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Реклама | Adv

Developers posts on forum

In this section you'll find posts from the official developers forum. The base is updated every hour and stored on a server wot-news.com. If you encounter any bugs, have suggestions or comments, write to info@wot-news.com

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LiannaSilverwind
Не понимаю
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16.11.2010 16:24:49
 
Subject: International Forums\BY, RU, UA Community\Не понимаю
Link on message: #233099

LiannaSilverwind: Народ захотел, решил и реализовал. Многие из нас являются форпостом Мировой Революции в социально разлагающихся капиталистических странах, пришли, нашлись и создали. :Smile_honoring:


LiannaSilverwind
British Tanks
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16.11.2010 16:15:17
 
Subject: Archives\Beta\British Tanks
Link on message: #233075

View PostNTRabbit, on 31 October 2010 - 04:43 PM, said: The British Churchill, Matilda and Valentine, and the American Stuart, were all provided to the Russians under lend-lease, hence their inclusion as premium Russian tanks. (I don't see the Stuart on any of the trees, but I'm damn sure I've blown up more than one of them)

LiannaSilverwind: Stuart tank was buyable during the summer, but was later removed to become exclusive special sites beta-key only tank. They promised to return it as a premium tank during release.


Tanitha
Players behaving weird?
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16.11.2010 14:59:41
 
Subject: Archives\Junkyard\Players behaving weird?
Link on message: #232928

View Posttriptyx, on 15 November 2010 - 03:41 PM, said: Screenprint and report to the email address listed higher up in this thread. It's not hard.

Tanitha: Correct. So locked..


LiannaSilverwind
Top 1000 Playeres
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16.11.2010 14:46:45
 
Subject: Archives\Beta\Top 1000 Playeres
Link on message: #232904

View PostEchelonIII, on 16 November 2010 - 02:31 PM, said: By that line, we have a (dis)proof by contradiction that win ratio is the only thing that matters. The only situation winratio is effective is when you compare players of the same tank at that tank, no cross tank comparison.

LiannaSilverwind: I agree with that statement, I was not precise enough in my post, as Baine already mentioned.
We all know teams that are able to lose 10+ of their numbers during first two minutes of battles, including timecounting. Yes, it's nearly impossible to win with such a team, but we all get such teams. Therefore player who has many battles and is STILL able to have superior win/lose ratio is better than player who has similar number of battles and has low win/lose ratio.
We definitely must take into account number of battles. Making good record in 100 battles is possible. Retaining good record over 500 battles is nigh impossible, if player is not good.
Player with generally good win/loss ratio is generally good player capable of driving many vehicles. If player has over 1000 battles with overall 60+% rating, I definitely accept him as very good player in general. Another player may be certain tank specialist, for example superHeavy driver or superScout. That means that in general he/she may have very poor general rating, but be absolute god/-dess in his/her specialist class/tank.
Still win/lose ratio is important for many people - epeen issues, rating issues, clan/platoon recruitment issues etc.
When I seek member for platoon, I'm more interested in his/her win/lose ratio on particular vehicle, amount of battles on it and general win/lose ratio - these things make person good individual player on his/her vehicle and good teamplayer, compared to his/her damage ratio or number of frags. Camping and finishing already damaged targets provide very easy source of such statistics. General experience and amount of battles is grindable/farmable amount, not necessarily providing data upon real skill.
I'd rather take someone with 500 battles on T-44 with 65% win ratio and 250 kills than someone with 2000 battles on T-44 with 45% win ratio and 4500 kills. That's my personal preference.


Tanitha
Erlenberg is now known as Campinovka Lite
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16.11.2010 12:52:17
 
Subject: Archives\Junkyard\Erlenberg is now known as Campinovka Lite
Link on message: #232748

View PostSeraphicRadiance, on 16 November 2010 - 12:48 PM, said: That is all. There is no discussion.

Tanitha: Ok i'll lock it then.


Tanitha
EXP nerf
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16.11.2010 12:11:50
 
Subject: Archives\Beta\EXP nerf
Link on message: #232663

View PostStickEGreen, on 16 November 2010 - 07:00 AM, said: View PostOverlord, on 15 November 2010 - 03:57 PM, said: There was no xp nerf with the latest 0.6.1.5 update.
Due to fixed teleporting issue game and battle mechanics have changed to some extent, including exp rates. Currently we have more long-range combats then we had prior to the update.
Basically one gets more exp points for engaging in close contact with enemy. Amount of exp points also depends on general performance of allied team, ie the way each member plays.
After the update experience is redistributed between players based on their playing styles. Some get even more, some get less.
No hidden, server-side nerf.
How is this not a hidden nerf? You changed "mechanics .. to some extent, including exp rates" and did not document it in the patch notes. Also WTF were you guys thinking? Basically you've nerfed every TD and German heavy in addition to the probably intended target of SPGs. So basically the IS series, which is already overpopulated if not overpowered, has received an XP buff while anyone who relies on range and accuracy has gotten the finger?

Tanitha: How is this not a hidden nerf? You changed "mechanics .. to some extent, including exp rates" and did not document it in the patch notes. Also WTF were you guys thinking? Basically you've nerfed every TD and German heavy in addition to the probably intended target of SPGs. So basically the IS series, which is already overpopulated if not overpowered, has received an XP buff while anyone who relies on range and accuracy has gotten the finger?
Overlord has said there was no EXP nerf, and no hidden server side exp nerf. So I'll reword his post a bit to clarify the mechanics
Before the patch... EXP was calculated.
1. A higher rate of EXP for close combat, and a lower rate of exp for long range sniping.
2. A higher rate of EXP for shooting enemies that are at your tier or above, and a lower rate of exp for shooting enemies below your tier.
3. + other things mentioned here. List of what earns exp
The patch fixed warping and added new usa tanks, The patch did nothing to exp.
However, fixing warping and adding USA tanks changed the game, as in it changed the way people now play.
Now after the patch
There is USA tanks in the game so there is more people grinding up low level usa tanks, and thus more low level tanks in the game. And killing the lower tanks pays less exp.
Warping is fixed, so people are having more long range combat and more long range sniping, Long range combat pays less exp than short range combat.

View PostOverlord, on 15 November 2010 - 03:57 PM, said: There was no xp nerf with the latest 0.6.1.5 update.
Due to fixed teleporting issue game and battle mechanics have changed to some extent, including exp rates. Currently we have more long-range combats then we had prior to the update.
Basically one gets more exp points for engaging in close contact with enemy. Amount of exp points also depends on general performance of allied team, ie the way each member plays.
After the update experience is redistributed between players based on their playing styles. Some get even more, some get less.
No hidden, server-side nerf.

Tanitha: EXP was not changed. People are changing how they play because of the patch (warping fixed), and are playing against lower tier tanks (new usa tanks)
I've verified with overlord that my above interpretation, is correct.

Quote Currently we have more long-range combats then we had prior to the update.

Tanitha:


LiannaSilverwind
Most over and under powered tank?
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16.11.2010 10:46:31
 
Subject: Archives\Beta\Most over and under powered tank?
Link on message: #232449

View PostFastin, on 16 November 2010 - 08:52 AM, said: ... Guy above has a fair point about tier 5 and 10 tanks shouldn't be in same match - which I'd take further by saying that a 1942 or earlier tank shouldn't be fighting against a 1946 or later tank (at least, not and expect anything good to come of it!). That's a real problem with the game unfortunately, unless the devs just discard any passing nod at historical accuracy (which I'd argue they should, for the good of the game - or bring in 'era' matches so early war tanks only play against other early war tanks etc).

LiannaSilverwind: I'd love to play 1941 summer games with T-34 or KV vs German Pz.III with short-barreled guns and Pz.IV with even shorter guns. Looking forward towards Historical campaigns.


Tanitha
Congratulations
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15.11.2010 23:46:23
 
Subject: Archives\Beta\Impressions\Congratulations
Link on message: #231377

View Postlcdlbr, on 14 November 2010 - 09:35 PM, said: just congratulations for the staff Team, now we got more than 9000 users online, without lag = 0 lag
congratulations for your effort in making this game more better :Smile_great:
Cya

Tanitha: Yeah i just played a game with 8500 online, very nice. As lag free as I'll get from west Australia (the end of the net line)..


Tanitha
Visual option for colour blind
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15.11.2010 23:33:56
 
Subject: Archives\Beta\Suggestions\Visual option for colour blind
Link on message: #231355

Tanitha: Merged 3 more topics into the one post. Please check for existing topics before creating new ones.


Tanitha
InsomniaX Clan
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15.11.2010 23:23:19
 
Subject: Archives\Junkyard\InsomniaX Clan
Link on message: #231335

View PostBlackChoc, on 15 November 2010 - 11:17 PM, said: Good luck.
Hope to see you out there, and seeming you never sleep you might even fight us Australians and New Zelanders :Smile_great:
Cheers

Tanitha: I'm Australian myself mate, but unlike you, I'm still up and you're getting up : ) So I can play in USA prime time, np's.
Admittedly I'm in the west, so its only 5:20am here. But yeah will catch you around I'm sure..


LiannaSilverwind
Russian team
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15.11.2010 19:08:28
 
Subject: International Forums\BY, RU, UA Community\Russian team
Link on message: #230770

View Postbuba, on 15 November 2010 - 06:10 PM, said: А технику туда заявлял? или только состав?

LiannaSilverwind: Партия хотела от народа только список граждан, принимающих участие в субботнике.


LiannaSilverwind
Top 1000 Playeres
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15.11.2010 17:49:36
 
Subject: Archives\Beta\Top 1000 Playeres
Link on message: #230609

View Postwordsmith, on 15 November 2010 - 04:45 PM, said: Exactly my point. If I could choose I would choose to my team players with high win/loose rating rather than with high Overall rating as it is now :)

LiannaSilverwind: I would do the same. I'd rather have 14 people who prefer to teamwork and are ready to cooperate (even if it means that some of us will die to ensure victory for every member of the team) than perfect damagedealers and fragcollectors, hiding in bushes. :Smile_honoring:


Tanitha
5 kills, flag capture points ... 4,400 credits ... ??
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15.11.2010 17:32:41
 
Subject: Archives\Beta\5 kills, flag capture points ... 4,400 credits ... ??
Link on message: #230569

Tanitha: A breakdown of exp earned after the game would help stop the confusion and help stop a ton of posts like this. Until then sometimes we are are left wondering.
It seems low, but kills don't earn very much at all, damage done does.
And capping earns very very little too.
Damage done, depends on their level compared to yours..
So really, What was the level difference between you and the tanks you killed. And how much damage did you do? Shooting tanks that are on 5% health pays you little.
But yes I agree, on face value, the credits earned do seem very low.


Tanitha
I have to ask...
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15.11.2010 17:19:52
 
Subject: Archives\Junkyard\I have to ask...
Link on message: #230537

Tanitha: Locked and closed. Trolling, Insulting, with a bit of racism thrown in.
RO'ed 5 days.


transfero
Premium Account Bug: Bonus Not Applied
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15.11.2010 15:12:30
 
Subject: Archives\Beta\Premium Account Bug: Bonus Not Applied
Link on message: #230293

transfero: Dear All,
We would like to thank you for assistance. The issue with premium account miscounts, mentioned by players, and incorrect displaying, we claim it to be, is seeing to by responsible persons and will be fixed by a new patch layout. Besides, we would like to inform you that the premium status of your accounts is active. In case you notice any anomalies, please inform the Support Centre about it (Please entitle your tickets "Premium account doesn't work" and attach a screenshot with a minimized window of the client).


Tanitha
The Old Gits Army =TOGA=
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15.11.2010 14:43:59
 
Subject: Archives\Junkyard\The Old Gits Army =TOGA=
Link on message: #230240

Quote Hi InsomniaX Clan,
Just a big hello from fellow WOT's clan The Old Gits Army "TOGA".
Thought that I should drop by and say hello. Hope to see you all on the battlefield soon.
With Best Regards, TOGA Shadow Wolf, HR Admin for The Old Gits Army.

Tanitha: Hi TOGA.
Hows things going? I found that your recruiting thread had fell off onto page 2, So I thought id drop in and say hello.
Ive added you to my friends list in game so I'll catch up with you for a chat soon. Actually you are online now, So I'll go PM you in game now.
Have fun..


LiannaSilverwind
Ok when do we get euro server back
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15.11.2010 14:40:22
 
Subject: Archives\Beta\Questions\Ok when do we get euro server back
Link on message: #230224

LiannaSilverwind: I long to play on EU servers again. Although ping did not change much after the patch, lags are much more intense.
Would be nice to play on 50 ms again instead of 200.


LiannaSilverwind
Top 1000 Playeres
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15.11.2010 14:37:07
 
Subject: Archives\Beta\Top 1000 Playeres
Link on message: #230212

LiannaSilverwind: Any kind of ladders will lead to rating grinding.
IMHO the only real ratio of player's prowess is his win/loss ratio.
Why so? Player faces real challenge of fighting alone (in duo, in trio) with 12-14 unknown people against similar team. Good player will try his best to change the balance, bad player will negatively affect his team.
Imagine poor player on Maus, he will be destroyed immediately, making his team much weaker and losing the game probably. Or genius on Luchs that will be able to survive scouting non-stop and providing crucial information for his team.
By winning the game player shows his ability to positively affect his team against all random odds. He also grants everyone in the team +50% bonus.
Damage is highly based on player's cannon (different guns on different vehicles) and ability to camp hide.
Kill count is based upon frag collecting, finishing heavily damaged targets.
Who's more useful for the battle? BT-7 that covered damaged IS-4 with his own body and dying with 0 frags and 0 damage, but allowing IS-4 to continue firefight with Maus and winning (Hi, Diva!), or top Jagdtiger camper in the corner that collects 5 kills, but still loses due to being alone against 9 surviving enemies.
And now ironical motto: "Whoever has higher win/lose ratio, is nolifer, hacker, cheater. Whoever has lower win/lose ratio, is n00b!" :Smile-bajan2:


Tanitha
InsomniaX
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15.11.2010 13:44:26
 
Subject: Archives\Junkyard\InsomniaX
Link on message: #230106

Tanitha: Recruiting post updated.
http://forum.worldof...-for-clan-wars/


Tanitha
InsomniaX Clan
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15.11.2010 13:20:35
 
Subject: Archives\Junkyard\InsomniaX Clan
Link on message: #230042

Tanitha: Posted ImagePosted Image
Posted Image
Dictionary meaning..
In·som·ni·a (Pronunciation[in-som-nee-uh]) –noun Inability to obtain sufficient sleep, esp. when chronic; difficulty in falling or staying asleep; sleeplessness.
In·som·ni·aX (Pronunciation[in-som-nee-aks]) –noun. A person who plays World of Tanks way too much, when they should be sleeping.
Posted Image
InsominaX Clan is a Hard-Core professional gaming clan, that has kicked booty in every game its entered over the last 12 years since the release of Ultima Online. World of Tanks will be no different. Your only choice really is. Join us, or lose.
Who we are looking for.
Clan members should meet the following requirements.
1. Be playing on the USA server on release.
2. Be available during USA prime time for Clan Wars on a regular basis.
3. Be free to grind quickly on release. IE. Preferably Retired, Self Employed, Unemployed, or able to schedule a few days or a week off work.
4. As above, be aiming to gain a T10 within 5 days after release.
5. As above, be willing to pump a little cash into the game at release to get ahead, IE premium and some extra gold for credits/exp conversion etc.
6. Be forum literate enough to work out when you will be required for clan wars.
7. Be drama free, Drama will not be permitted. So its expected that you have a fairly clean TK record in beta, have little or no forum warnings, and a positive forum reputation.
8. Be an adult, 18+, that isn't easily offended, and doesn't whine and create drama over pointless issues.
9. Be available for VOIP communications, Currently we are using TS.
In return we offer you.
1. Fun. winning is fun losing isn't. So join the winning clan and have fun and earn the bragging rights.
2. A fairly "Rule Free" environment to play in. Our clan forums and team-speak contain very little if any rules on swearing etc.
3. A kiddie free no drama environment to play in. We only play with good like minded adults. Anyone not fitting that description is removed from the clan quickly.
4. Lots of credits and gold earned from all the land we will own, Split fairly between the clan members based on their activity.
Team Speak Server Details
Teamspeak 3 address 123.2.78.192 Port 9987 No Password
Clan Activity
We are not overly interested in platooning during beta. Most regulars in the clan already have T10 tanks ages ago, so they are just playing casually occasionally and are waiting for release.
Our sole goal is winning clan war's. We are not interested in zerging 100's of casual gamers into our clan at this stage, we are just concentrating on building the super strong foundations by gaining a few more hard core elite players. If this is you. PM me in game or in the forums or reply here.
Our clan website is professionally hosted here. http://insomniaxclan.com/index.php
But it will not be used much before release.
Tank Selection
With the game as it is currently, We will probably be aiming for team's of the following tanks.
IS7's and a few T10 TD's.
A few T9 medium tanks for scouting.
& Top tier artillery.
Previous clan recruiting posts have been closed and junk-yarded.


Tanitha
Stronger measures against offensive players
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15.11.2010 12:05:37
 
Subject: Archives\Beta\Stronger measures against offensive players
Link on message: #229883

View PostArctic, on 15 November 2010 - 05:15 AM, said: The problem is that you are trying to push your view on everyone else even though you already have the tools to deal with people you don't like.
#1 censor filter
#2 ignore

Tanitha: Not really Artic, there are rules against swearing, people are free to use the censor or ignore it if they wish. But the tools for dealing with the issue are..
Screenshot / Report, And then mods and support can Chat ban / Game ban.
Swearing is not permitted, even with the censor that doesn't work very well. Players that do so will be banned. This isn't really up for discussion.
The topic is, should the penalties be stronger.


transfero
The Contest on Most Original Model of World of Tanks Unit.
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15.11.2010 10:54:17
 
Subject: Contests & Competitions\Contests\The Contest on Most Original Model of World of Tanks Unit.
Link on message: #229754

transfero: Deviant... Guess, this guy is a real warrior, who makes his enemies suffer... :)


Tanitha
Where did your nickname come from?
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15.11.2010 10:22:22
 
Subject: Off-Topic Discussion\Off-Topic\Where did your nickname come from?
Link on message: #229716

Tanitha: Tanit was a Phoenician lunar goddess, worshipped as the patron goddess at Carthage .. Etc..
http://en.wikipedia.org/wiki/Tanit


Tanitha
The Contest on Most Original Model of World of Tanks Unit.
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15.11.2010 09:28:06
 
Subject: Contests & Competitions\Contests\The Contest on Most Original Model of World of Tanks Unit.
Link on message: #229643

Tanitha: Wow, what a great contest. I'm personally a fan of the unusual ones.
Like the toilet rolls on fire, the packet of smokes, and the slab of meat.
Good job everyone.


Tanitha
New Player Questions
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14.11.2010 13:02:47
 
Subject: Archives\Beta\New Player Questions
Link on message: #227890

View Postlacko75, on 14 November 2010 - 11:42 AM, said: Hi Guys!
Please someone give me Invite code.Please!!!
Thx so muck!!!



Tanitha
What type of legs will this game have?
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14.11.2010 10:53:34
 
Subject: Archives\Beta\What type of legs will this game have?
Link on message: #227731

View PostWarcrime, on 14 November 2010 - 10:13 AM, said: But once you've maxed the tanks then what?

Tanitha: Clan Wars.

View PostWarcrime, on 14 November 2010 - 10:13 AM, said: You clan claims a country or whatever and you get what for it? Credits? Exp? But if your maxed those things arent worth anything anymore.

Tanitha: Then you have bragging rights, and preventing other's from getting the credits/gold/resources/land..
With every MMORPG, maxing a character is fairly easy. And then the "end content" is things like the clan war's system..
The clan wars will make me pump cash into the game to get ahead. IE get a T10 tank very quickly.
Without clan war's id not spend much/any on the game, because there would be no hurry, and I could play casually and grind the higher earning T5 tanks in random battles.


Tanitha
Anyone else cant connect for the last 2 days
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14.11.2010 04:22:10
 
Subject: Archives\Beta\Anyone else cant connect for the last 2 days
Link on message: #227364

View Postwagga2650, on 14 November 2010 - 04:00 AM, said: I have downloaded the new patch played it a few times came to play again a few hours after and now I cant connect.
Any help would be much appreciated as I haven't seen any notifications saying the site is down.

Tanitha: Its online now and i've had no problems. So provide more info so people can help you out.


Tanitha
Invite Code
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14.11.2010 03:39:50
 
Subject: Archives\Junkyard\Invite Code
Link on message: #227315

View PostRhym, on 14 November 2010 - 12:59 AM, said: Enjoy, still <1000 keys here: http://mmohut.com/gi...ta-key-giveaway
Free Valentine (and garage slot) included.

Tanitha: Thanks, but there is a stickied topic here.
http://forum.worldof...available-here/
So closing this resurrected thread.


Tanitha
Why the heck the tank turns when it gets tracked?
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13.11.2010 16:24:06
 
Subject: Archives\Beta\Why the heck the tank turns when it gets tracked?
Link on message: #226346

View PostBigBadVuk, on 06 November 2010 - 11:42 PM, said: It is simple:
Damaged track will stop moving due to tracks being jammed between wheels or simply by wheel starting to sink into ground without support of tracks.
Other undamaged track will move at same speed for a while --> tank pivots around slower track like in real life when driver slows 1 and accelerate other track..
It is a really nice add to reality.

Tanitha: IMO the question in nicely answered here. So i dont see the need to leave this in the dev's section, the devs time is short.
So I'll move this to the closed beta discussion section.


Tanitha
Stronger measures against offensive players
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13.11.2010 14:16:40
 
Subject: Archives\Beta\Stronger measures against offensive players
Link on message: #226196

Tanitha: I don't think stronger measures are needed. Just ask the 10 or so people that have been banned from garage chat in the last hour for 1-3 days. The problem more is, there's 150 games going at a time, they cant have in game mod coverage in the games like you can in garage chat.
But there is a reporting system. Just screen cap things. And email them in.
There's also a few months until release (1st Q 2011). I'm sure things will be easier and streamlined more before then.
Personally id like to see games continue after the game for a few minutes. People are still free to exit if they wish, but they dont have to be forced out like it is at the moment. Where you get full stats instead of just kills. Exp, credits, kills, shots, hits, damage done. etc Time to discuss the above after game. And reporting features you can click for team damage, AFK, macroing, abuse, etc.
Sending in emails is a pain, but it is what it is at the moment, beta and still under construction.


Tanitha
Bad player behavior
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13.11.2010 11:06:07
 
Subject: Archives\Beta\Bad player behavior
Link on message: #225931

View PostBCTiger, on 09 November 2010 - 06:07 PM, said: @whoever said that saying "u mad" ingame is bannable, is that seriously true? seems a bit much.

Tanitha: Fad statements like IBLT are chat/forum banable.
There's no way id apply that rule to "Umad?" though. But i am only one mod of many so I cant speak for "mods" in general.


Tanitha
ppl calling you a camper
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13.11.2010 10:52:35
 
Subject: Archives\Beta\ppl calling you a camper
Link on message: #225924

Tanitha: Defending, Camping, its the same thing.
If someone says you are camping they are just pointing out the obvious.
I wouldn't let it get to you. Defending is a good option for a lot of tanks.


Tanitha
Refill Balance Gold Interface
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13.11.2010 10:47:05
 
Subject: Archives\Junkyard\Refill Balance Gold Interface
Link on message: #225917

Tanitha: You can buy gold on release, release is about 1st quarter 2011 so a way away.
This is in many many topics throughout the forum, no need to start another.
Thread lock and moved.


Tanitha
Indication for 1st game of the day.
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13.11.2010 10:42:38
 
Subject: Archives\Beta\Suggestions\Indication for 1st game of the day.
Link on message: #225914

View PostEvisicator, on 12 November 2010 - 10:42 PM, said: First off I would like to ask a Mod/Admin to move this thread to the suggestions thread. I can not start a new topic there, why I do not know.
With the addition of the first game of the day giving out double exp. I think it would be nice to have some kind of indication as to when that time is.
Something like a timer in the garage frame when you select a tank.
Also, I think that the double exp. should be changed to first win of the day. I played a game last night with one of my tanks and got knocked out due to lucky artillery fire within a few seconds of the match starting. Our team lost, and I got a whooping 78 exp after it being doubled. So that means I earned a whooping 39 exp for the game, that is a pretty craptastic number to have be your one doubled exp game.

Tanitha: Sure i'll move it..
And on topic, I agree, id like tanks who's next game will be "double exp" to have a little * exp icon on their top left in the garage.
When you play the tank, it disappears, When the day ticks over, it comes back..
It should be easy to program, and would make it a bit nicer IMO..


Tanitha
T-23 stats and comparison with Panther an T-44
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13.11.2010 10:31:19
 
Subject: In-Game Vehicles\American Vehicles\Medium Tanks\T-23 stats and comparison with Panther an T-44
Link on message: #225901

Tanitha: Ive played a fair few T44 v's T23's 1v1 in the training room.
They appear to be very similar.
Speed. T23
Acceleration. T23
Turning. T44 but not by much and its probably balanced out with the extra speed the T23 has.
Looks. T44 ^^
Gun. Not much difference between the T44's 100mm and the T23's 90mm
The T23 has a quicker rate of fire, does more damage, and penetrates less.
T23 v's T44 slugout, the T23 usually wins.
T23 & T44 V's IS7. the T44 would probably out damage the T23 and land more hits due to having a higer penetration value. But i've not tested this yet.
All in all, I think the T23 replaces the T44 as the clan wars scout vehicle. It equals it at least.
The T23 also has a smaller 21 rounds/min gun too, which is fun.


Tanitha
EXP nerf
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13.11.2010 09:04:03
 
Subject: Archives\Beta\EXP nerf
Link on message: #225827

Tanitha: Merged two threads on the same topic.


Tanitha
Prem broken
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13.11.2010 08:26:35
 
Subject: Archives\Junkyard\Prem broken
Link on message: #225792

View PostAthrin, on 13 November 2010 - 01:50 AM, said: plz fix this bug or that u aglodge this bug or something devs.......

Tanitha: There is 8 Posts in this thread, 4 (Half) of them are yours.
You have already been warned once today for swearing, You seemed to have ignored the warning to behave.
Reading through your 31 posts that you have made since joining the forums.
All 31 of them were posted today In a 12 hour period. Most of them on the same topic "not getting enough EXP", All in 4 different threads.
1/4 of the posts are on "My premium is broken so I don't get exp"
1/4 of the posts are on "The patch nerfed EXP so I don't gain much exp since the patch"
1/4 of the posts are on "I have trouble hitting anything now since the patch"
1/4 of the posts are just one liners whining, swearing, abusing, insulting the devs, threatening, etc..
"Read Only' Ro ban Placed for 28 days.
14 days for flooding the forums + 14 days for insulting devs and swearing.
And continuance after a warning earlier today.
Thread locked, there is other threads on this topic already.
Please continue the topic in the open threads..


LiannaSilverwind
US OPEN Championship World of Tanks - discussion
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13.11.2010 03:41:52
 
Subject: Contests & Competitions\Championships & Competitions\Championships Archive\WOT US Open\US OPEN Championship World of Tanks - discussion
Link on message: #225548

View PostEliminateur, on 12 November 2010 - 09:54 PM, said: btw, i love your avatar lianna i can't get enough of it(oh and the signature is cute too :D )

LiannaSilverwind: [OT] Thank you very much! *blush* Check DIVA's signature as well! I made them in pair. :Smile-bajan2:


LiannaSilverwind
Guilty pleasures
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13.11.2010 03:33:46
 
Subject: Archives\Beta\Guilty pleasures
Link on message: #225533

LiannaSilverwind: Always destroying T-44 for disappointing me as an uber-machine. :Smile-hiding:


LiannaSilverwind
Limit of Clan War battle?
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13.11.2010 01:17:04
 
Subject: Archives\Beta\Limit of Clan War battle?
Link on message: #225347

LiannaSilverwind: Hardcore clan will always use all possibilities to win the game.
So if it's possible to have hundreds of people in clan, they will do it. If it is not possible, they will make sub-clan divisions, that will cooperate together and rule the map together.
If Tier 10 tanks are needed, they will cooperate together to get them ASAP. If points are limited, they will make ideal teams and cooperate together to get them ASAP.
No limits:
Hardcore people should have several Tier 9-10 tanks in garage.
Usual teams will have Tier 10 heavies, Tier 8-9 TDs, Tier 8 Mediums, few lights, Tier 5-6 SPGs (Tiers will be increased in time)
Point limits:
Hardcore people should have several Tier 8 tanks in garage.
Usual teams will have Tier 8 heavies, Tier 8 TDs, Tier 8 Mediums, few lights, Tier 5-6 SPGs (Tiers will be increased in time)
So what is the real difference? Casual player won't be able to join hardcore clan for very long time, before he gets his vehicles to "must-to-have" level, be it 8 or 10. Is point behind "point limits" ability of normal player to join Clan Wars sooner than with "no limits"? Yes, Tier 10 takes much longer to gain than Tier 8, but if we care about more "normal" players, what about limiting Tiers to, say, tier 6, like Junior league?
I do not want to cause trouble, I'm just trying to find deep logics behind "We need points limit". Hardcore clan will make subdivisions if limited and it will have perfectly cooperating teams for every battle in any case. Hardcore clan is not here for you to have fun, it's here to farm every other player and Win The Game ™.
In any case I'm very curious about Clan Wars and hope we'd be able to test them too.


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