
Subject: Dreamhack'te kazanan "team-dignitas" oldu!
Link on message: #5043744

Cmd_Latina: World of Tank Profesyonel Ligi'nin ilk sezonu sona erdi! Şampiyonlar meydanlara çıktı.
Tam haber metni


Cmd_Latina
Podsumowanie pierwszego dnia konwentu DreamHack 2013
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17.06.2013 19:56:19
 
Subject: Podsumowanie pierwszego dnia konwentu DreamHack 2013
Link on message: #5043636

Cmd_Latina: Pierwszy dzień finału pierwszego sezonu World of Tanks Pro League dobiegł końca. Zobaczcie, które drużyny znalazły się w pierwszej czwórce!
Pełen tekst wiadomości


Cmd_Latina
Interaktywna oferta specjalna: Zaczynamy!
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17.06.2013 19:55:17
 
Subject: Interaktywna oferta specjalna: Zaczynamy!
Link on message: #5043626

Cmd_Latina: Wielu z Was głosowało na swoje ulubione czołgi w ramach Interaktywnej oferty specjalnej! W tym tygodniu oferujemy zniżki i bonusy na czołg T71 oraz inne maszyny z jego gałęzi.
Pełen tekst wiadomości


Cmd_Latina
Team-dignitas najlepsi na DreamHacku 2013
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17.06.2013 19:54:16
 
Subject: Team-dignitas najlepsi na DreamHacku 2013
Link on message: #5043613

Cmd_Latina: Pierwszy sezon World of Tanks Pro League dobiegł końca! Zwycięzcy zostali wyłonieni.
Pełen tekst wiadomości


Cmd_Latina
Interaktywna oferta specjalna: Część IV
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17.06.2013 19:20:16
 
Subject: Interaktywna oferta specjalna: Część IV
Link on message: #5043350

Cmd_Latina: Temat zamykamy, prosimy głosować i udzielać wszelkich komentarzy w odrębnym temacie z ankietą.


Aodheus
8.6 Update - Vorläufige Patch-Notes vom RU-Server
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17.06.2013 18:34:02
 
Subject: 8.6 Update - Vorläufige Patch-Notes vom RU-Server
Link on message: #5043026

Aodheus: Der 8.6 Patch begibt sich in die Startlöcher! Auf den russischen Servern ist dieser bereits Heute live gegangen. Finde heraus welche Änderungen dich erwarten können (nur in Englisch, Übersetzung in Arbeit) und klick hier!


Aodheus
8.6 Update - Preliminary notes from RU server
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17.06.2013 17:49:20
 
Subject: 8.6 Update - Preliminary notes from RU server
Link on message: #5042670

Aodheus: Hello everyone,
The 8.6 update is just around the corner. Find out what changes are to be expected (in English only, translation in progress) by clicking right here, and let us know your opinions.
Cheers,
The EU Community Team


Aodheus
8.6 Patch Notes
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17.06.2013 17:17:57
 
Subject: 8.6 Patch Notes
Link on message: #5042384

Quote Changes in SPGs: USSR SPG line has been reworked:
New SPGs added: SU-122А (Tier V), SU-14-1 (Tier VII) Now the tree will look like this:
Tier II SU-18
Tier III SU-26
Tier IV SU-5
Tier V SU-122A (new vehicle)
Tier VI SU-8 (moved from Tier V)
Tier VII S-51 (moved from Tier VI) ======  Tier VII SU-14-1 (new vehicle)
Tier VIII SU-14-2 (moved from Tier VI)
Tier IX 212A (moved from Tier VII)
Tier X Obj. 261 (moved from Tier VIII) German SPG line has been reworked:
New SPGs added: G.Pz. Mk. VI (e) (Tier II), Pz.Sfl. IVb (Tier IV), G.W. Tiger (P) (Tier VIII) Now the tree will look like this:
Tier II G.Pz. Mk. VI (e) (new vehicle)
Tier III Sturmpanzer I Bison (moved from Tier II) ==== Wespe
Tier IV Sturmpanzer II (moved from Tier III) ====== Tier IV Pz.Sfl. IVb (new vehicle)
Tier V Sturmpanzer 38(t) Grille (moved from Tier IV)
Tier VI Hummel (moved from Tier V)
Tier VII Gw Panther (moved from Tier VI)
Tier VIII G.W. Tiger (P) (new vehicle)
Tier IX G.W. Tiger (moved from Tier VII)
Tier X G.W. E-100 (moved from Tier VIII) USA SPG line has been reworked:
New SPGs added: M44 (Tier VI), M53/M55 (Tier IX). Now the tree will look like this:
Tier II T57
Tier III M7 Priest
Tier IV M37
Tier V M41
Tier VI M44 (new vehicle)
Tier VII M12 (moved from Tier VI)
Tier VIII M40/M43 (moved from Tier VII)
Tier IX M53/M55 (new vehicle)
Tier X T92 (moved from Tier VIII) French SPG line has been reworked:
New SPGs added: AMX 105 AM mle. 47 (Tier IV), Bat.-Châtillon 155 55 (Tier IX) Now the tree will look like this:
Tier II BS
Tier III Lorr.39LAM
Tier IV AMX 105 AM mle. 47 (new vehicle)
Tier V AMX 105 AM mle. 50 (moved from Tier IV)
Tier VI AMX-13 F3 AM (moved from Tier V)
Tier VII Lorraine 155-50 (moved from Tier VI)
Tier VIII Lorraine 155-151 (moved from Tier VII)
Tier IX Bat.-Châtillon 155 55 (new vehicle)
Tier X Bat Chatillon 155 58 (moved from Tier VIII) Introduction of new Premium tank: British Tier V Heavy Tank A33 Excelsior
Added new camouflage patterns for the following nations:
USSR: 1 winter and 2 summer.
Germany: 1 desert and 2 summer.
France: 3 summer. New map added "Sacred valley" (Korea, Autumn)
Encounter battle has been added to the following map: Mines, Lakeville, Redshire.
New birds have been added to Ruinberg and Lakeville
Improved after-battle statistics
Reworked the list of WoT achievements on login screen
Removed the following inscriptions: "Popeye", "Mickey Mouse", "Betty Boop". All players with these inscriptions will receive compensation corresponding to the method of purchase (credit or gold) and time remaining (in case of inscriptions purchased for credits)
Small improvements of special battle's screen (display of nation, type or Tier limitations)
All new accounts will now receive Tier I tanks with 100% crew
Game Mechanics:
Damage model of the following tanks has been improved: SU-8, SU-85B, Cromwell, Comet, Matilda Black Prince, SU-5, SU-76, Т95, Т92, M12, M41, M7 Priest, T57, G.W. E 100, G.W. Tiger, Hummel, Pz.Kpfw. V/IV, IS-6, Pz.Kpfw. III/IV, Object 268, FV215b (183), Wespe
Reworked additional absorption bonuses for Spall Liners:
Small Spall Liner 20 % (was 15%).
Medium Spall Liner 25% (was 15%).
Large Spall Liner 30% (was 15%).
For heavy tanks of more than 70 tons added super-heavy  spall liner with additional absorption coefficient of 50%
All spall liners on vehicles with weight above 70 tons were dismounted, moved to depot and changed to ‘Super-Heavy spall liners’ New rules of how HEAT shells work:
HEAT shells will start to ricochet if the impact angle equals or is greater than 80 degrees. (please note that every shell can have slightly different settings). The armor penetration after ricochet will remain the same.
After successful penetration, a HEAT shell cannot ricochet inside the tank (as the shell is transformed into a continuous stream.)
After successful penetration, the HEAT shell will lose 5% of armor penetration value for each 10cm of travelling distance (50% for 1 meter travelled between the spaced armor surface and armor)
After successful penetration, the force with which the HEAT shell continues to travel through the armor will lose penetration value equal to the amount of armor hit and will take into account the angle of impact between the armor and penetration spot.
Suspension now also counts as spaced armor Changed mechanism of camouflage calculation when using camouflage pattern and camouflage net:
From now on, the values for vehicles with camo patterns and camo net will be cumulative.  This means that now the camouflage net and camouflage pattern will provide fixed bonuses which will only differ based on the class of the vehicle (for example, TD's will receive the highest bonus)
This means that the camouflage net and camouflage will give a significant camouflage bonus even for big turrets.
To avoid side-effects of having nearly invisible TD's, it was decided to decrease the overall camouflage bonuses provided by bushes and fallen trees by 20%. Increased income for high tier tanks (the full list of changes will be available later in a special appendix):
For tier 10 vehicles (except for SPGs) income increased in average by 10%.
For tier 9, 8, 7, 6 vehicles (except SPGs) income also increased but not as much as for tier 10 vehicles. Tracers have been temporary turned off:
Removed all tracers from unspotted enemy vehicles, except of SPG’s tracers
The area in SPGs aiming mode, where tracer of non-spotted SPGs is being shown, has been reduced. Changed the mechanism of shot accuracy calculation. Now amount of shells falling on side of the aiming circle will decrease by 20%. Shells will fly more accurately and closer to the aim center.
Changed the mechanism of calculating damage and penetration. The extreme numbers will be seen 5% less, while the average amounts will be seen more often
Removed decreasing coefficients of XP received from dealing damage with TD or SPG. TD’s will receive 33% more XP from damage, while SPG owners will notice 50% boost in the same parameter.
Added ‘assist’ bonus for tracking enemy: if you track an enemy and allies deal damage to it, or even destroy it while it’s still tracked, you will receive an XP bonus. Mechanism will work similarly to the one applied currently for damage on spotted vehicles.
Shell normalization of all ACPR and ARCP shells decreased from 5 to 2 degrees
Mechanism, which allows to determine what bonuses (XP, credits, frags count) will be received for damaging or killing tanks using physics (pushing to water or from the cliffs etc.) and by whom, was added
Added a new camera mode, which swings slightly when firing or getting shot and adding a compensation mode for vehicles moving in Sniper mode (can be enabled in setting by selecting ‘Use dynamic camera’ option)
Rebalanced Tank Company requirements for different types of tanks. Now all ‘divisions’ will have same requirements for Medium and Heavy tanks, TD’s and SPG’s: Junior – Tier IV, Medium – Tier VI, Champion – Tier VIII, Absolute – Tier X. Limitations for light tanks will still be in place
If a player gets banned for teamkilling, he’s now immediately kicked out of a current battle, rather than waiting for the battle to finish first and being banned after
Rebalancing:


Elevation and depression angles of Matilda Black Prince have been increased.
Balance changes have been made on map ‘Fjords’. Also one-storey wooden houses can be now destroyed.
Balance changes have been made to the “assault” game mode on Westfield.
‘Widepark’ map is now only available for random battles of Tier IV, V and VI
Full rebalance of SPGs was made (full list will be available closer to the update)
Overall velocity of SPGs’ shells decreased (10-15% for regular guns and 50% for short ‘mortar’ guns)
Rebalance of income values for most vehicles (the full list of changes will be available later in a special appendix)
Rebalancing of premium shells has been performed (the full  list of changes will be available later in a special appendix):
Price adjustments have been performed according to the efficiency value, which was calculated for each type of shells minding its penetration value and damage.
The price for some APCR/ACRP shells has been increased and for some of them reduced.
The price for almost all HEAT shells has been increased because they turned out to be cheaper despite the same efficiency as for APCR/ACRP shells.
Almost all premium HEAT shells remain without any changes except for some HE shell types. Rebalancing of HE shells has been performed (the full list of changes will be available later in a special appendix):
Armor penetration of high Tier HE shells was decreased
Middle Tier HE shells (105-122 mm) armor penetration was significantly decreased
Premium shells, which saw their characteristics changed, were reimbursed with credits according to the shell purchase price of version 8.5 Visuals:


Visual models of the following tanks have been improved: VK 16.02 Leopard, Matilda Black Prince, SU-85B, SU-14, T26E4 Super Pershing, GW. Panther, SU-26, Hummel, Е-100 (turret has been moved 10 cm closer to the front), SU-18, Object 212, Т-54, BТ-2, АТ2, Pz.Kpfw. II Ausf. G, Pz.Kpfw. I Ausf. C, Matilda IV, Sturmpanzer II, Aufklärungspanzer Panther, T57 Heavy Tank, M2 Light Tank, AT 8
Graphics have been improved on the following maps : Murovanka, Widepark , Airfield.
Visual changes have been made to ‘Ruinberg’ map.
Reworked animation of base flag
Sound Improvements:
Sound processing module has been reworked. Now it’s possible to play more sounds with less sound distortions and while using less system resources.
Changed mechanics of ambient sounds placement on the map. Removed ‘dead zones’, increased volume of wind in SPG-view, created new events for water, industrial objects and fire
Decreased amount of sounds of tank ground hits while driving though uneven areas
Increased distance of fire sound, changed dependence of sounds on camera position, added physical model of hearing sounds from a distance
Increased distance of other tank sounds to add ‘Doppler effect’ to increase reality of two vehicles moving side-by-side
Increased variety of tank hit sounds
Changed sound of tank destruction
Added 3D parameter. All players, who have 5.1 multimedia-systems, will experience a greater level of realism in the game. Technical Improvements: Reworked mechanism of informing about the lack of memory
Added an automatic quality regulation system of tuning special effect depending on resources usage and system performance, which will reduce quality of effects (explosions, smokes and fire) automatically if fps drop is detected
Made some improvements and corrections to the mechanism displaying dynamic shadows. This leads to an overall improvement of the shadow quality with fewer artifacts.
Fixes: Corrections have been made to names of French tanks and their modules.
Fixed the low turning speed of some vehicles on bridges
Added small corrections to battle and video tutorials
Fixed wrong effects displaying when destroying some objects
Fixed discrepancy between actually damaged parts and the resulting visual damage models of the affected buildings and objects
Fixed damage models of small ambient objects
Fixed errors and improved display of dynamic shades
Partly fixed issue of NVIDIA 309 and newer drivers conflict with WoT client which sometimes could result in a crash

Aodheus:


Cmd_Latina
Finały WoT Pro League na DreamHack 2013 - dyskusja
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17.06.2013 17:10:08
 
Subject: Finały WoT Pro League na DreamHack 2013 - dyskusja
Link on message: #5042311

Cmd_Latina: My również dziękujemy za realizację tej inicjatywy! Naprawdę świetnie sobie poradziliście z jakże ciężkim i wymagającym poświecenia zadaniem.
Mamy nadzieję, że widzowie dobrze się bawili.  :smile:


Cmd_Latina
Zmiany na forum
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17.06.2013 17:06:34
 
Subject: Zmiany na forum
Link on message: #5042295

Cmd_Latina: Czołgiści!
Już jutro będziemy pracować nad stworzeniem nowej, bardziej przejrzystej struktury na naszym forum. Wyczekujcie zatem zmian w tej kwestii.
Pozdrawiamy
Polski Zespół Community


OldFox
[GLX] Galaxy Project
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17.06.2013 14:15:35
 
Subject: [GLX] Galaxy Project
Link on message: #5040784

OldFox: После технических работ форум был восстановлен по состоянию на вчерашнее утро, по крайней мере. Так что все мои редактуры и другие замечания пропали. Ну, может быть, оно и к лучшему :)


Cmd_Latina
Interaktywna Oferta Specjalna - część IV
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17.06.2013 14:05:19
 
Subject: Interaktywna Oferta Specjalna - część IV
Link on message: #5040695

View PostSlimbarti, on 17 June 2013 - 11:59 AM, said: Były wyniki III części ?


Cmd_Latina:
Jak najbardziej - zwyciężyło T-71! Natomiast, aby zobaczyć, który z pojazdów wylosowaliśmy polecam sprawdzić wiadomości na portalu.


Cmd_Latina
Klan Savaşları Anketi
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17.06.2013 14:02:33
 
Subject: Klan Savaşları Anketi
Link on message: #5040660

Cmd_Latina: Merhaba!

Lütfen hizmetimizi geliştirmemiz için bu kısa anketi doldurun. Düşünceleriniz bizim için çok değerli!

Geri bildiriminiz için teşekkür ederiz!


Cmd_Latina
İnteraktif Özel Etkinliği dördüncü Tur!
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17.06.2013 13:52:44
 
Subject: İnteraktif Özel Etkinliği dördüncü Tur!
Link on message: #5040587

Cmd_Latina: Selamlar Komutanlar!
Bugün özel bir oylama ile özel etkinlikte yer alacak tankı seçmenizi istiyoruz yani bu bize değil, size kalmış olacak!
17 Haziran saat 12:00 CET ile 24 Haziran saat 12:00 arası seviye VII tank veya seviye V KMT için için yukarıdaki ankette oyunuzu kullanın. Kazanan tank için daha sonra ait olduğu teknoloji ağacında aşağıdaki ikramiyeler geçerli olacaktır.
Bu ağaca ait seviye VI ve VII =% 30 indirim
Bu ağaca ait seviye II - V arası tanklarda =% 50 indirim
Bu ağaca ait seviye II - VII arası tanklarda X1.5 eğitim
etkinlik tam bir hafta sürecektir.
Örneğin:
Oyuncu Tiger P oylarsa, etkinlik şöyle olacaktır:
Tiger P % 30 indirim
VK3001P % 30 indirim
PzIV % 50 İndirim
Pz38nA % 50 İndirim
Pz38t % 50 İndirim
Pz35t % 50 İndirim
Yukarıdaki tankların tümüne x1.5 mürettebat deneyimi.
Bütün oylar sayıldıktan sonra "Özel" etkinlik Haziran 24'ten itibaren 7 günlüğüne aktif olucaktır.
Not: T29, T-34-1, IS, M41, T71 ve T25/2 daha önce seçildikleri için anketten kaldırılmışlardır.


OldFox
[GLX] Galaxy Project
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16.06.2013 21:38:29
 
Subject: [GLX] Galaxy Project
Link on message: #5044964

View PostRecnac_UKR, on 16 June 2013 - 07:40 PM, said: ...... Ой та ну ладно, какой заговор, какой коллектив, в конце концов какая дружба и с кем? О чём речь вообще? Ты пытаешься меня притянуть к какому-то коллективу? Или по твоему мнению тут высказываются только по "ату!"? Тут ты перегнул. :facepalm: И я не обсуждаю твои личностные качества, я тебя и знаю-то только по пикселям на мониторе. Я обсуждаю как раз твою странную политику модерирования форумаи данной темы в частности....
Это кто оправдывается то?
Знаешь, есть такое "самый тяжёлый груз везёт не сильный, а тупой верблюд. Не бери на себя много." :coin:
.........................................

OldFox: Простите, уважаемый, я не с Вами вел беседу, не Вам отвечал, и даже не про Вас шла речь. Вас это не смущает?


OldFox
[GLX] Galaxy Project
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16.06.2013 20:07:55
 
Subject: [GLX] Galaxy Project
Link on message: #5044385

View PostApKaHuT, on 16 June 2013 - 06:55 PM, said: Получается, что разрешено публично оспаривать дисциплинарные наказания, не наложенные модератором?
да ладно, подстрекательство, провокации, в конце концов клевета.
Хотя если легких троллинг и сам модератор не против, то да, вполне возможна =)

OldFox: Да дело не в троллинге, а в том, что если человек начинает оправдываться и доказывать, что он не верблюд, то на нем скоро поедут  :smile:


OldFox
[GLX] Galaxy Project
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16.06.2013 19:48:12
 
Subject: [GLX] Galaxy Project
Link on message: #5044257

View PostApKaHuT, on 16 June 2013 - 06:37 PM, said: ну дак это, "обсуждение" действий модератора как бе преследуется карается
зы и вообще не понятно нафига кормить рыбок тут, заходят, агряться, нафига?

OldFox: Запрещено публично оспаривать дисциплинарные наказания, наложенные модератором. Обсуждать личность модератора не запрещено, а уж тем более высказываться в духе теории заговоров, дескать "модератор работает на Моссад или МИ-6". Это любимое блюдо одного коллектива игроков. Наверно, потому что я отказал кое-кому в настойчивых предложениях дружбы.


OldFox
[GLX] Galaxy Project
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16.06.2013 19:02:46
 
Subject: [GLX] Galaxy Project
Link on message: #5043944

View PostRecnac_UKR, on 16 June 2013 - 05:00 PM, said: OldFox, твои язвительность и колкость временами очень натурально получаются. Но лучше бы ты действовал по правилам форума. Мне то что? Я обычный юзер, меня накажут за прокол. А вот ты должен в первую очередь блюсти правила. Кстати где они делись(правила)? Хотя я тебя понимаю.. Работать не хочется если на неё "не стоит".
Вот теперь и посмотрим на твою объективность в данной теме. Ты за оффтопил, я за оффтопил. Ты начинаешь вступать в некому не нужную полемику с юзером форума, я с удовольствием тебя поддержу, пообщаюсь с представителем WG в рекрут-теме. Это же весело! Хотя скорее всего не пообщаюсь, ибо влепишь мне очередной варпоинт. Всё предсказуемо. Всё по твоему. Best Regards, Recnac_UKR.

OldFox: Не стоит меня провоцировать, я не ведусь на такие штуки. Всего доброго!


OldFox
[GLX] Galaxy Project
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16.06.2013 15:52:03
 
Subject: [GLX] Galaxy Project
Link on message: #5042587

View PostRecnac_UKR, on 16 June 2013 - 09:32 AM, said: .....................

OldFox: Уважаемый, Ваши советы, несомненно, очень ценны для меня.


OldFox
[GLX] Galaxy Project
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16.06.2013 07:14:15
 
Subject: [GLX] Galaxy Project
Link on message: #5040569

OldFox: Состоялась утреняя раздача слонов. Бан - пост на форуме - бан - пост на форуме - бан. Так хотите жить? Пожалуйста, мне все равно.


Obirian
Special: A Penny Saved Is A Penny Earned
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16.06.2013 00:29:11
 
Subject: Special: A Penny Saved Is A Penny Earned
Link on message: #5039639

View PostHokum15, on 15 June 2013 - 05:56 PM, said: Oblivion? Maybe close to 100 hours without mods, Total Annihilation, maybe closer to 500-1000!

Obirian: 5352 battles multiplied by lets say 7 minutes average battletime is a playtime of over 600 hours. There you go. ;)
Cheers,
Obirian
PS: Oh and btw. you can do this without paying a single cent.
PSS: New content patches nearly every two month also available to everybody without paying a single cent.


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 21:21:56
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5038548

View PostWDxpanzer3, on 15 June 2013 - 07:01 PM, said: would love to watch it, but the stream freezes every 3 seconds..
doesnt matter which quality i choose

Berbo: Could be your connection, try refreshing. It works perfectly :/


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 20:41:53
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5038271

Berbo: Just a small bump  :hiding:
Kazna Kru vs SPALE! http://en.twitch.tv/esltv_wot


IPaul72
Hide and Sneak XI
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15.06.2013 20:14:03
 
Subject: Hide and Sneak XI
Link on message: #5038082

View Postboukk, on 15 June 2013 - 06:12 PM, said: Double bonus for me for taking both killshot!:P
ME-MEGA KILL!


IPaul72: I saw you ... you were like this   :playing:   saying l will get em, I will get em !  :teethhappy:
Kind regards
IPaul72


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 19:58:54
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5037995

Berbo: Hahahah, amazing work guys! :D


IPaul72
Hide and Sneak XI
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15.06.2013 19:55:15
 
Subject: Hide and Sneak XI
Link on message: #5037969

IPaul72: Hello all
Thank you for taking part it was great fun :great:
Ok so here are the winners :

                    
Posted Image


Posted Image

Round 1: xWAVEBREAKERx
lgfrbcsgo
casual_scrub
boukk
Pokemaster99
twins47
kamilus
FPS_Scotland
ynsm Round 2: casual_scrub
Brrox
kamilus
bakouri2002 Again all thank you for taking part and happy tanking!
Kind Regards
IPaul72


Obirian
Special: A Penny Saved Is A Penny Earned
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15.06.2013 18:39:42
 
Subject: Special: A Penny Saved Is A Penny Earned
Link on message: #5037521

View PostThrael7, on 14 June 2013 - 10:32 PM, said: I guess we need a standard account in July instead of premium...
P.S. specials are free for every1 related to WG... and don't forget its a freemium(mostly premium actually). You don't buy the game once and play for years... You could 've bought several for the same amount in the end.

Obirian: Yeah, and when you buy a game for 50 bucks you normally play around how long? 12 hours? And  how many years do you play for example World of Tanks?
At the end you spend your money for what you like. That's not rocket science. ;)
Cheers,
Obirian


IPaul72
Hide and Sneak XI
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15.06.2013 18:38:24
 
Subject: Hide and Sneak XI
Link on message: #5037508

IPaul72: Hello all room and pass changed my apologies  :amazed:


IPaul72
Hide and Sneak XI
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15.06.2013 18:33:19
 
Subject: Hide and Sneak XI
Link on message: #5037475

View PostOberstKnorre, on 15 June 2013 - 04:18 PM, said: I have a question regarding the rules.

I am not allowed to teamkill but I am allowed to shoot at the two WG Type 59's? So I mustn't kill them (just theoretical)?


IPaul72:
Hello there yes thats right  :smile:

View PostPokemaster99, on 15 June 2013 - 04:18 PM, said: How do you get caught?


IPaul72: By being found  :smile:

View Postlgfrbcsgo, on 15 June 2013 - 04:19 PM, said: It's the 15th June  :blinky:  Copy and paste :teethhappy:

Regards.


IPaul72: :teethhappy: Good catch  :tongue: ----- corrected !

View PostFPS_Scotland, on 15 June 2013 - 04:23 PM, said: Is there any rules regarding equipment or crew?


IPaul72: Hello there no you can have whatever you need  :great:
Kind regards all
IPaul72


IPaul72
Hide and Sneak XI
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15.06.2013 17:53:10
 
Subject: Hide and Sneak XI
Link on message: #5037219

IPaul72: Posted Image

Hello All,

On the 15th of June at 1730 CEST something quite special will happening again !

As a community team we will be giving you the chance to win 200 Gold each .

All you need to do is log into the game and look for the channel named:
HASX1  On EU1

In the channels section and enter this password :

Password:  community12

What is the competition about you may ask.
In this competition its all about staying alive!
We will choose 28 random players out of the list from the channel to join us in a training room on specific maps and the
ones who survives wins the prize simple as that .....

So pick your best hiding places
Any Tier 1 against 2 type 59's (could be changed to make competition more balanced)
So After reading this do you fancy your chances ?
Each round will last 15 minutes and take part on a pre selected map

The Rules Are:
1. Everyone who takes part must have a Teir 1
2. You are free to shoot on WG members (But if WG members are surrounded they will shoot back) but not each other and free to roam and fire but no team killing
3. No profanity in game, no abusive comments or spamming this will get you dismissed from the competition.
4. No Capturing the bases
5. No Revealing positions to the community team
6. Drive your tank like you stole it and don't get caught.
7. Whatever you do, stay alive!
8. Chat rules must be obeyed, please try to speak English while in the chat room.
9. You are only allowed 1 go per player (although accidents sometimes happen)
10. Be as quiet as possible in your tanks and have fun
11. If you are a place where the community member can't get to you maybe shot (however you may receive a warning first to move)

The Rewards For The Survivors Are :
200 shiny gold coins in your game account for the survivors

Please feel free to place your replays in this thread with comments this topic will automatically shut at 2300 CEST


EDIT room and pass changed my apologies

Kind Regards
Your Community Team


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 17:48:44
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5037194

View PostKraKonFOUR, on 15 June 2013 - 03:29 PM, said: I made this for Dragonborn's win: http://imgur.com/Pj4LcbV
I hope it gets retweeted.

Berbo: I think I just retweeted :)


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 17:25:08
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5037057

View PostNukejosh, on 15 June 2013 - 03:22 PM, said: where i should vote?

here: https://www.facebook.com/wotproleague (last poll was 3 hours ago)

or here: https://www.facebook.com/wgleague (last poll was 4 hours ago)


Berbo:
wgleague FB and wg_esports_eu are managed by me today

wotproleague FB by ESL

Vote on both if you wish


Ishtara
8.6 Sürümü Açık Testi
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15.06.2013 17:18:30
 
Subject: 8.6 Sürümü Açık Testi
Link on message: #5037020

View Postmedherius, on 12 June 2013 - 07:59 AM, said: Oyuna girişte sorun yaşıyorum (test server). Şifre ve e-mailimi doğru girmeme rağmen yanlış girdiniz yazıyor. Nasıl çözüldüğünü bilen var mı?

Ishtara: Medherius, test server'ı sürekli yamalar eklendiği için ara ara çevrimdışı olabiliyor. Size verebileceğim tek tavsiye biraz bekleyip tekrardan girmeyi denemeniz. Umarım kısa sürede oyuna girişi sağlar ve oynamaya başlayabilirsiniz.
İyi forumlar


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 17:13:35
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5036983

View PostKraKonFOUR, on 15 June 2013 - 03:08 PM, said: Berbo: Yes, it seems I forgot to add my nickname and region while posting. Of well. I'll make it up with the comics I'm making.


Berbo:
We will have posts for each game. So you can post for each.

Also feel free to send your comics, we love that stuff! :)


Ishtara
Merhabalar!
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15.06.2013 17:03:13
 
Subject: Merhabalar!
Link on message: #5036893

Ishtara: @Khrizantema Acaba tam olarak hangi mühimmat yada mermilerden bahsettiğinizi açabilir misiniz?
8.6 Sürümü güncellemelerinde HE mühimmatlarında önemli değişiklikler oldu fakat bu değişiklikler penetrasyon değerlerini etkilemiyor. Aslında yama notlarına bakacak olursanız, penetrasyon önceki sürüme göre azaldı. Aynı zamanda ACPR ve ARCP mermilerinin narmalizasyonu düştü.
Mühimmatla ilgili yeni değişiklikler yakında açıklanabilir fakat şu an için hangi mühimmattan bahsettiğinden emin değiliz.
Aynı zamanda şu linkten 8.6 sürümünün notlarına bakabilirsiniz: http://worldoftanks....t-update-86-tr/
8.6 Sürümünün yeni özelliklerinin listesini de şimdilik İngilizce olarak inceleyebilirsiniz: http://worldoftanks....te-86/#features


Berbo
WoT PRO League Finals at Dreamhack - Giveaway!
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15.06.2013 16:57:58
 
Subject: WoT PRO League Finals at Dreamhack - Giveaway!
Link on message: #5036862

View PostKraKonFOUR, on 15 June 2013 - 02:27 PM, said: I've tried posting a comment like suggested in the twitter stream, but it did not show up. I'll try with an image later, but... is there a special requirement?


Berbo:
Just follow the instructions in the first post :)


View Postbooyuko, on 15 June 2013 - 02:37 PM, said: @Berbo

When you people think of any new system for giveaways instead of picking randomly winners, maybe more people would be interested.
Until then, it's just lame, IMHO.

Also, several days ago a guy won Type59 and a garage slot and because he had his name written in Cyrillic and casters couldn't read his name he didn't get anything. Nicely done.

Personally, I'm not interested in any random giveaways...


Berbo:
Those guys were multitasking, something that is not an easy thing to do. And the issue was solved as far as I know

Cheers


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