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Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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Overlord
EU Questions & Answers
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11.01.2012 13:15:53
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292525

View PostSnib, on 11 January 2012 - 01:56 AM, said: Overlord, one question with respect to module repair costs. Repair costs are calculated from hitpoint loss and a repair cost factor. Does equipment which increases said module hitpoints thus also increase the potential maximum repair costs? For example a wet ammo rack, it increases ammo rack hitpoints by 50% - does this also mean that ammo rack repair costs will be 50% higher if the ammo rack gets destroyed with wet ammo rack equipment installed?

Overlord: No, it doesn't.


Overlord
EU Questions & Answers
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11.01.2012 13:15:04
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292520

View PostCelestia, on 10 January 2012 - 11:53 PM, said: Overlord,
How is the Lorraine 40t currently standing amongst the other tier 8 mediums?
Using the same gun as the tier 9 medium, i only have to look at it to know its overpowered..
What do your "statistics" say?

Overlord: It's totally outclassing the other tier 8 mediums. Fear the French tank power.


Overlord
EU Questions & Answers
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11.01.2012 13:14:05
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292511

View PostMichalKP, on 10 January 2012 - 10:49 PM, said: Hello,
are there any plans to change the current light tank limits in Company battles? Especially the one with max tier 6 for hvy/med/td and 4 for light tanks so that tier 5 and 6 French light tanks would be able to participate?
Thanks for your answer

Overlord: Probably AMX 12t. Will consider this.


Overlord
EU Questions & Answers
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11.01.2012 13:12:17
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292504

View PostKleist_, on 10 January 2012 - 10:46 PM, said: Can I get the actual answer (or ban more likely) to my question, it seems that you're avoiding it?
Question was:
Can I ( and where) reliably penetrate IS7 from front with standard AP shells in CQB, while using the 15cm gun mounted on E100.

Overlord: You can't reliably penetrate it from the front in the given conditions.


Overlord
EU Questions & Answers
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11.01.2012 13:11:40
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292500

View Postmystikro, on 10 January 2012 - 10:50 PM, said: no, he means this (see attachment). there are plenty of other light tanks with higher value, they still appear under the higher tier. my AMX12t doesn't go above tier 6, that's certain.

Overlord: The same goes for tier 7 French light tank as well. It has got the same MM value as tier 8 mediums.


LiannaSilverwind
ARL 44 90mm DCA 45 gun bug?
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11.01.2012 13:09:20
 
Subject: In-Game Vehicles\French Vehicles\Heavy Tanks\ARL 44 90mm DCA 45 gun bug?
Link on message: #1292482

View Postzuludo, on 11 January 2012 - 11:25 AM, said: I can confirm that as you progress through levels of tanks gun gets better ROF. On ARL best u can get is about 7 rounds/minute, on tier 8 tank it is about 8 rounds/minute.

LiannaSilverwind: Yes, it is so.
You must also have 100% crew, rammer, ventilation, gold consumable on (and possibly minimal solar eruptions) in order to get maximum RoF.


Overlord
EU Questions & Answers
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11.01.2012 13:08:41
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292477

View PostKleist_, on 10 January 2012 - 10:44 PM, said: How do you plan to balance the Maus if IS4 will get same/similar armor values?

Overlord: With 99% probability IS-4 will keep its current armouring, since it's sufficient of tier 10. We have plenty of other parameters to adjust.


Overlord
EU Questions & Answers
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11.01.2012 13:07:01
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292470

View PostCelestia, on 10 January 2012 - 06:30 PM, said: But here, it was announced that the T110 would get a brand new 100% crew for itself
Was also posted on your blog
http://worldoftanks....d-and-improved/
http://worldoftanks....d-and-improved/
http://overlord-wot....d-improved.html
Just want to double check
I would rather get a new crew for the T110, than half and half for both the T110 and T30
Duplicated crew would be a nice option...

Overlord: Guess, it's better for HT10 owners to get the most progressed crew specifically on T110. 2 extra members (radio operator and loader) will stay on T30 as TD9. The other 4 will get 100% primary skill.


OldFox
Турнир «Январский взводный марафон»
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11.01.2012 13:04:42
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Турнир «Январский взводный марафон»
Link on message: #1292456

View PostSpartak13, on 11 January 2012 - 11:54 AM, said: Я принимаю любое решение судейского комитета. Момент неоднозначный и в правилах не был описан, поступило предложение по реакции на сознательную стрельбу по сокомандникам. Предложение было отклонено, и это воля организаторов соревнования.
Единственное что хотелось бы отметить, что то, что условно говоря, считается нормой на 1-2 уровне, на 8 уровне, мягко говоря, порицается куда серьезнее и потому встречается куда реже, а вот влияние одного такого "shit happens" на результат в 40 (длина марафона) боев оказывает достаточно серьезный.

OldFox: Я прекрасно это понимаю, и всей душой на стороне пострадавших, но решение было принято не мной одним, а несколькими людьми после долгих консультаций. Все-таки иногда приходится наступать на горло собственной песне...


Overlord
EU Questions & Answers
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11.01.2012 13:02:14
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292444

View Postintlidave, on 10 January 2012 - 05:17 PM, said: Hi there.
The French tank tree picture has been out for almost a year now. Could we get a similar one for the British (that isn't a fan-made version of an ancient pre-alpha one)?
How far along is the work on the Brits anyway? Are you still making models, or is it in that strange limbo that US Heavies have been in for some time now?
What are your plans for the Japanese tree? Japan wasn't big on tank production in WW2 and their only post-war tank that isn't too modern (laser rangefinder, fire-control computer and full barrel stabilization) is the Type61. That's barely enough to make a full medium line.

Overlord: 1. It will be published closer to the release of the British tanks.
2. 10+ tanks got their models by now. However we are working in parallel with new TD lines, revision of the trees, premiums, so we are always kept busy.
3. Our historical experts are currently working in archives to dig up most ambitious and unbelievable projects. Will have to use imagination on some points.


Overlord
EU Questions & Answers
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11.01.2012 12:58:36
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292426

View PostListy, on 10 January 2012 - 05:00 PM, said: A Tier 8 with 254mm of armour and a Turret? Why do I bother with my Jagdtiger?
But anyway. The real question.
On the much promised British Tech tree will there be two TD Lines? We've found enough designs to make both "Heavy" and "Light" branches.

Overlord: Can I have a look?


Overlord
EU Questions & Answers
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11.01.2012 12:57:53
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292421

View PostChewie, on 10 January 2012 - 04:51 PM, said: The T34/M103 seems like a good solution.
The T30/T110 seems odd. Would it not make sense to follow the T34/M103 and have the crew stay with the T30 and give the T110 a 100% crew? Do you not want to do this in case players have a very skilled crew (2-3 secondary skills) and don't want to lose this for the obvious advantages they offer for clan wars battles? That does seems like a very big hit in performance.
Are you able to offer a choice to a user when they first log in after the patch to determine how they want the crew to be distributed? They could choose where each of the highly skilled crew members go, and the rest of the crew member slots would be filled by new 100% crew members.
Would you be able to just copy the average crew member's experience, and give the T110 a crew that has that average experience? As in, the average experience of your crew in your T30 is X, your T110 has a crew that each member has a total experience of X.

Overlord: I believe those (or at least the majority of them) who have got tier 10 heavy are far more interested in it than in tier 9 TD, so it would be reasonable to keep the crew on tier 10 heavy. In T34/M103 situation the first becomes premium, so its crew can be used on any heavy without penalties.


Overlord
EU Questions & Answers
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11.01.2012 12:42:03
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292343

View Postposthumecaver, on 10 January 2012 - 04:01 PM, said: So T34 will get he crew with (Repair/Firefighting/Camo) training or the M103, or both?

Overlord: T34 will keep its current crew upon the revision.


Overlord
EU Questions & Answers
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11.01.2012 12:40:47
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292336

View Postsword_of_Damocles, on 10 January 2012 - 03:46 PM, said: Hello overlord!
Can we,somehow,know if someone had reported us via in-game reporting method???
Just curious B)

Overlord: If you eventually get banned you will find it out. :)


Overlord
EU Questions & Answers
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11.01.2012 12:40:13
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292332

View PostCosMoe, on 10 January 2012 - 03:28 PM, said: Hello Overlord,
in the Battle Mechanics Wiki you write that:
"Penetration value varies every time you fire your gun. This variation can be up to a 25% plus or minus penetration value and is based on a Gaussian (normal) distribution curve. Shell Damage also varies in the same manner."
Why is there such a high amount of randomness in these game-critical values (even after the randomness in aim!)?
1) From a player's perspective it is extremely annoying to "bounce" or do less damage on identical hits where you penetrated before.
2) It does not make the game more "realistic", unless there was some high shell randomness, which I never heard of before.
3) Lastly, if World of Tanks wants to enter competitive E-Sports I can only highly recommend to reduce randomness as much as possible (see recent developments in LoL) because as of now these highly randomized game mechanic effects make any skill (like exactly knowing when and where you can penetrate the enemy tank) impossible to achieve. The impact of randomness must always be lower than the difference in top-player skill! (Exception: This only works in Poker because there are a lot of repetitions which average the amount of "luck" for every player whereas in WoT you'll only fire 15-20 shells per match in a highlevel tank!).
Overlord, what is your personal stance on this and what do you think is Wargaming's stance?
TLDR; High randomness in penetration and damage after the randomness in aim is too much randomness for a competitive game and also often frustrating and quite unrealistic.

Overlord: Randomization, while it may seem rather high, gives the necessary level of flexibility and playability. We started with 50% as far as I remember.
The point I fully agree to is the last one.


Overlord
EU Questions & Answers
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11.01.2012 12:36:22
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1292314

View Postkostek_pl, on 10 January 2012 - 02:31 PM, said: Overlord,
Can dev team take a closer look to german 10,5 AP round (L52, L68). From my observations it does 280 damage avarage, when you claim it's avarage dmg is 320. I sure that i've seen 300-320 damage just a few times, rest is between 270-290 per shot.
Can you also explain why shell cost is so high (US and GER), compared to other guns. I mean 128 round costs 1070 and it does lot more damage, 122 round costs 1025 and it does 390 damage? 600-800 cr / round would be more reasonable.

Overlord: 1. It's 320 as it's given. 25% randomization doesn't allow you to check it for sure.
2. While there can be certain inconsistency with shell pricing, we are striving for balance in overall income/loss of the vehicle.


Decept1on
7.2 public test coming soon
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11.01.2012 12:20:16
 
Subject: 7.2 public test coming soon
Link on message: #1292233

Decept1on: hé oui, même un modérateur a son humeur  :D


OldFox
Турнир «Январский взводный марафон»
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11.01.2012 12:10:06
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Турнир «Январский взводный марафон»
Link on message: #1292192

OldFox: посоветовался с Отделом коммьюнити, и мы приняли решение, которое мне не совсем нравится: поражение надо засчитывать. Иначе потом мы действительно будем вынуждены каждый бой рассматривать. Рандом есть рандом, и в будущем мы не будем делать скидку на тимкилл и тидамаг. Извините за то, что обнадежил - хотел как лучше, но более опытные товарищи указали мне на неправомочность такого решения. Надеюсь на понимание коммьюнити.
Вношу соответствующий пункт в регламент.


OldFox
Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
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11.01.2012 12:01:06
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
Link on message: #1292136

View PostFoxie, on 11 January 2012 - 10:37 AM, said: но тут не только модераторы принимали участие!!

OldFox: понимаете, под данный ивент средств не выделено. это не конкурс, так что люди борются за славу.


Decept1on
7.2 public test coming soon
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11.01.2012 11:33:06
 
Subject: 7.2 public test coming soon
Link on message: #1292026

Decept1on: déplacé dans discussions générales  :Smile_great:


OldFox
Турнир «Январский взводный марафон»
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11.01.2012 09:20:18
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Турнир «Январский взводный марафон»
Link on message: #1291576

OldFox: Мдаааа, народ, задали вы мне задачку... Буду советоваться с Минском, как поступить. Вопрос сложный :Smile_honoring:


OldFox
Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
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11.01.2012 09:12:27
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
Link on message: #1291566

OldFox: РУ-коммьюнити ЕУ-сервера уже до 97% в рандоме добралось? Это хорошо, это замечательно! Теперь осталось закрепить это на неофициально официальном уровне :)
Итак, надо набрать не менее 90% побед во взводе на любой технике 6-8 уровня, не премиумной. Количество боев - 101, золотые снаряды и расходники разрешены, обязательны реплеи.
На самом деле рекорды - это здорово!
К сожалению, наградить модераторов мы не можем, такова официальная политика компании. Но слава иногда дороже денег.


LiannaSilverwind
Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
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11.01.2012 08:30:31
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
Link on message: #1291485

LiannaSilverwind: Сначала в планах было вновь указать на ссылочку и задать вопросы, почему не читается; с чем именно следует поздравлять; почему надо в каждом посту приводить цитаты, дабы автор увидел, что сам писал; пофилософствовать над тем, как по-разному люди воспринимают свои и чужие слова; потом все сократилось до...
Поздравляю Тебя, Сеч! Классно! Ура!


LiannaSilverwind
Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
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11.01.2012 00:15:57
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
Link on message: #1290655

View PostNikLemos, on 10 January 2012 - 11:01 PM, said: Не верю. (с)
Уж позвольте немного усомниться. Великодушно прошу прощения. Не говорю за всех в вашем взводе, но некоторые очень пристально следят за своей статой. :) При том, что после изобретения и внедрения формул от ВоТ-Ньюс, Лемоса и даже формулы от "Бронесайта", это делать абсолютно бессмысленно. Всё равно сразу видно кто скилованный боёц, а кто нет. По формулам подсчёта боевой эффективности.

LiannaSilverwind: Я вот перечитываю и думаю, что случиться раньше:
1) Кто-то получит бан за преследование.
2) Нужно будет вновь поменять формулу эффективности, поскольку она в очередной раз оказалась неэффективной.
3) Ник перестанет интересоваться статистикой игроков.


Decept1on
Concours de fin d'année, les gagnants
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10.01.2012 21:07:29
 
Subject: Concours de fin d'année, les gagnants
Link on message: #1289873

View PostRlox, on 10 January 2012 - 07:56 PM, said: Et les trois Laptops personne ne les a gagné...?

Decept1on: cela fait partie du tirage au sort final, je pense, pas sûr


LiannaSilverwind
Ako interpretovat statistiky hraca?
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10.01.2012 19:19:31
 
Subject: International Forums\České a Slovenské Fórum\Návody, tipy, triky...\Ako interpretovat statistiky hraca?
Link on message: #1289304

View PostCrabtr33, on 10 January 2012 - 03:50 PM, said: ja se radeji orientuju podle Efficiency ratingu, ktery vyhodnocuje prumery bojovych aspektu (zniceno, dmg, spot, obsazeni, obrany)
Player statistics Fieldpanzer

LiannaSilverwind: Tato formula delsi dobu vyvolava rozruch v ruske komunite, nekteri ji povazuji za nekonecne spravnou, ve skutecnosti ma vsak hromady nedostatku.
Napriklad, zkuste tyhle hrace, kteri se zucastnili souteze v RU sekci fora: Varfolomej (2885), Massazh (5677).
Formula nebere zadny ohled na pomer vitezstvi, na prumerny xp, na presnost tanku. Zvyhodnuje hrace nizkych urovni, zvyhodnuje zabirani zakladen/shazovani bodu za obsazeni zakladny.
Farmete tyto body na tancich nizkych urovni a snadno ziskate neuveritelna hodnoceni. :)


LiannaSilverwind
All Hail Future Tier X Tank Owner - the science experiment.
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10.01.2012 18:49:33
 
Subject: Game Discussion\Gameplay Discussion\All Hail Future Tier X Tank Owner - the science experiment.
Link on message: #1289127

LiannaSilverwind: Eagerly waiting your next report! :Smile_honoring:


LiannaSilverwind
Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
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10.01.2012 17:18:50
 
Subject: International Forums\BY, RU, UA Community\Турниры и конкурсы\Викторины и конкурсы\Новый мировой рекорд одного взвода - 112 боев, 96 процентов побед
Link on message: #1288648

View PostSech, on 10 January 2012 - 02:50 PM, said: Я-то не наступаю.
Во-первых, с результатом поздравил и признал его выдающимся (в отличии от вас, кстати: 97% побед? - не, это же на 1% больше, чем у нас там же боёв меньше!!!1расрас). Так что если кому-то показалось, что я считаю по-другому - сорри, вы ошибаетесь. Сильвер, Фокси, Лучик и Бербо - однозначно молодцы.
Во-вторых, я действительно рад что первые места на евро-сервере в зале славы занимают представители русскоязычного коммьюнити; и огромный респект тому же Сильверу за 1-е место по среднему опыту, вот это - выдающийся результат.
Я просто очень сильно не люблю излишнюю пафосность, а особенно сильно - лицемерие. Только и всего.

LiannaSilverwind: Спасибо большое, Сеч. С результатом я тоже поздравил и признал его выдающимся. Вот мои поздравления - ссылка.
Если захотим разводить детский плач Ярославны на тему "Минья ни паздравили", то пожалуйста, Ты сам начал, спасибо за воспоминания о солнечном детстве.... наш взвод пока не поздравил нами всеми горячо любимый _Yr_. Мы из-за этого режем себе жилы? Нет. Да, конечно, но мы не ножем написать об этом на форуме, поскольку парэзанные руки кнопки плохо нажимают.
Ты не любишь лицемерие и пафосность? Мы обязательно учтем Твое мнение, роня слезу над Твоими литературными произведениями типа здесь и здесь - текст, написанный Тобою и опубликованный от моего имени дабы прикрытсо (не состою в клане восемь месяцев, до сих пор там висит; хоть на официальном форуме не от моего имени стартовый топик). Если хочешь, можем старые сплетни о Ред Тайде обсудить в другой теме. Можно про лицемерие, пафосность, устав, победы на глобальной карте, в турнирах, про золото Ред Тайда, про кандидатов, кадетов и развитие клана, тем - куча!


Overlord
EU Questions & Answers
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10.01.2012 16:57:11
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1288516

View Postoctak, on 10 January 2012 - 03:14 PM, said: Arrival time of this fixes on the french tanks ?
along side with the MM change for this tanks ?

Overlord: Most likely in 7.2.


Overlord
EU Questions & Answers
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10.01.2012 15:51:46
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1288120

View PostGigaton, on 10 January 2012 - 02:41 PM, said: No specific date was given. Just "coming soon".
But here's the thread: http://forum.worldof...st-coming-soon/

Overlord: I see. Everyone has its own "soon" timeline.


Overlord
EU Questions & Answers
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10.01.2012 15:49:19
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1288104

View PostOverlord, on 10 January 2012 - 01:54 PM, said: Most likely the extra crew members will be sent to barracks regardless of the free slots there. The procedure hasn't been established yet.

Overlord: Clarification. For T34/M103: the old crew will go with T34 to its new premium status. M103 will get a new 100% crew.
For T30/T110: the crew (at least 4 out of 6) will be moved to T110.


Overlord
EU Questions & Answers
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10.01.2012 15:27:09
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287960

View PostH4rdcor3, on 10 January 2012 - 01:25 PM, said: @Overlord,
do all the tanks classed as "light" get the so called scout bonus? In other words; do they get the same cammo bonuse wether moving or standing still? This question come up when discusing the French light tanks.
Follow up question; do my Pre-order premium A-32, a medium(!) count as scout in this way?

Overlord: 1. Camo values are assigned specifically for each tank. Some LTs have high camo value for being stationary (Hotchkiss), some - while on the move (BT-2).
2. Class doesn't really matter here.


Overlord
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10.01.2012 15:24:14
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287940

View PostGigaton, on 10 January 2012 - 12:23 PM, said: Any idea when the 0.7.2 public test starts then? It was already announced on US sever.
100mm/(cos [60-x])=?, where x is the current normalization value for AP.
But it should be somewhere between 155-200mm effective.

Overlord: Link perhaps?
Doubt, it would be launched in January.


Decept1on
Journal Hebdomadaire #12
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10.01.2012 15:22:46
 
Subject: Journal Hebdomadaire #12
Link on message: #1287928

View PostKuroNyra, on 10 January 2012 - 01:44 PM, said: GG.
Mais comment faites vous pour cherchez vos informations? Je doute que vous n'ayez que Internet pour cela.
(Decept1ons, si tu veux, j'ai un petit livre sympa sur les panzer divisions et armored division ayant été présente au Jour J avec avec les rapport détaillé sur les chars. Si tu veux, je pourrais te passer quelques petite questions sympa. :) )

Decept1on: je te remercie mais j'ai de quoi encore occuper les gens pendant un moment  :Smile_great:


Overlord
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10.01.2012 15:19:54
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287911

View PostL3gi, on 10 January 2012 - 06:05 AM, said: hey overlord
1. could you give us some rough view for the t110? Im wondering what kind of advantages he wanna get to give the tank a role in CW, because i doubt a tank with such a low hull and i doubt he will be speedy like the fr t10 will get a primary role in cw.
1.2 Do you plan to give / keep every t10 a useful "job/role" in Cw battles with a real unique advantage over other t10 tanks? Besides, will you adjust the advantages if it looks like they will be just have a minor or even no role anymore?
2. same as 1. for is4?
3. im wondering why the kv5 has vanished from giftshop. Is there a statement? i havent found one.

Overlord: 1. It will move and shoot. :) Somewhat in between T30 and IS-7 in terms of agility. Rather good gun with decent specs. Low profile similar to AMX 50 B.
2. Not planning to give them any special role, since there is an intention to make top tiers from other classes useful in CWs as well.
3. Heavily-armoured all around, Soviet superheavy somewhat similar to Maus, but faster.
4. N/A.


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10.01.2012 15:10:30
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287855

View PostThirdEmpire, on 10 January 2012 - 04:01 AM, said: With the upcoming release of the second American tank destroyer tree, would you be able to shed some light on exactly what the T-25-2 and T28 prototype are? I keep having nightmares about the end times taking form as some sort of turreted T28.

Overlord: 1. T25/2 is basically an open top and turreted edition of T25AT on the same chassis. Front hull is going to be a bit thinner though, 76mm.
2. T28 prototype is based on T28 TD, also open top and most likely with one turret. Front hull - up to 254mm.


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10.01.2012 15:03:54
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287824

View PostKrynka, on 10 January 2012 - 01:08 AM, said: Why is Lowe so heavy? :)
Modules weight substracted (turret gun etc, so this is the weight of armor plates only)
Tons left for armor
KT 37,02t
E100 40,78t
Lowe 51,65t O_O
E75 54,4t
Although it way less armored than E75 (not to mention E100) but its armor almost wieghts the same. Why is that? :P

Overlord: Guess, we need to direct this one to German engineers who decided it would be that heavy.


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10.01.2012 15:00:14
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287807

View PostOrkel2, on 09 January 2012 - 11:25 PM, said: Overlord, the WoT wiki says this but it also says citation needed, so I'm asking here: Is this true, will binocs/optics that increase view range above 500, make it spot closer targets easier?

Overlord: Yes, correct.

View PostSnib, on 09 January 2012 - 11:30 PM, said: That's correct, spotting distance is a function of your view range, among other things. Likely formula is this one (ignoring environment camo for now):
Posted Image

Overlord:


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10.01.2012 14:59:31
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287800

View PostAbu_Kasap, on 09 January 2012 - 11:15 PM, said: A simple question:
As you declare MM is perfect.
So can you explain me why 4 game in row enemy has + 1 tier 8 tank/highest tier in battle/ then our team, and this extra tier is T59?
I'm sorry but when enemy has 4 T59 + tier8 heavy against 4 tier 8 on our side/+ we have 2 tier 5 against 2 tier6/ game is decided on start.O and BTW we do not have any extra tier and 1 tier 8/especially T59/ is far better then let say 2 extra tier 6 or 5.
So why?

Overlord: I don't declare that.


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10.01.2012 14:58:55
 
Subject: Game Discussion\Gameplay Discussion\EU Questions & Answers
Link on message: #1287797

View PostPaaranoja, on 09 January 2012 - 09:09 PM, said: Are you aware of the CW bug where friendly tank icons on minimap are displayed like enemy tanks?
Got screenshots if needed.

Overlord: Yes, it's a known issue, that's being fixed.


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