Developers posts on forum
In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com
Subject: Hmm, rammer or gun layer......
Link on message: #6754183
Link on message: #6754183
Hunter1911: I think the decision is pretty much unanimous. Rammer is a must in
most tanks, especially those relying on DPM. It mandatory equipment
on almost all tanks of mine. GLD is a nice piece of tech as well,
but I personally would prioritize the rammer, without much
thinking.
Subject: Hmm, rammer or gun layer......
Link on message: #6754183
Link on message: #6754183
TheKroo: I think the decision is pretty much unanimous. Rammer is a must in
most tanks, especially those relying on DPM. It mandatory equipment
on almost all tanks of mine. GLD is a nice piece of tech as well,
but I personally would prioritize the rammer, without much
thinking.
Subject: Lust auf einen IS-6?
Link on message: #6754124
Subai, on 20 December 2013 - 09:01 AM, said: Jap, schon schön das das nicht funktioniert . . . . . Kriegt man von WG auch eigentlich dazu auch ein Feedback . . . eher nicht vermute ich mal . . . .
Link on message: #6754124
Subai, on 20 December 2013 - 09:01 AM, said: Jap, schon schön das das nicht funktioniert . . . . . Kriegt man von WG auch eigentlich dazu auch ein Feedback . . . eher nicht vermute ich mal . . . .
PanzerGert: Das wurde bereits weitergeleitet und wird gerade geklärt. Ich gehe
jedoch davon aus das es beabsichtigt ist die doppelten XP nicht
einzurechnen, da ansonsten die Mission praktisch entwertet und doch
recht einfach würde.
Subject: Going to tier 3 soon, but need to decide...
Link on message: #6754097
Link on message: #6754097
Hunter1911: Go for Wespe and Panzer III A. Wespe is quite fun low tier arty and
leads to interesting older brothers. Panzer III A is a cool
tank, and leads to Pz III which is loads of fun.
Subject: Going to tier 3 soon, but need to decide...
Link on message: #6754097
Link on message: #6754097
TheKroo: Go for Wespe and Panzer III A. Wespe is quite fun low tier arty and
leads to interesting older brothers. Panzer III A is a cool
tank, and leads to Pz III which is loads of fun.
Subject: Would like some help with a couple of things
Link on message: #6754048
Link on message: #6754048
Hunter1911: Scouting is quite a difficult discipline to do well. You need to
know the maps well, your and enemy tanks well in order to achieve
success. I recommend having a look at this
guide.
Subject: Would like some help with a couple of things
Link on message: #6754048
Link on message: #6754048
TheKroo: Scouting is quite a difficult discipline to do well. You need to
know the maps well, your and enemy tanks well in order to achieve
success. I recommend having a look at this guide.
Subject: IS-7 "Autoloader"
Link on message: #6753990
Vlevs, on 20 December 2013 - 02:33 AM, said: Can't disagree on the internet urban legend. Imagination (and national pride) tends to fill any gaps in knowledge. Still, some quite knowledgeable people are convinced of IS-7's excellency as a machine, and I really can't say I know any better. But some things I do disagree with. First, armor protection. I really can't say how faithful WG has been in this regard, but frontal protection should be very good. So good, that I can't think of any weapon prior to 105 mm L7 APDS (1959) going through it at range. Early HEAT munitions were quite sensitive to angle, and IS-7's front has plenty of that. IS-7 is immune to Bazooka and PIAT at any horizontal angle. Second, anti-armor performance is strong for the era, and doesn't seem to fall short of 120 mm L1, thus easily defeating any western tank until Chieftain (1966). This gives the design 10 years of immunity against rivals. Also, IS-7 was in theory possible to up-gun to 130 mm M-65 gun that could fire APDS, thus making it relevant up to 1980s. Third, it's been mentioned that IS-7 prorotypes were more reliable than contemporary T-54 protos. The one that caught fire had supposedly reached the end of its engine's service life. Yes, a tank that spontaneously combusts when its 'warranty' runs out is a bit troublesome. Fourth, the tank's power-to-weight ratio is close to T-54's and its height is similar. Both of these are better than contemporary western tanks, so saying it's a sluggish large target is wrong. Also it would've fit within Soviet railway loading gauge, and thus was rail-transportable. None of the Cold War tanks was transportable in western European rails. I can't see IS-7 exhibiting Maus-levels of logistical planning fail.
Link on message: #6753990
Vlevs, on 20 December 2013 - 02:33 AM, said: Can't disagree on the internet urban legend. Imagination (and national pride) tends to fill any gaps in knowledge. Still, some quite knowledgeable people are convinced of IS-7's excellency as a machine, and I really can't say I know any better. But some things I do disagree with. First, armor protection. I really can't say how faithful WG has been in this regard, but frontal protection should be very good. So good, that I can't think of any weapon prior to 105 mm L7 APDS (1959) going through it at range. Early HEAT munitions were quite sensitive to angle, and IS-7's front has plenty of that. IS-7 is immune to Bazooka and PIAT at any horizontal angle. Second, anti-armor performance is strong for the era, and doesn't seem to fall short of 120 mm L1, thus easily defeating any western tank until Chieftain (1966). This gives the design 10 years of immunity against rivals. Also, IS-7 was in theory possible to up-gun to 130 mm M-65 gun that could fire APDS, thus making it relevant up to 1980s. Third, it's been mentioned that IS-7 prorotypes were more reliable than contemporary T-54 protos. The one that caught fire had supposedly reached the end of its engine's service life. Yes, a tank that spontaneously combusts when its 'warranty' runs out is a bit troublesome. Fourth, the tank's power-to-weight ratio is close to T-54's and its height is similar. Both of these are better than contemporary western tanks, so saying it's a sluggish large target is wrong. Also it would've fit within Soviet railway loading gauge, and thus was rail-transportable. None of the Cold War tanks was transportable in western European rails. I can't see IS-7 exhibiting Maus-levels of logistical planning fail.
Hunter1911: IS-7 was for sure a fine and "luxurious" tank. Sadly it had
the traditional flaw many German tanks shared with it - it was
over-engineered and quite heavy(too heavy in Soviet eyes).
Subject: IS-7 "Autoloader"
Link on message: #6753990
Vlevs, on 20 December 2013 - 02:33 AM, said: Can't disagree on the internet urban legend. Imagination (and national pride) tends to fill any gaps in knowledge. Still, some quite knowledgeable people are convinced of IS-7's excellency as a machine, and I really can't say I know any better. But some things I do disagree with. First, armor protection. I really can't say how faithful WG has been in this regard, but frontal protection should be very good. So good, that I can't think of any weapon prior to 105 mm L7 APDS (1959) going through it at range. Early HEAT munitions were quite sensitive to angle, and IS-7's front has plenty of that. IS-7 is immune to Bazooka and PIAT at any horizontal angle. Second, anti-armor performance is strong for the era, and doesn't seem to fall short of 120 mm L1, thus easily defeating any western tank until Chieftain (1966). This gives the design 10 years of immunity against rivals. Also, IS-7 was in theory possible to up-gun to 130 mm M-65 gun that could fire APDS, thus making it relevant up to 1980s. Third, it's been mentioned that IS-7 prorotypes were more reliable than contemporary T-54 protos. The one that caught fire had supposedly reached the end of its engine's service life. Yes, a tank that spontaneously combusts when its 'warranty' runs out is a bit troublesome. Fourth, the tank's power-to-weight ratio is close to T-54's and its height is similar. Both of these are better than contemporary western tanks, so saying it's a sluggish large target is wrong. Also it would've fit within Soviet railway loading gauge, and thus was rail-transportable. None of the Cold War tanks was transportable in western European rails. I can't see IS-7 exhibiting Maus-levels of logistical planning fail.
Link on message: #6753990
Vlevs, on 20 December 2013 - 02:33 AM, said: Can't disagree on the internet urban legend. Imagination (and national pride) tends to fill any gaps in knowledge. Still, some quite knowledgeable people are convinced of IS-7's excellency as a machine, and I really can't say I know any better. But some things I do disagree with. First, armor protection. I really can't say how faithful WG has been in this regard, but frontal protection should be very good. So good, that I can't think of any weapon prior to 105 mm L7 APDS (1959) going through it at range. Early HEAT munitions were quite sensitive to angle, and IS-7's front has plenty of that. IS-7 is immune to Bazooka and PIAT at any horizontal angle. Second, anti-armor performance is strong for the era, and doesn't seem to fall short of 120 mm L1, thus easily defeating any western tank until Chieftain (1966). This gives the design 10 years of immunity against rivals. Also, IS-7 was in theory possible to up-gun to 130 mm M-65 gun that could fire APDS, thus making it relevant up to 1980s. Third, it's been mentioned that IS-7 prorotypes were more reliable than contemporary T-54 protos. The one that caught fire had supposedly reached the end of its engine's service life. Yes, a tank that spontaneously combusts when its 'warranty' runs out is a bit troublesome. Fourth, the tank's power-to-weight ratio is close to T-54's and its height is similar. Both of these are better than contemporary western tanks, so saying it's a sluggish large target is wrong. Also it would've fit within Soviet railway loading gauge, and thus was rail-transportable. None of the Cold War tanks was transportable in western European rails. I can't see IS-7 exhibiting Maus-levels of logistical planning fail.
TheKroo: IS-7 was for sure a fine and "luxurious" tank. Sadly it had
the traditional flaw many German tanks shared with it - it was
over-engineered and quite heavy(too heavy in Soviet eyes).
Subject: E-75
Link on message: #6753923
filadendro, on 19 December 2013 - 11:39 PM, said: Ma nema sta da te iznenadi,bice sigurno promena,za sigurno sporije punjenje ili po meni za sigurno smanjice probojnost(pen.)topa,uz mogucnosti oduzimanja tier 9 motora.
Link on message: #6753923
filadendro, on 19 December 2013 - 11:39 PM, said: Ma nema sta da te iznenadi,bice sigurno promena,za sigurno sporije punjenje ili po meni za sigurno smanjice probojnost(pen.)topa,uz mogucnosti oduzimanja tier 9 motora.
Hunter1911: Na temelju cega ovo pretpostavljas? Ovo nisu sitne promjene.
Subject: E-75
Link on message: #6753923
filadendro, on 19 December 2013 - 11:39 PM, said: Ma nema sta da te iznenadi,bice sigurno promena,za sigurno sporije punjenje ili po meni za sigurno smanjice probojnost(pen.)topa,uz mogucnosti oduzimanja tier 9 motora.
Link on message: #6753923
filadendro, on 19 December 2013 - 11:39 PM, said: Ma nema sta da te iznenadi,bice sigurno promena,za sigurno sporije punjenje ili po meni za sigurno smanjice probojnost(pen.)topa,uz mogucnosti oduzimanja tier 9 motora.
TheKroo: Na temelju cega ovo pretpostavljas? Ovo nisu sitne promjene.
Subject: Can't WoT players stop insulting in every occassion?
Link on message: #6753811
Dathdeath, on 18 December 2013 - 03:29 PM, said: STFU is not an insult its an order, you don't need to do what others say. On the screens you are as a T5 tank in T8 battles, and its not even a good t5 tank, its the premium churchill! Why do you think has it its special mm? Its too bad for a +/-2 MM, thats why its limited to tier6. You brought a useless tank to a higher tier battle and now you fell insulted because the others didn't find this joke funny. A platoon like this is called "troll platoon" by the playerbase , so if you have trolled your team, why shouldn't they troll you? Nobody gets insulted if they do something for the team, but if you drag your team down like this then an insult is not the worst what you could receive. But blame your platoon partner because he took you there, the reaction of the players was only natural, because troll platoons are not playing for their own team, you were the 16th enemy player, which your team couldn't just kill.
Link on message: #6753811
Dathdeath, on 18 December 2013 - 03:29 PM, said: STFU is not an insult its an order, you don't need to do what others say. On the screens you are as a T5 tank in T8 battles, and its not even a good t5 tank, its the premium churchill! Why do you think has it its special mm? Its too bad for a +/-2 MM, thats why its limited to tier6. You brought a useless tank to a higher tier battle and now you fell insulted because the others didn't find this joke funny. A platoon like this is called "troll platoon" by the playerbase , so if you have trolled your team, why shouldn't they troll you? Nobody gets insulted if they do something for the team, but if you drag your team down like this then an insult is not the worst what you could receive. But blame your platoon partner because he took you there, the reaction of the players was only natural, because troll platoons are not playing for their own team, you were the 16th enemy player, which your team couldn't just kill.
IPaul72: Seasons Greetings Dathdeath I must say I disagree with your
opening statement not only is it an insult its rude to boot, as we
all know it is an acronym for a sentence I will not repeat on
here. Therefore even in the army most people don't talk to
each other like this! Lets say you were walking down the street and
said this to someone you didn't know (pretty much the same as the
net) chances are you wouldn't be on you feet for long.
Having a huge amount of battles doesn't give anyone a sheriff's
badge (this is what I fail to understand) rather than being rude
(which I'm happy to say a minority are) why not let others
learn from your vast experience of the game. I know some players
who have 25k plus battles and they are perfectly nice people and
spend their time teaching others (see this is what I call
forward thinking) because they see the bigger picture, they
understand by teaching others the game skills will increase
over all and when the pupil reaches a level they will then do the
same by teaching others. Ok just an example (maybe not a good
one) Lets say you see a horse (not that I'm saying there are
any horses that play on here) and he is angry at you
(bare with me on this) do you: A. poke it with a stick just to see
if it really is mad! B. Starting shouting abuse at it! C. Talk to
it in a calm voice easing it's temper! I would say if you
went for a. or b. you need a rewire! Simply because .... by making
a friend (gaining its trust) of the horse and gaining its trust
.... you now have transportation (once you have broke it in)
if there wouldn't have been horses, there possibly wouldn't have
been the need for faster and bigger transportation. So as a
result if someone hadn't have thought of this, (seen the bigger
picture) maybe we would have fancy stilt legs with springs!
(instead of cars, tanks, planes ect) we would then have probably
been playing a game called World of Stilts! (Or maybe we wouldn't
have been playing at all) So in reflection it would be a
different story if someone would have insulted the horse and kept
telling it to .... well ya know! So in essence this is how
early mankind evolved ....see where I'm going with this!
Ok enough of my rambling .... Have a nice day and happy
tanking! Seasonal Regards IPaul72
Subject: Girls und Panzer & Japon Tankları - Yaratıcı Afiş Yarışması
Link on message: #6753372
Link on message: #6753372
vuque: Hepinize çok teşekkürler katılımınız için, katılımlar bu yarışma
için sonlanmıştır. En kısa süre içerisinde sonuçları bildirmeye
çalışacağız
Subject: Clan Nominations
Link on message: #6753266
Panzer_VII_07, on 19 December 2013 - 11:33 PM, said: Clan: D-B-C Commander: royalMP Diplomat: Panzer_VII_07 Commandership has changed and I would like to trade positions.
Link on message: #6753266
Panzer_VII_07, on 19 December 2013 - 11:33 PM, said: Clan: D-B-C Commander: royalMP Diplomat: Panzer_VII_07 Commandership has changed and I would like to trade positions.
IPaul72: Done
Subject: How to farm and manipulate WN8?
Link on message: #6753231
Homer_J, on 20 December 2013 - 01:16 AM, said: Play high tiers, do lots of damage, win.
Tamosius, on 20 December 2013 - 07:56 AM, said: The purpose of wn8 is that it is hard to cheat it. Just play less with stock tanks, play tanks you are good at. Also you can play tanks which are useless with stock shells, so play them using premium shells.
Link on message: #6753231
Homer_J, on 20 December 2013 - 01:16 AM, said: Play high tiers, do lots of damage, win.
LiannaSilverwind: No and no. Wn8 is extremely weak formula that is very easy
to be manipulated. Short guide: Tier 2, 2 000+ battles, 4
000 WN8. Proof: http://www.noobmeter.com/player/eu/ScarlettJohansson/509450590/
Tamosius, on 20 December 2013 - 07:56 AM, said: The purpose of wn8 is that it is hard to cheat it. Just play less with stock tanks, play tanks you are good at. Also you can play tanks which are useless with stock shells, so play them using premium shells.
LiannaSilverwind:
Subject: Special: 2013 Retrospective
Link on message: #6751058
Link on message: #6751058
Brynd: I'm sorry for my Mum who's visiting me tomorrow: it seems I now
have Tank plans this weekend.
Subject: WoT ile Güne Merhaba - 2
Link on message: #6749399
Link on message: #6749399
vuque: Ödül isteğini aşağıdaki şekilde girmiş bulunmaktayım, bugün
ödüllerin hesabınıza geçmiş olması gerekiyor. Eğer hesabınıza
geçmeyen bir altın durumu varsa özel mesaj ile bana ulaşın ki
kontrolünü yapabilelim serdar1981 1050 eren1453 500
nsklnts 500 tankiller61 750 JenifferLee 700 MAXIMUS786 600
bigthunder 500 _Kafkas_Kartall_ 200 Ephemerich 350 durum_normal 250
eren1453 350 satukblade 150 hunterofthehead 150 x_Thanatos_x 50
II_SlaTeR_II 50 Patagons 50
Subject: Special: 2013 Retrospective
Link on message: #6749194
Link on message: #6749194
Ectar: An entire weekend of double exp guys! It's not just for your first
battle it's active for every battle!
Subject: Best tank to choice
Link on message: #6748968
Link on message: #6748968
Dakiras: As Norrin said, it's very much based on what you like to play and
how you play. Different tanks suit different people.
Subject: Serious Question - Has the MM been changed for Chistmas?
Link on message: #6748926
Link on message: #6748926
Hunter1911: Yes we changed it Joke aside; No
alterations to the MM have been done recently. It is probably just
a roll of bad luck...
Subject: Serious Question - Has the MM been changed for Chistmas?
Link on message: #6748926
Link on message: #6748926
TheKroo: Yes we changed it Joke aside; No
alterations to the MM have been done recently. It is probably just
a roll of bad luck...
Subject: Serious Question - Has the MM been changed for Chistmas?
Link on message: #6748926
Link on message: #6748926
TheyCallMeHans: Yes we changed it Joke aside; No
alterations to the MM have been done recently. It is probably just
a roll of bad luck...
Subject: First Public Test of Update 8.10
Link on message: #6748892
The_Boot, on 18 December 2013 - 04:53 PM, said: the background motion blur when you look around or zoom in is awful, I want to kill tanks not be amazed by the land scape. a good landscape is one burning and riddled with shell marks and destroyed vehicles, am I wrong? get rid of the motion blur...
The_Boot, on 18 December 2013 - 04:56 PM, said: leave the graphic as they are, and concentrate on MM or new maps or even lag. I think the vast majority of the WoT community want better content than better lighting effects and rolling cloud shadow...
Link on message: #6748892
The_Boot, on 18 December 2013 - 04:53 PM, said: the background motion blur when you look around or zoom in is awful, I want to kill tanks not be amazed by the land scape. a good landscape is one burning and riddled with shell marks and destroyed vehicles, am I wrong? get rid of the motion blur...
Hunter1911: For quite a lot of people the visual look of the game, the
graphics and other content which set them mood are quite important.
Agreed, gameplay and content are integral, but making the game look
better should not be a negative thing. Why not be amazed by the
landscape? Visually nicely portrayed map and appropriating visuals
will in great length add to the general mood of the game you play.
The_Boot, on 18 December 2013 - 04:56 PM, said: leave the graphic as they are, and concentrate on MM or new maps or even lag. I think the vast majority of the WoT community want better content than better lighting effects and rolling cloud shadow...
Hunter1911: We are talking about different departments, different
specialties. Map designers, graphic editors, data analysts and
general coders are not really one and the same. It is not possible
just to redirect everyone into doing one thing. So generally,
getting more tanks, or different MM are not really that correlating
to one another. Additionally, certain projects take more time to
progress than others. Isn't it better to have some additional
content which gets done faster, to spice up our gaming while we
wait for long term projects.
Subject: First Public Test of Update 8.10
Link on message: #6748892
The_Boot, on 18 December 2013 - 04:53 PM, said: the background motion blur when you look around or zoom in is awful, I want to kill tanks not be amazed by the land scape. a good landscape is one burning and riddled with shell marks and destroyed vehicles, am I wrong? get rid of the motion blur...
The_Boot, on 18 December 2013 - 04:56 PM, said: leave the graphic as they are, and concentrate on MM or new maps or even lag. I think the vast majority of the WoT community want better content than better lighting effects and rolling cloud shadow...
Link on message: #6748892
The_Boot, on 18 December 2013 - 04:53 PM, said: the background motion blur when you look around or zoom in is awful, I want to kill tanks not be amazed by the land scape. a good landscape is one burning and riddled with shell marks and destroyed vehicles, am I wrong? get rid of the motion blur...
TheKroo: For quite a lot of people the visual look of the game, the
graphics and other content which set them mood are quite important.
Agreed, gameplay and content are integral, but making the game look
better should not be a negative thing. Why not be amazed by the
landscape? Visually nicely portrayed map and appropriating visuals
will in great length add to the general mood of the game you play.
The_Boot, on 18 December 2013 - 04:56 PM, said: leave the graphic as they are, and concentrate on MM or new maps or even lag. I think the vast majority of the WoT community want better content than better lighting effects and rolling cloud shadow...
TheKroo: We are talking about different departments, different
specialties. Map designers, graphic editors, data analysts and
general coders are not really one and the same. It is not possible
just to redirect everyone into doing one thing. So generally,
getting more tanks, or different MM are not really that correlating
to one another. Additionally, certain projects take more time to
progress than others. Isn't it better to have some additional
content which gets done faster, to spice up our gaming while we
wait for long term projects.
Subject: Special: 2013 Retrospective
Link on message: #6748720
kymrel, on 19 December 2013 - 06:16 PM, said: How little do you get paid? Most people would only need a few hours of overtime to simply buy the IS-6. Spending endless hours slaving to get one for "free" seems very expensive to me once you factor in the time you need to play.
krazypenguin, on 19 December 2013 - 06:18 PM, said: It's not about the free tank or the cost or money. It's about completing a challenge and achieving a goal.
Link on message: #6748720
kymrel, on 19 December 2013 - 06:16 PM, said: How little do you get paid? Most people would only need a few hours of overtime to simply buy the IS-6. Spending endless hours slaving to get one for "free" seems very expensive to me once you factor in the time you need to play.
Hunter1911:
krazypenguin, on 19 December 2013 - 06:18 PM, said: It's not about the free tank or the cost or money. It's about completing a challenge and achieving a goal.
Hunter1911: And skipping work, I guess :P
Subject: Special: 2013 Retrospective
Link on message: #6748720
kymrel, on 19 December 2013 - 06:16 PM, said: How little do you get paid? Most people would only need a few hours of overtime to simply buy the IS-6. Spending endless hours slaving to get one for "free" seems very expensive to me once you factor in the time you need to play.
krazypenguin, on 19 December 2013 - 06:18 PM, said: It's not about the free tank or the cost or money. It's about completing a challenge and achieving a goal.
Link on message: #6748720
kymrel, on 19 December 2013 - 06:16 PM, said: How little do you get paid? Most people would only need a few hours of overtime to simply buy the IS-6. Spending endless hours slaving to get one for "free" seems very expensive to me once you factor in the time you need to play.
TheKroo:
krazypenguin, on 19 December 2013 - 06:18 PM, said: It's not about the free tank or the cost or money. It's about completing a challenge and achieving a goal.
TheKroo: And skipping work, I guess :P
Subject: 25TH December
Link on message: #6748534
Link on message: #6748534
Dakiras: Working, so for any who are around on the forums will be seeing my
avatar all over this place.
Subject: Special: Rückblick auf 2013
Link on message: #6748514
Link on message: #6748514
PanzerGert: Also auf deutsch gesagt, jedes Gefecht hat 2x XP, wenn man die
ersten 2x XP des Tages (Gewinn des Gefechts) mit dem
jeweiligen Panzer geschafft hat, davor nicht. Edit: keine 4fach XP, das
einfache erste gewonnene Gefecht mit 2fach XP bleibt unberührt
davon.
Subject: E-75
Link on message: #6748493
filadendro, on 19 December 2013 - 05:30 PM, said: Super,bilo kako bilo,moj savet(svima koji misle dobro o ovom tenkicu)nemoj mnogo da hvalite ovaj teknic,znam da vecina ima dobro misljenje o e75 zato sto je tako ,ALI TO NIJE NIKAKO DOBRO ZA SAM E75.Kooooo razume sta hocu da kazem ODLICNO,ko ne razume,uvalice sam e75 u problem.Vec imamo takve primere,iskreno a gde to vodi(sami se zapitajte)?
Link on message: #6748493
filadendro, on 19 December 2013 - 05:30 PM, said: Super,bilo kako bilo,moj savet(svima koji misle dobro o ovom tenkicu)nemoj mnogo da hvalite ovaj teknic,znam da vecina ima dobro misljenje o e75 zato sto je tako ,ALI TO NIJE NIKAKO DOBRO ZA SAM E75.Kooooo razume sta hocu da kazem ODLICNO,ko ne razume,uvalice sam e75 u problem.Vec imamo takve primere,iskreno a gde to vodi(sami se zapitajte)?
Hunter1911: Prekasno, sve sam cuo!
Subject: E-75
Link on message: #6748493
filadendro, on 19 December 2013 - 05:30 PM, said: Super,bilo kako bilo,moj savet(svima koji misle dobro o ovom tenkicu)nemoj mnogo da hvalite ovaj teknic,znam da vecina ima dobro misljenje o e75 zato sto je tako ,ALI TO NIJE NIKAKO DOBRO ZA SAM E75.Kooooo razume sta hocu da kazem ODLICNO,ko ne razume,uvalice sam e75 u problem.Vec imamo takve primere,iskreno a gde to vodi(sami se zapitajte)?
Link on message: #6748493
filadendro, on 19 December 2013 - 05:30 PM, said: Super,bilo kako bilo,moj savet(svima koji misle dobro o ovom tenkicu)nemoj mnogo da hvalite ovaj teknic,znam da vecina ima dobro misljenje o e75 zato sto je tako ,ALI TO NIJE NIKAKO DOBRO ZA SAM E75.Kooooo razume sta hocu da kazem ODLICNO,ko ne razume,uvalice sam e75 u problem.Vec imamo takve primere,iskreno a gde to vodi(sami se zapitajte)?
TheKroo: Prekasno, sve sam cuo!
Subject: Greska u prevodu u game clientu
Link on message: #6748426
laponac, on 19 December 2013 - 05:43 PM, said: Kad pogledam misije koje slede tjs ova sutra - na sajtu i u engleskom klijentu igre pise: "x2 xp on every win" "x2 xp on every lose" A kod nas pise: "pobedi u dve nasumicne borbe: x2 xp" "izgubi jednu nasumicnu borbu: x2 xp" Jel to neka greska ili mi koji koristimo nas jezik za klijenat igre dobijamo x2 na svaku drugu pobedu?
Link on message: #6748426
laponac, on 19 December 2013 - 05:43 PM, said: Kad pogledam misije koje slede tjs ova sutra - na sajtu i u engleskom klijentu igre pise: "x2 xp on every win" "x2 xp on every lose" A kod nas pise: "pobedi u dve nasumicne borbe: x2 xp" "izgubi jednu nasumicnu borbu: x2 xp" Jel to neka greska ili mi koji koristimo nas jezik za klijenat igre dobijamo x2 na svaku drugu pobedu?
Hunter1911: Lokalizacija je drugacije odradjena. Neovisno o jeziku
klijenta, svi uvijek imaju iste misije, specijale itd.
Subject: Greska u prevodu u game clientu
Link on message: #6748426
laponac, on 19 December 2013 - 05:43 PM, said: Kad pogledam misije koje slede tjs ova sutra - na sajtu i u engleskom klijentu igre pise: "x2 xp on every win" "x2 xp on every lose" A kod nas pise: "pobedi u dve nasumicne borbe: x2 xp" "izgubi jednu nasumicnu borbu: x2 xp" Jel to neka greska ili mi koji koristimo nas jezik za klijenat igre dobijamo x2 na svaku drugu pobedu?
Link on message: #6748426
laponac, on 19 December 2013 - 05:43 PM, said: Kad pogledam misije koje slede tjs ova sutra - na sajtu i u engleskom klijentu igre pise: "x2 xp on every win" "x2 xp on every lose" A kod nas pise: "pobedi u dve nasumicne borbe: x2 xp" "izgubi jednu nasumicnu borbu: x2 xp" Jel to neka greska ili mi koji koristimo nas jezik za klijenat igre dobijamo x2 na svaku drugu pobedu?
TheKroo: Lokalizacija je drugacije odradjena. Neovisno o jeziku
klijenta, svi uvijek imaju iste misije, specijale itd.
Subject: How long will WoT last?
Link on message: #6748284
vibezzz, on 19 December 2013 - 05:23 PM, said: Wargaming has to do one very important thing if it wants to retain a large portion of it's fan base. That is to not listen to each and every single person. Look at what happened to World of Warcraft, Blizzard listened to the majority, made it a casual game and lost it's mojo. Almost like a double edged sword, do Wargaming listen to the players, or do they listen to themselves? Either way can be fatal and it's perhaps finding that happy medium that Wargaming need to do in order to ensure that longevity.
Link on message: #6748284
vibezzz, on 19 December 2013 - 05:23 PM, said: Wargaming has to do one very important thing if it wants to retain a large portion of it's fan base. That is to not listen to each and every single person. Look at what happened to World of Warcraft, Blizzard listened to the majority, made it a casual game and lost it's mojo. Almost like a double edged sword, do Wargaming listen to the players, or do they listen to themselves? Either way can be fatal and it's perhaps finding that happy medium that Wargaming need to do in order to ensure that longevity.
Dakiras: There is definitely merit in what you say, and I agree with
your final statement. There does indeed need to be a middle ground
when it comes to implementing changes to the game.
Implementing every suggestions that is made by the playerbase isn't
a productive way to do things, and what's important is that the
game stays true to its goals and roots. That being said, with the
industry being such a fast-paced one, it's important to adapt to
the uncontrollable changes within the industry. Thus, player
feedback comes into play. Happy medium is definitely the key.
Subject: Support Report for high Offensive Chat?
Link on message: #6748207
BrokenWing, on 19 December 2013 - 04:01 PM, said: One function is enough, let WG do the filtering and sorting.
Link on message: #6748207
BrokenWing, on 19 December 2013 - 04:01 PM, said: One function is enough, let WG do the filtering and sorting.
Dakiras: ^ this. The filtering, contextualising, and judgment of
severity can be done by us.
Hunter1911
Valiant loss in the Matilda - de Langlades, Cool-Headed, Steel Wall, Top Gun...
19.12.2013 18:23:34
Subject: Valiant loss in the Matilda - de Langlades, Cool-Headed, Steel Wall, Top Gun...
Link on message: #6748163
Link on message: #6748163
Hunter1911: A loss, but still a good battle.
TheKroo
Valiant loss in the Matilda - de Langlades, Cool-Headed, Steel Wall, Top Gun...
19.12.2013 18:23:34
Subject: Valiant loss in the Matilda - de Langlades, Cool-Headed, Steel Wall, Top Gun...
Link on message: #6748163
Link on message: #6748163
TheKroo: A loss, but still a good battle.
TheyCallMeHans
Valiant loss in the Matilda - de Langlades, Cool-Headed, Steel Wall, Top Gun...
19.12.2013 18:23:34
Subject: Valiant loss in the Matilda - de Langlades, Cool-Headed, Steel Wall, Top Gun...
Link on message: #6748163
Link on message: #6748163
TheyCallMeHans: A loss, but still a good battle.
Subject: Fail Moments - Read, Laugh, Learn to avoid them
Link on message: #6747013
Link on message: #6747013
Dakiras: I've had at least 2 instances of epic shell dodging, then
SPLOOSH.... yep. And one where I wasn't paying
attention, then SPLOOSH.
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